function Logo(){ base(this,LSprite,[]); this.init(); } Logo.prototype.init = function(){ var self = this; $("html").css("background", "#f8ca8c"); $("#mask").css("display", "none"); var backgroundBitmapData = new LBitmapData(dataList["start_bg"]); var backgroundBitmap = new LBitmap(backgroundBitmapData); self.addChild(backgroundBitmap); self.startBtn = new LSprite(); var startBtnBitmapData = new LBitmapData(dataList["start_btn"]); var startBtnBitmap = new LBitmap(startBtnBitmapData); self.startBtn.addChild(startBtnBitmap); self.startBtn.x = LGlobal.width/2-startBtnBitmap.width/2+5; self.startBtn.y = LGlobal.height*0.47; self.addChild(self.startBtn); // Util.sFloat(self.startBtn, 0.7); Util.fadeInOut(self.startBtn, 0.7, true, 0.8); self.alpha = 0; Util.fadeIn(self, 1); self.startBtn.addEventListener(LMouseEvent.MOUSE_DOWN, self.onStartBtnDown); }; Logo.prototype.onStartBtnDown = function() { gameStart(); }