/** * Created by quanchen on 2014/12/1. */ //loading obj; function loadingObj() { var loading; loading=new loadingLib.LOADING(); stage.addChild(loading); var time=setInterval( function(){ var pro=Math.floor(loadingProgress*99); //动画控制; //console.log(pro); loading.loading_mc.gotoAndStop(Math.floor(loadingProgress*99)); if(pro>=99) { clearInterval(time); } } ,30 ); window.onresize=resizeCanvas; resizeCanvas(); canvasLoading.addEventListener('touchstart',onTouchStart,true); function onTouchStart(e) { e.preventDefault(); } function resizeCanvas() { var pro=defultW/defultH; var w=window.innerWidth; var h=window.innerHeight; if(w>h)//横屏 { //root.h_mc.visible=true; defultW=CONH; defultH=CONW; if(pro<(w/h)) { scale=loading.scaleX=loading.scaleY=w/defultW; } else { scale=loading.scaleX=loading.scaleY=h/defultH; } } else//竖屏 { //root.h_mc.visible=false; defultW=CONW; defultH=CONH; if(pro<(w/h)) { scale=loading.scaleX=loading.scaleY=w/defultW; } else { scale=loading.scaleX=loading.scaleY=h/defultH; } } wrongx=(w-(scale*defultW))/2; loading.x=(w-(scale*265))/2; loading.y=(h-(scale*245))/2; canvasLoading.width=w; canvasLoading.height=h; } }/* |xGv00|8588344e731c4ce4c772bbd2dfe88c63 */