;(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o " + stateB[k]); } } this._animator.on("start", function() { return _this.emit("start"); }); this._animator.on("stop", function() { return _this.emit("stop"); }); this._animator.on("end", function() { return _this.emit("end"); }); if (this._repeatCounter > 0) { this._animator.on("end", function() { for (k in stateA) { v = stateA[k]; target[k] = v; } _this._repeatCounter--; return _this.start(); }); } this._animator.on("tick", function(value) { for (k in stateB) { v = stateB[k]; target[k] = Utils.mapRange(value, 0, 1, stateA[k], stateB[k]); } }); start = function() { _runningAnimations.push(_this); return _this._animator.start(); }; if (this.options.delay) { return Utils.delay(this.options.delay, start); } else { return start(); } }; Animation.prototype.stop = function() { var _ref; if ((_ref = this._animator) != null) { _ref.stop(); } return _runningAnimations = _.without(_runningAnimations, this); }; Animation.prototype.reverse = function() { var animation, options; options = _.clone(this.options); options.properties = this._originalState; animation = new Animation(options); return animation; }; Animation.prototype.revert = function() { return this.reverse(); }; Animation.prototype.inverse = function() { return this.reverse(); }; Animation.prototype.invert = function() { return this.reverse(); }; Animation.prototype.emit = function(event) { Animation.__super__.emit.apply(this, arguments); return this.options.layer.emit(event, this); }; return Animation; })(EventEmitter); },{"./Animators/BezierCurveAnimator":4,"./Animators/LinearAnimator":5,"./Animators/SpringDHOAnimator":6,"./Animators/SpringRK4Animator":7,"./Config":11,"./Defaults":13,"./EventEmitter":14,"./Frame":18,"./Underscore":28,"./Utils":29}],2:[function(require,module,exports){ var AnimationLoop, AnimationLoopIndexKey, Config, EventEmitter, Utils, _; _ = require("./Underscore")._; Utils = require("./Utils"); Config = require("./Config").Config; EventEmitter = require("./EventEmitter").EventEmitter; AnimationLoopIndexKey = "_animationLoopIndex"; AnimationLoop = { debug: false, _animators: [], _running: false, _frameCounter: 0, _sessionTime: 0, _start: function() { if (AnimationLoop._running) { return; } if (!AnimationLoop._animators.length) { return; } AnimationLoop._running = true; AnimationLoop._time = Utils.getTime(); AnimationLoop._sessionTime = 0; return window.requestAnimationFrame(AnimationLoop._tick); }, _stop: function() { return AnimationLoop._running = false; }, _tick: function() { var animator, delta, removeAnimators, time, _i, _j, _len, _len1, _ref; if (!AnimationLoop._animators.length) { return AnimationLoop._stop(); } AnimationLoop._frameCounter++; time = Utils.getTime(); delta = time - AnimationLoop._time; AnimationLoop._sessionTime += delta; removeAnimators = []; _ref = AnimationLoop._animators; for (_i = 0, _len = _ref.length; _i < _len; _i++) { animator = _ref[_i]; animator.emit("tick", animator.next(delta)); if (animator.finished()) { animator.emit("tick", 1); removeAnimators.push(animator); } } AnimationLoop._time = time; for (_j = 0, _len1 = removeAnimators.length; _j < _len1; _j++) { animator = removeAnimators[_j]; AnimationLoop.remove(animator); animator.emit("end"); } window.requestAnimationFrame(AnimationLoop._tick); }, add: function(animator) { if (animator.hasOwnProperty(AnimationLoopIndexKey)) { return; } animator[AnimationLoopIndexKey] = AnimationLoop._animators.push(animator); animator.emit("start"); return AnimationLoop._start(); }, remove: function(animator) { AnimationLoop._animators = _.without(AnimationLoop._animators, animator); return animator.emit("stop"); } }; exports.AnimationLoop = AnimationLoop; },{"./Config":11,"./EventEmitter":14,"./Underscore":28,"./Utils":29}],3:[function(require,module,exports){ var AnimationLoop, Config, EventEmitter, Utils, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; Utils = require("./Utils"); Config = require("./Config").Config; EventEmitter = require("./EventEmitter").EventEmitter; AnimationLoop = require("./AnimationLoop").AnimationLoop; exports.Animator = (function(_super) { __extends(Animator, _super); "The animator class is a very simple class that\n - Takes a set of input values at setup({input values})\n - Emits an output value for progress (0 -> 1) in value(progress)"; function Animator(options) { if (options == null) { options = {}; } this.setup(options); } Animator.prototype.setup = function(options) { throw Error("Not implemented"); }; Animator.prototype.next = function(delta) { throw Error("Not implemented"); }; Animator.prototype.finished = function() { throw Error("Not implemented"); }; Animator.prototype.start = function() { return AnimationLoop.add(this); }; Animator.prototype.stop = function() { return AnimationLoop.remove(this); }; return Animator; })(EventEmitter); },{"./AnimationLoop":2,"./Config":11,"./EventEmitter":14,"./Utils":29}],4:[function(require,module,exports){ var Animator, BezierCurveDefaults, UnitBezier, Utils, _, _ref, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; _ = require("../Underscore")._; Utils = require("../Utils"); Animator = require("../Animator").Animator; BezierCurveDefaults = { "linear": [0, 0, 1, 1], "ease": [.25, .1, .25, 1], "ease-in": [.42, 0, 1, 1], "ease-out": [0, 0, .58, 1], "ease-in-out": [.42, 0, .58, 1] }; exports.BezierCurveAnimator = (function(_super) { __extends(BezierCurveAnimator, _super); function BezierCurveAnimator() { _ref = BezierCurveAnimator.__super__.constructor.apply(this, arguments); return _ref; } BezierCurveAnimator.prototype.setup = function(options) { if (_.isString(options) && BezierCurveDefaults.hasOwnProperty(options.toLowerCase())) { options = { values: BezierCurveDefaults[options.toLowerCase()] }; } if (options.values && _.isString(options.values) && BezierCurveDefaults.hasOwnProperty(options.values.toLowerCase())) { options = { values: BezierCurveDefaults[options.values.toLowerCase()], time: options.time }; } if (_.isArray(options) && options.length === 4) { options = { values: options }; } this.options = Utils.setDefaultProperties(options, { values: BezierCurveDefaults["ease-in-out"], time: 1 }); return this._unitBezier = new UnitBezier(this.options.values[0], this.options.values[1], this.options.values[2], this.options.values[3], this._time = 0); }; BezierCurveAnimator.prototype.next = function(delta) { this._time += delta; if (this.finished()) { return 1; } return this._unitBezier.solve(this._time / this.options.time); }; BezierCurveAnimator.prototype.finished = function() { return this._time >= this.options.time; }; return BezierCurveAnimator; })(Animator); UnitBezier = (function() { UnitBezier.prototype.epsilon = 1e-6; function UnitBezier(p1x, p1y, p2x, p2y) { this.cx = 3.0 * p1x; this.bx = 3.0 * (p2x - p1x) - this.cx; this.ax = 1.0 - this.cx - this.bx; this.cy = 3.0 * p1y; this.by = 3.0 * (p2y - p1y) - this.cy; this.ay = 1.0 - this.cy - this.by; } UnitBezier.prototype.sampleCurveX = function(t) { return ((this.ax * t + this.bx) * t + this.cx) * t; }; UnitBezier.prototype.sampleCurveY = function(t) { return ((this.ay * t + this.by) * t + this.cy) * t; }; UnitBezier.prototype.sampleCurveDerivativeX = function(t) { return (3.0 * this.ax * t + 2.0 * this.bx) * t + this.cx; }; UnitBezier.prototype.solveCurveX = function(x) { var d2, i, t0, t1, t2, x2; t2 = x; i = 0; while (i < 8) { x2 = this.sampleCurveX(t2) - x; if (Math.abs(x2) < this.epsilon) { return t2; } d2 = this.sampleCurveDerivativeX(t2); if (Math.abs(d2) < this.epsilon) { break; } t2 = t2 - x2 / d2; i++; } t0 = 0.0; t1 = 1.0; t2 = x; if (t2 < t0) { return t0; } if (t2 > t1) { return t1; } while (t0 < t1) { x2 = this.sampleCurveX(t2); if (Math.abs(x2 - x) < this.epsilon) { return t2; } if (x > x2) { t0 = t2; } else { t1 = t2; } t2 = (t1 - t0) * .5 + t0; } return t2; }; UnitBezier.prototype.solve = function(x) { return this.sampleCurveY(this.solveCurveX(x)); }; return UnitBezier; })(); },{"../Animator":3,"../Underscore":28,"../Utils":29}],5:[function(require,module,exports){ var Animator, Utils, _ref, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; Utils = require("../Utils"); Animator = require("../Animator").Animator; exports.LinearAnimator = (function(_super) { __extends(LinearAnimator, _super); function LinearAnimator() { _ref = LinearAnimator.__super__.constructor.apply(this, arguments); return _ref; } LinearAnimator.prototype.setup = function(options) { this.options = Utils.setDefaultProperties(options, { time: 1 }); return this._time = 0; }; LinearAnimator.prototype.next = function(delta) { if (this.finished()) { return 1; } this._time += delta; return this._time / this.options.time; }; LinearAnimator.prototype.finished = function() { return this._time >= this.options.time; }; return LinearAnimator; })(Animator); },{"../Animator":3,"../Utils":29}],6:[function(require,module,exports){ var Animator, Utils, _ref, __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; Utils = require("../Utils"); Animator = require("../Animator").Animator; exports.SpringDHOAnimator = (function(_super) { __extends(SpringDHOAnimator, _super); function SpringDHOAnimator() { this.finished = __bind(this.finished, this); _ref = SpringDHOAnimator.__super__.constructor.apply(this, arguments); return _ref; } SpringDHOAnimator.prototype.setup = function(options) { this.options = Utils.setDefaultProperties(options, { velocity: 0, tolerance: 1 / 10000, stiffness: 50, damping: 2, mass: 0.2, time: null }); console.log("SpringDHOAnimator.options", this.options, options); this._time = 0; this._value = 0; return this._velocity = this.options.velocity; }; SpringDHOAnimator.prototype.next = function(delta) { var F_damper, F_spring, b, k; if (this.finished()) { return 1; } this._time += delta; k = 0 - this.options.stiffness; b = 0 - this.options.damping; F_spring = k * (this._value - 1); F_damper = b * this._velocity; this._velocity += ((F_spring + F_damper) / this.options.mass) * delta; this._value += this._velocity * delta; return this._value; }; SpringDHOAnimator.prototype.finished = function() { return this._time > 0 && Math.abs(this._velocity) < this.options.tolerance; }; return SpringDHOAnimator; })(Animator); },{"../Animator":3,"../Utils":29}],7:[function(require,module,exports){ var Animator, Utils, springAccelerationForState, springEvaluateState, springEvaluateStateWithDerivative, springIntegrateState, _ref, __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; Utils = require("../Utils"); Animator = require("../Animator").Animator; exports.SpringRK4Animator = (function(_super) { __extends(SpringRK4Animator, _super); function SpringRK4Animator() { this.finished = __bind(this.finished, this); _ref = SpringRK4Animator.__super__.constructor.apply(this, arguments); return _ref; } SpringRK4Animator.prototype.setup = function(options) { this.options = Utils.setDefaultProperties(options, { tension: 500, friction: 10, velocity: 0, tolerance: 1 / 10000, time: null }); this._time = 0; this._value = 0; this._velocity = this.options.velocity; return this._stopSpring = false; }; SpringRK4Animator.prototype.next = function(delta) { var finalVelocity, net1DVelocity, netFloat, netValueIsLow, netVelocityIsLow, stateAfter, stateBefore; if (this.finished()) { return 1; } this._time += delta; stateBefore = {}; stateAfter = {}; stateBefore.x = this._value - 1; stateBefore.v = this._velocity; stateBefore.tension = this.options.tension; stateBefore.friction = this.options.friction; stateAfter = springIntegrateState(stateBefore, delta); this._value = 1 + stateAfter.x; finalVelocity = stateAfter.v; netFloat = stateAfter.x; net1DVelocity = stateAfter.v; netValueIsLow = Math.abs(netFloat) < this.options.tolerance; netVelocityIsLow = Math.abs(net1DVelocity) < this.options.tolerance; this._stopSpring = netValueIsLow && netVelocityIsLow; this._velocity = finalVelocity; return this._value; }; SpringRK4Animator.prototype.finished = function() { return this._stopSpring; }; return SpringRK4Animator; })(Animator); springAccelerationForState = function(state) { return -state.tension * state.x - state.friction * state.v; }; springEvaluateState = function(initialState) { var output; output = {}; output.dx = initialState.v; output.dv = springAccelerationForState(initialState); return output; }; springEvaluateStateWithDerivative = function(initialState, dt, derivative) { var output, state; state = {}; state.x = initialState.x + derivative.dx * dt; state.v = initialState.v + derivative.dv * dt; state.tension = initialState.tension; state.friction = initialState.friction; output = {}; output.dx = state.v; output.dv = springAccelerationForState(state); return output; }; springIntegrateState = function(state, speed) { var a, b, c, d, dvdt, dxdt; a = springEvaluateState(state); b = springEvaluateStateWithDerivative(state, speed * 0.5, a); c = springEvaluateStateWithDerivative(state, speed * 0.5, b); d = springEvaluateStateWithDerivative(state, speed, c); dxdt = 1.0 / 6.0 * (a.dx + 2.0 * (b.dx + c.dx) + d.dx); dvdt = 1.0 / 6.0 * (a.dv + 2.0 * (b.dv + c.dv) + d.dv); state.x = state.x + dxdt * speed; state.v = state.v + dvdt * speed; return state; }; },{"../Animator":3,"../Utils":29}],8:[function(require,module,exports){ var Layer, __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; Layer = require("./Layer").Layer; "Todo: make it work in a parent layer"; exports.BackgroundLayer = (function(_super) { __extends(BackgroundLayer, _super); function BackgroundLayer(options) { if (options == null) { options = {}; } this.layout = __bind(this.layout, this); if (options.backgroundColor == null) { options.backgroundColor = "#fff"; } options.name = "Background"; BackgroundLayer.__super__.constructor.call(this, options); this.sendToBack(); this.layout(); Screen.on("resize", this.layout); } BackgroundLayer.prototype.layout = function() { this.width = Screen.width; return this.height = Screen.height; }; return BackgroundLayer; })(Layer); },{"./Layer":21}],9:[function(require,module,exports){ var CounterKey, DefinedPropertiesKey, DefinedPropertiesValuesKey, EventEmitter, Utils, _, __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; _ = require("./Underscore")._; Utils = require("./Utils"); EventEmitter = require("./EventEmitter").EventEmitter; CounterKey = "_ObjectCounter"; DefinedPropertiesKey = "_DefinedPropertiesKey"; DefinedPropertiesValuesKey = "_DefinedPropertiesValuesKey"; exports.BaseClass = (function(_super) { __extends(BaseClass, _super); BaseClass.define = function(propertyName, descriptor) { if (this !== BaseClass && descriptor.exportable === true) { descriptor.propertyName = propertyName; if (this[DefinedPropertiesKey] == null) { this[DefinedPropertiesKey] = {}; } this[DefinedPropertiesKey][propertyName] = descriptor; } Object.defineProperty(this.prototype, propertyName, descriptor); return Object.__; }; BaseClass.simpleProperty = function(name, fallback, exportable) { if (exportable == null) { exportable = true; } return { exportable: exportable, "default": fallback, get: function() { return this._getPropertyValue(name); }, set: function(value) { return this._setPropertyValue(name, value); } }; }; BaseClass.prototype._setPropertyValue = function(k, v) { return this[DefinedPropertiesValuesKey][k] = v; }; BaseClass.prototype._getPropertyValue = function(k) { return Utils.valueOrDefault(this[DefinedPropertiesValuesKey][k], this._getPropertyDefaultValue(k)); }; BaseClass.prototype._getPropertyDefaultValue = function(k) { return this.constructor[DefinedPropertiesKey][k]["default"]; }; BaseClass.prototype._propertyList = function() { return this.constructor[DefinedPropertiesKey]; }; BaseClass.prototype.keys = function() { return _.keys(this.properties); }; BaseClass.define("properties", { get: function() { var k, properties, v, _ref; properties = {}; _ref = this.constructor[DefinedPropertiesKey]; for (k in _ref) { v = _ref[k]; if (v.exportable !== false) { properties[k] = this[k]; } } return properties; }, set: function(value) { var k, v, _results; _results = []; for (k in value) { v = value[k]; if (this.constructor[DefinedPropertiesKey].hasOwnProperty(k)) { if (this.constructor[DefinedPropertiesKey].exportable !== false) { _results.push(this[k] = v); } else { _results.push(void 0); } } else { _results.push(void 0); } } return _results; } }); BaseClass.define("id", { get: function() { return this._id; } }); BaseClass.prototype.toString = function() { var properties; properties = _.map(this.properties, (function(v, k) { return "" + k + ":" + v; }), 4); return "[" + this.constructor.name + " id:" + this.id + " " + (properties.join(" ")) + "]"; }; function BaseClass(options) { var _base, _this = this; if (options == null) { options = {}; } this.toString = __bind(this.toString, this); this._getPropertyValue = __bind(this._getPropertyValue, this); this._setPropertyValue = __bind(this._setPropertyValue, this); BaseClass.__super__.constructor.apply(this, arguments); this[DefinedPropertiesValuesKey] = {}; if ((_base = this.constructor)[CounterKey] == null) { _base[CounterKey] = 0; } this.constructor[CounterKey] += 1; this._id = this.constructor[CounterKey]; _.map(this.constructor[DefinedPropertiesKey], function(descriptor, name) { return _this[name] = Utils.valueOrDefault(options[name], _this._getPropertyDefaultValue(name)); }); } return BaseClass; })(EventEmitter); },{"./EventEmitter":14,"./Underscore":28,"./Utils":29}],10:[function(require,module,exports){ var CompatImageView, CompatLayer, CompatScrollView, CompatView, Layer, compatProperty, compatWarning, _ref, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; Layer = require("./Layer").Layer; compatWarning = function(msg) { return console.warn(msg); }; compatProperty = function(name, originalName) { return { exportable: false, get: function() { compatWarning("" + originalName + " is a deprecated property"); return this[name]; }, set: function(value) { compatWarning("" + originalName + " is a deprecated property"); return this[name] = value; } }; }; CompatLayer = (function(_super) { var addSubView, removeSubView; __extends(CompatLayer, _super); function CompatLayer(options) { if (options == null) { options = {}; } if (options.hasOwnProperty("superView")) { options.superLayer = options.superView; } CompatLayer.__super__.constructor.call(this, options); } CompatLayer.define("superView", compatProperty("superLayer", "superView")); CompatLayer.define("subViews", compatProperty("subLayers", "subViews")); CompatLayer.define("siblingViews", compatProperty("siblingLayers", "siblingViews")); addSubView = function(layer) { return this.addSubLayer(layer); }; removeSubView = function(layer) { return this.removeSubLayer(layer); }; return CompatLayer; })(Layer); CompatView = (function(_super) { __extends(CompatView, _super); function CompatView(options) { if (options == null) { options = {}; } compatWarning("Views are now called Layers"); CompatView.__super__.constructor.call(this, options); } return CompatView; })(CompatLayer); CompatImageView = (function(_super) { __extends(CompatImageView, _super); function CompatImageView() { _ref = CompatImageView.__super__.constructor.apply(this, arguments); return _ref; } return CompatImageView; })(CompatView); CompatScrollView = (function(_super) { __extends(CompatScrollView, _super); function CompatScrollView() { CompatScrollView.__super__.constructor.apply(this, arguments); this.scroll = true; } return CompatScrollView; })(CompatView); window.Layer = CompatLayer; window.Framer.Layer = CompatLayer; window.View = CompatView; window.ImageView = CompatImageView; window.ScrollView = CompatScrollView; window.utils = window.Utils; },{"./Layer":21}],11:[function(require,module,exports){ var Utils; Utils = require("./Utils"); exports.Config = { targetFPS: 60, rootBaseCSS: { "-webkit-perspective": 1000, "position": "absolute", "left": 0, "top": 0, "right": 0, "bottom": 0 }, layerBaseCSS: { "display": "block", "position": "absolute", "-webkit-box-sizing": "border-box", "-webkit-user-select": "none", "background-repeat": "no-repeat", "background-size": "cover", "-webkit-overflow-scrolling": "touch" } }; },{"./Utils":29}],12:[function(require,module,exports){ var EventKeys, Utils, createDebugLayer, errorWarning, hideDebug, showDebug, toggleDebug, _debugLayers, _errorWarningLayer; Utils = require("./Utils"); _debugLayers = null; createDebugLayer = function(layer) { var overLayer; overLayer = new Layer({ frame: layer.screenFrame(), backgroundColor: "rgba(50,150,200,.35)" }); overLayer.style = { textAlign: "center", color: "white", font: "10px/1em Monaco", lineHeight: "" + (overLayer.height + 1) + "px", boxShadow: "inset 0 0 0 1px rgba(255,255,255,.5)" }; overLayer.html = layer.name || layer.id; overLayer.on(Events.Click, function(event, layer) { layer.scale = 0.8; return layer.animate({ properties: { scale: 1 }, curve: "spring(1000,10,0)" }); }); return overLayer; }; showDebug = function() { return _debugLayers = Layer.Layers().map(createDebugLayer); }; hideDebug = function() { return _debugLayers.map(function(layer) { return layer.destroy(); }); }; toggleDebug = Utils.toggle(showDebug, hideDebug); EventKeys = { Shift: 16, Escape: 27 }; window.document.onkeyup = function(event) { if (event.keyCode === EventKeys.Escape) { return toggleDebug()(); } }; _errorWarningLayer = null; errorWarning = function() { var layer; if (_errorWarningLayer) { return; } layer = new Layer({ x: 20, y: -50, width: 300, height: 40 }); layer.states.add({ visible: { x: 20, y: 20, width: 300, height: 40 } }); layer.html = "Javascript Error, see the console"; layer.style = { font: "12px/1.35em Menlo", color: "white", textAlign: "center", lineHeight: "" + layer.height + "px", borderRadius: "5px", backgroundColor: "rgba(255,0,0,.8)" }; layer.states.animationOptions = { curve: "spring", curveOptions: { tension: 1000, friction: 30 } }; layer.states["switch"]("visible"); layer.on(Events.Click, function() { return this.states["switch"]("default"); }); return _errorWarningLayer = layer; }; window.onerror = errorWarning; },{"./Utils":29}],13:[function(require,module,exports){ var Originals, Utils, _; _ = require("./Underscore")._; Utils = require("./Utils"); Originals = { Layer: { backgroundColor: "rgba(0,124,255,.5)", width: 100, height: 100 }, Animation: { curve: "linear", time: 1 } }; exports.Defaults = { getDefaults: function(className, options) { var defaults, k, v, _ref; defaults = _.clone(Originals[className]); _ref = Framer.Defaults[className]; for (k in _ref) { v = _ref[k]; defaults[k] = _.isFunction(v) ? v() : v; } for (k in defaults) { v = defaults[k]; if (!options.hasOwnProperty(k)) { options[k] = v; } } return options; }, reset: function() { return window.Framer.Defaults = _.clone(Originals); } }; },{"./Underscore":28,"./Utils":29}],14:[function(require,module,exports){ var EventEmitterEventsKey, _, __slice = [].slice; _ = require("./Underscore")._; EventEmitterEventsKey = "_events"; exports.EventEmitter = (function() { function EventEmitter() { this[EventEmitterEventsKey] = {}; } EventEmitter.prototype._eventCheck = function(event, method) { if (!event) { return console.warn("" + this.constructor.name + "." + method + " missing event (like 'click')"); } }; EventEmitter.prototype.emit = function() { var args, event, listener, _i, _len, _ref, _ref1; event = arguments[0], args = 2 <= arguments.length ? __slice.call(arguments, 1) : []; if (!((_ref = this[EventEmitterEventsKey]) != null ? _ref[event] : void 0)) { return; } _ref1 = this[EventEmitterEventsKey][event]; for (_i = 0, _len = _ref1.length; _i < _len; _i++) { listener = _ref1[_i]; listener.apply(null, args); } }; EventEmitter.prototype.addListener = function(event, listener) { var _base; this._eventCheck(event, "addListener"); if (this[EventEmitterEventsKey] == null) { this[EventEmitterEventsKey] = {}; } if ((_base = this[EventEmitterEventsKey])[event] == null) { _base[event] = []; } return this[EventEmitterEventsKey][event].push(listener); }; EventEmitter.prototype.removeListener = function(event, listener) { this._eventCheck(event, "removeListener"); if (!this[EventEmitterEventsKey]) { return; } if (!this[EventEmitterEventsKey][event]) { return; } this[EventEmitterEventsKey][event] = _.without(this[EventEmitterEventsKey][event], listener); }; EventEmitter.prototype.once = function(event, listener) { var fn, _this = this; fn = function() { _this.removeListener(event, fn); return listener.apply(null, arguments); }; return this.on(event, fn); }; EventEmitter.prototype.removeAllListeners = function(event) { var listener, _i, _len, _ref; if (!this[EventEmitterEventsKey]) { return; } if (!this[EventEmitterEventsKey][event]) { return; } _ref = this[EventEmitterEventsKey][event]; for (_i = 0, _len = _ref.length; _i < _len; _i++) { listener = _ref[_i]; this.removeListener(event, listener); } }; EventEmitter.prototype.on = EventEmitter.prototype.addListener; EventEmitter.prototype.off = EventEmitter.prototype.removeListener; return EventEmitter; })(); },{"./Underscore":28}],15:[function(require,module,exports){ var Events, Utils, _; _ = require("./Underscore")._; Utils = require("./Utils"); Events = {}; if (Utils.isTouch()) { Events.TouchStart = "touchstart"; Events.TouchEnd = "touchend"; Events.TouchMove = "touchmove"; } else { Events.TouchStart = "mousedown"; Events.TouchEnd = "mouseup"; Events.TouchMove = "mousemove"; } Events.Click = Events.TouchEnd; Events.MouseOver = "mouseover"; Events.MouseOut = "mouseout"; Events.AnimationStart = "start"; Events.AnimationStop = "stop"; Events.AnimationEnd = "end"; Events.Scroll = "scroll"; Events.touchEvent = function(event) { var touchEvent, _ref, _ref1; touchEvent = (_ref = event.touches) != null ? _ref[0] : void 0; if (touchEvent == null) { touchEvent = (_ref1 = event.changedTouches) != null ? _ref1[0] : void 0; } if (touchEvent == null) { touchEvent = event; } return touchEvent; }; exports.Events = Events; },{"./Underscore":28,"./Utils":29}],16:[function(require,module,exports){ exports.MobileScrollFix = require("./MobileScrollFix"); },{"./MobileScrollFix":17}],17:[function(require,module,exports){ var Utils, __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; Utils = require("../Utils"); exports.enable = function() { var MobileScrollFixLayer, handleScrollingLayerTouchMove, handleScrollingLayerTouchStart; handleScrollingLayerTouchMove = function(event) { return event.stopPropagation(); }; handleScrollingLayerTouchStart = function(event) { var element, startTopScroll; element = this._element; startTopScroll = element.scrollTop; if (startTopScroll <= 0) { element.scrollTop = 1; } if (startTopScroll + element.offsetHeight >= element.scrollHeight) { return element.scrollTop = element.scrollHeight - element.offsetHeight - 1; } }; MobileScrollFixLayer = (function(_super) { __extends(MobileScrollFixLayer, _super); function MobileScrollFixLayer(options) { this.__createRootElement = __bind(this.__createRootElement, this); this._updateScrollListeners = __bind(this._updateScrollListeners, this); MobileScrollFixLayer.__super__.constructor.call(this, options); this.on("change:scrollVertical", this._updateScrollListeners); this._updateScrollListeners(); } MobileScrollFixLayer.prototype._updateScrollListeners = function() { if (this.scrollVertical === true) { this.on("touchmove", handleScrollingLayerTouchMove); return this.on("touchstart", handleScrollingLayerTouchStart); } else { this.off("touchmove", handleScrollingLayerTouchMove); return this.off("touchstart", handleScrollingLayerTouchStart); } }; MobileScrollFixLayer.prototype.__createRootElement = function() { var rootElement; rootElement = MobileScrollFixLayer.__super__.__createRootElement.apply(this, arguments); rootElement.addEventListener("touchmove", function(event) { return event.preventDefault(); }); return rootElement; }; return MobileScrollFixLayer; })(Framer.Layer); return window.Layer = window.Framer.Layer = MobileScrollFixLayer; }; },{"../Utils":29}],18:[function(require,module,exports){ var BaseClass, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; BaseClass = require("./BaseClass").BaseClass; exports.Frame = (function(_super) { __extends(Frame, _super); Frame.define("x", Frame.simpleProperty("x", 0)); Frame.define("y", Frame.simpleProperty("y", 0)); Frame.define("width", Frame.simpleProperty("width", 0)); Frame.define("height", Frame.simpleProperty("height", 0)); Frame.define("minX", Frame.simpleProperty("x", 0, false)); Frame.define("minY", Frame.simpleProperty("y", 0, false)); function Frame(options) { var k, _i, _len, _ref; if (options == null) { options = {}; } Frame.__super__.constructor.call(this, options); _ref = ["minX", "midX", "maxX", "minY", "midY", "maxY"]; for (_i = 0, _len = _ref.length; _i < _len; _i++) { k = _ref[_i]; if (options.hasOwnProperty(k)) { this[k] = options[k]; } } } Frame.define("midX", { get: function() { return Utils.frameGetMidX(this); }, set: function(value) { return Utils.frameSetMidX(this, value); } }); Frame.define("maxX", { get: function() { return Utils.frameGetMaxX(this); }, set: function(value) { return Utils.frameSetMaxX(this, value); } }); Frame.define("midY", { get: function() { return Utils.frameGetMidY(this); }, set: function(value) { return Utils.frameSetMidY(this, value); } }); Frame.define("maxY", { get: function() { return Utils.frameGetMaxY(this); }, set: function(value) { return Utils.frameSetMaxY(this, value); } }); return Frame; })(BaseClass); },{"./BaseClass":9}],19:[function(require,module,exports){ var Defaults, Framer, _; _ = require("./Underscore")._; Framer = {}; Framer._ = _; Framer.Utils = require("./Utils"); Framer.Frame = (require("./Frame")).Frame; Framer.Layer = (require("./Layer")).Layer; Framer.BackgroundLayer = (require("./BackgroundLayer")).BackgroundLayer; Framer.VideoLayer = (require("./VideoLayer")).VideoLayer; Framer.Events = (require("./Events")).Events; Framer.Animation = (require("./Animation")).Animation; Framer.Screen = (require("./Screen")).Screen; Framer.print = (require("./Print")).print; if (window) { _.extend(window, Framer); } Framer.Config = (require("./Config")).Config; Framer.EventEmitter = (require("./EventEmitter")).EventEmitter; Framer.BaseClass = (require("./BaseClass")).BaseClass; Framer.LayerStyle = (require("./LayerStyle")).LayerStyle; Framer.AnimationLoop = (require("./AnimationLoop")).AnimationLoop; Framer.LinearAnimator = (require("./Animators/LinearAnimator")).LinearAnimator; Framer.BezierCurveAnimator = (require("./Animators/BezierCurveAnimator")).BezierCurveAnimator; Framer.SpringDHOAnimator = (require("./Animators/SpringDHOAnimator")).SpringDHOAnimator; Framer.SpringRK4Animator = (require("./Animators/SpringRK4Animator")).SpringRK4Animator; Framer.Importer = (require("./Importer")).Importer; Framer.Debug = (require("./Debug")).Debug; Framer.Session = (require("./Session")).Session; Framer.Extras = require("./Extras/Extras"); if (window) { window.Framer = Framer; } require("./Compat"); if (Utils.isMobile()) { Framer.Extras.MobileScrollFix.enable(); } Defaults = (require("./Defaults")).Defaults; Framer.resetDefaults = Defaults.reset; Framer.resetDefaults(); },{"./Animation":1,"./AnimationLoop":2,"./Animators/BezierCurveAnimator":4,"./Animators/LinearAnimator":5,"./Animators/SpringDHOAnimator":6,"./Animators/SpringRK4Animator":7,"./BackgroundLayer":8,"./BaseClass":9,"./Compat":10,"./Config":11,"./Debug":12,"./Defaults":13,"./EventEmitter":14,"./Events":15,"./Extras/Extras":16,"./Frame":18,"./Importer":20,"./Layer":21,"./LayerStyle":24,"./Print":25,"./Screen":26,"./Session":27,"./Underscore":28,"./Utils":29,"./VideoLayer":30}],20:[function(require,module,exports){ var ChromeAlert, Utils, _; _ = require("./Underscore")._; Utils = require("./Utils"); ChromeAlert = "Importing layers is currently only supported on Safari. If you really want it to work with Chrome quit it, open a terminal and run:\nopen -a Google\ Chrome -–allow-file-access-from-files"; exports.Importer = (function() { function Importer(path, extraLayerProperties) { this.path = path; this.extraLayerProperties = extraLayerProperties != null ? extraLayerProperties : {}; this.paths = { layerInfo: Utils.pathJoin(this.path, "layers.json"), images: Utils.pathJoin(this.path, "images"), documentName: this.path.split("/").pop() }; this._createdLayers = []; this._createdLayersByName = {}; } Importer.prototype.load = function() { var layer, layerInfo, layersByName, _i, _j, _len, _len1, _ref, _ref1, _this = this; layersByName = {}; layerInfo = this._loadlayerInfo(); layerInfo.map(function(layerItemInfo) { return _this._createLayer(layerItemInfo); }); _ref = this._createdLayers; for (_i = 0, _len = _ref.length; _i < _len; _i++) { layer = _ref[_i]; this._correctLayer(layer); } _ref1 = this._createdLayers; for (_j = 0, _len1 = _ref1.length; _j < _len1; _j++) { layer = _ref1[_j]; if (!layer.superLayer) { layer.superLayer = null; } } return this._createdLayersByName; }; Importer.prototype._loadlayerInfo = function() { var importedKey, _ref; importedKey = "" + this.paths.documentName + "/layers.json.js"; if ((_ref = window.__imported__) != null ? _ref.hasOwnProperty(importedKey) : void 0) { return window.__imported__[importedKey]; } return Framer.Utils.domLoadJSONSync(this.paths.layerInfo); }; Importer.prototype._createLayer = function(info, superLayer) { var LayerClass, layer, layerInfo, _ref, _this = this; LayerClass = Layer; layerInfo = { shadow: true, name: info.name, frame: info.layerFrame, clip: false, backgroundColor: null, visible: (_ref = info.visible) != null ? _ref : true }; _.extend(layerInfo, this.extraLayerProperties); if (info.image) { layerInfo.frame = info.image.frame; layerInfo.image = Utils.pathJoin(this.path, info.image.path); } if (info.maskFrame) { layerInfo.frame = info.maskFrame; layerInfo.clip = true; } if (superLayer != null ? superLayer.contentLayer : void 0) { layerInfo.superLayer = superLayer.contentLayer; } else if (superLayer) { layerInfo.superLayer = superLayer; } layer = new LayerClass(layerInfo); layer.name = layerInfo.name; if (!layer.image && !info.children.length && !info.maskFrame) { layer.frame = new Frame; } info.children.reverse().map(function(info) { return _this._createLayer(info, layer); }); if (!layer.image && !info.maskFrame) { layer.frame = layer.contentFrame(); } layer._info = info; this._createdLayers.push(layer); return this._createdLayersByName[layer.name] = layer; }; Importer.prototype._correctLayer = function(layer) { var traverse; traverse = function(layer) { var subLayer, _i, _len, _ref, _results; if (layer.superLayer) { layer.frame = Utils.convertPoint(layer.frame, null, layer.superLayer); } _ref = layer.subLayers; _results = []; for (_i = 0, _len = _ref.length; _i < _len; _i++) { subLayer = _ref[_i]; _results.push(traverse(subLayer)); } return _results; }; if (!layer.superLayer) { return traverse(layer); } }; return Importer; })(); exports.Importer.load = function(path) { var importer; importer = new exports.Importer(path); return importer.load(); }; },{"./Underscore":28,"./Utils":29}],21:[function(require,module,exports){ var Animation, BaseClass, Config, Defaults, EventEmitter, Frame, LayerDraggable, LayerStates, LayerStyle, Session, Utils, frameProperty, layerProperty, layerStyleProperty, _, __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, __indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; }, __slice = [].slice; _ = require("./Underscore")._; Utils = require("./Utils"); Config = require("./Config").Config; Defaults = require("./Defaults").Defaults; Session = require("./Session").Session; BaseClass = require("./BaseClass").BaseClass; EventEmitter = require("./EventEmitter").EventEmitter; Animation = require("./Animation").Animation; Frame = require("./Frame").Frame; LayerStyle = require("./LayerStyle").LayerStyle; LayerStates = require("./LayerStates").LayerStates; LayerDraggable = require("./LayerDraggable").LayerDraggable; Session._RootElement = null; Session._LayerList = []; layerProperty = function(name, cssProperty, fallback, validator, set) { return { exportable: true, "default": fallback, get: function() { return this._getPropertyValue(name); }, set: function(value) { if ((typeof validator === "function" ? validator(value) : void 0) === false) { throw Error("value '" + value + "' of type " + (typeof value) + " is not valid for a Layer." + name + " property"); } this._setPropertyValue(name, value); this.style[cssProperty] = LayerStyle[cssProperty](this); this.emit("change:" + name, value); if (set) { return set(this, value); } } }; }; layerStyleProperty = function(cssProperty) { return { exportable: true, get: function() { return this.style[cssProperty]; }, set: function(value) { this.style[cssProperty] = value; return this.emit("change:" + cssProperty, value); } }; }; frameProperty = function(name) { return { exportable: false, get: function() { return this.frame[name]; }, set: function(value) { var frame; frame = this.frame; frame[name] = value; return this.frame = frame; } }; }; exports.Layer = (function(_super) { __extends(Layer, _super); function Layer(options) { var frame; if (options == null) { options = {}; } this.addListener = __bind(this.addListener, this); this.__insertElement = __bind(this.__insertElement, this); this.__createRootElement = __bind(this.__createRootElement, this); Session._LayerList.push(this); this._prefer2d = false; this._createElement(); this._setDefaultCSS(); options = Defaults.getDefaults("Layer", options); Layer.__super__.constructor.call(this, options); this._element.id = "FramerLayer-" + this.id; if (options.hasOwnProperty("frame")) { frame = new Frame(options.frame); } else { frame = new Frame(options); } this.frame = frame; if (!options.superLayer) { this.bringToFront(); if (!options.shadow) { this._insertElement(); } } else { this.superLayer = options.superLayer; } this._subLayers = []; } Layer.define("width", layerProperty("width", "width", 100, _.isNumber)); Layer.define("height", layerProperty("height", "height", 100, _.isNumber)); Layer.define("visible", layerProperty("visible", "display", true, _.isBool)); Layer.define("opacity", layerProperty("opacity", "opacity", 1, _.isNumber)); Layer.define("index", layerProperty("index", "zIndex", 0, _.isNumber)); Layer.define("clip", layerProperty("clip", "overflow", true, _.isBool)); Layer.define("scrollHorizontal", layerProperty("scrollHorizontal", "overflowX", false, _.isBool, function(layer, value) { if (value === true) { return layer.ignoreEvents = false; } })); Layer.define("scrollVertical", layerProperty("scrollVertical", "overflowY", false, _.isBool, function(layer, value) { if (value === true) { return layer.ignoreEvents = false; } })); Layer.define("scroll", { get: function() { return this.scrollHorizontal === true || this.scrollVertical === true; }, set: function(value) { return this.scrollHorizontal = this.scrollVertical = true; } }); Layer.define("ignoreEvents", layerProperty("ignoreEvents", "pointerEvents", true, _.isBool)); Layer.define("x", layerProperty("x", "webkitTransform", 0, _.isNumber)); Layer.define("y", layerProperty("y", "webkitTransform", 0, _.isNumber)); Layer.define("z", layerProperty("z", "webkitTransform", 0, _.isNumber)); Layer.define("scaleX", layerProperty("scaleX", "webkitTransform", 1, _.isNumber)); Layer.define("scaleY", layerProperty("scaleY", "webkitTransform", 1, _.isNumber)); Layer.define("scaleZ", layerProperty("scaleZ", "webkitTransform", 1, _.isNumber)); Layer.define("scale", layerProperty("scale", "webkitTransform", 1, _.isNumber)); Layer.define("skewX", layerProperty("skewX", "webkitTransform", 0, _.isNumber)); Layer.define("skewY", layerProperty("skewY", "webkitTransform", 0, _.isNumber)); Layer.define("skew", layerProperty("skew", "webkitTransform", 0, _.isNumber)); Layer.define("originX", layerProperty("originX", "webkitTransformOrigin", 0.5, _.isNumber)); Layer.define("originY", layerProperty("originY", "webkitTransformOrigin", 0.5, _.isNumber)); Layer.define("rotationX", layerProperty("rotationX", "webkitTransform", 0, _.isNumber)); Layer.define("rotationY", layerProperty("rotationY", "webkitTransform", 0, _.isNumber)); Layer.define("rotationZ", layerProperty("rotationZ", "webkitTransform", 0, _.isNumber)); Layer.define("rotation", layerProperty("rotationZ", "webkitTransform", 0, _.isNumber)); Layer.define("blur", layerProperty("blur", "webkitFilter", 0, _.isNumber)); Layer.define("brightness", layerProperty("brightness", "webkitFilter", 100, _.isNumber)); Layer.define("saturate", layerProperty("saturate", "webkitFilter", 100, _.isNumber)); Layer.define("hueRotate", layerProperty("hueRotate", "webkitFilter", 0, _.isNumber)); Layer.define("contrast", layerProperty("contrast", "webkitFilter", 100, _.isNumber)); Layer.define("invert", layerProperty("invert", "webkitFilter", 0, _.isNumber)); Layer.define("grayscale", layerProperty("grayscale", "webkitFilter", 0, _.isNumber)); Layer.define("sepia", layerProperty("sepia", "webkitFilter", 0, _.isNumber)); Layer.define("shadowX", layerProperty("shadowX", "boxShadow", 0, _.isNumber)); Layer.define("shadowY", layerProperty("shadowY", "boxShadow", 0, _.isNumber)); Layer.define("shadowBlur", layerProperty("shadowBlur", "boxShadow", 0, _.isNumber)); Layer.define("shadowSpread", layerProperty("shadowSpread", "boxShadow", 0, _.isNumber)); Layer.define("shadowColor", layerProperty("shadowColor", "boxShadow", "")); Layer.define("backgroundColor", layerStyleProperty("backgroundColor")); Layer.define("color", layerStyleProperty("color")); Layer.define("borderRadius", layerStyleProperty("borderRadius")); Layer.define("borderColor", layerStyleProperty("borderColor")); Layer.define("borderWidth", layerStyleProperty("borderWidth")); Layer.define("name", { exportable: true, "default": "", get: function() { return this._getPropertyValue("name"); }, set: function(value) { this._setPropertyValue("name", value); return this._element.setAttribute("name", value); } }); Layer.define("frame", { get: function() { return new Frame(this); }, set: function(frame) { var k, _i, _len, _ref, _results; if (!frame) { return; } _ref = ["x", "y", "width", "height"]; _results = []; for (_i = 0, _len = _ref.length; _i < _len; _i++) { k = _ref[_i]; _results.push(this[k] = frame[k]); } return _results; } }); Layer.define("minX", frameProperty("minX")); Layer.define("midX", frameProperty("midX")); Layer.define("maxX", frameProperty("maxX")); Layer.define("minY", frameProperty("minY")); Layer.define("midY", frameProperty("midY")); Layer.define("maxY", frameProperty("maxY")); Layer.prototype.convertPoint = function(point) { return Utils.convertPoint(point, null, this); }; Layer.prototype.screenFrame = function() { return Utils.convertPoint(this.frame, this, null); }; Layer.prototype.contentFrame = function() { return Utils.frameMerge(this.subLayers.map(function(layer) { return layer.frame.properties; })); }; Layer.prototype.centerFrame = function() { var frame; if (this.superLayer) { frame = this.frame; frame.midX = parseInt(this.superLayer.width / 2.0); frame.midY = parseInt(this.superLayer.height / 2.0); return frame; } else { frame = this.frame; frame.midX = parseInt(window.innerWidth / 2.0); frame.midY = parseInt(window.innerHeight / 2.0); return frame; } }; Layer.prototype.center = function() { return this.frame = this.centerFrame(); }; Layer.prototype.centerX = function() { return this.x = this.centerFrame().x; }; Layer.prototype.centerY = function() { return this.y = this.centerFrame().y; }; Layer.prototype.pixelAlign = function() { this.x = parseInt(this.x); return this.y = parseInt(this.y); }; Layer.define("style", { get: function() { return this._element.style; }, set: function(value) { _.extend(this._element.style, value); return this.emit("change:style"); } }); Layer.define("html", { get: function() { var _ref; return (_ref = this._elementHTML) != null ? _ref.innerHTML : void 0; }, set: function(value) { if (!this._elementHTML) { this._elementHTML = document.createElement("div"); this._element.appendChild(this._elementHTML); } this._elementHTML.innerHTML = value; if (!(this._elementHTML.childNodes.length === 1 && this._elementHTML.childNodes[0].nodeName === "#text")) { this.ignoreEvents = false; } return this.emit("change:html"); } }); Layer.prototype.computedStyle = function() { return document.defaultView.getComputedStyle(this._element); }; Layer.prototype._setDefaultCSS = function() { return this.style = Config.layerBaseCSS; }; Layer.define("classList", { get: function() { return this._element.classList; } }); Layer.prototype._createElement = function() { if (this._element != null) { return; } return this._element = document.createElement("div"); }; Layer.prototype._insertElement = function() { return Utils.domComplete(this.__insertElement); }; Layer.prototype.__createRootElement = function() { var element; element = document.createElement("div"); element.id = "FramerRoot"; _.extend(element.style, Config.rootBaseCSS); $("#gamemain").append(element); return element; }; Layer.prototype.__insertElement = function() { if (Session._RootElement == null) { Session._RootElement = this.__createRootElement(); } return Session._RootElement.appendChild(this._element); }; Layer.prototype.destroy = function() { var _ref; if (this.superLayer) { this.superLayer._subLayers = _.without(this.superLayer._subLayers, this); } if ((_ref = this._element.parentNode) != null) { _ref.removeChild(this._element); } this.removeAllListeners(); return Session._LayerList = _.without(Session._LayerList, this); }; Layer.prototype.copy = function() { var copiedSublayer, layer, subLayer, _i, _len, _ref; layer = this.copySingle(); _ref = this.subLayers; for (_i = 0, _len = _ref.length; _i < _len; _i++) { subLayer = _ref[_i]; copiedSublayer = subLayer.copy(); copiedSublayer.superLayer = layer; } return layer; }; Layer.prototype.copySingle = function() { return new Layer(this.properties); }; Layer.prototype.animate = function(options) { var animation; options.layer = this; options.curveOptions = options; animation = new Animation(options); animation.start(); return animation; }; Layer.define("image", { exportable: true, "default": "", get: function() { return this._getPropertyValue("image"); }, set: function(value) { var currentValue, imageUrl, loader, _ref, _ref1, _this = this; currentValue = this._getPropertyValue("image"); if (currentValue === value) { return this.emit("load"); } this.backgroundColor = null; this._setPropertyValue("image", value); imageUrl = value; if (Utils.isLocal() && !imageUrl.match(/^https?:\/\//)) { imageUrl += "?nocache=" + (Date.now()); } if ((_ref = this.events) != null ? _ref.hasOwnProperty("load" || ((_ref1 = this.events) != null ? _ref1.hasOwnProperty("error") : void 0)) : void 0) { loader = new Image(); loader.name = imageUrl; loader.src = imageUrl; loader.onload = function() { _this.style["background-image"] = "url('" + imageUrl + "')"; return _this.emit("load", loader); }; return loader.onerror = function() { return _this.emit("error", loader); }; } else { return this.style["background-image"] = "url('" + imageUrl + "')"; } } }); Layer.define("superLayer", { exportable: false, get: function() { return this._superLayer || null; }, set: function(layer) { if (layer === this._superLayer) { return; } if (!layer instanceof Layer) { throw Error("Layer.superLayer needs to be a Layer object"); } Utils.domCompleteCancel(this.__insertElement); if (this._superLayer) { this._superLayer._subLayers = _.without(this._superLayer._subLayers, this); this._superLayer._element.removeChild(this._element); this._superLayer.emit("change:subLayers", { added: [], removed: [this] }); } if (layer) { layer._element.appendChild(this._element); layer._subLayers.push(this); layer.emit("change:subLayers", { added: [this], removed: [] }); } else { this._insertElement(); } this._superLayer = layer; this.bringToFront(); return this.emit("change:superLayer"); } }); Layer.prototype.superLayers = function() { var recurse, superLayers; superLayers = []; recurse = function(layer) { if (!layer.superLayer) { return; } superLayers.push(layer.superLayer); return recurse(layer.superLayer); }; recurse(this); return superLayers; }; Layer.define("subLayers", { exportable: false, get: function() { return _.clone(this._subLayers); } }); Layer.define("siblingLayers", { exportable: false, get: function() { var _this = this; if (this.superLayer === null) { return _.filter(Session._LayerList, function(layer) { return layer !== _this && layer.superLayer === null; }); } return _.without(this.superLayer.subLayers, this); } }); Layer.prototype.addSubLayer = function(layer) { return layer.superLayer = this; }; Layer.prototype.removeSubLayer = function(layer) { if (__indexOf.call(this.subLayers, layer) < 0) { return; } return layer.superLayer = null; }; Layer.prototype.subLayersByName = function(name) { return _.filter(this.subLayers, function(layer) { return layer.name === name; }); }; Layer.prototype.animate = function(options) { var animation, start; start = options.start; if (start == null) { start = true; } delete options.start; options.layer = this; animation = new Animation(options); if (start) { animation.start(); } return animation; }; Layer.prototype.animations = function() { var _this = this; return _.filter(Animation.runningAnimations(), function(a) { return a.options.layer === _this; }); }; Layer.prototype.animateStop = function() { return _.invoke(this.animations(), "stop"); }; Layer.prototype.bringToFront = function() { return this.index = _.max(_.union([0], this.siblingLayers.map(function(layer) { return layer.index; }))) + 1; }; Layer.prototype.sendToBack = function() { return this.index = _.min(_.union([0], this.siblingLayers.map(function(layer) { return layer.index; }))) - 1; }; Layer.prototype.placeBefore = function(layer) { var l, _i, _len, _ref; if (__indexOf.call(this.siblingLayers, layer) < 0) { return; } _ref = this.siblingLayers; for (_i = 0, _len = _ref.length; _i < _len; _i++) { l = _ref[_i]; if (l.index <= layer.index) { l.index -= 1; } } return this.index = layer.index + 1; }; Layer.prototype.placeBehind = function(layer) { var l, _i, _len, _ref; if (__indexOf.call(this.siblingLayers, layer) < 0) { return; } _ref = this.siblingLayers; for (_i = 0, _len = _ref.length; _i < _len; _i++) { l = _ref[_i]; if (l.index >= layer.index) { l.index += 1; } } return this.index = layer.index - 1; }; Layer.define("states", { get: function() { return this._states != null ? this._states : this._states = new LayerStates(this); } }); Layer.define("draggable", { get: function() { if (this._draggable == null) { this._draggable = new LayerDraggable(this); } return this._draggable; } }); Layer.define("scrollFrame", { get: function() { return new Frame({ x: this.scrollX, y: this.scrollY, width: this.width, height: this.height }); }, set: function(frame) { this.scrollX = frame.x; return this.scrollY = frame.y; } }); Layer.define("scrollX", { get: function() { return this._element.scrollLeft; }, set: function(value) { return this._element.scrollLeft = value; } }); Layer.define("scrollY", { get: function() { return this._element.scrollTop; }, set: function(value) { return this._element.scrollTop = value; } }); Layer.prototype.addListener = function(eventName, originalListener) { var listener, _base, _this = this; listener = function() { var args; args = 1 <= arguments.length ? __slice.call(arguments, 0) : []; return originalListener.call.apply(originalListener, [_this].concat(__slice.call(args), [_this])); }; originalListener.modifiedListener = listener; Layer.__super__.addListener.call(this, eventName, listener); this._element.addEventListener(eventName, listener); if (this._eventListeners == null) { this._eventListeners = {}; } if ((_base = this._eventListeners)[eventName] == null) { _base[eventName] = []; } this._eventListeners[eventName].push(listener); if (!_.startsWith(eventName, "change:")) { return this.ignoreEvents = false; } }; Layer.prototype.removeListener = function(eventName, listener) { if (listener.modifiedListener) { listener = listener.modifiedListener; } Layer.__super__.removeListener.call(this, eventName, listener); this._element.removeEventListener(eventName, listener); if (this._eventListeners) { return this._eventListeners[eventName] = _.without(this._eventListeners[eventName], listener); } }; Layer.prototype.removeAllListeners = function() { var eventName, listener, listeners, _ref, _results; if (!this._eventListeners) { return; } _ref = this._eventListeners; _results = []; for (eventName in _ref) { listeners = _ref[eventName]; _results.push((function() { var _i, _len, _results1; _results1 = []; for (_i = 0, _len = listeners.length; _i < _len; _i++) { listener = listeners[_i]; _results1.push(this.removeListener(eventName, listener)); } return _results1; }).call(this)); } return _results; }; Layer.prototype.on = Layer.prototype.addListener; Layer.prototype.off = Layer.prototype.removeListener; return Layer; })(BaseClass); exports.Layer.Layers = function() { return _.clone(Session._LayerList); }; },{"./Animation":1,"./BaseClass":9,"./Config":11,"./Defaults":13,"./EventEmitter":14,"./Frame":18,"./LayerDraggable":22,"./LayerStates":23,"./LayerStyle":24,"./Session":27,"./Underscore":28,"./Utils":29}],22:[function(require,module,exports){ var EventEmitter, Events, Utils, _, __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; _ = require("./Underscore")._; Utils = require("./Utils"); EventEmitter = require("./EventEmitter").EventEmitter; Events = require("./Events").Events; Events.DragStart = "dragstart"; Events.DragMove = "dragmove"; Events.DragEnd = "dragend"; "This takes any layer and makes it draggable by the user on mobile or desktop.\n\nSome interesting things are:\n\n- The draggable.calculateVelocity().x|y contains the current average speed \n in the last 100ms (defined with VelocityTimeOut).\n- You can enable/disable or slowdown/speedup scrolling with\n draggable.speed.x|y\n"; exports.LayerDraggable = (function(_super) { __extends(LayerDraggable, _super); LayerDraggable.VelocityTimeOut = 100; function LayerDraggable(layer) { this.layer = layer; this._touchEnd = __bind(this._touchEnd, this); this._touchStart = __bind(this._touchStart, this); this._updatePosition = __bind(this._updatePosition, this); this._deltas = []; this._isDragging = false; this.enabled = true; this.speedX = 1.0; this.speedY = 1.0; this.maxDragFrame = null; this.attach(); } LayerDraggable.prototype.attach = function() { return this.layer.on(Events.TouchStart, this._touchStart); }; LayerDraggable.prototype.remove = function() { return this.layer.off(Events.TouchStart, this._touchStart); }; LayerDraggable.prototype.emit = function(eventName, event) { this.layer.emit(eventName, event); return LayerDraggable.__super__.emit.call(this, eventName, event); }; LayerDraggable.prototype.calculateVelocity = function() { var curr, prev, time, timeSinceLastMove, velocity; if (this._deltas.length < 2) { return { x: 0, y: 0 }; } curr = this._deltas.slice(-1)[0]; prev = this._deltas.slice(-2, -1)[0]; time = curr.t - prev.t; timeSinceLastMove = new Date().getTime() - prev.t; if (timeSinceLastMove > this.VelocityTimeOut) { return { x: 0, y: 0 }; } velocity = { x: (curr.x - prev.x) / time, y: (curr.y - prev.y) / time }; if (velocity.x === Infinity) { velocity.x = 0; } if (velocity.y === Infinity) { velocity.y = 0; } return velocity; }; LayerDraggable.prototype._updatePosition = function(event) { var correctedDelta, delta, maxDragFrame, maxX, maxY, minX, minY, newX, newY, touchEvent, _this = this; if (this.enabled === false) { return; } this.emit(Events.DragMove, event); touchEvent = Events.touchEvent(event); delta = { x: touchEvent.clientX - this._start.x, y: touchEvent.clientY - this._start.y }; correctedDelta = { x: delta.x * this.speedX, y: delta.y * this.speedY, t: event.timeStamp }; newX = this._start.x + correctedDelta.x - this._offset.x; newY = this._start.y + correctedDelta.y - this._offset.y; if (this.maxDragFrame) { maxDragFrame = this.maxDragFrame; if (_.isFunction(maxDragFrame)) { maxDragFrame = maxDragFrame(); } minX = Utils.frameGetMinX(this.maxDragFrame); maxX = Utils.frameGetMaxX(this.maxDragFrame) - this.layer.width; minY = Utils.frameGetMinY(this.maxDragFrame); maxY = Utils.frameGetMaxY(this.maxDragFrame) - this.layer.height; if (newX < minX) { newX = minX; } if (newX > maxX) { newX = maxX; } if (newY < minY) { newY = minY; } if (newY > maxY) { newY = maxY; } } window.requestAnimationFrame(function() { _this.layer.x = newX; return _this.layer.y = newY; }); this._deltas.push(correctedDelta); return this.emit(Events.DragMove, event); }; LayerDraggable.prototype._touchStart = function(event) { var touchEvent; this.layer.animateStop(); this._isDragging = true; touchEvent = Events.touchEvent(event); this._start = { x: touchEvent.clientX, y: touchEvent.clientY }; this._offset = { x: touchEvent.clientX - this.layer.x, y: touchEvent.clientY - this.layer.y }; document.addEventListener(Events.TouchMove, this._updatePosition); document.addEventListener(Events.TouchEnd, this._touchEnd); return this.emit(Events.DragStart, event); }; LayerDraggable.prototype._touchEnd = function(event) { this._isDragging = false; document.removeEventListener(Events.TouchMove, this._updatePosition); document.removeEventListener(Events.TouchEnd, this._touchEnd); this.emit(Events.DragEnd, event); return this._deltas = []; }; return LayerDraggable; })(EventEmitter); },{"./EventEmitter":14,"./Events":15,"./Underscore":28,"./Utils":29}],23:[function(require,module,exports){ var BaseClass, Defaults, Events, LayerStatesIgnoredKeys, _, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, __indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; }; _ = require("./Underscore")._; Events = require("./Events").Events; BaseClass = require("./BaseClass").BaseClass; Defaults = require("./Defaults").Defaults; LayerStatesIgnoredKeys = ["ignoreEvents"]; Events.StateWillSwitch = "willSwitch"; Events.StateDidSwitch = "didSwitch"; exports.LayerStates = (function(_super) { __extends(LayerStates, _super); function LayerStates(layer) { this.layer = layer; this._states = {}; this._orderedStates = []; this.animationOptions = {}; this.add("default", this.layer.properties); this._currentState = "default"; this._previousStates = []; LayerStates.__super__.constructor.apply(this, arguments); } LayerStates.prototype.add = function(stateName, properties) { var error, k, v; if (_.isObject(stateName)) { for (k in stateName) { v = stateName[k]; this.add(k, v); } return; } error = function() { throw Error("Usage example: layer.states.add(\"someName\", {x:500})"); }; if (!_.isString(stateName)) { error(); } if (!_.isObject(properties)) { error(); } this._orderedStates.push(stateName); return this._states[stateName] = properties; }; LayerStates.prototype.remove = function(stateName) { if (!this._states.hasOwnProperty(stateName)) { return; } delete this._states[stateName]; return this._orderedStates = _.without(this._orderedStates, stateName); }; LayerStates.prototype["switch"] = function(stateName, animationOptions, instant) { var animatingKeys, properties, propertyName, value, _ref, _this = this; if (instant == null) { instant = false; } if (!this._states.hasOwnProperty(stateName)) { throw Error("No such state: '" + stateName + "'"); } this.emit(Events.StateWillSwitch, this._currentState, stateName, this); this._previousStates.push(this._currentState); this._currentState = stateName; properties = {}; animatingKeys = this.animatingKeys(); _ref = this._states[stateName]; for (propertyName in _ref) { value = _ref[propertyName]; if (__indexOf.call(LayerStatesIgnoredKeys, propertyName) >= 0) { continue; } if (__indexOf.call(animatingKeys, propertyName) < 0) { continue; } if (_.isFunction(value)) { value = value.call(this.layer, this.layer, stateName); } properties[propertyName] = value; } if (instant === true) { this.layer.properties = properties; return this.emit(Events.StateDidSwitch, _.last(this._previousStates), stateName, this); } else { if (animationOptions == null) { animationOptions = this.animationOptions; } animationOptions.properties = properties; this._animation = this.layer.animate(animationOptions); return this._animation.on("stop", function() { return _this.emit(Events.StateDidSwitch, _.last(_this._previousStates), stateName, _this); }); } }; LayerStates.prototype.switchInstant = function(stateName) { return this["switch"](stateName, null, true); }; LayerStates.define("state", { get: function() { return this._currentState; } }); LayerStates.define("current", { get: function() { return this._currentState; } }); LayerStates.prototype.states = function() { return _.clone(this._orderedStates); }; LayerStates.prototype.animatingKeys = function() { var keys, state, stateName, _ref; keys = []; _ref = this._states; for (stateName in _ref) { state = _ref[stateName]; if (stateName === "default") { continue; } keys = _.union(keys, _.keys(state)); } return keys; }; LayerStates.prototype.previous = function(states, animationOptions) { if (states == null) { states = this.states(); } return this["switch"](Utils.arrayPrev(states, this._currentState), animationOptions); }; LayerStates.prototype.next = function() { var states; states = Utils.arrayFromArguments(arguments); if (!states.length) { states = this.states(); } return this["switch"](Utils.arrayNext(states, this._currentState)); }; LayerStates.prototype.last = function(animationOptions) { return this["switch"](_.last(this._previousStates), animationOptions); }; return LayerStates; })(BaseClass); },{"./BaseClass":9,"./Defaults":13,"./Events":15,"./Underscore":28}],24:[function(require,module,exports){ var filterFormat, _WebkitProperties; filterFormat = function(value, unit) { return "" + (Utils.round(value, 2)) + unit; }; _WebkitProperties = [["blur", "blur", 0, "px"], ["brightness", "brightness", 100, "%"], ["saturate", "saturate", 100, "%"], ["hue-rotate", "hueRotate", 0, "deg"], ["contrast", "contrast", 100, "%"], ["invert", "invert", 0, "%"], ["grayscale", "grayscale", 0, "%"], ["sepia", "sepia", 0, "%"]]; exports.LayerStyle = { width: function(layer) { return layer.width + "px"; }, height: function(layer) { return layer.height + "px"; }, display: function(layer) { if (layer.visible === true) { return "block"; } return "none"; }, opacity: function(layer) { return layer.opacity; }, overflow: function(layer) { if (layer.scrollHorizontal === true || layer.scrollVertical === true) { return "auto"; } if (layer.clip === true) { return "hidden"; } return "visible"; }, overflowX: function(layer) { if (layer.scrollHorizontal === true) { return "scroll"; } if (layer.clip === true) { return "hidden"; } return "visible"; }, overflowY: function(layer) { if (layer.scrollVertical === true) { return "scroll"; } if (layer.clip === true) { return "hidden"; } return "visible"; }, zIndex: function(layer) { return layer.index; }, webkitFilter: function(layer) { var css, cssName, fallback, layerName, unit, _i, _len, _ref; css = []; for (_i = 0, _len = _WebkitProperties.length; _i < _len; _i++) { _ref = _WebkitProperties[_i], cssName = _ref[0], layerName = _ref[1], fallback = _ref[2], unit = _ref[3]; if (layer[layerName] !== fallback) { css.push("" + cssName + "(" + (filterFormat(layer[layerName], unit)) + ")"); } } return css.join(" "); }, webkitTransform: function(layer) { if (layer._prefer2d) { return exports.LayerStyle.webkitTransformPrefer2d(layer); } return " translate3d(" + layer.x + "px," + layer.y + "px," + layer.z + "px) scale(" + layer.scale + ") scale3d(" + layer.scaleX + "," + layer.scaleY + "," + layer.scaleZ + ") skew(" + layer.skew + "deg," + layer.skew + "deg) skewX(" + layer.skewX + "deg) skewY(" + layer.skewY + "deg) rotateX(" + layer.rotationX + "deg) rotateY(" + layer.rotationY + "deg) rotateZ(" + layer.rotationZ + "deg) "; }, webkitTransformPrefer2d: function(layer) { var css; css = []; if (layer.z !== 0) { css.push("translate3d(" + layer.x + "px," + layer.y + "px," + layer.z + "px)"); } else { css.push("translate(" + layer.x + "px," + layer.y + "px)"); } if (layer.scale !== 1) { css.push("scale(" + layer.scale + ")"); } if (layer.scaleX !== 1 || layer.scaleY !== 1 || layer.scaleZ !== 1) { css.push("scale3d(" + layer.scaleX + "," + layer.scaleY + "," + layer.scaleZ + ")"); } if (layer.skew) { css.push("skew(" + layer.skew + "deg," + layer.skew + "deg)"); } if (layer.skewX) { css.push("skewX(" + layer.skewX + "deg)"); } if (layer.skewY) { css.push("skewY(" + layer.skewY + "deg)"); } if (layer.rotationX) { css.push("rotateX(" + layer.rotationX + "deg)"); } if (layer.rotationY) { css.push("rotateY(" + layer.rotationY + "deg)"); } if (layer.rotationZ) { css.push("rotateZ(" + layer.rotationZ + "deg)"); } return css.join(" "); }, webkitTransformOrigin: function(layer) { return "" + (layer.originX * 100) + "% " + (layer.originY * 100) + "%"; }, pointerEvents: function(layer) { if (layer.ignoreEvents) { return "none"; } else { return "auto"; } }, boxShadow: function(layer) { if (!layer.shadowColor) { return ""; } return "" + layer.shadowX + "px " + layer.shadowY + "px " + layer.shadowBlur + "px " + layer.shadowSpread + "px " + layer.shadowColor; } }; },{}],25:[function(require,module,exports){ var Session, Utils, __slice = [].slice; Utils = require("./Utils"); Session = require("./Session").Session; "\nTodo:\n- Better looks\n- Resizable\n- Live in own space on top of all Framer stuff\n"; exports.print = function() { var args, printLayer, printNode; args = 1 <= arguments.length ? __slice.call(arguments, 0) : []; printLayer = Framer.Session.printLayer; if (!printLayer) { printLayer = new Layer; printLayer.scrollVertical = true; printLayer.ignoreEvents = false; printLayer.html = ""; printLayer.style = { "font": "12px/1.35em Menlo", "color": "rgba(0,0,0,.7)", "padding": "8px", "padding-bottom": "30px", "border-top": "1px solid #d9d9d9" }; printLayer.opacity = 0.9; printLayer.style.zIndex = 999; printLayer.visible = true; printLayer.backgroundColor = "white"; printLayer.width = window.innerWidth; printLayer.height = 160; printLayer.maxY = window.innerHeight; } printNode = document.createElement("div"); printNode.innerHTML = "» " + args.map(Utils.stringify).join(", ") + "
"; printNode.style["-webkit-user-select"] = "text"; printNode.style["cursor"] = "auto"; printLayer._element.appendChild(printNode); Framer.Session.printLayer = printLayer; return Utils.delay(0, function() { return printLayer._element.scrollTop = printLayer._element.scrollHeight; }); }; },{"./Session":27,"./Utils":29}],26:[function(require,module,exports){ var BaseClass, ScreenClass, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; BaseClass = require("./BaseClass").BaseClass; ScreenClass = (function(_super) { __extends(ScreenClass, _super); function ScreenClass(options) { ScreenClass.__super__.constructor.call(this, options); this._setupResizeListener(); } ScreenClass.define("width", { get: function() { return window.innerWidth; } }); ScreenClass.define("height", { get: function() { return window.innerHeight; } }); ScreenClass.prototype._setupResizeListener = function() { var oldResizeFunction, _this = this; oldResizeFunction = window.onresize; return window.onresize = function() { _this.emit("resize", _this); return typeof oldResizeFunction === "function" ? oldResizeFunction() : void 0; }; }; return ScreenClass; })(BaseClass); exports.Screen = new ScreenClass; },{"./BaseClass":9}],27:[function(require,module,exports){ exports.Session = {}; },{}],28:[function(require,module,exports){ var _; _ = require("lodash"); _.str = require('underscore.string'); _.mixin(_.str.exports()); _.isBool = function(v) { return typeof v === 'boolean'; }; exports._ = _; },{"lodash":31,"underscore.string":32}],29:[function(require,module,exports){ var Screen, Session, Utils, _, __domComplete, __domReady, __slice = [].slice, _this = this; _ = require("./Underscore")._; Session = require("./Session").Session; Screen = require("./Screen").Screen; Utils = {}; Utils.reset = function() { var delayInterval, delayTimer, layer, __domComplete, _i, _j, _k, _len, _len1, _len2, _ref, _ref1, _ref2, _ref3; if (__domReady === false) { return; } __domComplete = []; Session.printLayer = null; if (Session._LayerList) { _ref = Session._LayerList; for (_i = 0, _len = _ref.length; _i < _len; _i++) { layer = _ref[_i]; layer.removeAllListeners(); } } Session._LayerList = []; if ((_ref1 = Session._RootElement) != null) { _ref1.innerHTML = ""; } if (Session._delayTimers) { _ref2 = Session._delayTimers; for (_j = 0, _len1 = _ref2.length; _j < _len1; _j++) { delayTimer = _ref2[_j]; clearTimeout(delayTimer); } Session._delayTimers = []; } if (Session._delayIntervals) { _ref3 = Session._delayIntervals; for (_k = 0, _len2 = _ref3.length; _k < _len2; _k++) { delayInterval = _ref3[_k]; clearInterval(delayInterval); } return Session._delayIntervals = []; } }; Utils.getValue = function(value) { if (_.isFunction(value)) { return value(); } return value; }; Utils.setDefaultProperties = function(obj, defaults, warn) { var k, result, v; if (warn == null) { warn = true; } result = {}; for (k in defaults) { v = defaults[k]; if (obj.hasOwnProperty(k)) { result[k] = obj[k]; } else { result[k] = defaults[k]; } } if (warn) { for (k in obj) { v = obj[k]; if (!defaults.hasOwnProperty(k)) { console.warn("Utils.setDefaultProperties: got unexpected option: '" + k + " -> " + v + "'", obj); } } } return result; }; Utils.valueOrDefault = function(value, defaultValue) { if (value === (void 0) || value === null) { value = defaultValue; } return value; }; Utils.arrayToObject = function(arr) { var item, obj, _i, _len; obj = {}; for (_i = 0, _len = arr.length; _i < _len; _i++) { item = arr[_i]; obj[item[0]] = item[1]; } return obj; }; Utils.arrayNext = function(arr, item) { return arr[arr.indexOf(item) + 1] || _.first(arr); }; Utils.arrayPrev = function(arr, item) { return arr[arr.indexOf(item) - 1] || _.last(arr); }; if (window.requestAnimationFrame == null) { window.requestAnimationFrame = window.webkitRequestAnimationFrame; } if (window.requestAnimationFrame == null) { window.requestAnimationFrame = function(f) { return Utils.delay(1 / 60, f); }; } Utils.getTime = function() { return Date.now() / 1000; }; Utils.delay = function(time, f) { var timer; timer = setTimeout(f, time * 1000); if (Session._delayTimers == null) { Session._delayTimers = []; } Session._delayTimers.push(timer); return timer; }; Utils.interval = function(time, f) { var timer; timer = setInterval(f, time * 1000); if (Session._delayIntervals == null) { Session._delayIntervals = []; } Session._delayIntervals.push(timer); return timer; }; Utils.debounce = function(threshold, fn, immediate) { var timeout; if (threshold == null) { threshold = 0.1; } timeout = null; threshold *= 1000; return function() { var args, delayed, obj; args = 1 <= arguments.length ? __slice.call(arguments, 0) : []; obj = this; delayed = function() { if (!immediate) { fn.apply(obj, args); } return timeout = null; }; if (timeout) { clearTimeout(timeout); } else if (immediate) { fn.apply(obj, args); } return timeout = setTimeout(delayed, threshold); }; }; Utils.throttle = function(delay, fn) { var timer; if (delay === 0) { return fn; } delay *= 1000; timer = false; return function() { if (timer) { return; } timer = true; if (delay !== -1) { setTimeout((function() { return timer = false; }), delay); } return fn.apply(null, arguments); }; }; Utils.randomColor = function(alpha) { var c; if (alpha == null) { alpha = 1.0; } c = function() { return parseInt(Math.random() * 255); }; return "rgba(" + (c()) + ", " + (c()) + ", " + (c()) + ", " + alpha + ")"; }; Utils.randomChoice = function(arr) { return arr[Math.floor(Math.random() * arr.length)]; }; Utils.randomNumber = function(a, b) { if (a == null) { a = 0; } if (b == null) { b = 1; } return Utils.mapRange(Math.random(), 0, 1, a, b); }; Utils.labelLayer = function(layer, text, style) { if (style == null) { style = {}; } style = _.extend({ font: "10px/1em Menlo", lineHeight: "" + layer.height + "px", textAlign: "center", color: "#fff" }, style); layer.style = style; return layer.html = text; }; Utils.stringify = function(obj) { try { if (_.isObject(obj)) { return JSON.stringify(obj); } } catch (_error) { ""; } if (obj === void 0) { return "undefined"; } if (obj.toString) { return obj.toString(); } return obj; }; Utils.uuid = function() { var chars, digit, output, r, random, _i; chars = "0123456789abcdefghijklmnopqrstuvwxyz".split(""); output = new Array(36); random = 0; for (digit = _i = 1; _i <= 32; digit = ++_i) { if (random <= 0x02) { random = 0x2000000 + (Math.random() * 0x1000000) | 0; } r = random & 0xf; random = random >> 4; output[digit] = chars[digit === 19 ? (r & 0x3) | 0x8 : r]; } return output.join(""); }; Utils.arrayFromArguments = function(args) { if (_.isArray(args[0])) { return args[0]; } return Array.prototype.slice.call(args); }; Utils.cycle = function() { var args, curr; args = Utils.arrayFromArguments(arguments); curr = -1; return function() { curr++; if (curr >= args.length) { curr = 0; } return args[curr]; }; }; Utils.toggle = Utils.cycle; Utils.isWebKit = function() { return window.WebKitCSSMatrix !== null; }; Utils.isTouch = function() { return window.ontouchstart === null; }; Utils.isMobile = function() { return /iphone|ipod|ipad|android|ie|blackberry|fennec/.test(navigator.userAgent.toLowerCase()); }; Utils.isChrome = function() { return /chrome/.test(navigator.userAgent.toLowerCase()); }; Utils.isLocal = function() { return Utils.isLocalUrl(window.location.href); }; Utils.isLocalUrl = function(url) { return url.slice(0, 7) === "file://"; }; Utils.devicePixelRatio = function() { return window.devicePixelRatio; }; Utils.pathJoin = function() { return Utils.arrayFromArguments(arguments).join("/"); }; Utils.round = function(value, decimals) { var d; d = Math.pow(10, decimals); return Math.round(value * d) / d; }; Utils.mapRange = function(value, fromLow, fromHigh, toLow, toHigh) { return toLow + (((value - fromLow) / (fromHigh - fromLow)) * (toHigh - toLow)); }; Utils.modulate = function(value, rangeA, rangeB, limit) { var fromHigh, fromLow, result, toHigh, toLow; if (limit == null) { limit = false; } fromLow = rangeA[0], fromHigh = rangeA[1]; toLow = rangeB[0], toHigh = rangeB[1]; result = toLow + (((value - fromLow) / (fromHigh - fromLow)) * (toHigh - toLow)); if (limit === true) { if (result < toLow) { return toLow; } if (result > toHigh) { return toHigh; } } return result; }; Utils.parseFunction = function(str) { var result; result = { name: "", args: [] }; if (_.endsWith(str, ")")) { result.name = str.split("(")[0]; result.args = str.split("(")[1].split(",").map(function(a) { return _.trim(_.rtrim(a, ")")); }); } else { result.name = str; } return result; }; __domComplete = []; __domReady = false; if (typeof document !== "undefined" && document !== null) { document.onreadystatechange = function(event) { var f, _results; if (document.readyState === "complete") { __domReady = true; _results = []; while (__domComplete.length) { _results.push(f = __domComplete.shift()()); } return _results; } }; } Utils.domComplete = function(f) { if (document.readyState === "complete") { return f(); } else { return __domComplete.push(f); } }; Utils.domCompleteCancel = function(f) { return __domComplete = _.without(__domComplete, f); }; Utils.domLoadScript = function(url, callback) { var head, script; script = document.createElement("script"); script.type = "text/javascript"; script.src = url; script.onload = callback; head = document.getElementsByTagName("head")[0]; head.appendChild(script); return script; }; Utils.domLoadData = function(path, callback) { var request; request = new XMLHttpRequest(); request.addEventListener("load", function() { return callback(null, request.responseText); }, false); request.addEventListener("error", function() { return callback(true, null); }, false); request.open("GET", path, true); return request.send(null); }; Utils.domLoadJSON = function(path, callback) { return Utils.domLoadData(path, function(err, data) { return callback(err, JSON.parse(data)); }); }; Utils.domLoadDataSync = function(path) { var data, e, request; request = new XMLHttpRequest(); request.open("GET", path, false); try { request.send(null); } catch (_error) { e = _error; console.debug("XMLHttpRequest.error", e); } data = request.responseText; if (!data) { throw Error("Utils.domLoadDataSync: no data was loaded (url not found?)"); } return request.responseText; }; Utils.domLoadJSONSync = function(path) { return JSON.parse(Utils.domLoadDataSync(path)); }; Utils.domLoadScriptSync = function(path) { var scriptData; scriptData = Utils.domLoadDataSync(path); eval(scriptData); return scriptData; }; Utils.pointMin = function() { var point, points; points = Utils.arrayFromArguments(arguments); return point = { x: _.min(point.map(function(size) { return size.x; })), y: _.min(point.map(function(size) { return size.y; })) }; }; Utils.pointMax = function() { var point, points; points = Utils.arrayFromArguments(arguments); return point = { x: _.max(point.map(function(size) { return size.x; })), y: _.max(point.map(function(size) { return size.y; })) }; }; Utils.pointDistance = function(pointA, pointB) { var distance; return distance = { x: Math.abs(pointB.x - pointA.x), y: Math.abs(pointB.y - pointA.y) }; }; Utils.pointInvert = function(point) { return point = { x: 0 - point.x, y: 0 - point.y }; }; Utils.pointTotal = function(point) { return point.x + point.y; }; Utils.pointAbs = function(point) { return point = { x: Math.abs(point.x), y: Math.abs(point.y) }; }; Utils.pointInFrame = function(point, frame) { if (point.x < frame.minX || point.x > frame.maxX) { return false; } if (point.y < frame.minY || point.y > frame.maxY) { return false; } return true; }; Utils.sizeMin = function() { var size, sizes; sizes = Utils.arrayFromArguments(arguments); return size = { width: _.min(sizes.map(function(size) { return size.width; })), height: _.min(sizes.map(function(size) { return size.height; })) }; }; Utils.sizeMax = function() { var size, sizes; sizes = Utils.arrayFromArguments(arguments); return size = { width: _.max(sizes.map(function(size) { return size.width; })), height: _.max(sizes.map(function(size) { return size.height; })) }; }; Utils.frameGetMinX = function(frame) { return frame.x; }; Utils.frameSetMinX = function(frame, value) { return frame.x = value; }; Utils.frameGetMidX = function(frame) { if (frame.width === 0) { return 0; } else { return frame.x + (frame.width / 2.0); } }; Utils.frameSetMidX = function(frame, value) { return frame.x = frame.width === 0 ? 0 : value - (frame.width / 2.0); }; Utils.frameGetMaxX = function(frame) { if (frame.width === 0) { return 0; } else { return frame.x + frame.width; } }; Utils.frameSetMaxX = function(frame, value) { return frame.x = frame.width === 0 ? 0 : value - frame.width; }; Utils.frameGetMinY = function(frame) { return frame.y; }; Utils.frameSetMinY = function(frame, value) { return frame.y = value; }; Utils.frameGetMidY = function(frame) { if (frame.height === 0) { return 0; } else { return frame.y + (frame.height / 2.0); } }; Utils.frameSetMidY = function(frame, value) { return frame.y = frame.height === 0 ? 0 : value - (frame.height / 2.0); }; Utils.frameGetMaxY = function(frame) { if (frame.height === 0) { return 0; } else { return frame.y + frame.height; } }; Utils.frameSetMaxY = function(frame, value) { return frame.y = frame.height === 0 ? 0 : value - frame.height; }; Utils.frameSize = function(frame) { var size; return size = { width: frame.width, height: frame.height }; }; Utils.framePoint = function(frame) { var point; return point = { x: frame.x, y: frame.y }; }; Utils.frameMerge = function() { var frame, frames; frames = Utils.arrayFromArguments(arguments); frame = { x: _.min(frames.map(Utils.frameGetMinX)), y: _.min(frames.map(Utils.frameGetMinY)) }; frame.width = _.max(frames.map(Utils.frameGetMaxX)) - frame.x; frame.height = _.max(frames.map(Utils.frameGetMaxY)) - frame.y; return frame; }; Utils.convertPoint = function(input, layerA, layerB) { var k, layer, point, superLayersA, superLayersB, _i, _j, _k, _len, _len1, _len2, _ref; point = {}; _ref = ["x", "y", "width", "height"]; for (_i = 0, _len = _ref.length; _i < _len; _i++) { k = _ref[_i]; point[k] = input[k]; } superLayersA = (layerA != null ? layerA.superLayers() : void 0) || []; superLayersB = (layerB != null ? layerB.superLayers() : void 0) || []; if (layerB) { superLayersB.push(layerB); } for (_j = 0, _len1 = superLayersA.length; _j < _len1; _j++) { layer = superLayersA[_j]; point.x += layer.x - layer.scrollFrame.x; point.y += layer.y - layer.scrollFrame.y; } for (_k = 0, _len2 = superLayersB.length; _k < _len2; _k++) { layer = superLayersB[_k]; point.x -= layer.x + layer.scrollFrame.x; point.y -= layer.y + layer.scrollFrame.y; } return point; }; _.extend(exports, Utils); },{"./Screen":26,"./Session":27,"./Underscore":28}],30:[function(require,module,exports){ var Layer, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; Layer = require("./Layer").Layer; exports.VideoLayer = (function(_super) { __extends(VideoLayer, _super); function VideoLayer(options) { if (options == null) { options = {}; } VideoLayer.__super__.constructor.call(this, options); this.player = document.createElement("video"); this.player.style.width = "100%"; this.player.style.height = "100%"; this.player.on = this.player.addEventListener; this.player.off = this.player.removeEventListener; this.video = options.video; this._element.appendChild(this.player); } VideoLayer.define("video", { get: function() { return this.player.src; }, set: function(video) { return this.player.src = video; } }); return VideoLayer; })(Layer); },{"./Layer":21}],31:[function(require,module,exports){ var global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {};/** * @license * Lo-Dash 2.4.1 (Custom Build) * Build: `lodash modern -o ./dist/lodash.js` * Copyright 2012-2013 The Dojo Foundation * Based on Underscore.js 1.5.2 * Copyright 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors * Available under MIT license */ ;(function() { /** Used as a safe reference for `undefined` in pre ES5 environments */ var undefined; /** Used to pool arrays and objects used internally */ var arrayPool = [], objectPool = []; /** Used to generate unique IDs */ var idCounter = 0; /** Used to prefix keys to avoid issues with `__proto__` and properties on `Object.prototype` */ var keyPrefix = +new Date + ''; /** Used as the size when optimizations are enabled for large arrays */ var largeArraySize = 75; /** Used as the max size of the `arrayPool` and `objectPool` */ var maxPoolSize = 40; /** Used to detect and test whitespace */ var whitespace = ( // whitespace ' \t\x0B\f\xA0\ufeff' + // line terminators '\n\r\u2028\u2029' + // unicode category "Zs" space separators '\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000' ); /** Used to match empty string literals in compiled template source */ var reEmptyStringLeading = /\b__p \+= '';/g, reEmptyStringMiddle = /\b(__p \+=) '' \+/g, reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g; /** * Used to match ES6 template delimiters * http://people.mozilla.org/~jorendorff/es6-draft.html#sec-literals-string-literals */ var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g; /** Used to match regexp flags from their coerced string values */ var reFlags = /\w*$/; /** Used to detected named functions */ var reFuncName = /^\s*function[ \n\r\t]+\w/; /** Used to match "interpolate" template delimiters */ var reInterpolate = /<%=([\s\S]+?)%>/g; /** Used to match leading whitespace and zeros to be removed */ var reLeadingSpacesAndZeros = RegExp('^[' + whitespace + ']*0+(?=.$)'); /** Used to ensure capturing order of template delimiters */ var reNoMatch = /($^)/; /** Used to detect functions containing a `this` reference */ var reThis = /\bthis\b/; /** Used to match unescaped characters in compiled string literals */ var reUnescapedString = /['\n\r\t\u2028\u2029\\]/g; /** Used to assign default `context` object properties */ var contextProps = [ 'Array', 'Boolean', 'Date', 'Function', 'Math', 'Number', 'Object', 'RegExp', 'String', '_', 'attachEvent', 'clearTimeout', 'isFinite', 'isNaN', 'parseInt', 'setTimeout' ]; /** Used to make template sourceURLs easier to identify */ var templateCounter = 0; /** `Object#toString` result shortcuts */ var argsClass = '[object Arguments]', arrayClass = '[object Array]', boolClass = '[object Boolean]', dateClass = '[object Date]', funcClass = '[object Function]', numberClass = '[object Number]', objectClass = '[object Object]', regexpClass = '[object RegExp]', stringClass = '[object String]'; /** Used to identify object classifications that `_.clone` supports */ var cloneableClasses = {}; cloneableClasses[funcClass] = false; cloneableClasses[argsClass] = cloneableClasses[arrayClass] = cloneableClasses[boolClass] = cloneableClasses[dateClass] = cloneableClasses[numberClass] = cloneableClasses[objectClass] = cloneableClasses[regexpClass] = cloneableClasses[stringClass] = true; /** Used as an internal `_.debounce` options object */ var debounceOptions = { 'leading': false, 'maxWait': 0, 'trailing': false }; /** Used as the property descriptor for `__bindData__` */ var descriptor = { 'configurable': false, 'enumerable': false, 'value': null, 'writable': false }; /** Used to determine if values are of the language type Object */ var objectTypes = { 'boolean': false, 'function': true, 'object': true, 'number': false, 'string': false, 'undefined': false }; /** Used to escape characters for inclusion in compiled string literals */ var stringEscapes = { '\\': '\\', "'": "'", '\n': 'n', '\r': 'r', '\t': 't', '\u2028': 'u2028', '\u2029': 'u2029' }; /** Used as a reference to the global object */ var root = (objectTypes[typeof window] && window) || this; /** Detect free variable `exports` */ var freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports; /** Detect free variable `module` */ var freeModule = objectTypes[typeof module] && module && !module.nodeType && module; /** Detect the popular CommonJS extension `module.exports` */ var moduleExports = freeModule && freeModule.exports === freeExports && freeExports; /** Detect free variable `global` from Node.js or Browserified code and use it as `root` */ var freeGlobal = objectTypes[typeof global] && global; if (freeGlobal && (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal)) { root = freeGlobal; } /*--------------------------------------------------------------------------*/ /** * The base implementation of `_.indexOf` without support for binary searches * or `fromIndex` constraints. * * @private * @param {Array} array The array to search. * @param {*} value The value to search for. * @param {number} [fromIndex=0] The index to search from. * @returns {number} Returns the index of the matched value or `-1`. */ function baseIndexOf(array, value, fromIndex) { var index = (fromIndex || 0) - 1, length = array ? array.length : 0; while (++index < length) { if (array[index] === value) { return index; } } return -1; } /** * An implementation of `_.contains` for cache objects that mimics the return * signature of `_.indexOf` by returning `0` if the value is found, else `-1`. * * @private * @param {Object} cache The cache object to inspect. * @param {*} value The value to search for. * @returns {number} Returns `0` if `value` is found, else `-1`. */ function cacheIndexOf(cache, value) { var type = typeof value; cache = cache.cache; if (type == 'boolean' || value == null) { return cache[value] ? 0 : -1; } if (type != 'number' && type != 'string') { type = 'object'; } var key = type == 'number' ? value : keyPrefix + value; cache = (cache = cache[type]) && cache[key]; return type == 'object' ? (cache && baseIndexOf(cache, value) > -1 ? 0 : -1) : (cache ? 0 : -1); } /** * Adds a given value to the corresponding cache object. * * @private * @param {*} value The value to add to the cache. */ function cachePush(value) { var cache = this.cache, type = typeof value; if (type == 'boolean' || value == null) { cache[value] = true; } else { if (type != 'number' && type != 'string') { type = 'object'; } var key = type == 'number' ? value : keyPrefix + value, typeCache = cache[type] || (cache[type] = {}); if (type == 'object') { (typeCache[key] || (typeCache[key] = [])).push(value); } else { typeCache[key] = true; } } } /** * Used by `_.max` and `_.min` as the default callback when a given * collection is a string value. * * @private * @param {string} value The character to inspect. * @returns {number} Returns the code unit of given character. */ function charAtCallback(value) { return value.charCodeAt(0); } /** * Used by `sortBy` to compare transformed `collection` elements, stable sorting * them in ascending order. * * @private * @param {Object} a The object to compare to `b`. * @param {Object} b The object to compare to `a`. * @returns {number} Returns the sort order indicator of `1` or `-1`. */ function compareAscending(a, b) { var ac = a.criteria, bc = b.criteria, index = -1, length = ac.length; while (++index < length) { var value = ac[index], other = bc[index]; if (value !== other) { if (value > other || typeof value == 'undefined') { return 1; } if (value < other || typeof other == 'undefined') { return -1; } } } // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications // that causes it, under certain circumstances, to return the same value for // `a` and `b`. See https://github.com/jashkenas/underscore/pull/1247 // // This also ensures a stable sort in V8 and other engines. // See http://code.google.com/p/v8/issues/detail?id=90 return a.index - b.index; } /** * Creates a cache object to optimize linear searches of large arrays. * * @private * @param {Array} [array=[]] The array to search. * @returns {null|Object} Returns the cache object or `null` if caching should not be used. */ function createCache(array) { var index = -1, length = array.length, first = array[0], mid = array[(length / 2) | 0], last = array[length - 1]; if (first && typeof first == 'object' && mid && typeof mid == 'object' && last && typeof last == 'object') { return false; } var cache = getObject(); cache['false'] = cache['null'] = cache['true'] = cache['undefined'] = false; var result = getObject(); result.array = array; result.cache = cache; result.push = cachePush; while (++index < length) { result.push(array[index]); } return result; } /** * Used by `template` to escape characters for inclusion in compiled * string literals. * * @private * @param {string} match The matched character to escape. * @returns {string} Returns the escaped character. */ function escapeStringChar(match) { return '\\' + stringEscapes[match]; } /** * Gets an array from the array pool or creates a new one if the pool is empty. * * @private * @returns {Array} The array from the pool. */ function getArray() { return arrayPool.pop() || []; } /** * Gets an object from the object pool or creates a new one if the pool is empty. * * @private * @returns {Object} The object from the pool. */ function getObject() { return objectPool.pop() || { 'array': null, 'cache': null, 'criteria': null, 'false': false, 'index': 0, 'null': false, 'number': null, 'object': null, 'push': null, 'string': null, 'true': false, 'undefined': false, 'value': null }; } /** * Releases the given array back to the array pool. * * @private * @param {Array} [array] The array to release. */ function releaseArray(array) { array.length = 0; if (arrayPool.length < maxPoolSize) { arrayPool.push(array); } } /** * Releases the given object back to the object pool. * * @private * @param {Object} [object] The object to release. */ function releaseObject(object) { var cache = object.cache; if (cache) { releaseObject(cache); } object.array = object.cache = object.criteria = object.object = object.number = object.string = object.value = null; if (objectPool.length < maxPoolSize) { objectPool.push(object); } } /** * Slices the `collection` from the `start` index up to, but not including, * the `end` index. * * Note: This function is used instead of `Array#slice` to support node lists * in IE < 9 and to ensure dense arrays are returned. * * @private * @param {Array|Object|string} collection The collection to slice. * @param {number} start The start index. * @param {number} end The end index. * @returns {Array} Returns the new array. */ function slice(array, start, end) { start || (start = 0); if (typeof end == 'undefined') { end = array ? array.length : 0; } var index = -1, length = end - start || 0, result = Array(length < 0 ? 0 : length); while (++index < length) { result[index] = array[start + index]; } return result; } /*--------------------------------------------------------------------------*/ /** * Create a new `lodash` function using the given context object. * * @static * @memberOf _ * @category Utilities * @param {Object} [context=root] The context object. * @returns {Function} Returns the `lodash` function. */ function runInContext(context) { // Avoid issues with some ES3 environments that attempt to use values, named // after built-in constructors like `Object`, for the creation of literals. // ES5 clears this up by stating that literals must use built-in constructors. // See http://es5.github.io/#x11.1.5. context = context ? _.defaults(root.Object(), context, _.pick(root, contextProps)) : root; /** Native constructor references */ var Array = context.Array, Boolean = context.Boolean, Date = context.Date, Function = context.Function, Math = context.Math, Number = context.Number, Object = context.Object, RegExp = context.RegExp, String = context.String, TypeError = context.TypeError; /** * Used for `Array` method references. * * Normally `Array.prototype` would suffice, however, using an array literal * avoids issues in Narwhal. */ var arrayRef = []; /** Used for native method references */ var objectProto = Object.prototype; /** Used to restore the original `_` reference in `noConflict` */ var oldDash = context._; /** Used to resolve the internal [[Class]] of values */ var toString = objectProto.toString; /** Used to detect if a method is native */ var reNative = RegExp('^' + String(toString) .replace(/[.*+?^${}()|[\]\\]/g, '\\$&') .replace(/toString| for [^\]]+/g, '.*?') + '$' ); /** Native method shortcuts */ var ceil = Math.ceil, clearTimeout = context.clearTimeout, floor = Math.floor, fnToString = Function.prototype.toString, getPrototypeOf = isNative(getPrototypeOf = Object.getPrototypeOf) && getPrototypeOf, hasOwnProperty = objectProto.hasOwnProperty, push = arrayRef.push, setTimeout = context.setTimeout, splice = arrayRef.splice, unshift = arrayRef.unshift; /** Used to set meta data on functions */ var defineProperty = (function() { // IE 8 only accepts DOM elements try { var o = {}, func = isNative(func = Object.defineProperty) && func, result = func(o, o, o) && func; } catch(e) { } return result; }()); /* Native method shortcuts for methods with the same name as other `lodash` methods */ var nativeCreate = isNative(nativeCreate = Object.create) && nativeCreate, nativeIsArray = isNative(nativeIsArray = Array.isArray) && nativeIsArray, nativeIsFinite = context.isFinite, nativeIsNaN = context.isNaN, nativeKeys = isNative(nativeKeys = Object.keys) && nativeKeys, nativeMax = Math.max, nativeMin = Math.min, nativeParseInt = context.parseInt, nativeRandom = Math.random; /** Used to lookup a built-in constructor by [[Class]] */ var ctorByClass = {}; ctorByClass[arrayClass] = Array; ctorByClass[boolClass] = Boolean; ctorByClass[dateClass] = Date; ctorByClass[funcClass] = Function; ctorByClass[objectClass] = Object; ctorByClass[numberClass] = Number; ctorByClass[regexpClass] = RegExp; ctorByClass[stringClass] = String; /*--------------------------------------------------------------------------*/ /** * Creates a `lodash` object which wraps the given value to enable intuitive * method chaining. * * In addition to Lo-Dash methods, wrappers also have the following `Array` methods: * `concat`, `join`, `pop`, `push`, `reverse`, `shift`, `slice`, `sort`, `splice`, * and `unshift` * * Chaining is supported in custom builds as long as the `value` method is * implicitly or explicitly included in the build. * * The chainable wrapper functions are: * `after`, `assign`, `bind`, `bindAll`, `bindKey`, `chain`, `compact`, * `compose`, `concat`, `countBy`, `create`, `createCallback`, `curry`, * `debounce`, `defaults`, `defer`, `delay`, `difference`, `filter`, `flatten`, * `forEach`, `forEachRight`, `forIn`, `forInRight`, `forOwn`, `forOwnRight`, * `functions`, `groupBy`, `indexBy`, `initial`, `intersection`, `invert`, * `invoke`, `keys`, `map`, `max`, `memoize`, `merge`, `min`, `object`, `omit`, * `once`, `pairs`, `partial`, `partialRight`, `pick`, `pluck`, `pull`, `push`, * `range`, `reject`, `remove`, `rest`, `reverse`, `shuffle`, `slice`, `sort`, * `sortBy`, `splice`, `tap`, `throttle`, `times`, `toArray`, `transform`, * `union`, `uniq`, `unshift`, `unzip`, `values`, `where`, `without`, `wrap`, * and `zip` * * The non-chainable wrapper functions are: * `clone`, `cloneDeep`, `contains`, `escape`, `every`, `find`, `findIndex`, * `findKey`, `findLast`, `findLastIndex`, `findLastKey`, `has`, `identity`, * `indexOf`, `isArguments`, `isArray`, `isBoolean`, `isDate`, `isElement`, * `isEmpty`, `isEqual`, `isFinite`, `isFunction`, `isNaN`, `isNull`, `isNumber`, * `isObject`, `isPlainObject`, `isRegExp`, `isString`, `isUndefined`, `join`, * `lastIndexOf`, `mixin`, `noConflict`, `parseInt`, `pop`, `random`, `reduce`, * `reduceRight`, `result`, `shift`, `size`, `some`, `sortedIndex`, `runInContext`, * `template`, `unescape`, `uniqueId`, and `value` * * The wrapper functions `first` and `last` return wrapped values when `n` is * provided, otherwise they return unwrapped values. * * Explicit chaining can be enabled by using the `_.chain` method. * * @name _ * @constructor * @category Chaining * @param {*} value The value to wrap in a `lodash` instance. * @returns {Object} Returns a `lodash` instance. * @example * * var wrapped = _([1, 2, 3]); * * // returns an unwrapped value * wrapped.reduce(function(sum, num) { * return sum + num; * }); * // => 6 * * // returns a wrapped value * var squares = wrapped.map(function(num) { * return num * num; * }); * * _.isArray(squares); * // => false * * _.isArray(squares.value()); * // => true */ function lodash(value) { // don't wrap if already wrapped, even if wrapped by a different `lodash` constructor return (value && typeof value == 'object' && !isArray(value) && hasOwnProperty.call(value, '__wrapped__')) ? value : new lodashWrapper(value); } /** * A fast path for creating `lodash` wrapper objects. * * @private * @param {*} value The value to wrap in a `lodash` instance. * @param {boolean} chainAll A flag to enable chaining for all methods * @returns {Object} Returns a `lodash` instance. */ function lodashWrapper(value, chainAll) { this.__chain__ = !!chainAll; this.__wrapped__ = value; } // ensure `new lodashWrapper` is an instance of `lodash` lodashWrapper.prototype = lodash.prototype; /** * An object used to flag environments features. * * @static * @memberOf _ * @type Object */ var support = lodash.support = {}; /** * Detect if functions can be decompiled by `Function#toString` * (all but PS3 and older Opera mobile browsers & avoided in Windows 8 apps). * * @memberOf _.support * @type boolean */ support.funcDecomp = !isNative(context.WinRTError) && reThis.test(runInContext); /** * Detect if `Function#name` is supported (all but IE). * * @memberOf _.support * @type boolean */ support.funcNames = typeof Function.name == 'string'; /** * By default, the template delimiters used by Lo-Dash are similar to those in * embedded Ruby (ERB). Change the following template settings to use alternative * delimiters. * * @static * @memberOf _ * @type Object */ lodash.templateSettings = { /** * Used to detect `data` property values to be HTML-escaped. * * @memberOf _.templateSettings * @type RegExp */ 'escape': /<%-([\s\S]+?)%>/g, /** * Used to detect code to be evaluated. * * @memberOf _.templateSettings * @type RegExp */ 'evaluate': /<%([\s\S]+?)%>/g, /** * Used to detect `data` property values to inject. * * @memberOf _.templateSettings * @type RegExp */ 'interpolate': reInterpolate, /** * Used to reference the data object in the template text. * * @memberOf _.templateSettings * @type string */ 'variable': '', /** * Used to import variables into the compiled template. * * @memberOf _.templateSettings * @type Object */ 'imports': { /** * A reference to the `lodash` function. * * @memberOf _.templateSettings.imports * @type Function */ '_': lodash } }; /*--------------------------------------------------------------------------*/ /** * The base implementation of `_.bind` that creates the bound function and * sets its meta data. * * @private * @param {Array} bindData The bind data array. * @returns {Function} Returns the new bound function. */ function baseBind(bindData) { var func = bindData[0], partialArgs = bindData[2], thisArg = bindData[4]; function bound() { // `Function#bind` spec // http://es5.github.io/#x15.3.4.5 if (partialArgs) { // avoid `arguments` object deoptimizations by using `slice` instead // of `Array.prototype.slice.call` and not assigning `arguments` to a // variable as a ternary expression var args = slice(partialArgs); push.apply(args, arguments); } // mimic the constructor's `return` behavior // http://es5.github.io/#x13.2.2 if (this instanceof bound) { // ensure `new bound` is an instance of `func` var thisBinding = baseCreate(func.prototype), result = func.apply(thisBinding, args || arguments); return isObject(result) ? result : thisBinding; } return func.apply(thisArg, args || arguments); } setBindData(bound, bindData); return bound; } /** * The base implementation of `_.clone` without argument juggling or support * for `thisArg` binding. * * @private * @param {*} value The value to clone. * @param {boolean} [isDeep=false] Specify a deep clone. * @param {Function} [callback] The function to customize cloning values. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates clones with source counterparts. * @returns {*} Returns the cloned value. */ function baseClone(value, isDeep, callback, stackA, stackB) { if (callback) { var result = callback(value); if (typeof result != 'undefined') { return result; } } // inspect [[Class]] var isObj = isObject(value); if (isObj) { var className = toString.call(value); if (!cloneableClasses[className]) { return value; } var ctor = ctorByClass[className]; switch (className) { case boolClass: case dateClass: return new ctor(+value); case numberClass: case stringClass: return new ctor(value); case regexpClass: result = ctor(value.source, reFlags.exec(value)); result.lastIndex = value.lastIndex; return result; } } else { return value; } var isArr = isArray(value); if (isDeep) { // check for circular references and return corresponding clone var initedStack = !stackA; stackA || (stackA = getArray()); stackB || (stackB = getArray()); var length = stackA.length; while (length--) { if (stackA[length] == value) { return stackB[length]; } } result = isArr ? ctor(value.length) : {}; } else { result = isArr ? slice(value) : assign({}, value); } // add array properties assigned by `RegExp#exec` if (isArr) { if (hasOwnProperty.call(value, 'index')) { result.index = value.index; } if (hasOwnProperty.call(value, 'input')) { result.input = value.input; } } // exit for shallow clone if (!isDeep) { return result; } // add the source value to the stack of traversed objects // and associate it with its clone stackA.push(value); stackB.push(result); // recursively populate clone (susceptible to call stack limits) (isArr ? forEach : forOwn)(value, function(objValue, key) { result[key] = baseClone(objValue, isDeep, callback, stackA, stackB); }); if (initedStack) { releaseArray(stackA); releaseArray(stackB); } return result; } /** * The base implementation of `_.create` without support for assigning * properties to the created object. * * @private * @param {Object} prototype The object to inherit from. * @returns {Object} Returns the new object. */ function baseCreate(prototype, properties) { return isObject(prototype) ? nativeCreate(prototype) : {}; } // fallback for browsers without `Object.create` if (!nativeCreate) { baseCreate = (function() { function Object() {} return function(prototype) { if (isObject(prototype)) { Object.prototype = prototype; var result = new Object; Object.prototype = null; } return result || context.Object(); }; }()); } /** * The base implementation of `_.createCallback` without support for creating * "_.pluck" or "_.where" style callbacks. * * @private * @param {*} [func=identity] The value to convert to a callback. * @param {*} [thisArg] The `this` binding of the created callback. * @param {number} [argCount] The number of arguments the callback accepts. * @returns {Function} Returns a callback function. */ function baseCreateCallback(func, thisArg, argCount) { if (typeof func != 'function') { return identity; } // exit early for no `thisArg` or already bound by `Function#bind` if (typeof thisArg == 'undefined' || !('prototype' in func)) { return func; } var bindData = func.__bindData__; if (typeof bindData == 'undefined') { if (support.funcNames) { bindData = !func.name; } bindData = bindData || !support.funcDecomp; if (!bindData) { var source = fnToString.call(func); if (!support.funcNames) { bindData = !reFuncName.test(source); } if (!bindData) { // checks if `func` references the `this` keyword and stores the result bindData = reThis.test(source); setBindData(func, bindData); } } } // exit early if there are no `this` references or `func` is bound if (bindData === false || (bindData !== true && bindData[1] & 1)) { return func; } switch (argCount) { case 1: return function(value) { return func.call(thisArg, value); }; case 2: return function(a, b) { return func.call(thisArg, a, b); }; case 3: return function(value, index, collection) { return func.call(thisArg, value, index, collection); }; case 4: return function(accumulator, value, index, collection) { return func.call(thisArg, accumulator, value, index, collection); }; } return bind(func, thisArg); } /** * The base implementation of `createWrapper` that creates the wrapper and * sets its meta data. * * @private * @param {Array} bindData The bind data array. * @returns {Function} Returns the new function. */ function baseCreateWrapper(bindData) { var func = bindData[0], bitmask = bindData[1], partialArgs = bindData[2], partialRightArgs = bindData[3], thisArg = bindData[4], arity = bindData[5]; var isBind = bitmask & 1, isBindKey = bitmask & 2, isCurry = bitmask & 4, isCurryBound = bitmask & 8, key = func; function bound() { var thisBinding = isBind ? thisArg : this; if (partialArgs) { var args = slice(partialArgs); push.apply(args, arguments); } if (partialRightArgs || isCurry) { args || (args = slice(arguments)); if (partialRightArgs) { push.apply(args, partialRightArgs); } if (isCurry && args.length < arity) { bitmask |= 16 & ~32; return baseCreateWrapper([func, (isCurryBound ? bitmask : bitmask & ~3), args, null, thisArg, arity]); } } args || (args = arguments); if (isBindKey) { func = thisBinding[key]; } if (this instanceof bound) { thisBinding = baseCreate(func.prototype); var result = func.apply(thisBinding, args); return isObject(result) ? result : thisBinding; } return func.apply(thisBinding, args); } setBindData(bound, bindData); return bound; } /** * The base implementation of `_.difference` that accepts a single array * of values to exclude. * * @private * @param {Array} array The array to process. * @param {Array} [values] The array of values to exclude. * @returns {Array} Returns a new array of filtered values. */ function baseDifference(array, values) { var index = -1, indexOf = getIndexOf(), length = array ? array.length : 0, isLarge = length >= largeArraySize && indexOf === baseIndexOf, result = []; if (isLarge) { var cache = createCache(values); if (cache) { indexOf = cacheIndexOf; values = cache; } else { isLarge = false; } } while (++index < length) { var value = array[index]; if (indexOf(values, value) < 0) { result.push(value); } } if (isLarge) { releaseObject(values); } return result; } /** * The base implementation of `_.flatten` without support for callback * shorthands or `thisArg` binding. * * @private * @param {Array} array The array to flatten. * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level. * @param {boolean} [isStrict=false] A flag to restrict flattening to arrays and `arguments` objects. * @param {number} [fromIndex=0] The index to start from. * @returns {Array} Returns a new flattened array. */ function baseFlatten(array, isShallow, isStrict, fromIndex) { var index = (fromIndex || 0) - 1, length = array ? array.length : 0, result = []; while (++index < length) { var value = array[index]; if (value && typeof value == 'object' && typeof value.length == 'number' && (isArray(value) || isArguments(value))) { // recursively flatten arrays (susceptible to call stack limits) if (!isShallow) { value = baseFlatten(value, isShallow, isStrict); } var valIndex = -1, valLength = value.length, resIndex = result.length; result.length += valLength; while (++valIndex < valLength) { result[resIndex++] = value[valIndex]; } } else if (!isStrict) { result.push(value); } } return result; } /** * The base implementation of `_.isEqual`, without support for `thisArg` binding, * that allows partial "_.where" style comparisons. * * @private * @param {*} a The value to compare. * @param {*} b The other value to compare. * @param {Function} [callback] The function to customize comparing values. * @param {Function} [isWhere=false] A flag to indicate performing partial comparisons. * @param {Array} [stackA=[]] Tracks traversed `a` objects. * @param {Array} [stackB=[]] Tracks traversed `b` objects. * @returns {boolean} Returns `true` if the values are equivalent, else `false`. */ function baseIsEqual(a, b, callback, isWhere, stackA, stackB) { // used to indicate that when comparing objects, `a` has at least the properties of `b` if (callback) { var result = callback(a, b); if (typeof result != 'undefined') { return !!result; } } // exit early for identical values if (a === b) { // treat `+0` vs. `-0` as not equal return a !== 0 || (1 / a == 1 / b); } var type = typeof a, otherType = typeof b; // exit early for unlike primitive values if (a === a && !(a && objectTypes[type]) && !(b && objectTypes[otherType])) { return false; } // exit early for `null` and `undefined` avoiding ES3's Function#call behavior // http://es5.github.io/#x15.3.4.4 if (a == null || b == null) { return a === b; } // compare [[Class]] names var className = toString.call(a), otherClass = toString.call(b); if (className == argsClass) { className = objectClass; } if (otherClass == argsClass) { otherClass = objectClass; } if (className != otherClass) { return false; } switch (className) { case boolClass: case dateClass: // coerce dates and booleans to numbers, dates to milliseconds and booleans // to `1` or `0` treating invalid dates coerced to `NaN` as not equal return +a == +b; case numberClass: // treat `NaN` vs. `NaN` as equal return (a != +a) ? b != +b // but treat `+0` vs. `-0` as not equal : (a == 0 ? (1 / a == 1 / b) : a == +b); case regexpClass: case stringClass: // coerce regexes to strings (http://es5.github.io/#x15.10.6.4) // treat string primitives and their corresponding object instances as equal return a == String(b); } var isArr = className == arrayClass; if (!isArr) { // unwrap any `lodash` wrapped values var aWrapped = hasOwnProperty.call(a, '__wrapped__'), bWrapped = hasOwnProperty.call(b, '__wrapped__'); if (aWrapped || bWrapped) { return baseIsEqual(aWrapped ? a.__wrapped__ : a, bWrapped ? b.__wrapped__ : b, callback, isWhere, stackA, stackB); } // exit for functions and DOM nodes if (className != objectClass) { return false; } // in older versions of Opera, `arguments` objects have `Array` constructors var ctorA = a.constructor, ctorB = b.constructor; // non `Object` object instances with different constructors are not equal if (ctorA != ctorB && !(isFunction(ctorA) && ctorA instanceof ctorA && isFunction(ctorB) && ctorB instanceof ctorB) && ('constructor' in a && 'constructor' in b) ) { return false; } } // assume cyclic structures are equal // the algorithm for detecting cyclic structures is adapted from ES 5.1 // section 15.12.3, abstract operation `JO` (http://es5.github.io/#x15.12.3) var initedStack = !stackA; stackA || (stackA = getArray()); stackB || (stackB = getArray()); var length = stackA.length; while (length--) { if (stackA[length] == a) { return stackB[length] == b; } } var size = 0; result = true; // add `a` and `b` to the stack of traversed objects stackA.push(a); stackB.push(b); // recursively compare objects and arrays (susceptible to call stack limits) if (isArr) { // compare lengths to determine if a deep comparison is necessary length = a.length; size = b.length; result = size == length; if (result || isWhere) { // deep compare the contents, ignoring non-numeric properties while (size--) { var index = length, value = b[size]; if (isWhere) { while (index--) { if ((result = baseIsEqual(a[index], value, callback, isWhere, stackA, stackB))) { break; } } } else if (!(result = baseIsEqual(a[size], value, callback, isWhere, stackA, stackB))) { break; } } } } else { // deep compare objects using `forIn`, instead of `forOwn`, to avoid `Object.keys` // which, in this case, is more costly forIn(b, function(value, key, b) { if (hasOwnProperty.call(b, key)) { // count the number of properties. size++; // deep compare each property value. return (result = hasOwnProperty.call(a, key) && baseIsEqual(a[key], value, callback, isWhere, stackA, stackB)); } }); if (result && !isWhere) { // ensure both objects have the same number of properties forIn(a, function(value, key, a) { if (hasOwnProperty.call(a, key)) { // `size` will be `-1` if `a` has more properties than `b` return (result = --size > -1); } }); } } stackA.pop(); stackB.pop(); if (initedStack) { releaseArray(stackA); releaseArray(stackB); } return result; } /** * The base implementation of `_.merge` without argument juggling or support * for `thisArg` binding. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {Function} [callback] The function to customize merging properties. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates values with source counterparts. */ function baseMerge(object, source, callback, stackA, stackB) { (isArray(source) ? forEach : forOwn)(source, function(source, key) { var found, isArr, result = source, value = object[key]; if (source && ((isArr = isArray(source)) || isPlainObject(source))) { // avoid merging previously merged cyclic sources var stackLength = stackA.length; while (stackLength--) { if ((found = stackA[stackLength] == source)) { value = stackB[stackLength]; break; } } if (!found) { var isShallow; if (callback) { result = callback(value, source); if ((isShallow = typeof result != 'undefined')) { value = result; } } if (!isShallow) { value = isArr ? (isArray(value) ? value : []) : (isPlainObject(value) ? value : {}); } // add `source` and associated `value` to the stack of traversed objects stackA.push(source); stackB.push(value); // recursively merge objects and arrays (susceptible to call stack limits) if (!isShallow) { baseMerge(value, source, callback, stackA, stackB); } } } else { if (callback) { result = callback(value, source); if (typeof result == 'undefined') { result = source; } } if (typeof result != 'undefined') { value = result; } } object[key] = value; }); } /** * The base implementation of `_.random` without argument juggling or support * for returning floating-point numbers. * * @private * @param {number} min The minimum possible value. * @param {number} max The maximum possible value. * @returns {number} Returns a random number. */ function baseRandom(min, max) { return min + floor(nativeRandom() * (max - min + 1)); } /** * The base implementation of `_.uniq` without support for callback shorthands * or `thisArg` binding. * * @private * @param {Array} array The array to process. * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted. * @param {Function} [callback] The function called per iteration. * @returns {Array} Returns a duplicate-value-free array. */ function baseUniq(array, isSorted, callback) { var index = -1, indexOf = getIndexOf(), length = array ? array.length : 0, result = []; var isLarge = !isSorted && length >= largeArraySize && indexOf === baseIndexOf, seen = (callback || isLarge) ? getArray() : result; if (isLarge) { var cache = createCache(seen); indexOf = cacheIndexOf; seen = cache; } while (++index < length) { var value = array[index], computed = callback ? callback(value, index, array) : value; if (isSorted ? !index || seen[seen.length - 1] !== computed : indexOf(seen, computed) < 0 ) { if (callback || isLarge) { seen.push(computed); } result.push(value); } } if (isLarge) { releaseArray(seen.array); releaseObject(seen); } else if (callback) { releaseArray(seen); } return result; } /** * Creates a function that aggregates a collection, creating an object composed * of keys generated from the results of running each element of the collection * through a callback. The given `setter` function sets the keys and values * of the composed object. * * @private * @param {Function} setter The setter function. * @returns {Function} Returns the new aggregator function. */ function createAggregator(setter) { return function(collection, callback, thisArg) { var result = {}; callback = lodash.createCallback(callback, thisArg, 3); var index = -1, length = collection ? collection.length : 0; if (typeof length == 'number') { while (++index < length) { var value = collection[index]; setter(result, value, callback(value, index, collection), collection); } } else { forOwn(collection, function(value, key, collection) { setter(result, value, callback(value, key, collection), collection); }); } return result; }; } /** * Creates a function that, when called, either curries or invokes `func` * with an optional `this` binding and partially applied arguments. * * @private * @param {Function|string} func The function or method name to reference. * @param {number} bitmask The bitmask of method flags to compose. * The bitmask may be composed of the following flags: * 1 - `_.bind` * 2 - `_.bindKey` * 4 - `_.curry` * 8 - `_.curry` (bound) * 16 - `_.partial` * 32 - `_.partialRight` * @param {Array} [partialArgs] An array of arguments to prepend to those * provided to the new function. * @param {Array} [partialRightArgs] An array of arguments to append to those * provided to the new function. * @param {*} [thisArg] The `this` binding of `func`. * @param {number} [arity] The arity of `func`. * @returns {Function} Returns the new function. */ function createWrapper(func, bitmask, partialArgs, partialRightArgs, thisArg, arity) { var isBind = bitmask & 1, isBindKey = bitmask & 2, isCurry = bitmask & 4, isCurryBound = bitmask & 8, isPartial = bitmask & 16, isPartialRight = bitmask & 32; if (!isBindKey && !isFunction(func)) { throw new TypeError; } if (isPartial && !partialArgs.length) { bitmask &= ~16; isPartial = partialArgs = false; } if (isPartialRight && !partialRightArgs.length) { bitmask &= ~32; isPartialRight = partialRightArgs = false; } var bindData = func && func.__bindData__; if (bindData && bindData !== true) { // clone `bindData` bindData = slice(bindData); if (bindData[2]) { bindData[2] = slice(bindData[2]); } if (bindData[3]) { bindData[3] = slice(bindData[3]); } // set `thisBinding` is not previously bound if (isBind && !(bindData[1] & 1)) { bindData[4] = thisArg; } // set if previously bound but not currently (subsequent curried functions) if (!isBind && bindData[1] & 1) { bitmask |= 8; } // set curried arity if not yet set if (isCurry && !(bindData[1] & 4)) { bindData[5] = arity; } // append partial left arguments if (isPartial) { push.apply(bindData[2] || (bindData[2] = []), partialArgs); } // append partial right arguments if (isPartialRight) { unshift.apply(bindData[3] || (bindData[3] = []), partialRightArgs); } // merge flags bindData[1] |= bitmask; return createWrapper.apply(null, bindData); } // fast path for `_.bind` var creater = (bitmask == 1 || bitmask === 17) ? baseBind : baseCreateWrapper; return creater([func, bitmask, partialArgs, partialRightArgs, thisArg, arity]); } /** * Used by `escape` to convert characters to HTML entities. * * @private * @param {string} match The matched character to escape. * @returns {string} Returns the escaped character. */ function escapeHtmlChar(match) { return htmlEscapes[match]; } /** * Gets the appropriate "indexOf" function. If the `_.indexOf` method is * customized, this method returns the custom method, otherwise it returns * the `baseIndexOf` function. * * @private * @returns {Function} Returns the "indexOf" function. */ function getIndexOf() { var result = (result = lodash.indexOf) === indexOf ? baseIndexOf : result; return result; } /** * Checks if `value` is a native function. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a native function, else `false`. */ function isNative(value) { return typeof value == 'function' && reNative.test(value); } /** * Sets `this` binding data on a given function. * * @private * @param {Function} func The function to set data on. * @param {Array} value The data array to set. */ var setBindData = !defineProperty ? noop : function(func, value) { descriptor.value = value; defineProperty(func, '__bindData__', descriptor); }; /** * A fallback implementation of `isPlainObject` which checks if a given value * is an object created by the `Object` constructor, assuming objects created * by the `Object` constructor have no inherited enumerable properties and that * there are no `Object.prototype` extensions. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. */ function shimIsPlainObject(value) { var ctor, result; // avoid non Object objects, `arguments` objects, and DOM elements if (!(value && toString.call(value) == objectClass) || (ctor = value.constructor, isFunction(ctor) && !(ctor instanceof ctor))) { return false; } // In most environments an object's own properties are iterated before // its inherited properties. If the last iterated property is an object's // own property then there are no inherited enumerable properties. forIn(value, function(value, key) { result = key; }); return typeof result == 'undefined' || hasOwnProperty.call(value, result); } /** * Used by `unescape` to convert HTML entities to characters. * * @private * @param {string} match The matched character to unescape. * @returns {string} Returns the unescaped character. */ function unescapeHtmlChar(match) { return htmlUnescapes[match]; } /*--------------------------------------------------------------------------*/ /** * Checks if `value` is an `arguments` object. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is an `arguments` object, else `false`. * @example * * (function() { return _.isArguments(arguments); })(1, 2, 3); * // => true * * _.isArguments([1, 2, 3]); * // => false */ function isArguments(value) { return value && typeof value == 'object' && typeof value.length == 'number' && toString.call(value) == argsClass || false; } /** * Checks if `value` is an array. * * @static * @memberOf _ * @type Function * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is an array, else `false`. * @example * * (function() { return _.isArray(arguments); })(); * // => false * * _.isArray([1, 2, 3]); * // => true */ var isArray = nativeIsArray || function(value) { return value && typeof value == 'object' && typeof value.length == 'number' && toString.call(value) == arrayClass || false; }; /** * A fallback implementation of `Object.keys` which produces an array of the * given object's own enumerable property names. * * @private * @type Function * @param {Object} object The object to inspect. * @returns {Array} Returns an array of property names. */ var shimKeys = function(object) { var index, iterable = object, result = []; if (!iterable) return result; if (!(objectTypes[typeof object])) return result; for (index in iterable) { if (hasOwnProperty.call(iterable, index)) { result.push(index); } } return result }; /** * Creates an array composed of the own enumerable property names of an object. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to inspect. * @returns {Array} Returns an array of property names. * @example * * _.keys({ 'one': 1, 'two': 2, 'three': 3 }); * // => ['one', 'two', 'three'] (property order is not guaranteed across environments) */ var keys = !nativeKeys ? shimKeys : function(object) { if (!isObject(object)) { return []; } return nativeKeys(object); }; /** * Used to convert characters to HTML entities: * * Though the `>` character is escaped for symmetry, characters like `>` and `/` * don't require escaping in HTML and have no special meaning unless they're part * of a tag or an unquoted attribute value. * http://mathiasbynens.be/notes/ambiguous-ampersands (under "semi-related fun fact") */ var htmlEscapes = { '&': '&', '<': '<', '>': '>', '"': '"', "'": ''' }; /** Used to convert HTML entities to characters */ var htmlUnescapes = invert(htmlEscapes); /** Used to match HTML entities and HTML characters */ var reEscapedHtml = RegExp('(' + keys(htmlUnescapes).join('|') + ')', 'g'), reUnescapedHtml = RegExp('[' + keys(htmlEscapes).join('') + ']', 'g'); /*--------------------------------------------------------------------------*/ /** * Assigns own enumerable properties of source object(s) to the destination * object. Subsequent sources will overwrite property assignments of previous * sources. If a callback is provided it will be executed to produce the * assigned values. The callback is bound to `thisArg` and invoked with two * arguments; (objectValue, sourceValue). * * @static * @memberOf _ * @type Function * @alias extend * @category Objects * @param {Object} object The destination object. * @param {...Object} [source] The source objects. * @param {Function} [callback] The function to customize assigning values. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns the destination object. * @example * * _.assign({ 'name': 'fred' }, { 'employer': 'slate' }); * // => { 'name': 'fred', 'employer': 'slate' } * * var defaults = _.partialRight(_.assign, function(a, b) { * return typeof a == 'undefined' ? b : a; * }); * * var object = { 'name': 'barney' }; * defaults(object, { 'name': 'fred', 'employer': 'slate' }); * // => { 'name': 'barney', 'employer': 'slate' } */ var assign = function(object, source, guard) { var index, iterable = object, result = iterable; if (!iterable) return result; var args = arguments, argsIndex = 0, argsLength = typeof guard == 'number' ? 2 : args.length; if (argsLength > 3 && typeof args[argsLength - 2] == 'function') { var callback = baseCreateCallback(args[--argsLength - 1], args[argsLength--], 2); } else if (argsLength > 2 && typeof args[argsLength - 1] == 'function') { callback = args[--argsLength]; } while (++argsIndex < argsLength) { iterable = args[argsIndex]; if (iterable && objectTypes[typeof iterable]) { var ownIndex = -1, ownProps = objectTypes[typeof iterable] && keys(iterable), length = ownProps ? ownProps.length : 0; while (++ownIndex < length) { index = ownProps[ownIndex]; result[index] = callback ? callback(result[index], iterable[index]) : iterable[index]; } } } return result }; /** * Creates a clone of `value`. If `isDeep` is `true` nested objects will also * be cloned, otherwise they will be assigned by reference. If a callback * is provided it will be executed to produce the cloned values. If the * callback returns `undefined` cloning will be handled by the method instead. * The callback is bound to `thisArg` and invoked with one argument; (value). * * @static * @memberOf _ * @category Objects * @param {*} value The value to clone. * @param {boolean} [isDeep=false] Specify a deep clone. * @param {Function} [callback] The function to customize cloning values. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the cloned value. * @example * * var characters = [ * { 'name': 'barney', 'age': 36 }, * { 'name': 'fred', 'age': 40 } * ]; * * var shallow = _.clone(characters); * shallow[0] === characters[0]; * // => true * * var deep = _.clone(characters, true); * deep[0] === characters[0]; * // => false * * _.mixin({ * 'clone': _.partialRight(_.clone, function(value) { * return _.isElement(value) ? value.cloneNode(false) : undefined; * }) * }); * * var clone = _.clone(document.body); * clone.childNodes.length; * // => 0 */ function clone(value, isDeep, callback, thisArg) { // allows working with "Collections" methods without using their `index` // and `collection` arguments for `isDeep` and `callback` if (typeof isDeep != 'boolean' && isDeep != null) { thisArg = callback; callback = isDeep; isDeep = false; } return baseClone(value, isDeep, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1)); } /** * Creates a deep clone of `value`. If a callback is provided it will be * executed to produce the cloned values. If the callback returns `undefined` * cloning will be handled by the method instead. The callback is bound to * `thisArg` and invoked with one argument; (value). * * Note: This method is loosely based on the structured clone algorithm. Functions * and DOM nodes are **not** cloned. The enumerable properties of `arguments` objects and * objects created by constructors other than `Object` are cloned to plain `Object` objects. * See http://www.w3.org/TR/html5/infrastructure.html#internal-structured-cloning-algorithm. * * @static * @memberOf _ * @category Objects * @param {*} value The value to deep clone. * @param {Function} [callback] The function to customize cloning values. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the deep cloned value. * @example * * var characters = [ * { 'name': 'barney', 'age': 36 }, * { 'name': 'fred', 'age': 40 } * ]; * * var deep = _.cloneDeep(characters); * deep[0] === characters[0]; * // => false * * var view = { * 'label': 'docs', * 'node': element * }; * * var clone = _.cloneDeep(view, function(value) { * return _.isElement(value) ? value.cloneNode(true) : undefined; * }); * * clone.node == view.node; * // => false */ function cloneDeep(value, callback, thisArg) { return baseClone(value, true, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1)); } /** * Creates an object that inherits from the given `prototype` object. If a * `properties` object is provided its own enumerable properties are assigned * to the created object. * * @static * @memberOf _ * @category Objects * @param {Object} prototype The object to inherit from. * @param {Object} [properties] The properties to assign to the object. * @returns {Object} Returns the new object. * @example * * function Shape() { * this.x = 0; * this.y = 0; * } * * function Circle() { * Shape.call(this); * } * * Circle.prototype = _.create(Shape.prototype, { 'constructor': Circle }); * * var circle = new Circle; * circle instanceof Circle; * // => true * * circle instanceof Shape; * // => true */ function create(prototype, properties) { var result = baseCreate(prototype); return properties ? assign(result, properties) : result; } /** * Assigns own enumerable properties of source object(s) to the destination * object for all destination properties that resolve to `undefined`. Once a * property is set, additional defaults of the same property will be ignored. * * @static * @memberOf _ * @type Function * @category Objects * @param {Object} object The destination object. * @param {...Object} [source] The source objects. * @param- {Object} [guard] Allows working with `_.reduce` without using its * `key` and `object` arguments as sources. * @returns {Object} Returns the destination object. * @example * * var object = { 'name': 'barney' }; * _.defaults(object, { 'name': 'fred', 'employer': 'slate' }); * // => { 'name': 'barney', 'employer': 'slate' } */ var defaults = function(object, source, guard) { var index, iterable = object, result = iterable; if (!iterable) return result; var args = arguments, argsIndex = 0, argsLength = typeof guard == 'number' ? 2 : args.length; while (++argsIndex < argsLength) { iterable = args[argsIndex]; if (iterable && objectTypes[typeof iterable]) { var ownIndex = -1, ownProps = objectTypes[typeof iterable] && keys(iterable), length = ownProps ? ownProps.length : 0; while (++ownIndex < length) { index = ownProps[ownIndex]; if (typeof result[index] == 'undefined') result[index] = iterable[index]; } } } return result }; /** * This method is like `_.findIndex` except that it returns the key of the * first element that passes the callback check, instead of the element itself. * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to search. * @param {Function|Object|string} [callback=identity] The function called per * iteration. If a property name or object is provided it will be used to * create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {string|undefined} Returns the key of the found element, else `undefined`. * @example * * var characters = { * 'barney': { 'age': 36, 'blocked': false }, * 'fred': { 'age': 40, 'blocked': true }, * 'pebbles': { 'age': 1, 'blocked': false } * }; * * _.findKey(characters, function(chr) { * return chr.age < 40; * }); * // => 'barney' (property order is not guaranteed across environments) * * // using "_.where" callback shorthand * _.findKey(characters, { 'age': 1 }); * // => 'pebbles' * * // using "_.pluck" callback shorthand * _.findKey(characters, 'blocked'); * // => 'fred' */ function findKey(object, callback, thisArg) { var result; callback = lodash.createCallback(callback, thisArg, 3); forOwn(object, function(value, key, object) { if (callback(value, key, object)) { result = key; return false; } }); return result; } /** * This method is like `_.findKey` except that it iterates over elements * of a `collection` in the opposite order. * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to search. * @param {Function|Object|string} [callback=identity] The function called per * iteration. If a property name or object is provided it will be used to * create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {string|undefined} Returns the key of the found element, else `undefined`. * @example * * var characters = { * 'barney': { 'age': 36, 'blocked': true }, * 'fred': { 'age': 40, 'blocked': false }, * 'pebbles': { 'age': 1, 'blocked': true } * }; * * _.findLastKey(characters, function(chr) { * return chr.age < 40; * }); * // => returns `pebbles`, assuming `_.findKey` returns `barney` * * // using "_.where" callback shorthand * _.findLastKey(characters, { 'age': 40 }); * // => 'fred' * * // using "_.pluck" callback shorthand * _.findLastKey(characters, 'blocked'); * // => 'pebbles' */ function findLastKey(object, callback, thisArg) { var result; callback = lodash.createCallback(callback, thisArg, 3); forOwnRight(object, function(value, key, object) { if (callback(value, key, object)) { result = key; return false; } }); return result; } /** * Iterates over own and inherited enumerable properties of an object, * executing the callback for each property. The callback is bound to `thisArg` * and invoked with three arguments; (value, key, object). Callbacks may exit * iteration early by explicitly returning `false`. * * @static * @memberOf _ * @type Function * @category Objects * @param {Object} object The object to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns `object`. * @example * * function Shape() { * this.x = 0; * this.y = 0; * } * * Shape.prototype.move = function(x, y) { * this.x += x; * this.y += y; * }; * * _.forIn(new Shape, function(value, key) { * console.log(key); * }); * // => logs 'x', 'y', and 'move' (property order is not guaranteed across environments) */ var forIn = function(collection, callback, thisArg) { var index, iterable = collection, result = iterable; if (!iterable) return result; if (!objectTypes[typeof iterable]) return result; callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); for (index in iterable) { if (callback(iterable[index], index, collection) === false) return result; } return result }; /** * This method is like `_.forIn` except that it iterates over elements * of a `collection` in the opposite order. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns `object`. * @example * * function Shape() { * this.x = 0; * this.y = 0; * } * * Shape.prototype.move = function(x, y) { * this.x += x; * this.y += y; * }; * * _.forInRight(new Shape, function(value, key) { * console.log(key); * }); * // => logs 'move', 'y', and 'x' assuming `_.forIn ` logs 'x', 'y', and 'move' */ function forInRight(object, callback, thisArg) { var pairs = []; forIn(object, function(value, key) { pairs.push(key, value); }); var length = pairs.length; callback = baseCreateCallback(callback, thisArg, 3); while (length--) { if (callback(pairs[length--], pairs[length], object) === false) { break; } } return object; } /** * Iterates over own enumerable properties of an object, executing the callback * for each property. The callback is bound to `thisArg` and invoked with three * arguments; (value, key, object). Callbacks may exit iteration early by * explicitly returning `false`. * * @static * @memberOf _ * @type Function * @category Objects * @param {Object} object The object to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns `object`. * @example * * _.forOwn({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) { * console.log(key); * }); * // => logs '0', '1', and 'length' (property order is not guaranteed across environments) */ var forOwn = function(collection, callback, thisArg) { var index, iterable = collection, result = iterable; if (!iterable) return result; if (!objectTypes[typeof iterable]) return result; callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); var ownIndex = -1, ownProps = objectTypes[typeof iterable] && keys(iterable), length = ownProps ? ownProps.length : 0; while (++ownIndex < length) { index = ownProps[ownIndex]; if (callback(iterable[index], index, collection) === false) return result; } return result }; /** * This method is like `_.forOwn` except that it iterates over elements * of a `collection` in the opposite order. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns `object`. * @example * * _.forOwnRight({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) { * console.log(key); * }); * // => logs 'length', '1', and '0' assuming `_.forOwn` logs '0', '1', and 'length' */ function forOwnRight(object, callback, thisArg) { var props = keys(object), length = props.length; callback = baseCreateCallback(callback, thisArg, 3); while (length--) { var key = props[length]; if (callback(object[key], key, object) === false) { break; } } return object; } /** * Creates a sorted array of property names of all enumerable properties, * own and inherited, of `object` that have function values. * * @static * @memberOf _ * @alias methods * @category Objects * @param {Object} object The object to inspect. * @returns {Array} Returns an array of property names that have function values. * @example * * _.functions(_); * // => ['all', 'any', 'bind', 'bindAll', 'clone', 'compact', 'compose', ...] */ function functions(object) { var result = []; forIn(object, function(value, key) { if (isFunction(value)) { result.push(key); } }); return result.sort(); } /** * Checks if the specified property name exists as a direct property of `object`, * instead of an inherited property. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to inspect. * @param {string} key The name of the property to check. * @returns {boolean} Returns `true` if key is a direct property, else `false`. * @example * * _.has({ 'a': 1, 'b': 2, 'c': 3 }, 'b'); * // => true */ function has(object, key) { return object ? hasOwnProperty.call(object, key) : false; } /** * Creates an object composed of the inverted keys and values of the given object. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to invert. * @returns {Object} Returns the created inverted object. * @example * * _.invert({ 'first': 'fred', 'second': 'barney' }); * // => { 'fred': 'first', 'barney': 'second' } */ function invert(object) { var index = -1, props = keys(object), length = props.length, result = {}; while (++index < length) { var key = props[index]; result[object[key]] = key; } return result; } /** * Checks if `value` is a boolean value. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a boolean value, else `false`. * @example * * _.isBoolean(null); * // => false */ function isBoolean(value) { return value === true || value === false || value && typeof value == 'object' && toString.call(value) == boolClass || false; } /** * Checks if `value` is a date. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a date, else `false`. * @example * * _.isDate(new Date); * // => true */ function isDate(value) { return value && typeof value == 'object' && toString.call(value) == dateClass || false; } /** * Checks if `value` is a DOM element. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a DOM element, else `false`. * @example * * _.isElement(document.body); * // => true */ function isElement(value) { return value && value.nodeType === 1 || false; } /** * Checks if `value` is empty. Arrays, strings, or `arguments` objects with a * length of `0` and objects with no own enumerable properties are considered * "empty". * * @static * @memberOf _ * @category Objects * @param {Array|Object|string} value The value to inspect. * @returns {boolean} Returns `true` if the `value` is empty, else `false`. * @example * * _.isEmpty([1, 2, 3]); * // => false * * _.isEmpty({}); * // => true * * _.isEmpty(''); * // => true */ function isEmpty(value) { var result = true; if (!value) { return result; } var className = toString.call(value), length = value.length; if ((className == arrayClass || className == stringClass || className == argsClass ) || (className == objectClass && typeof length == 'number' && isFunction(value.splice))) { return !length; } forOwn(value, function() { return (result = false); }); return result; } /** * Performs a deep comparison between two values to determine if they are * equivalent to each other. If a callback is provided it will be executed * to compare values. If the callback returns `undefined` comparisons will * be handled by the method instead. The callback is bound to `thisArg` and * invoked with two arguments; (a, b). * * @static * @memberOf _ * @category Objects * @param {*} a The value to compare. * @param {*} b The other value to compare. * @param {Function} [callback] The function to customize comparing values. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {boolean} Returns `true` if the values are equivalent, else `false`. * @example * * var object = { 'name': 'fred' }; * var copy = { 'name': 'fred' }; * * object == copy; * // => false * * _.isEqual(object, copy); * // => true * * var words = ['hello', 'goodbye']; * var otherWords = ['hi', 'goodbye']; * * _.isEqual(words, otherWords, function(a, b) { * var reGreet = /^(?:hello|hi)$/i, * aGreet = _.isString(a) && reGreet.test(a), * bGreet = _.isString(b) && reGreet.test(b); * * return (aGreet || bGreet) ? (aGreet == bGreet) : undefined; * }); * // => true */ function isEqual(a, b, callback, thisArg) { return baseIsEqual(a, b, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 2)); } /** * Checks if `value` is, or can be coerced to, a finite number. * * Note: This is not the same as native `isFinite` which will return true for * booleans and empty strings. See http://es5.github.io/#x15.1.2.5. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is finite, else `false`. * @example * * _.isFinite(-101); * // => true * * _.isFinite('10'); * // => true * * _.isFinite(true); * // => false * * _.isFinite(''); * // => false * * _.isFinite(Infinity); * // => false */ function isFinite(value) { return nativeIsFinite(value) && !nativeIsNaN(parseFloat(value)); } /** * Checks if `value` is a function. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a function, else `false`. * @example * * _.isFunction(_); * // => true */ function isFunction(value) { return typeof value == 'function'; } /** * Checks if `value` is the language type of Object. * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(1); * // => false */ function isObject(value) { // check if the value is the ECMAScript language type of Object // http://es5.github.io/#x8 // and avoid a V8 bug // http://code.google.com/p/v8/issues/detail?id=2291 return !!(value && objectTypes[typeof value]); } /** * Checks if `value` is `NaN`. * * Note: This is not the same as native `isNaN` which will return `true` for * `undefined` and other non-numeric values. See http://es5.github.io/#x15.1.2.4. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is `NaN`, else `false`. * @example * * _.isNaN(NaN); * // => true * * _.isNaN(new Number(NaN)); * // => true * * isNaN(undefined); * // => true * * _.isNaN(undefined); * // => false */ function isNaN(value) { // `NaN` as a primitive is the only value that is not equal to itself // (perform the [[Class]] check first to avoid errors with some host objects in IE) return isNumber(value) && value != +value; } /** * Checks if `value` is `null`. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is `null`, else `false`. * @example * * _.isNull(null); * // => true * * _.isNull(undefined); * // => false */ function isNull(value) { return value === null; } /** * Checks if `value` is a number. * * Note: `NaN` is considered a number. See http://es5.github.io/#x8.5. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a number, else `false`. * @example * * _.isNumber(8.4 * 5); * // => true */ function isNumber(value) { return typeof value == 'number' || value && typeof value == 'object' && toString.call(value) == numberClass || false; } /** * Checks if `value` is an object created by the `Object` constructor. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. * @example * * function Shape() { * this.x = 0; * this.y = 0; * } * * _.isPlainObject(new Shape); * // => false * * _.isPlainObject([1, 2, 3]); * // => false * * _.isPlainObject({ 'x': 0, 'y': 0 }); * // => true */ var isPlainObject = !getPrototypeOf ? shimIsPlainObject : function(value) { if (!(value && toString.call(value) == objectClass)) { return false; } var valueOf = value.valueOf, objProto = isNative(valueOf) && (objProto = getPrototypeOf(valueOf)) && getPrototypeOf(objProto); return objProto ? (value == objProto || getPrototypeOf(value) == objProto) : shimIsPlainObject(value); }; /** * Checks if `value` is a regular expression. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a regular expression, else `false`. * @example * * _.isRegExp(/fred/); * // => true */ function isRegExp(value) { return value && typeof value == 'object' && toString.call(value) == regexpClass || false; } /** * Checks if `value` is a string. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a string, else `false`. * @example * * _.isString('fred'); * // => true */ function isString(value) { return typeof value == 'string' || value && typeof value == 'object' && toString.call(value) == stringClass || false; } /** * Checks if `value` is `undefined`. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is `undefined`, else `false`. * @example * * _.isUndefined(void 0); * // => true */ function isUndefined(value) { return typeof value == 'undefined'; } /** * Creates an object with the same keys as `object` and values generated by * running each own enumerable property of `object` through the callback. * The callback is bound to `thisArg` and invoked with three arguments; * (value, key, object). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a new object with values of the results of each `callback` execution. * @example * * _.mapValues({ 'a': 1, 'b': 2, 'c': 3} , function(num) { return num * 3; }); * // => { 'a': 3, 'b': 6, 'c': 9 } * * var characters = { * 'fred': { 'name': 'fred', 'age': 40 }, * 'pebbles': { 'name': 'pebbles', 'age': 1 } * }; * * // using "_.pluck" callback shorthand * _.mapValues(characters, 'age'); * // => { 'fred': 40, 'pebbles': 1 } */ function mapValues(object, callback, thisArg) { var result = {}; callback = lodash.createCallback(callback, thisArg, 3); forOwn(object, function(value, key, object) { result[key] = callback(value, key, object); }); return result; } /** * Recursively merges own enumerable properties of the source object(s), that * don't resolve to `undefined` into the destination object. Subsequent sources * will overwrite property assignments of previous sources. If a callback is * provided it will be executed to produce the merged values of the destination * and source properties. If the callback returns `undefined` merging will * be handled by the method instead. The callback is bound to `thisArg` and * invoked with two arguments; (objectValue, sourceValue). * * @static * @memberOf _ * @category Objects * @param {Object} object The destination object. * @param {...Object} [source] The source objects. * @param {Function} [callback] The function to customize merging properties. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns the destination object. * @example * * var names = { * 'characters': [ * { 'name': 'barney' }, * { 'name': 'fred' } * ] * }; * * var ages = { * 'characters': [ * { 'age': 36 }, * { 'age': 40 } * ] * }; * * _.merge(names, ages); * // => { 'characters': [{ 'name': 'barney', 'age': 36 }, { 'name': 'fred', 'age': 40 }] } * * var food = { * 'fruits': ['apple'], * 'vegetables': ['beet'] * }; * * var otherFood = { * 'fruits': ['banana'], * 'vegetables': ['carrot'] * }; * * _.merge(food, otherFood, function(a, b) { * return _.isArray(a) ? a.concat(b) : undefined; * }); * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot] } */ function merge(object) { var args = arguments, length = 2; if (!isObject(object)) { return object; } // allows working with `_.reduce` and `_.reduceRight` without using // their `index` and `collection` arguments if (typeof args[2] != 'number') { length = args.length; } if (length > 3 && typeof args[length - 2] == 'function') { var callback = baseCreateCallback(args[--length - 1], args[length--], 2); } else if (length > 2 && typeof args[length - 1] == 'function') { callback = args[--length]; } var sources = slice(arguments, 1, length), index = -1, stackA = getArray(), stackB = getArray(); while (++index < length) { baseMerge(object, sources[index], callback, stackA, stackB); } releaseArray(stackA); releaseArray(stackB); return object; } /** * Creates a shallow clone of `object` excluding the specified properties. * Property names may be specified as individual arguments or as arrays of * property names. If a callback is provided it will be executed for each * property of `object` omitting the properties the callback returns truey * for. The callback is bound to `thisArg` and invoked with three arguments; * (value, key, object). * * @static * @memberOf _ * @category Objects * @param {Object} object The source object. * @param {Function|...string|string[]} [callback] The properties to omit or the * function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns an object without the omitted properties. * @example * * _.omit({ 'name': 'fred', 'age': 40 }, 'age'); * // => { 'name': 'fred' } * * _.omit({ 'name': 'fred', 'age': 40 }, function(value) { * return typeof value == 'number'; * }); * // => { 'name': 'fred' } */ function omit(object, callback, thisArg) { var result = {}; if (typeof callback != 'function') { var props = []; forIn(object, function(value, key) { props.push(key); }); props = baseDifference(props, baseFlatten(arguments, true, false, 1)); var index = -1, length = props.length; while (++index < length) { var key = props[index]; result[key] = object[key]; } } else { callback = lodash.createCallback(callback, thisArg, 3); forIn(object, function(value, key, object) { if (!callback(value, key, object)) { result[key] = value; } }); } return result; } /** * Creates a two dimensional array of an object's key-value pairs, * i.e. `[[key1, value1], [key2, value2]]`. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to inspect. * @returns {Array} Returns new array of key-value pairs. * @example * * _.pairs({ 'barney': 36, 'fred': 40 }); * // => [['barney', 36], ['fred', 40]] (property order is not guaranteed across environments) */ function pairs(object) { var index = -1, props = keys(object), length = props.length, result = Array(length); while (++index < length) { var key = props[index]; result[index] = [key, object[key]]; } return result; } /** * Creates a shallow clone of `object` composed of the specified properties. * Property names may be specified as individual arguments or as arrays of * property names. If a callback is provided it will be executed for each * property of `object` picking the properties the callback returns truey * for. The callback is bound to `thisArg` and invoked with three arguments; * (value, key, object). * * @static * @memberOf _ * @category Objects * @param {Object} object The source object. * @param {Function|...string|string[]} [callback] The function called per * iteration or property names to pick, specified as individual property * names or arrays of property names. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns an object composed of the picked properties. * @example * * _.pick({ 'name': 'fred', '_userid': 'fred1' }, 'name'); * // => { 'name': 'fred' } * * _.pick({ 'name': 'fred', '_userid': 'fred1' }, function(value, key) { * return key.charAt(0) != '_'; * }); * // => { 'name': 'fred' } */ function pick(object, callback, thisArg) { var result = {}; if (typeof callback != 'function') { var index = -1, props = baseFlatten(arguments, true, false, 1), length = isObject(object) ? props.length : 0; while (++index < length) { var key = props[index]; if (key in object) { result[key] = object[key]; } } } else { callback = lodash.createCallback(callback, thisArg, 3); forIn(object, function(value, key, object) { if (callback(value, key, object)) { result[key] = value; } }); } return result; } /** * An alternative to `_.reduce` this method transforms `object` to a new * `accumulator` object which is the result of running each of its own * enumerable properties through a callback, with each callback execution * potentially mutating the `accumulator` object. The callback is bound to * `thisArg` and invoked with four arguments; (accumulator, value, key, object). * Callbacks may exit iteration early by explicitly returning `false`. * * @static * @memberOf _ * @category Objects * @param {Array|Object} object The object to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [accumulator] The custom accumulator value. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the accumulated value. * @example * * var squares = _.transform([1, 2, 3, 4, 5, 6, 7, 8, 9, 10], function(result, num) { * num *= num; * if (num % 2) { * return result.push(num) < 3; * } * }); * // => [1, 9, 25] * * var mapped = _.transform({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) { * result[key] = num * 3; * }); * // => { 'a': 3, 'b': 6, 'c': 9 } */ function transform(object, callback, accumulator, thisArg) { var isArr = isArray(object); if (accumulator == null) { if (isArr) { accumulator = []; } else { var ctor = object && object.constructor, proto = ctor && ctor.prototype; accumulator = baseCreate(proto); } } if (callback) { callback = lodash.createCallback(callback, thisArg, 4); (isArr ? forEach : forOwn)(object, function(value, index, object) { return callback(accumulator, value, index, object); }); } return accumulator; } /** * Creates an array composed of the own enumerable property values of `object`. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to inspect. * @returns {Array} Returns an array of property values. * @example * * _.values({ 'one': 1, 'two': 2, 'three': 3 }); * // => [1, 2, 3] (property order is not guaranteed across environments) */ function values(object) { var index = -1, props = keys(object), length = props.length, result = Array(length); while (++index < length) { result[index] = object[props[index]]; } return result; } /*--------------------------------------------------------------------------*/ /** * Creates an array of elements from the specified indexes, or keys, of the * `collection`. Indexes may be specified as individual arguments or as arrays * of indexes. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {...(number|number[]|string|string[])} [index] The indexes of `collection` * to retrieve, specified as individual indexes or arrays of indexes. * @returns {Array} Returns a new array of elements corresponding to the * provided indexes. * @example * * _.at(['a', 'b', 'c', 'd', 'e'], [0, 2, 4]); * // => ['a', 'c', 'e'] * * _.at(['fred', 'barney', 'pebbles'], 0, 2); * // => ['fred', 'pebbles'] */ function at(collection) { var args = arguments, index = -1, props = baseFlatten(args, true, false, 1), length = (args[2] && args[2][args[1]] === collection) ? 1 : props.length, result = Array(length); while(++index < length) { result[index] = collection[props[index]]; } return result; } /** * Checks if a given value is present in a collection using strict equality * for comparisons, i.e. `===`. If `fromIndex` is negative, it is used as the * offset from the end of the collection. * * @static * @memberOf _ * @alias include * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {*} target The value to check for. * @param {number} [fromIndex=0] The index to search from. * @returns {boolean} Returns `true` if the `target` element is found, else `false`. * @example * * _.contains([1, 2, 3], 1); * // => true * * _.contains([1, 2, 3], 1, 2); * // => false * * _.contains({ 'name': 'fred', 'age': 40 }, 'fred'); * // => true * * _.contains('pebbles', 'eb'); * // => true */ function contains(collection, target, fromIndex) { var index = -1, indexOf = getIndexOf(), length = collection ? collection.length : 0, result = false; fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex) || 0; if (isArray(collection)) { result = indexOf(collection, target, fromIndex) > -1; } else if (typeof length == 'number') { result = (isString(collection) ? collection.indexOf(target, fromIndex) : indexOf(collection, target, fromIndex)) > -1; } else { forOwn(collection, function(value) { if (++index >= fromIndex) { return !(result = value === target); } }); } return result; } /** * Creates an object composed of keys generated from the results of running * each element of `collection` through the callback. The corresponding value * of each key is the number of times the key was returned by the callback. * The callback is bound to `thisArg` and invoked with three arguments; * (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns the composed aggregate object. * @example * * _.countBy([4.3, 6.1, 6.4], function(num) { return Math.floor(num); }); * // => { '4': 1, '6': 2 } * * _.countBy([4.3, 6.1, 6.4], function(num) { return this.floor(num); }, Math); * // => { '4': 1, '6': 2 } * * _.countBy(['one', 'two', 'three'], 'length'); * // => { '3': 2, '5': 1 } */ var countBy = createAggregator(function(result, value, key) { (hasOwnProperty.call(result, key) ? result[key]++ : result[key] = 1); }); /** * Checks if the given callback returns truey value for **all** elements of * a collection. The callback is bound to `thisArg` and invoked with three * arguments; (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias all * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {boolean} Returns `true` if all elements passed the callback check, * else `false`. * @example * * _.every([true, 1, null, 'yes']); * // => false * * var characters = [ * { 'name': 'barney', 'age': 36 }, * { 'name': 'fred', 'age': 40 } * ]; * * // using "_.pluck" callback shorthand * _.every(characters, 'age'); * // => true * * // using "_.where" callback shorthand * _.every(characters, { 'age': 36 }); * // => false */ function every(collection, callback, thisArg) { var result = true; callback = lodash.createCallback(callback, thisArg, 3); var index = -1, length = collection ? collection.length : 0; if (typeof length == 'number') { while (++index < length) { if (!(result = !!callback(collection[index], index, collection))) { break; } } } else { forOwn(collection, function(value, index, collection) { return (result = !!callback(value, index, collection)); }); } return result; } /** * Iterates over elements of a collection, returning an array of all elements * the callback returns truey for. The callback is bound to `thisArg` and * invoked with three arguments; (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias select * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a new array of elements that passed the callback check. * @example * * var evens = _.filter([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; }); * // => [2, 4, 6] * * var characters = [ * { 'name': 'barney', 'age': 36, 'blocked': false }, * { 'name': 'fred', 'age': 40, 'blocked': true } * ]; * * // using "_.pluck" callback shorthand * _.filter(characters, 'blocked'); * // => [{ 'name': 'fred', 'age': 40, 'blocked': true }] * * // using "_.where" callback shorthand * _.filter(characters, { 'age': 36 }); * // => [{ 'name': 'barney', 'age': 36, 'blocked': false }] */ function filter(collection, callback, thisArg) { var result = []; callback = lodash.createCallback(callback, thisArg, 3); var index = -1, length = collection ? collection.length : 0; if (typeof length == 'number') { while (++index < length) { var value = collection[index]; if (callback(value, index, collection)) { result.push(value); } } } else { forOwn(collection, function(value, index, collection) { if (callback(value, index, collection)) { result.push(value); } }); } return result; } /** * Iterates over elements of a collection, returning the first element that * the callback returns truey for. The callback is bound to `thisArg` and * invoked with three arguments; (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias detect, findWhere * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the found element, else `undefined`. * @example * * var characters = [ * { 'name': 'barney', 'age': 36, 'blocked': false }, * { 'name': 'fred', 'age': 40, 'blocked': true }, * { 'name': 'pebbles', 'age': 1, 'blocked': false } * ]; * * _.find(characters, function(chr) { * return chr.age < 40; * }); * // => { 'name': 'barney', 'age': 36, 'blocked': false } * * // using "_.where" callback shorthand * _.find(characters, { 'age': 1 }); * // => { 'name': 'pebbles', 'age': 1, 'blocked': false } * * // using "_.pluck" callback shorthand * _.find(characters, 'blocked'); * // => { 'name': 'fred', 'age': 40, 'blocked': true } */ function find(collection, callback, thisArg) { callback = lodash.createCallback(callback, thisArg, 3); var index = -1, length = collection ? collection.length : 0; if (typeof length == 'number') { while (++index < length) { var value = collection[index]; if (callback(value, index, collection)) { return value; } } } else { var result; forOwn(collection, function(value, index, collection) { if (callback(value, index, collection)) { result = value; return false; } }); return result; } } /** * This method is like `_.find` except that it iterates over elements * of a `collection` from right to left. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the found element, else `undefined`. * @example * * _.findLast([1, 2, 3, 4], function(num) { * return num % 2 == 1; * }); * // => 3 */ function findLast(collection, callback, thisArg) { var result; callback = lodash.createCallback(callback, thisArg, 3); forEachRight(collection, function(value, index, collection) { if (callback(value, index, collection)) { result = value; return false; } }); return result; } /** * Iterates over elements of a collection, executing the callback for each * element. The callback is bound to `thisArg` and invoked with three arguments; * (value, index|key, collection). Callbacks may exit iteration early by * explicitly returning `false`. * * Note: As with other "Collections" methods, objects with a `length` property * are iterated like arrays. To avoid this behavior `_.forIn` or `_.forOwn` * may be used for object iteration. * * @static * @memberOf _ * @alias each * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array|Object|string} Returns `collection`. * @example * * _([1, 2, 3]).forEach(function(num) { console.log(num); }).join(','); * // => logs each number and returns '1,2,3' * * _.forEach({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { console.log(num); }); * // => logs each number and returns the object (property order is not guaranteed across environments) */ function forEach(collection, callback, thisArg) { var index = -1, length = collection ? collection.length : 0; callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); if (typeof length == 'number') { while (++index < length) { if (callback(collection[index], index, collection) === false) { break; } } } else { forOwn(collection, callback); } return collection; } /** * This method is like `_.forEach` except that it iterates over elements * of a `collection` from right to left. * * @static * @memberOf _ * @alias eachRight * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array|Object|string} Returns `collection`. * @example * * _([1, 2, 3]).forEachRight(function(num) { console.log(num); }).join(','); * // => logs each number from right to left and returns '3,2,1' */ function forEachRight(collection, callback, thisArg) { var length = collection ? collection.length : 0; callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); if (typeof length == 'number') { while (length--) { if (callback(collection[length], length, collection) === false) { break; } } } else { var props = keys(collection); length = props.length; forOwn(collection, function(value, key, collection) { key = props ? props[--length] : --length; return callback(collection[key], key, collection); }); } return collection; } /** * Creates an object composed of keys generated from the results of running * each element of a collection through the callback. The corresponding value * of each key is an array of the elements responsible for generating the key. * The callback is bound to `thisArg` and invoked with three arguments; * (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false` * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns the composed aggregate object. * @example * * _.groupBy([4.2, 6.1, 6.4], function(num) { return Math.floor(num); }); * // => { '4': [4.2], '6': [6.1, 6.4] } * * _.groupBy([4.2, 6.1, 6.4], function(num) { return this.floor(num); }, Math); * // => { '4': [4.2], '6': [6.1, 6.4] } * * // using "_.pluck" callback shorthand * _.groupBy(['one', 'two', 'three'], 'length'); * // => { '3': ['one', 'two'], '5': ['three'] } */ var groupBy = createAggregator(function(result, value, key) { (hasOwnProperty.call(result, key) ? result[key] : result[key] = []).push(value); }); /** * Creates an object composed of keys generated from the results of running * each element of the collection through the given callback. The corresponding * value of each key is the last element responsible for generating the key. * The callback is bound to `thisArg` and invoked with three arguments; * (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns the composed aggregate object. * @example * * var keys = [ * { 'dir': 'left', 'code': 97 }, * { 'dir': 'right', 'code': 100 } * ]; * * _.indexBy(keys, 'dir'); * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } } * * _.indexBy(keys, function(key) { return String.fromCharCode(key.code); }); * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } } * * _.indexBy(characters, function(key) { this.fromCharCode(key.code); }, String); * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } } */ var indexBy = createAggregator(function(result, value, key) { result[key] = value; }); /** * Invokes the method named by `methodName` on each element in the `collection` * returning an array of the results of each invoked method. Additional arguments * will be provided to each invoked method. If `methodName` is a function it * will be invoked for, and `this` bound to, each element in the `collection`. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|string} methodName The name of the method to invoke or * the function invoked per iteration. * @param {...*} [arg] Arguments to invoke the method with. * @returns {Array} Returns a new array of the results of each invoked method. * @example * * _.invoke([[5, 1, 7], [3, 2, 1]], 'sort'); * // => [[1, 5, 7], [1, 2, 3]] * * _.invoke([123, 456], String.prototype.split, ''); * // => [['1', '2', '3'], ['4', '5', '6']] */ function invoke(collection, methodName) { var args = slice(arguments, 2), index = -1, isFunc = typeof methodName == 'function', length = collection ? collection.length : 0, result = Array(typeof length == 'number' ? length : 0); forEach(collection, function(value) { result[++index] = (isFunc ? methodName : value[methodName]).apply(value, args); }); return result; } /** * Creates an array of values by running each element in the collection * through the callback. The callback is bound to `thisArg` and invoked with * three arguments; (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias collect * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a new array of the results of each `callback` execution. * @example * * _.map([1, 2, 3], function(num) { return num * 3; }); * // => [3, 6, 9] * * _.map({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { return num * 3; }); * // => [3, 6, 9] (property order is not guaranteed across environments) * * var characters = [ * { 'name': 'barney', 'age': 36 }, * { 'name': 'fred', 'age': 40 } * ]; * * // using "_.pluck" callback shorthand * _.map(characters, 'name'); * // => ['barney', 'fred'] */ function map(collection, callback, thisArg) { var index = -1, length = collection ? collection.length : 0; callback = lodash.createCallback(callback, thisArg, 3); if (typeof length == 'number') { var result = Array(length); while (++index < length) { result[index] = callback(collection[index], index, collection); } } else { result = []; forOwn(collection, function(value, key, collection) { result[++index] = callback(value, key, collection); }); } return result; } /** * Retrieves the maximum value of a collection. If the collection is empty or * falsey `-Infinity` is returned. If a callback is provided it will be executed * for each value in the collection to generate the criterion by which the value * is ranked. The callback is bound to `thisArg` and invoked with three * arguments; (value, index, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the maximum value. * @example * * _.max([4, 2, 8, 6]); * // => 8 * * var characters = [ * { 'name': 'barney', 'age': 36 }, * { 'name': 'fred', 'age': 40 } * ]; * * _.max(characters, function(chr) { return chr.age; }); * // => { 'name': 'fred', 'age': 40 }; * * // using "_.pluck" callback shorthand * _.max(characters, 'age'); * // => { 'name': 'fred', 'age': 40 }; */ function max(collection, callback, thisArg) { var computed = -Infinity, result = computed; // allows working with functions like `_.map` without using // their `index` argument as a callback if (typeof callback != 'function' && thisArg && thisArg[callback] === collection) { callback = null; } if (callback == null && isArray(collection)) { var index = -1, length = collection.length; while (++index < length) { var value = collection[index]; if (value > result) { result = value; } } } else { callback = (callback == null && isString(collection)) ? charAtCallback : lodash.createCallback(callback, thisArg, 3); forEach(collection, function(value, index, collection) { var current = callback(value, index, collection); if (current > computed) { computed = current; result = value; } }); } return result; } /** * Retrieves the minimum value of a collection. If the collection is empty or * falsey `Infinity` is returned. If a callback is provided it will be executed * for each value in the collection to generate the criterion by which the value * is ranked. The callback is bound to `thisArg` and invoked with three * arguments; (value, index, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the minimum value. * @example * * _.min([4, 2, 8, 6]); * // => 2 * * var characters = [ * { 'name': 'barney', 'age': 36 }, * { 'name': 'fred', 'age': 40 } * ]; * * _.min(characters, function(chr) { return chr.age; }); * // => { 'name': 'barney', 'age': 36 }; * * // using "_.pluck" callback shorthand * _.min(characters, 'age'); * // => { 'name': 'barney', 'age': 36 }; */ function min(collection, callback, thisArg) { var computed = Infinity, result = computed; // allows working with functions like `_.map` without using // their `index` argument as a callback if (typeof callback != 'function' && thisArg && thisArg[callback] === collection) { callback = null; } if (callback == null && isArray(collection)) { var index = -1, length = collection.length; while (++index < length) { var value = collection[index]; if (value < result) { result = value; } } } else { callback = (callback == null && isString(collection)) ? charAtCallback : lodash.createCallback(callback, thisArg, 3); forEach(collection, function(value, index, collection) { var current = callback(value, index, collection); if (current < computed) { computed = current; result = value; } }); } return result; } /** * Retrieves the value of a specified property from all elements in the collection. * * @static * @memberOf _ * @type Function * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {string} property The name of the property to pluck. * @returns {Array} Returns a new array of property values. * @example * * var characters = [ * { 'name': 'barney', 'age': 36 }, * { 'name': 'fred', 'age': 40 } * ]; * * _.pluck(characters, 'name'); * // => ['barney', 'fred'] */ var pluck = map; /** * Reduces a collection to a value which is the accumulated result of running * each element in the collection through the callback, where each successive * callback execution consumes the return value of the previous execution. If * `accumulator` is not provided the first element of the collection will be * used as the initial `accumulator` value. The callback is bound to `thisArg` * and invoked with four arguments; (accumulator, value, index|key, collection). * * @static * @memberOf _ * @alias foldl, inject * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [accumulator] Initial value of the accumulator. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the accumulated value. * @example * * var sum = _.reduce([1, 2, 3], function(sum, num) { * return sum + num; * }); * // => 6 * * var mapped = _.reduce({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) { * result[key] = num * 3; * return result; * }, {}); * // => { 'a': 3, 'b': 6, 'c': 9 } */ function reduce(collection, callback, accumulator, thisArg) { if (!collection) return accumulator; var noaccum = arguments.length < 3; callback = lodash.createCallback(callback, thisArg, 4); var index = -1, length = collection.length; if (typeof length == 'number') { if (noaccum) { accumulator = collection[++index]; } while (++index < length) { accumulator = callback(accumulator, collection[index], index, collection); } } else { forOwn(collection, function(value, index, collection) { accumulator = noaccum ? (noaccum = false, value) : callback(accumulator, value, index, collection) }); } return accumulator; } /** * This method is like `_.reduce` except that it iterates over elements * of a `collection` from right to left. * * @static * @memberOf _ * @alias foldr * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [accumulator] Initial value of the accumulator. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the accumulated value. * @example * * var list = [[0, 1], [2, 3], [4, 5]]; * var flat = _.reduceRight(list, function(a, b) { return a.concat(b); }, []); * // => [4, 5, 2, 3, 0, 1] */ function reduceRight(collection, callback, accumulator, thisArg) { var noaccum = arguments.length < 3; callback = lodash.createCallback(callback, thisArg, 4); forEachRight(collection, function(value, index, collection) { accumulator = noaccum ? (noaccum = false, value) : callback(accumulator, value, index, collection); }); return accumulator; } /** * The opposite of `_.filter` this method returns the elements of a * collection that the callback does **not** return truey for. * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a new array of elements that failed the callback check. * @example * * var odds = _.reject([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; }); * // => [1, 3, 5] * * var characters = [ * { 'name': 'barney', 'age': 36, 'blocked': false }, * { 'name': 'fred', 'age': 40, 'blocked': true } * ]; * * // using "_.pluck" callback shorthand * _.reject(characters, 'blocked'); * // => [{ 'name': 'barney', 'age': 36, 'blocked': false }] * * // using "_.where" callback shorthand * _.reject(characters, { 'age': 36 }); * // => [{ 'name': 'fred', 'age': 40, 'blocked': true }] */ function reject(collection, callback, thisArg) { callback = lodash.createCallback(callback, thisArg, 3); return filter(collection, function(value, index, collection) { return !callback(value, index, collection); }); } /** * Retrieves a random element or `n` random elements from a collection. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to sample. * @param {number} [n] The number of elements to sample. * @param- {Object} [guard] Allows working with functions like `_.map` * without using their `index` arguments as `n`. * @returns {Array} Returns the random sample(s) of `collection`. * @example * * _.sample([1, 2, 3, 4]); * // => 2 * * _.sample([1, 2, 3, 4], 2); * // => [3, 1] */ function sample(collection, n, guard) { if (collection && typeof collection.length != 'number') { collection = values(collection); } if (n == null || guard) { return collection ? collection[baseRandom(0, collection.length - 1)] : undefined; } var result = shuffle(collection); result.length = nativeMin(nativeMax(0, n), result.length); return result; } /** * Creates an array of shuffled values, using a version of the Fisher-Yates * shuffle. See http://en.wikipedia.org/wiki/Fisher-Yates_shuffle. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to shuffle. * @returns {Array} Returns a new shuffled collection. * @example * * _.shuffle([1, 2, 3, 4, 5, 6]); * // => [4, 1, 6, 3, 5, 2] */ function shuffle(collection) { var index = -1, length = collection ? collection.length : 0, result = Array(typeof length == 'number' ? length : 0); forEach(collection, function(value) { var rand = baseRandom(0, ++index); result[index] = result[rand]; result[rand] = value; }); return result; } /** * Gets the size of the `collection` by returning `collection.length` for arrays * and array-like objects or the number of own enumerable properties for objects. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to inspect. * @returns {number} Returns `collection.length` or number of own enumerable properties. * @example * * _.size([1, 2]); * // => 2 * * _.size({ 'one': 1, 'two': 2, 'three': 3 }); * // => 3 * * _.size('pebbles'); * // => 7 */ function size(collection) { var length = collection ? collection.length : 0; return typeof length == 'number' ? length : keys(collection).length; } /** * Checks if the callback returns a truey value for **any** element of a * collection. The function returns as soon as it finds a passing value and * does not iterate over the entire collection. The callback is bound to * `thisArg` and invoked with three arguments; (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias any * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {boolean} Returns `true` if any element passed the callback check, * else `false`. * @example * * _.some([null, 0, 'yes', false], Boolean); * // => true * * var characters = [ * { 'name': 'barney', 'age': 36, 'blocked': false }, * { 'name': 'fred', 'age': 40, 'blocked': true } * ]; * * // using "_.pluck" callback shorthand * _.some(characters, 'blocked'); * // => true * * // using "_.where" callback shorthand * _.some(characters, { 'age': 1 }); * // => false */ function some(collection, callback, thisArg) { var result; callback = lodash.createCallback(callback, thisArg, 3); var index = -1, length = collection ? collection.length : 0; if (typeof length == 'number') { while (++index < length) { if ((result = callback(collection[index], index, collection))) { break; } } } else { forOwn(collection, function(value, index, collection) { return !(result = callback(value, index, collection)); }); } return !!result; } /** * Creates an array of elements, sorted in ascending order by the results of * running each element in a collection through the callback. This method * performs a stable sort, that is, it will preserve the original sort order * of equal elements. The callback is bound to `thisArg` and invoked with * three arguments; (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an array of property names is provided for `callback` the collection * will be sorted by each property value. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Array|Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a new array of sorted elements. * @example * * _.sortBy([1, 2, 3], function(num) { return Math.sin(num); }); * // => [3, 1, 2] * * _.sortBy([1, 2, 3], function(num) { return this.sin(num); }, Math); * // => [3, 1, 2] * * var characters = [ * { 'name': 'barney', 'age': 36 }, * { 'name': 'fred', 'age': 40 }, * { 'name': 'barney', 'age': 26 }, * { 'name': 'fred', 'age': 30 } * ]; * * // using "_.pluck" callback shorthand * _.map(_.sortBy(characters, 'age'), _.values); * // => [['barney', 26], ['fred', 30], ['barney', 36], ['fred', 40]] * * // sorting by multiple properties * _.map(_.sortBy(characters, ['name', 'age']), _.values); * // = > [['barney', 26], ['barney', 36], ['fred', 30], ['fred', 40]] */ function sortBy(collection, callback, thisArg) { var index = -1, isArr = isArray(callback), length = collection ? collection.length : 0, result = Array(typeof length == 'number' ? length : 0); if (!isArr) { callback = lodash.createCallback(callback, thisArg, 3); } forEach(collection, function(value, key, collection) { var object = result[++index] = getObject(); if (isArr) { object.criteria = map(callback, function(key) { return value[key]; }); } else { (object.criteria = getArray())[0] = callback(value, key, collection); } object.index = index; object.value = value; }); length = result.length; result.sort(compareAscending); while (length--) { var object = result[length]; result[length] = object.value; if (!isArr) { releaseArray(object.criteria); } releaseObject(object); } return result; } /** * Converts the `collection` to an array. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to convert. * @returns {Array} Returns the new converted array. * @example * * (function() { return _.toArray(arguments).slice(1); })(1, 2, 3, 4); * // => [2, 3, 4] */ function toArray(collection) { if (collection && typeof collection.length == 'number') { return slice(collection); } return values(collection); } /** * Performs a deep comparison of each element in a `collection` to the given * `properties` object, returning an array of all elements that have equivalent * property values. * * @static * @memberOf _ * @type Function * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Object} props The object of property values to filter by. * @returns {Array} Returns a new array of elements that have the given properties. * @example * * var characters = [ * { 'name': 'barney', 'age': 36, 'pets': ['hoppy'] }, * { 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] } * ]; * * _.where(characters, { 'age': 36 }); * // => [{ 'name': 'barney', 'age': 36, 'pets': ['hoppy'] }] * * _.where(characters, { 'pets': ['dino'] }); * // => [{ 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] }] */ var where = filter; /*--------------------------------------------------------------------------*/ /** * Creates an array with all falsey values removed. The values `false`, `null`, * `0`, `""`, `undefined`, and `NaN` are all falsey. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to compact. * @returns {Array} Returns a new array of filtered values. * @example * * _.compact([0, 1, false, 2, '', 3]); * // => [1, 2, 3] */ function compact(array) { var index = -1, length = array ? array.length : 0, result = []; while (++index < length) { var value = array[index]; if (value) { result.push(value); } } return result; } /** * Creates an array excluding all values of the provided arrays using strict * equality for comparisons, i.e. `===`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to process. * @param {...Array} [values] The arrays of values to exclude. * @returns {Array} Returns a new array of filtered values. * @example * * _.difference([1, 2, 3, 4, 5], [5, 2, 10]); * // => [1, 3, 4] */ function difference(array) { return baseDifference(array, baseFlatten(arguments, true, true, 1)); } /** * This method is like `_.find` except that it returns the index of the first * element that passes the callback check, instead of the element itself. * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to search. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {number} Returns the index of the found element, else `-1`. * @example * * var characters = [ * { 'name': 'barney', 'age': 36, 'blocked': false }, * { 'name': 'fred', 'age': 40, 'blocked': true }, * { 'name': 'pebbles', 'age': 1, 'blocked': false } * ]; * * _.findIndex(characters, function(chr) { * return chr.age < 20; * }); * // => 2 * * // using "_.where" callback shorthand * _.findIndex(characters, { 'age': 36 }); * // => 0 * * // using "_.pluck" callback shorthand * _.findIndex(characters, 'blocked'); * // => 1 */ function findIndex(array, callback, thisArg) { var index = -1, length = array ? array.length : 0; callback = lodash.createCallback(callback, thisArg, 3); while (++index < length) { if (callback(array[index], index, array)) { return index; } } return -1; } /** * This method is like `_.findIndex` except that it iterates over elements * of a `collection` from right to left. * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to search. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {number} Returns the index of the found element, else `-1`. * @example * * var characters = [ * { 'name': 'barney', 'age': 36, 'blocked': true }, * { 'name': 'fred', 'age': 40, 'blocked': false }, * { 'name': 'pebbles', 'age': 1, 'blocked': true } * ]; * * _.findLastIndex(characters, function(chr) { * return chr.age > 30; * }); * // => 1 * * // using "_.where" callback shorthand * _.findLastIndex(characters, { 'age': 36 }); * // => 0 * * // using "_.pluck" callback shorthand * _.findLastIndex(characters, 'blocked'); * // => 2 */ function findLastIndex(array, callback, thisArg) { var length = array ? array.length : 0; callback = lodash.createCallback(callback, thisArg, 3); while (length--) { if (callback(array[length], length, array)) { return length; } } return -1; } /** * Gets the first element or first `n` elements of an array. If a callback * is provided elements at the beginning of the array are returned as long * as the callback returns truey. The callback is bound to `thisArg` and * invoked with three arguments; (value, index, array). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias head, take * @category Arrays * @param {Array} array The array to query. * @param {Function|Object|number|string} [callback] The function called * per element or the number of elements to return. If a property name or * object is provided it will be used to create a "_.pluck" or "_.where" * style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the first element(s) of `array`. * @example * * _.first([1, 2, 3]); * // => 1 * * _.first([1, 2, 3], 2); * // => [1, 2] * * _.first([1, 2, 3], function(num) { * return num < 3; * }); * // => [1, 2] * * var characters = [ * { 'name': 'barney', 'blocked': true, 'employer': 'slate' }, * { 'name': 'fred', 'blocked': false, 'employer': 'slate' }, * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } * ]; * * // using "_.pluck" callback shorthand * _.first(characters, 'blocked'); * // => [{ 'name': 'barney', 'blocked': true, 'employer': 'slate' }] * * // using "_.where" callback shorthand * _.pluck(_.first(characters, { 'employer': 'slate' }), 'name'); * // => ['barney', 'fred'] */ function first(array, callback, thisArg) { var n = 0, length = array ? array.length : 0; if (typeof callback != 'number' && callback != null) { var index = -1; callback = lodash.createCallback(callback, thisArg, 3); while (++index < length && callback(array[index], index, array)) { n++; } } else { n = callback; if (n == null || thisArg) { return array ? array[0] : undefined; } } return slice(array, 0, nativeMin(nativeMax(0, n), length)); } /** * Flattens a nested array (the nesting can be to any depth). If `isShallow` * is truey, the array will only be flattened a single level. If a callback * is provided each element of the array is passed through the callback before * flattening. The callback is bound to `thisArg` and invoked with three * arguments; (value, index, array). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to flatten. * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a new flattened array. * @example * * _.flatten([1, [2], [3, [[4]]]]); * // => [1, 2, 3, 4]; * * _.flatten([1, [2], [3, [[4]]]], true); * // => [1, 2, 3, [[4]]]; * * var characters = [ * { 'name': 'barney', 'age': 30, 'pets': ['hoppy'] }, * { 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] } * ]; * * // using "_.pluck" callback shorthand * _.flatten(characters, 'pets'); * // => ['hoppy', 'baby puss', 'dino'] */ function flatten(array, isShallow, callback, thisArg) { // juggle arguments if (typeof isShallow != 'boolean' && isShallow != null) { thisArg = callback; callback = (typeof isShallow != 'function' && thisArg && thisArg[isShallow] === array) ? null : isShallow; isShallow = false; } if (callback != null) { array = map(array, callback, thisArg); } return baseFlatten(array, isShallow); } /** * Gets the index at which the first occurrence of `value` is found using * strict equality for comparisons, i.e. `===`. If the array is already sorted * providing `true` for `fromIndex` will run a faster binary search. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to search. * @param {*} value The value to search for. * @param {boolean|number} [fromIndex=0] The index to search from or `true` * to perform a binary search on a sorted array. * @returns {number} Returns the index of the matched value or `-1`. * @example * * _.indexOf([1, 2, 3, 1, 2, 3], 2); * // => 1 * * _.indexOf([1, 2, 3, 1, 2, 3], 2, 3); * // => 4 * * _.indexOf([1, 1, 2, 2, 3, 3], 2, true); * // => 2 */ function indexOf(array, value, fromIndex) { if (typeof fromIndex == 'number') { var length = array ? array.length : 0; fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex || 0); } else if (fromIndex) { var index = sortedIndex(array, value); return array[index] === value ? index : -1; } return baseIndexOf(array, value, fromIndex); } /** * Gets all but the last element or last `n` elements of an array. If a * callback is provided elements at the end of the array are excluded from * the result as long as the callback returns truey. The callback is bound * to `thisArg` and invoked with three arguments; (value, index, array). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to query. * @param {Function|Object|number|string} [callback=1] The function called * per element or the number of elements to exclude. If a property name or * object is provided it will be used to create a "_.pluck" or "_.where" * style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a slice of `array`. * @example * * _.initial([1, 2, 3]); * // => [1, 2] * * _.initial([1, 2, 3], 2); * // => [1] * * _.initial([1, 2, 3], function(num) { * return num > 1; * }); * // => [1] * * var characters = [ * { 'name': 'barney', 'blocked': false, 'employer': 'slate' }, * { 'name': 'fred', 'blocked': true, 'employer': 'slate' }, * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } * ]; * * // using "_.pluck" callback shorthand * _.initial(characters, 'blocked'); * // => [{ 'name': 'barney', 'blocked': false, 'employer': 'slate' }] * * // using "_.where" callback shorthand * _.pluck(_.initial(characters, { 'employer': 'na' }), 'name'); * // => ['barney', 'fred'] */ function initial(array, callback, thisArg) { var n = 0, length = array ? array.length : 0; if (typeof callback != 'number' && callback != null) { var index = length; callback = lodash.createCallback(callback, thisArg, 3); while (index-- && callback(array[index], index, array)) { n++; } } else { n = (callback == null || thisArg) ? 1 : callback || n; } return slice(array, 0, nativeMin(nativeMax(0, length - n), length)); } /** * Creates an array of unique values present in all provided arrays using * strict equality for comparisons, i.e. `===`. * * @static * @memberOf _ * @category Arrays * @param {...Array} [array] The arrays to inspect. * @returns {Array} Returns an array of shared values. * @example * * _.intersection([1, 2, 3], [5, 2, 1, 4], [2, 1]); * // => [1, 2] */ function intersection() { var args = [], argsIndex = -1, argsLength = arguments.length, caches = getArray(), indexOf = getIndexOf(), trustIndexOf = indexOf === baseIndexOf, seen = getArray(); while (++argsIndex < argsLength) { var value = arguments[argsIndex]; if (isArray(value) || isArguments(value)) { args.push(value); caches.push(trustIndexOf && value.length >= largeArraySize && createCache(argsIndex ? args[argsIndex] : seen)); } } var array = args[0], index = -1, length = array ? array.length : 0, result = []; outer: while (++index < length) { var cache = caches[0]; value = array[index]; if ((cache ? cacheIndexOf(cache, value) : indexOf(seen, value)) < 0) { argsIndex = argsLength; (cache || seen).push(value); while (--argsIndex) { cache = caches[argsIndex]; if ((cache ? cacheIndexOf(cache, value) : indexOf(args[argsIndex], value)) < 0) { continue outer; } } result.push(value); } } while (argsLength--) { cache = caches[argsLength]; if (cache) { releaseObject(cache); } } releaseArray(caches); releaseArray(seen); return result; } /** * Gets the last element or last `n` elements of an array. If a callback is * provided elements at the end of the array are returned as long as the * callback returns truey. The callback is bound to `thisArg` and invoked * with three arguments; (value, index, array). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to query. * @param {Function|Object|number|string} [callback] The function called * per element or the number of elements to return. If a property name or * object is provided it will be used to create a "_.pluck" or "_.where" * style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the last element(s) of `array`. * @example * * _.last([1, 2, 3]); * // => 3 * * _.last([1, 2, 3], 2); * // => [2, 3] * * _.last([1, 2, 3], function(num) { * return num > 1; * }); * // => [2, 3] * * var characters = [ * { 'name': 'barney', 'blocked': false, 'employer': 'slate' }, * { 'name': 'fred', 'blocked': true, 'employer': 'slate' }, * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } * ]; * * // using "_.pluck" callback shorthand * _.pluck(_.last(characters, 'blocked'), 'name'); * // => ['fred', 'pebbles'] * * // using "_.where" callback shorthand * _.last(characters, { 'employer': 'na' }); * // => [{ 'name': 'pebbles', 'blocked': true, 'employer': 'na' }] */ function last(array, callback, thisArg) { var n = 0, length = array ? array.length : 0; if (typeof callback != 'number' && callback != null) { var index = length; callback = lodash.createCallback(callback, thisArg, 3); while (index-- && callback(array[index], index, array)) { n++; } } else { n = callback; if (n == null || thisArg) { return array ? array[length - 1] : undefined; } } return slice(array, nativeMax(0, length - n)); } /** * Gets the index at which the last occurrence of `value` is found using strict * equality for comparisons, i.e. `===`. If `fromIndex` is negative, it is used * as the offset from the end of the collection. * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to search. * @param {*} value The value to search for. * @param {number} [fromIndex=array.length-1] The index to search from. * @returns {number} Returns the index of the matched value or `-1`. * @example * * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2); * // => 4 * * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2, 3); * // => 1 */ function lastIndexOf(array, value, fromIndex) { var index = array ? array.length : 0; if (typeof fromIndex == 'number') { index = (fromIndex < 0 ? nativeMax(0, index + fromIndex) : nativeMin(fromIndex, index - 1)) + 1; } while (index--) { if (array[index] === value) { return index; } } return -1; } /** * Removes all provided values from the given array using strict equality for * comparisons, i.e. `===`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to modify. * @param {...*} [value] The values to remove. * @returns {Array} Returns `array`. * @example * * var array = [1, 2, 3, 1, 2, 3]; * _.pull(array, 2, 3); * console.log(array); * // => [1, 1] */ function pull(array) { var args = arguments, argsIndex = 0, argsLength = args.length, length = array ? array.length : 0; while (++argsIndex < argsLength) { var index = -1, value = args[argsIndex]; while (++index < length) { if (array[index] === value) { splice.call(array, index--, 1); length--; } } } return array; } /** * Creates an array of numbers (positive and/or negative) progressing from * `start` up to but not including `end`. If `start` is less than `stop` a * zero-length range is created unless a negative `step` is specified. * * @static * @memberOf _ * @category Arrays * @param {number} [start=0] The start of the range. * @param {number} end The end of the range. * @param {number} [step=1] The value to increment or decrement by. * @returns {Array} Returns a new range array. * @example * * _.range(4); * // => [0, 1, 2, 3] * * _.range(1, 5); * // => [1, 2, 3, 4] * * _.range(0, 20, 5); * // => [0, 5, 10, 15] * * _.range(0, -4, -1); * // => [0, -1, -2, -3] * * _.range(1, 4, 0); * // => [1, 1, 1] * * _.range(0); * // => [] */ function range(start, end, step) { start = +start || 0; step = typeof step == 'number' ? step : (+step || 1); if (end == null) { end = start; start = 0; } // use `Array(length)` so engines like Chakra and V8 avoid slower modes // http://youtu.be/XAqIpGU8ZZk#t=17m25s var index = -1, length = nativeMax(0, ceil((end - start) / (step || 1))), result = Array(length); while (++index < length) { result[index] = start; start += step; } return result; } /** * Removes all elements from an array that the callback returns truey for * and returns an array of removed elements. The callback is bound to `thisArg` * and invoked with three arguments; (value, index, array). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to modify. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a new array of removed elements. * @example * * var array = [1, 2, 3, 4, 5, 6]; * var evens = _.remove(array, function(num) { return num % 2 == 0; }); * * console.log(array); * // => [1, 3, 5] * * console.log(evens); * // => [2, 4, 6] */ function remove(array, callback, thisArg) { var index = -1, length = array ? array.length : 0, result = []; callback = lodash.createCallback(callback, thisArg, 3); while (++index < length) { var value = array[index]; if (callback(value, index, array)) { result.push(value); splice.call(array, index--, 1); length--; } } return result; } /** * The opposite of `_.initial` this method gets all but the first element or * first `n` elements of an array. If a callback function is provided elements * at the beginning of the array are excluded from the result as long as the * callback returns truey. The callback is bound to `thisArg` and invoked * with three arguments; (value, index, array). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias drop, tail * @category Arrays * @param {Array} array The array to query. * @param {Function|Object|number|string} [callback=1] The function called * per element or the number of elements to exclude. If a property name or * object is provided it will be used to create a "_.pluck" or "_.where" * style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a slice of `array`. * @example * * _.rest([1, 2, 3]); * // => [2, 3] * * _.rest([1, 2, 3], 2); * // => [3] * * _.rest([1, 2, 3], function(num) { * return num < 3; * }); * // => [3] * * var characters = [ * { 'name': 'barney', 'blocked': true, 'employer': 'slate' }, * { 'name': 'fred', 'blocked': false, 'employer': 'slate' }, * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } * ]; * * // using "_.pluck" callback shorthand * _.pluck(_.rest(characters, 'blocked'), 'name'); * // => ['fred', 'pebbles'] * * // using "_.where" callback shorthand * _.rest(characters, { 'employer': 'slate' }); * // => [{ 'name': 'pebbles', 'blocked': true, 'employer': 'na' }] */ function rest(array, callback, thisArg) { if (typeof callback != 'number' && callback != null) { var n = 0, index = -1, length = array ? array.length : 0; callback = lodash.createCallback(callback, thisArg, 3); while (++index < length && callback(array[index], index, array)) { n++; } } else { n = (callback == null || thisArg) ? 1 : nativeMax(0, callback); } return slice(array, n); } /** * Uses a binary search to determine the smallest index at which a value * should be inserted into a given sorted array in order to maintain the sort * order of the array. If a callback is provided it will be executed for * `value` and each element of `array` to compute their sort ranking. The * callback is bound to `thisArg` and invoked with one argument; (value). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to inspect. * @param {*} value The value to evaluate. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {number} Returns the index at which `value` should be inserted * into `array`. * @example * * _.sortedIndex([20, 30, 50], 40); * // => 2 * * // using "_.pluck" callback shorthand * _.sortedIndex([{ 'x': 20 }, { 'x': 30 }, { 'x': 50 }], { 'x': 40 }, 'x'); * // => 2 * * var dict = { * 'wordToNumber': { 'twenty': 20, 'thirty': 30, 'fourty': 40, 'fifty': 50 } * }; * * _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) { * return dict.wordToNumber[word]; * }); * // => 2 * * _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) { * return this.wordToNumber[word]; * }, dict); * // => 2 */ function sortedIndex(array, value, callback, thisArg) { var low = 0, high = array ? array.length : low; // explicitly reference `identity` for better inlining in Firefox callback = callback ? lodash.createCallback(callback, thisArg, 1) : identity; value = callback(value); while (low < high) { var mid = (low + high) >>> 1; (callback(array[mid]) < value) ? low = mid + 1 : high = mid; } return low; } /** * Creates an array of unique values, in order, of the provided arrays using * strict equality for comparisons, i.e. `===`. * * @static * @memberOf _ * @category Arrays * @param {...Array} [array] The arrays to inspect. * @returns {Array} Returns an array of combined values. * @example * * _.union([1, 2, 3], [5, 2, 1, 4], [2, 1]); * // => [1, 2, 3, 5, 4] */ function union() { return baseUniq(baseFlatten(arguments, true, true)); } /** * Creates a duplicate-value-free version of an array using strict equality * for comparisons, i.e. `===`. If the array is sorted, providing * `true` for `isSorted` will use a faster algorithm. If a callback is provided * each element of `array` is passed through the callback before uniqueness * is computed. The callback is bound to `thisArg` and invoked with three * arguments; (value, index, array). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias unique * @category Arrays * @param {Array} array The array to process. * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a duplicate-value-free array. * @example * * _.uniq([1, 2, 1, 3, 1]); * // => [1, 2, 3] * * _.uniq([1, 1, 2, 2, 3], true); * // => [1, 2, 3] * * _.uniq(['A', 'b', 'C', 'a', 'B', 'c'], function(letter) { return letter.toLowerCase(); }); * // => ['A', 'b', 'C'] * * _.uniq([1, 2.5, 3, 1.5, 2, 3.5], function(num) { return this.floor(num); }, Math); * // => [1, 2.5, 3] * * // using "_.pluck" callback shorthand * _.uniq([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x'); * // => [{ 'x': 1 }, { 'x': 2 }] */ function uniq(array, isSorted, callback, thisArg) { // juggle arguments if (typeof isSorted != 'boolean' && isSorted != null) { thisArg = callback; callback = (typeof isSorted != 'function' && thisArg && thisArg[isSorted] === array) ? null : isSorted; isSorted = false; } if (callback != null) { callback = lodash.createCallback(callback, thisArg, 3); } return baseUniq(array, isSorted, callback); } /** * Creates an array excluding all provided values using strict equality for * comparisons, i.e. `===`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to filter. * @param {...*} [value] The values to exclude. * @returns {Array} Returns a new array of filtered values. * @example * * _.without([1, 2, 1, 0, 3, 1, 4], 0, 1); * // => [2, 3, 4] */ function without(array) { return baseDifference(array, slice(arguments, 1)); } /** * Creates an array that is the symmetric difference of the provided arrays. * See http://en.wikipedia.org/wiki/Symmetric_difference. * * @static * @memberOf _ * @category Arrays * @param {...Array} [array] The arrays to inspect. * @returns {Array} Returns an array of values. * @example * * _.xor([1, 2, 3], [5, 2, 1, 4]); * // => [3, 5, 4] * * _.xor([1, 2, 5], [2, 3, 5], [3, 4, 5]); * // => [1, 4, 5] */ function xor() { var index = -1, length = arguments.length; while (++index < length) { var array = arguments[index]; if (isArray(array) || isArguments(array)) { var result = result ? baseUniq(baseDifference(result, array).concat(baseDifference(array, result))) : array; } } return result || []; } /** * Creates an array of grouped elements, the first of which contains the first * elements of the given arrays, the second of which contains the second * elements of the given arrays, and so on. * * @static * @memberOf _ * @alias unzip * @category Arrays * @param {...Array} [array] Arrays to process. * @returns {Array} Returns a new array of grouped elements. * @example * * _.zip(['fred', 'barney'], [30, 40], [true, false]); * // => [['fred', 30, true], ['barney', 40, false]] */ function zip() { var array = arguments.length > 1 ? arguments : arguments[0], index = -1, length = array ? max(pluck(array, 'length')) : 0, result = Array(length < 0 ? 0 : length); while (++index < length) { result[index] = pluck(array, index); } return result; } /** * Creates an object composed from arrays of `keys` and `values`. Provide * either a single two dimensional array, i.e. `[[key1, value1], [key2, value2]]` * or two arrays, one of `keys` and one of corresponding `values`. * * @static * @memberOf _ * @alias object * @category Arrays * @param {Array} keys The array of keys. * @param {Array} [values=[]] The array of values. * @returns {Object} Returns an object composed of the given keys and * corresponding values. * @example * * _.zipObject(['fred', 'barney'], [30, 40]); * // => { 'fred': 30, 'barney': 40 } */ function zipObject(keys, values) { var index = -1, length = keys ? keys.length : 0, result = {}; if (!values && length && !isArray(keys[0])) { values = []; } while (++index < length) { var key = keys[index]; if (values) { result[key] = values[index]; } else if (key) { result[key[0]] = key[1]; } } return result; } /*--------------------------------------------------------------------------*/ /** * Creates a function that executes `func`, with the `this` binding and * arguments of the created function, only after being called `n` times. * * @static * @memberOf _ * @category Functions * @param {number} n The number of times the function must be called before * `func` is executed. * @param {Function} func The function to restrict. * @returns {Function} Returns the new restricted function. * @example * * var saves = ['profile', 'settings']; * * var done = _.after(saves.length, function() { * console.log('Done saving!'); * }); * * _.forEach(saves, function(type) { * asyncSave({ 'type': type, 'complete': done }); * }); * // => logs 'Done saving!', after all saves have completed */ function after(n, func) { if (!isFunction(func)) { throw new TypeError; } return function() { if (--n < 1) { return func.apply(this, arguments); } }; } /** * Creates a function that, when called, invokes `func` with the `this` * binding of `thisArg` and prepends any additional `bind` arguments to those * provided to the bound function. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to bind. * @param {*} [thisArg] The `this` binding of `func`. * @param {...*} [arg] Arguments to be partially applied. * @returns {Function} Returns the new bound function. * @example * * var func = function(greeting) { * return greeting + ' ' + this.name; * }; * * func = _.bind(func, { 'name': 'fred' }, 'hi'); * func(); * // => 'hi fred' */ function bind(func, thisArg) { return arguments.length > 2 ? createWrapper(func, 17, slice(arguments, 2), null, thisArg) : createWrapper(func, 1, null, null, thisArg); } /** * Binds methods of an object to the object itself, overwriting the existing * method. Method names may be specified as individual arguments or as arrays * of method names. If no method names are provided all the function properties * of `object` will be bound. * * @static * @memberOf _ * @category Functions * @param {Object} object The object to bind and assign the bound methods to. * @param {...string} [methodName] The object method names to * bind, specified as individual method names or arrays of method names. * @returns {Object} Returns `object`. * @example * * var view = { * 'label': 'docs', * 'onClick': function() { console.log('clicked ' + this.label); } * }; * * _.bindAll(view); * jQuery('#docs').on('click', view.onClick); * // => logs 'clicked docs', when the button is clicked */ function bindAll(object) { var funcs = arguments.length > 1 ? baseFlatten(arguments, true, false, 1) : functions(object), index = -1, length = funcs.length; while (++index < length) { var key = funcs[index]; object[key] = createWrapper(object[key], 1, null, null, object); } return object; } /** * Creates a function that, when called, invokes the method at `object[key]` * and prepends any additional `bindKey` arguments to those provided to the bound * function. This method differs from `_.bind` by allowing bound functions to * reference methods that will be redefined or don't yet exist. * See http://michaux.ca/articles/lazy-function-definition-pattern. * * @static * @memberOf _ * @category Functions * @param {Object} object The object the method belongs to. * @param {string} key The key of the method. * @param {...*} [arg] Arguments to be partially applied. * @returns {Function} Returns the new bound function. * @example * * var object = { * 'name': 'fred', * 'greet': function(greeting) { * return greeting + ' ' + this.name; * } * }; * * var func = _.bindKey(object, 'greet', 'hi'); * func(); * // => 'hi fred' * * object.greet = function(greeting) { * return greeting + 'ya ' + this.name + '!'; * }; * * func(); * // => 'hiya fred!' */ function bindKey(object, key) { return arguments.length > 2 ? createWrapper(key, 19, slice(arguments, 2), null, object) : createWrapper(key, 3, null, null, object); } /** * Creates a function that is the composition of the provided functions, * where each function consumes the return value of the function that follows. * For example, composing the functions `f()`, `g()`, and `h()` produces `f(g(h()))`. * Each function is executed with the `this` binding of the composed function. * * @static * @memberOf _ * @category Functions * @param {...Function} [func] Functions to compose. * @returns {Function} Returns the new composed function. * @example * * var realNameMap = { * 'pebbles': 'penelope' * }; * * var format = function(name) { * name = realNameMap[name.toLowerCase()] || name; * return name.charAt(0).toUpperCase() + name.slice(1).toLowerCase(); * }; * * var greet = function(formatted) { * return 'Hiya ' + formatted + '!'; * }; * * var welcome = _.compose(greet, format); * welcome('pebbles'); * // => 'Hiya Penelope!' */ function compose() { var funcs = arguments, length = funcs.length; while (length--) { if (!isFunction(funcs[length])) { throw new TypeError; } } return function() { var args = arguments, length = funcs.length; while (length--) { args = [funcs[length].apply(this, args)]; } return args[0]; }; } /** * Creates a function which accepts one or more arguments of `func` that when * invoked either executes `func` returning its result, if all `func` arguments * have been provided, or returns a function that accepts one or more of the * remaining `func` arguments, and so on. The arity of `func` can be specified * if `func.length` is not sufficient. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to curry. * @param {number} [arity=func.length] The arity of `func`. * @returns {Function} Returns the new curried function. * @example * * var curried = _.curry(function(a, b, c) { * console.log(a + b + c); * }); * * curried(1)(2)(3); * // => 6 * * curried(1, 2)(3); * // => 6 * * curried(1, 2, 3); * // => 6 */ function curry(func, arity) { arity = typeof arity == 'number' ? arity : (+arity || func.length); return createWrapper(func, 4, null, null, null, arity); } /** * Creates a function that will delay the execution of `func` until after * `wait` milliseconds have elapsed since the last time it was invoked. * Provide an options object to indicate that `func` should be invoked on * the leading and/or trailing edge of the `wait` timeout. Subsequent calls * to the debounced function will return the result of the last `func` call. * * Note: If `leading` and `trailing` options are `true` `func` will be called * on the trailing edge of the timeout only if the the debounced function is * invoked more than once during the `wait` timeout. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to debounce. * @param {number} wait The number of milliseconds to delay. * @param {Object} [options] The options object. * @param {boolean} [options.leading=false] Specify execution on the leading edge of the timeout. * @param {number} [options.maxWait] The maximum time `func` is allowed to be delayed before it's called. * @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout. * @returns {Function} Returns the new debounced function. * @example * * // avoid costly calculations while the window size is in flux * var lazyLayout = _.debounce(calculateLayout, 150); * jQuery(window).on('resize', lazyLayout); * * // execute `sendMail` when the click event is fired, debouncing subsequent calls * jQuery('#postbox').on('click', _.debounce(sendMail, 300, { * 'leading': true, * 'trailing': false * }); * * // ensure `batchLog` is executed once after 1 second of debounced calls * var source = new EventSource('/stream'); * source.addEventListener('message', _.debounce(batchLog, 250, { * 'maxWait': 1000 * }, false); */ function debounce(func, wait, options) { var args, maxTimeoutId, result, stamp, thisArg, timeoutId, trailingCall, lastCalled = 0, maxWait = false, trailing = true; if (!isFunction(func)) { throw new TypeError; } wait = nativeMax(0, wait) || 0; if (options === true) { var leading = true; trailing = false; } else if (isObject(options)) { leading = options.leading; maxWait = 'maxWait' in options && (nativeMax(wait, options.maxWait) || 0); trailing = 'trailing' in options ? options.trailing : trailing; } var delayed = function() { var remaining = wait - (now() - stamp); if (remaining <= 0) { if (maxTimeoutId) { clearTimeout(maxTimeoutId); } var isCalled = trailingCall; maxTimeoutId = timeoutId = trailingCall = undefined; if (isCalled) { lastCalled = now(); result = func.apply(thisArg, args); if (!timeoutId && !maxTimeoutId) { args = thisArg = null; } } } else { timeoutId = setTimeout(delayed, remaining); } }; var maxDelayed = function() { if (timeoutId) { clearTimeout(timeoutId); } maxTimeoutId = timeoutId = trailingCall = undefined; if (trailing || (maxWait !== wait)) { lastCalled = now(); result = func.apply(thisArg, args); if (!timeoutId && !maxTimeoutId) { args = thisArg = null; } } }; return function() { args = arguments; stamp = now(); thisArg = this; trailingCall = trailing && (timeoutId || !leading); if (maxWait === false) { var leadingCall = leading && !timeoutId; } else { if (!maxTimeoutId && !leading) { lastCalled = stamp; } var remaining = maxWait - (stamp - lastCalled), isCalled = remaining <= 0; if (isCalled) { if (maxTimeoutId) { maxTimeoutId = clearTimeout(maxTimeoutId); } lastCalled = stamp; result = func.apply(thisArg, args); } else if (!maxTimeoutId) { maxTimeoutId = setTimeout(maxDelayed, remaining); } } if (isCalled && timeoutId) { timeoutId = clearTimeout(timeoutId); } else if (!timeoutId && wait !== maxWait) { timeoutId = setTimeout(delayed, wait); } if (leadingCall) { isCalled = true; result = func.apply(thisArg, args); } if (isCalled && !timeoutId && !maxTimeoutId) { args = thisArg = null; } return result; }; } /** * Defers executing the `func` function until the current call stack has cleared. * Additional arguments will be provided to `func` when it is invoked. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to defer. * @param {...*} [arg] Arguments to invoke the function with. * @returns {number} Returns the timer id. * @example * * _.defer(function(text) { console.log(text); }, 'deferred'); * // logs 'deferred' after one or more milliseconds */ function defer(func) { if (!isFunction(func)) { throw new TypeError; } var args = slice(arguments, 1); return setTimeout(function() { func.apply(undefined, args); }, 1); } /** * Executes the `func` function after `wait` milliseconds. Additional arguments * will be provided to `func` when it is invoked. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to delay. * @param {number} wait The number of milliseconds to delay execution. * @param {...*} [arg] Arguments to invoke the function with. * @returns {number} Returns the timer id. * @example * * _.delay(function(text) { console.log(text); }, 1000, 'later'); * // => logs 'later' after one second */ function delay(func, wait) { if (!isFunction(func)) { throw new TypeError; } var args = slice(arguments, 2); return setTimeout(function() { func.apply(undefined, args); }, wait); } /** * Creates a function that memoizes the result of `func`. If `resolver` is * provided it will be used to determine the cache key for storing the result * based on the arguments provided to the memoized function. By default, the * first argument provided to the memoized function is used as the cache key. * The `func` is executed with the `this` binding of the memoized function. * The result cache is exposed as the `cache` property on the memoized function. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to have its output memoized. * @param {Function} [resolver] A function used to resolve the cache key. * @returns {Function} Returns the new memoizing function. * @example * * var fibonacci = _.memoize(function(n) { * return n < 2 ? n : fibonacci(n - 1) + fibonacci(n - 2); * }); * * fibonacci(9) * // => 34 * * var data = { * 'fred': { 'name': 'fred', 'age': 40 }, * 'pebbles': { 'name': 'pebbles', 'age': 1 } * }; * * // modifying the result cache * var get = _.memoize(function(name) { return data[name]; }, _.identity); * get('pebbles'); * // => { 'name': 'pebbles', 'age': 1 } * * get.cache.pebbles.name = 'penelope'; * get('pebbles'); * // => { 'name': 'penelope', 'age': 1 } */ function memoize(func, resolver) { if (!isFunction(func)) { throw new TypeError; } var memoized = function() { var cache = memoized.cache, key = resolver ? resolver.apply(this, arguments) : keyPrefix + arguments[0]; return hasOwnProperty.call(cache, key) ? cache[key] : (cache[key] = func.apply(this, arguments)); } memoized.cache = {}; return memoized; } /** * Creates a function that is restricted to execute `func` once. Repeat calls to * the function will return the value of the first call. The `func` is executed * with the `this` binding of the created function. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to restrict. * @returns {Function} Returns the new restricted function. * @example * * var initialize = _.once(createApplication); * initialize(); * initialize(); * // `initialize` executes `createApplication` once */ function once(func) { var ran, result; if (!isFunction(func)) { throw new TypeError; } return function() { if (ran) { return result; } ran = true; result = func.apply(this, arguments); // clear the `func` variable so the function may be garbage collected func = null; return result; }; } /** * Creates a function that, when called, invokes `func` with any additional * `partial` arguments prepended to those provided to the new function. This * method is similar to `_.bind` except it does **not** alter the `this` binding. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to partially apply arguments to. * @param {...*} [arg] Arguments to be partially applied. * @returns {Function} Returns the new partially applied function. * @example * * var greet = function(greeting, name) { return greeting + ' ' + name; }; * var hi = _.partial(greet, 'hi'); * hi('fred'); * // => 'hi fred' */ function partial(func) { return createWrapper(func, 16, slice(arguments, 1)); } /** * This method is like `_.partial` except that `partial` arguments are * appended to those provided to the new function. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to partially apply arguments to. * @param {...*} [arg] Arguments to be partially applied. * @returns {Function} Returns the new partially applied function. * @example * * var defaultsDeep = _.partialRight(_.merge, _.defaults); * * var options = { * 'variable': 'data', * 'imports': { 'jq': $ } * }; * * defaultsDeep(options, _.templateSettings); * * options.variable * // => 'data' * * options.imports * // => { '_': _, 'jq': $ } */ function partialRight(func) { return createWrapper(func, 32, null, slice(arguments, 1)); } /** * Creates a function that, when executed, will only call the `func` function * at most once per every `wait` milliseconds. Provide an options object to * indicate that `func` should be invoked on the leading and/or trailing edge * of the `wait` timeout. Subsequent calls to the throttled function will * return the result of the last `func` call. * * Note: If `leading` and `trailing` options are `true` `func` will be called * on the trailing edge of the timeout only if the the throttled function is * invoked more than once during the `wait` timeout. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to throttle. * @param {number} wait The number of milliseconds to throttle executions to. * @param {Object} [options] The options object. * @param {boolean} [options.leading=true] Specify execution on the leading edge of the timeout. * @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout. * @returns {Function} Returns the new throttled function. * @example * * // avoid excessively updating the position while scrolling * var throttled = _.throttle(updatePosition, 100); * jQuery(window).on('scroll', throttled); * * // execute `renewToken` when the click event is fired, but not more than once every 5 minutes * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, { * 'trailing': false * })); */ function throttle(func, wait, options) { var leading = true, trailing = true; if (!isFunction(func)) { throw new TypeError; } if (options === false) { leading = false; } else if (isObject(options)) { leading = 'leading' in options ? options.leading : leading; trailing = 'trailing' in options ? options.trailing : trailing; } debounceOptions.leading = leading; debounceOptions.maxWait = wait; debounceOptions.trailing = trailing; return debounce(func, wait, debounceOptions); } /** * Creates a function that provides `value` to the wrapper function as its * first argument. Additional arguments provided to the function are appended * to those provided to the wrapper function. The wrapper is executed with * the `this` binding of the created function. * * @static * @memberOf _ * @category Functions * @param {*} value The value to wrap. * @param {Function} wrapper The wrapper function. * @returns {Function} Returns the new function. * @example * * var p = _.wrap(_.escape, function(func, text) { * return '

' + func(text) + '

'; * }); * * p('Fred, Wilma, & Pebbles'); * // => '

Fred, Wilma, & Pebbles

' */ function wrap(value, wrapper) { return createWrapper(wrapper, 16, [value]); } /*--------------------------------------------------------------------------*/ /** * Creates a function that returns `value`. * * @static * @memberOf _ * @category Utilities * @param {*} value The value to return from the new function. * @returns {Function} Returns the new function. * @example * * var object = { 'name': 'fred' }; * var getter = _.constant(object); * getter() === object; * // => true */ function constant(value) { return function() { return value; }; } /** * Produces a callback bound to an optional `thisArg`. If `func` is a property * name the created callback will return the property value for a given element. * If `func` is an object the created callback will return `true` for elements * that contain the equivalent object properties, otherwise it will return `false`. * * @static * @memberOf _ * @category Utilities * @param {*} [func=identity] The value to convert to a callback. * @param {*} [thisArg] The `this` binding of the created callback. * @param {number} [argCount] The number of arguments the callback accepts. * @returns {Function} Returns a callback function. * @example * * var characters = [ * { 'name': 'barney', 'age': 36 }, * { 'name': 'fred', 'age': 40 } * ]; * * // wrap to create custom callback shorthands * _.createCallback = _.wrap(_.createCallback, function(func, callback, thisArg) { * var match = /^(.+?)__([gl]t)(.+)$/.exec(callback); * return !match ? func(callback, thisArg) : function(object) { * return match[2] == 'gt' ? object[match[1]] > match[3] : object[match[1]] < match[3]; * }; * }); * * _.filter(characters, 'age__gt38'); * // => [{ 'name': 'fred', 'age': 40 }] */ function createCallback(func, thisArg, argCount) { var type = typeof func; if (func == null || type == 'function') { return baseCreateCallback(func, thisArg, argCount); } // handle "_.pluck" style callback shorthands if (type != 'object') { return property(func); } var props = keys(func), key = props[0], a = func[key]; // handle "_.where" style callback shorthands if (props.length == 1 && a === a && !isObject(a)) { // fast path the common case of providing an object with a single // property containing a primitive value return function(object) { var b = object[key]; return a === b && (a !== 0 || (1 / a == 1 / b)); }; } return function(object) { var length = props.length, result = false; while (length--) { if (!(result = baseIsEqual(object[props[length]], func[props[length]], null, true))) { break; } } return result; }; } /** * Converts the characters `&`, `<`, `>`, `"`, and `'` in `string` to their * corresponding HTML entities. * * @static * @memberOf _ * @category Utilities * @param {string} string The string to escape. * @returns {string} Returns the escaped string. * @example * * _.escape('Fred, Wilma, & Pebbles'); * // => 'Fred, Wilma, & Pebbles' */ function escape(string) { return string == null ? '' : String(string).replace(reUnescapedHtml, escapeHtmlChar); } /** * This method returns the first argument provided to it. * * @static * @memberOf _ * @category Utilities * @param {*} value Any value. * @returns {*} Returns `value`. * @example * * var object = { 'name': 'fred' }; * _.identity(object) === object; * // => true */ function identity(value) { return value; } /** * Adds function properties of a source object to the destination object. * If `object` is a function methods will be added to its prototype as well. * * @static * @memberOf _ * @category Utilities * @param {Function|Object} [object=lodash] object The destination object. * @param {Object} source The object of functions to add. * @param {Object} [options] The options object. * @param {boolean} [options.chain=true] Specify whether the functions added are chainable. * @example * * function capitalize(string) { * return string.charAt(0).toUpperCase() + string.slice(1).toLowerCase(); * } * * _.mixin({ 'capitalize': capitalize }); * _.capitalize('fred'); * // => 'Fred' * * _('fred').capitalize().value(); * // => 'Fred' * * _.mixin({ 'capitalize': capitalize }, { 'chain': false }); * _('fred').capitalize(); * // => 'Fred' */ function mixin(object, source, options) { var chain = true, methodNames = source && functions(source); if (!source || (!options && !methodNames.length)) { if (options == null) { options = source; } ctor = lodashWrapper; source = object; object = lodash; methodNames = functions(source); } if (options === false) { chain = false; } else if (isObject(options) && 'chain' in options) { chain = options.chain; } var ctor = object, isFunc = isFunction(ctor); forEach(methodNames, function(methodName) { var func = object[methodName] = source[methodName]; if (isFunc) { ctor.prototype[methodName] = function() { var chainAll = this.__chain__, value = this.__wrapped__, args = [value]; push.apply(args, arguments); var result = func.apply(object, args); if (chain || chainAll) { if (value === result && isObject(result)) { return this; } result = new ctor(result); result.__chain__ = chainAll; } return result; }; } }); } /** * Reverts the '_' variable to its previous value and returns a reference to * the `lodash` function. * * @static * @memberOf _ * @category Utilities * @returns {Function} Returns the `lodash` function. * @example * * var lodash = _.noConflict(); */ function noConflict() { context._ = oldDash; return this; } /** * A no-operation function. * * @static * @memberOf _ * @category Utilities * @example * * var object = { 'name': 'fred' }; * _.noop(object) === undefined; * // => true */ function noop() { // no operation performed } /** * Gets the number of milliseconds that have elapsed since the Unix epoch * (1 January 1970 00:00:00 UTC). * * @static * @memberOf _ * @category Utilities * @example * * var stamp = _.now(); * _.defer(function() { console.log(_.now() - stamp); }); * // => logs the number of milliseconds it took for the deferred function to be called */ var now = isNative(now = Date.now) && now || function() { return new Date().getTime(); }; /** * Converts the given value into an integer of the specified radix. * If `radix` is `undefined` or `0` a `radix` of `10` is used unless the * `value` is a hexadecimal, in which case a `radix` of `16` is used. * * Note: This method avoids differences in native ES3 and ES5 `parseInt` * implementations. See http://es5.github.io/#E. * * @static * @memberOf _ * @category Utilities * @param {string} value The value to parse. * @param {number} [radix] The radix used to interpret the value to parse. * @returns {number} Returns the new integer value. * @example * * _.parseInt('08'); * // => 8 */ var parseInt = nativeParseInt(whitespace + '08') == 8 ? nativeParseInt : function(value, radix) { // Firefox < 21 and Opera < 15 follow the ES3 specified implementation of `parseInt` return nativeParseInt(isString(value) ? value.replace(reLeadingSpacesAndZeros, '') : value, radix || 0); }; /** * Creates a "_.pluck" style function, which returns the `key` value of a * given object. * * @static * @memberOf _ * @category Utilities * @param {string} key The name of the property to retrieve. * @returns {Function} Returns the new function. * @example * * var characters = [ * { 'name': 'fred', 'age': 40 }, * { 'name': 'barney', 'age': 36 } * ]; * * var getName = _.property('name'); * * _.map(characters, getName); * // => ['barney', 'fred'] * * _.sortBy(characters, getName); * // => [{ 'name': 'barney', 'age': 36 }, { 'name': 'fred', 'age': 40 }] */ function property(key) { return function(object) { return object[key]; }; } /** * Produces a random number between `min` and `max` (inclusive). If only one * argument is provided a number between `0` and the given number will be * returned. If `floating` is truey or either `min` or `max` are floats a * floating-point number will be returned instead of an integer. * * @static * @memberOf _ * @category Utilities * @param {number} [min=0] The minimum possible value. * @param {number} [max=1] The maximum possible value. * @param {boolean} [floating=false] Specify returning a floating-point number. * @returns {number} Returns a random number. * @example * * _.random(0, 5); * // => an integer between 0 and 5 * * _.random(5); * // => also an integer between 0 and 5 * * _.random(5, true); * // => a floating-point number between 0 and 5 * * _.random(1.2, 5.2); * // => a floating-point number between 1.2 and 5.2 */ function random(min, max, floating) { var noMin = min == null, noMax = max == null; if (floating == null) { if (typeof min == 'boolean' && noMax) { floating = min; min = 1; } else if (!noMax && typeof max == 'boolean') { floating = max; noMax = true; } } if (noMin && noMax) { max = 1; } min = +min || 0; if (noMax) { max = min; min = 0; } else { max = +max || 0; } if (floating || min % 1 || max % 1) { var rand = nativeRandom(); return nativeMin(min + (rand * (max - min + parseFloat('1e-' + ((rand +'').length - 1)))), max); } return baseRandom(min, max); } /** * Resolves the value of property `key` on `object`. If `key` is a function * it will be invoked with the `this` binding of `object` and its result returned, * else the property value is returned. If `object` is falsey then `undefined` * is returned. * * @static * @memberOf _ * @category Utilities * @param {Object} object The object to inspect. * @param {string} key The name of the property to resolve. * @returns {*} Returns the resolved value. * @example * * var object = { * 'cheese': 'crumpets', * 'stuff': function() { * return 'nonsense'; * } * }; * * _.result(object, 'cheese'); * // => 'crumpets' * * _.result(object, 'stuff'); * // => 'nonsense' */ function result(object, key) { if (object) { var value = object[key]; return isFunction(value) ? object[key]() : value; } } /** * A micro-templating method that handles arbitrary delimiters, preserves * whitespace, and correctly escapes quotes within interpolated code. * * Note: In the development build, `_.template` utilizes sourceURLs for easier * debugging. See http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl * * For more information on precompiling templates see: * http://lodash.com/custom-builds * * For more information on Chrome extension sandboxes see: * http://developer.chrome.com/stable/extensions/sandboxingEval.html * * @static * @memberOf _ * @category Utilities * @param {string} text The template text. * @param {Object} data The data object used to populate the text. * @param {Object} [options] The options object. * @param {RegExp} [options.escape] The "escape" delimiter. * @param {RegExp} [options.evaluate] The "evaluate" delimiter. * @param {Object} [options.imports] An object to import into the template as local variables. * @param {RegExp} [options.interpolate] The "interpolate" delimiter. * @param {string} [sourceURL] The sourceURL of the template's compiled source. * @param {string} [variable] The data object variable name. * @returns {Function|string} Returns a compiled function when no `data` object * is given, else it returns the interpolated text. * @example * * // using the "interpolate" delimiter to create a compiled template * var compiled = _.template('hello <%= name %>'); * compiled({ 'name': 'fred' }); * // => 'hello fred' * * // using the "escape" delimiter to escape HTML in data property values * _.template('<%- value %>', { 'value': '