/******* global start *******/ var _website = 'http://' + window.location.host + '/'; //调试 function debug(content) { console.log(content); } //重定向 function go(location) { self.location.href = location; } //初始化 function globalInit(fixed) { if (fixed == 1) { document.addEventListener('touchmove', function(e) { e.preventDefault(); }, false); } } //开始加载进度 function startLoading() { $('#loading').show(); loading(0.5); } //加载过程 var _loading; function loading(width) { clearTimeout(_loading); if (width <= 80) { _loading = setTimeout(function() { $('.loading-bar').width(width + '%'); width += 0.5; loading(width); }, 20); } } //结束加载进度 function endLoading() { clearTimeout(_loading); $('.loading-bar').width('80%'); setTimeout(function() { $('#loading').fadeOut(500); }, 1200); } //弹出灰色浮层 function gray() { $('#bg-gray').fadeIn(800); $(window).resize(function() { if ($('#bg-gray').is(':visible')) { $('#bg-gray').css({ 'width': $(document.body).width(), 'height': $(document.body).height() }).fadeIn(800); } }); } //关闭灰色浮层 function grayHide() { $('#bg-gray').fadeOut(500); } /******* global end *******/ /******* home start *******/ function initHome(gamedata, auth) { var html = ''; $('.game-list').html(html); } /******* home end *******/ /******* game-play start *******/ //完成加载统计 var _first = false; function finishLoadLog() { if (_first == false) { _first = true; // $.post('../../api/finishLoadLog'); } } function setScore(last_score){} function initScore(){} function ShareWS() { $('.share-w').fadeIn(800); } function ShareWH() { $('.share-w').fadeOut(800); } //开启微信分享引导 function weixinShareWS() { $('.weixin-share').fadeIn(800); setTimeout('weixinShareWH()', 5000); gray(); } //关闭微信分享引导 function weixinShareWH() { $('.weixin-share').fadeOut(500); grayHide(); } //弹出灰色浮层 function gray() { $('#bg-gray').fadeIn(800); $(window).resize(function() { if ($('#bg-gray').is(':visible')) { $('#bg-gray').css({ 'width': $(document.body).width(), 'height': $(document.body).height() }).fadeIn(800); } }); } //关闭灰色浮层 function grayHide() { $('#bg-gray').fadeOut(500); }