|  | @@ -3305,18 +3305,7 @@ var __extends = this.__extends || function(c, d) {
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				|  |  |              }
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				|  |  |          };
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				|  |  |        	
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				|  |  | -      		//添加左右键盘按键操作
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				|  |  | -        document.onkeydown = function (event) {
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				|  |  | -            var e = event || window.event || arguments.callee.caller.arguments[0];
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				|  |  | -            if(e && e.keyCode == 39){       //右方向键
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				|  |  | -                this.clickBtnNum = 1;
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				|  |  | -            }
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				|  |  | -
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				|  |  | -            if(e && e.keyCode == 37){       //左方向键
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				|  |  | -                this.clickBtnNum = 0;
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				|  |  | -            }
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				|  |  | -          	this.checkValue();
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				|  |  | -        };
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				|  |  | +      
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				|  |  |        
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				|  |  |          d.prototype.checkValue = function() {
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				|  |  |              var b = this.showDataArr[this.showDataArr.length - 1];
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				|  | @@ -3430,6 +3419,20 @@ var __extends = this.__extends || function(c, d) {
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				|  |  |          return d
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				|  |  |      }(egret.Sprite);
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				|  |  |  InGame.prototype.__class__ = "InGame";
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				|  |  | +
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				|  |  | +//添加左右键盘按键操作
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				|  |  | +document.onkeydown = function (event) {
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				|  |  | +    var e = event || window.event || arguments.callee.caller.arguments[0];
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				|  |  | +    if(e && e.keycode == 39){       //右方向键
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				|  |  | +        InGame.prototype.d.prototype.clickBtnNum = 1;
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				|  |  | +    }
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				|  |  | +
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				|  |  | +    if(e && e.keycode == 37){       //左方向键
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				|  |  | +        InGame.prototype.d.prototype.clickBtnNum = 0;
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				|  |  | +    }
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				|  |  | +    InGame.prototype.d.prototype.checkValue();
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				|  |  | +};
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				|  |  | +
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				|  |  |  var __extends = this.__extends || function(c, d) {
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				|  |  |          function b() {
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				|  |  |              this.constructor = c
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