/**************************************************************************** Copyright (c) 2010-2012 cocos2d-x.org Copyright (c) 2008-2010 Ricardo Quesada Copyright (c) 2011 Zynga Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ /** * @constant * @type Number */ cc.TouchSelectorBeganBit = 1 << 0; /** * @constant * @type Number */ cc.TouchSelectorMovedBit = 1 << 1; /** * @constant * @type Number */ cc.TouchSelectorEndedBit = 1 << 2; /** * @constant * @type Number */ cc.TouchSelectorCancelledBit = 1 << 3; /** * @constant * @type Number */ cc.TouchSelectorAllBits = (cc.TouchSelectorBeganBit | cc.TouchSelectorMovedBit | cc.TouchSelectorEndedBit | cc.TouchSelectorCancelledBit); /** * @constant * @type Number */ cc.TOUCH_BEGAN = 0; /** * @constant * @type Number */ cc.TOUCH_MOVED = 1; /** * @constant * @type Number */ cc.TOUCH_ENDED = 2; /** * @constant * @type Number */ cc.TOUCH_CANCELLED = 3; /** * @constant * @type Number */ cc.TouchMax = 4; /** * @function * @param {cc.TouchHandler} p1 * @param {cc.TouchHandler} p2 * @return {Boolean} */ cc.less = function (p1, p2) { return p1.getPriority() > p2.getPriority(); }; /** * @param {Number} type * Constructor */ cc.TouchHandlerHelperData = function (type) { // we only use the type this.type = type; }; /** * cc.TouchDispatcher. * Singleton that handles all the touch events. * The dispatcher dispatches events to the registered TouchHandlers. * There are 2 different type of touch handlers: * - Standard Touch Handlers * - Targeted Touch Handlers * * The Standard Touch Handlers work like the CocoaTouch touch handler: a set of touches is passed to the delegate. * On the other hand, the Targeted Touch Handlers only receive 1 touch at the time, and they can "swallow" touches (avoid the propagation of the event). * * Firstly, the dispatcher sends the received touches to the targeted touches. * These touches can be swallowed by the Targeted Touch Handlers. If there are still remaining touches, then the remaining touches will be sent * to the Standard Touch Handlers. * @class * @extends cc.Class */ cc.TouchDispatcher = cc.Class.extend(/** @lends cc.TouchDispatcher# */ { _mousePressed:false, _targetedHandlers:null, _standardHandlers:null, _locked:false, _toAdd:false, _toRemove:false, _handlersToAdd:null, _handlersToRemove:null, _toQuit:false, _dispatchEvents:false, _handlerHelperData:[new cc.TouchHandlerHelperData(cc.TOUCH_BEGAN), new cc.TouchHandlerHelperData(cc.TOUCH_MOVED), new cc.TouchHandlerHelperData(cc.TOUCH_ENDED), new cc.TouchHandlerHelperData(cc.TOUCH_CANCELLED)], /** * @return {Boolean} */ init:function () { this._dispatchEvents = true; this._targetedHandlers = []; this._standardHandlers = []; this._handlersToAdd = []; this._handlersToRemove = []; this._toRemove = false; this._toAdd = false; this._toQuit = false; this._locked = false; this._mousePressed = false; cc.TouchDispatcher.registerHtmlElementEvent(cc.canvas); return true; }, _setMousePressed:function (pressed) { this._mousePressed = pressed; }, _getMousePressed:function () { return this._mousePressed; }, /** * Whether or not the events are going to be dispatched. Default: true * @return {Boolean} */ isDispatchEvents:function () { return this._dispatchEvents; }, /** * @param {Boolean} dispatchEvents */ setDispatchEvents:function (dispatchEvents) { this._dispatchEvents = dispatchEvents; }, /** * Adds a standard touch delegate to the dispatcher's list. * See StandardTouchDelegate description. * IMPORTANT: The delegate will be retained. * @param {Object} delegate * @param {Number} [priority=0] */ _addStandardDelegate:function (delegate, priority) { priority = priority || 0; var handler = cc.StandardTouchHandler.create(delegate, priority); if (!this._locked) { this._standardHandlers = this.forceAddHandler(handler, this._standardHandlers); } else { /* If handler is contained in m_pHandlersToRemove, if so remove it from m_pHandlersToRemove and retrun. * Refer issue #752(cocos2d-x) */ if (this._handlersToRemove.indexOf(delegate) != -1) { cc.ArrayRemoveObject(this._handlersToRemove, delegate); return; } this._handlersToAdd.push(handler); this._toAdd = true; } }, /** * @param {Object} delegate * @param {Number} priority * @param {Boolean} swallowsTouches */ _addTargetedDelegate:function (delegate, priority, swallowsTouches) { var handler = cc.TargetedTouchHandler.create(delegate, priority, swallowsTouches); if (!this._locked) { this._targetedHandlers = this.forceAddHandler(handler, this._targetedHandlers); } else { /* If handler is contained in m_pHandlersToRemove, if so remove it from m_pHandlersToRemove and retrun. * Refer issue #752(cocos2d-x) */ if (this._handlersToRemove.indexOf(delegate) != -1) { cc.ArrayRemoveObject(this._handlersToRemove, delegate); return; } this._handlersToAdd.push(handler); this._toAdd = true; } }, /** * Force add handler * @param {cc.TouchHandler} handler * @param {Array} array * @return {Array} */ forceAddHandler:function (handler, array) { var u = 0, h; for (var i = 0; i < array.length; i++) { h = array[i]; if (h) { if (h.getPriority() < handler.getPriority()) ++u; if (h.getDelegate() == handler.getDelegate()) { cc.log("cc.TouchDispatcher.forceAddHandler(): The handler has been added."); return array; } } } return cc.ArrayAppendObjectToIndex(array, handler, u); }, /** * Force remove all delegates */ forceRemoveAllDelegates:function () { this._standardHandlers.length = 0; this._targetedHandlers.length = 0; }, /** * Removes a touch delegate. * The delegate will be released * @param {cc.TouchDelegate} delegate */ _removeDelegate:function (delegate) { if (delegate == null) { return; } if (!this._locked) { this.forceRemoveDelegate(delegate); } else { /* * If handler is contained in m_pHandlersToAdd, if so remove it from m_pHandlersToAdd and return. */ var handler = this.findHandler(this._handlersToAdd, delegate); if (handler) { cc.ArrayRemoveObject(this._handlersToAdd, handler); return; } this._handlersToRemove.push(delegate); this._toRemove = true; } }, /** * Removes all touch delegates, releasing all the delegates */ removeAllDelegates:function () { if (!this._locked) { this.forceRemoveAllDelegates(); } else { this._toQuit = true; } }, /** * Changes the priority of a previously added delegate. The lower the number, the higher the priority * @param {Number} priority * @param {cc.TouchDelegate} delegate */ setPriority:function (priority, delegate) { if(!delegate) throw "cc.TouchDispatcher.setPriority(): delegate should be non-null."; var handler = this.findHandler(delegate); if(!handler){ cc.log("cc.TouchDispatcher.setPriority(): Can't find TouchHandler."); return; } if (handler.getPriority() != priority) { handler.setPriority(priority); this.rearrangeHandlers(this._targetedHandlers); this.rearrangeHandlers(this._standardHandlers); } }, /** * @param {Array} touches * @param {event} event * @param {Number} index */ touches:function (touches, event, index) { if(index< 0 || index >=4) throw "cc.TouchDispatcher.touches(): invalid index"; this._locked = true; // optimization to prevent a mutable copy when it is not necessary var targetedHandlersCount = this._targetedHandlers.length; var standardHandlersCount = this._standardHandlers.length; var needsMutableSet = (targetedHandlersCount && standardHandlersCount); var mutableTouches = (needsMutableSet ? touches.slice() : touches); var helper = this._handlerHelperData[index]; // // process the target handlers 1st // if (targetedHandlersCount > 0) { var touch, handler, claimed; for (var i = 0; i < touches.length; i++) { touch = touches[i]; for (var j = 0; j < this._targetedHandlers.length; j++) { handler = this._targetedHandlers[j]; if (!handler) { break; } claimed = false; if (index == cc.TOUCH_BEGAN) { if (handler.getDelegate().onTouchBegan) { claimed = handler.getDelegate().onTouchBegan(touch, event); if (claimed) { handler.getClaimedTouches().push(touch); } } //} else if (handler.getClaimedTouches().indexOf(touch)> -1){ } else if (handler.getClaimedTouches().length > 0) { // moved ended cancelled claimed = true; switch (helper.type) { case cc.TOUCH_MOVED: if (cc.Browser.isMobile) { if (handler.getDelegate().onTouchMoved) handler.getDelegate().onTouchMoved(touch, event); } else { if (this._mousePressed && handler.getDelegate().onTouchMoved) handler.getDelegate().onTouchMoved(touch, event); } break; case cc.TOUCH_ENDED: if (handler.getDelegate().onTouchEnded) handler.getDelegate().onTouchEnded(touch, event); handler.getClaimedTouches().length = 0; //cc.ArrayRemoveObject(handler.getClaimedTouches(),touch); break; case cc.TOUCH_CANCELLED: if (handler.getDelegate().onTouchCancelled) handler.getDelegate().onTouchCancelled(touch, event); handler.getClaimedTouches().length = 0; //cc.ArrayRemoveObject(handler.getClaimedTouches(),touch); break; } } if (claimed && handler.isSwallowsTouches()) { if (needsMutableSet) { cc.ArrayRemoveObject(mutableTouches, touch); } break; } } } } // // process standard handlers 2nd // if (standardHandlersCount > 0) { for (i = 0; i < this._standardHandlers.length; i++) { handler = this._standardHandlers[i]; if (!handler) { break; } switch (helper.type) { case cc.TOUCH_BEGAN: if (mutableTouches.length > 0) { if (handler.getDelegate().onTouchesBegan) handler.getDelegate().onTouchesBegan(mutableTouches, event); } break; case cc.TOUCH_MOVED: if (mutableTouches.length > 0) { if (cc.Browser.isMobile) { if (handler.getDelegate().onTouchesMoved) handler.getDelegate().onTouchesMoved(mutableTouches, event); } else { if (this._mousePressed && handler.getDelegate().onTouchesMoved) handler.getDelegate().onTouchesMoved(mutableTouches, event); } } break; case cc.TOUCH_ENDED: if (handler.getDelegate().onTouchesEnded && mutableTouches.length > 0) handler.getDelegate().onTouchesEnded(mutableTouches, event); break; case cc.TOUCH_CANCELLED: if (handler.getDelegate().onTouchesCancelled) handler.getDelegate().onTouchesCancelled(mutableTouches, event); break; } } } if (needsMutableSet) { mutableTouches = null; } // // Optimization. To prevent a [handlers copy] which is expensive // the add/removes/quit is done after the iterations // this._locked = false; if (this._toRemove) { this._toRemove = false; for (i = 0; i < this._handlersToRemove.length; i++) { this.forceRemoveDelegate(this._handlersToRemove[i]); } this._handlersToRemove.length = 0; } if (this._toAdd) { this._toAdd = false; for (i = 0; i < this._handlersToAdd.length; i++) { handler = this._handlersToAdd[i]; if (!handler) { break; } if (handler instanceof cc.TargetedTouchHandler) { this._targetedHandlers = this.forceAddHandler(handler, this._targetedHandlers); } else { this._standardHandlers = this.forceAddHandler(handler, this._standardHandlers); } } this._handlersToAdd.length = 0; } if (this._toQuit) { this._toQuit = false; this.forceRemoveAllDelegates(); } }, /** * @param {Array} touches * @param {event} event */ touchesBegan:function (touches, event) { if (this._dispatchEvents) { this.touches(touches, event, cc.TOUCH_BEGAN); } }, /** * @param {Array} touches * @param {event} event */ touchesMoved:function (touches, event) { if (this._dispatchEvents) { this.touches(touches, event, cc.TOUCH_MOVED); } }, /** * @param {Array} touches * @param {event} event */ touchesEnded:function (touches, event) { if (this._dispatchEvents) { this.touches(touches, event, cc.TOUCH_ENDED); } }, /** * @param {Array} touches * @param {event} event */ touchesCancelled:function (touches, event) { if (this._dispatchEvents) { this.touches(touches, event, cc.TOUCH_CANCELLED); } }, /** * @param {Array||cc.TouchDelegate} array array or delegate * @param {cc.TouchDelegate} delegate * @return {cc.TargetedTouchHandler|cc.StandardTouchHandler|Null} */ findHandler:function (array, delegate) { switch (arguments.length) { case 1: delegate = arguments[0]; if(!delegate) throw "cc.TouchDispatcher.findHandler(): delegate should be non-null."; for (var i = 0; i < this._targetedHandlers.length; i++) { if (this._targetedHandlers[i].getDelegate() == delegate) { return this._targetedHandlers[i]; } } for (i = 0; i < this._standardHandlers.length; i++) { if (this._standardHandlers[i].getDelegate() == delegate) { return this._standardHandlers[i]; } } return null; break; case 2: if(!array) throw "cc.TouchDispatcher.findHandler(): array should be non-null."; if(!delegate) throw "cc.TouchDispatcher.findHandler(): delegate should be non-null."; for (i = 0; i < array.length; i++) { if (array[i].getDelegate() == delegate) { return array[i]; } } return null; break; default: throw "Argument must be non-nil "; break; } }, /** * @param {cc.TouchDelegate} delegate */ forceRemoveDelegate:function (delegate) { var handler; // XXX: remove it from both handlers ??? // remove handler from m_pStandardHandlers for (var i = 0; i < this._standardHandlers.length; i++) { handler = this._standardHandlers[i]; if (handler && handler.getDelegate() == delegate) { cc.ArrayRemoveObject(this._standardHandlers, handler); break; } } for (i = 0; i < this._targetedHandlers.length; i++) { handler = this._targetedHandlers[i]; if (handler && handler.getDelegate() == delegate) { cc.ArrayRemoveObject(this._targetedHandlers, handler); break; } } }, /** * @param {Array} array */ rearrangeHandlers:function (array) { array.sort(cc.less); } }); /** * @type {cc.Point} */ cc.TouchDispatcher.preTouchPoint = cc.p(0, 0); cc.TouchDispatcher.isRegisterEvent = false; cc.getHTMLElementPosition = function (element) { var docElem = document.documentElement; var win = window; var box = null; if (typeof element.getBoundingClientRect === 'function') { box = element.getBoundingClientRect(); } else { if (element instanceof HTMLCanvasElement) { box = { left:0, top:0, width:element.width, height:element.height }; } else { box = { left:0, top:0, width:parseInt(element.style.width), height:parseInt(element.style.height) }; } } return { left:box.left + win.pageXOffset - docElem.clientLeft, top:box.top + win.pageYOffset - docElem.clientTop, width:box.width, height:box.height }; }; cc.ProcessMouseupEvent = function (element, event) { var pos = cc.getHTMLElementPosition(element); var tx, ty; if (event.pageX != null) { //not avalable in <= IE8 tx = event.pageX; ty = event.pageY; } else { pos.left -= document.body.scrollLeft; pos.top -= document.body.scrollTop; tx = event.clientX; ty = event.clientY; } var location = cc.EGLView.getInstance().convertToLocationInView(tx, ty, pos); var touch = new cc.Touch(location.x, location.y); touch._setPrevPoint(cc.TouchDispatcher.preTouchPoint.x, cc.TouchDispatcher.preTouchPoint.y); cc.TouchDispatcher.preTouchPoint.x = location.x; cc.TouchDispatcher.preTouchPoint.y = location.y; var posArr = []; posArr.push(touch); //csx cc.Director.getInstance().getTouchDispatcher().touchesEnded(posArr, null); cc.EGLView.getInstance().touchesEnded(posArr, null); }; /** * @param {HTMLCanvasElement|HTMLDivElement} element */ cc.TouchDispatcher.registerHtmlElementEvent = function (element) { if (cc.TouchDispatcher.isRegisterEvent) return; if (!cc.Browser.isMobile) { window.addEventListener('mousedown', function (event) { cc.Director.getInstance().getTouchDispatcher()._setMousePressed(true); }); window.addEventListener('mouseup', function (event) { cc.Director.getInstance().getTouchDispatcher()._setMousePressed(false); var pos = cc.getHTMLElementPosition(element); var tx, ty; if (event.pageX != null) { //not avalable in <= IE8 tx = event.pageX; ty = event.pageY; } else { pos.left -= document.body.scrollLeft; pos.top -= document.body.scrollTop; tx = event.clientX; ty = event.clientY; } if (!cc.rectContainsPoint(new cc.Rect(pos.left, pos.top, pos.width, pos.height), cc.p(tx, ty))) { var location = cc.EGLView.getInstance().convertToLocationInView(tx, ty, pos); var touch = new cc.Touch(location.x, location.y); touch._setPrevPoint(cc.TouchDispatcher.preTouchPoint.x, cc.TouchDispatcher.preTouchPoint.y); cc.TouchDispatcher.preTouchPoint.x = location.x; cc.TouchDispatcher.preTouchPoint.y = location.y; var posArr = []; posArr.push(touch); //csx cc.Director.getInstance().getTouchDispatcher().touchesEnded(posArr, null); cc.EGLView.getInstance().touchesEnded(posArr, null); } }); //register canvas mouse event element.addEventListener("mousedown", function (event) { var pos = cc.getHTMLElementPosition(element); var tx, ty; if (event.pageX != null) { //not avalable in <= IE8 tx = event.pageX; ty = event.pageY; } else { pos.left -= document.body.scrollLeft; pos.top -= document.body.scrollTop; tx = event.clientX; ty = event.clientY; } var location = cc.EGLView.getInstance().convertToLocationInView(tx, ty, pos); var touch = new cc.Touch(location.x, location.y); touch._setPrevPoint(cc.TouchDispatcher.preTouchPoint.x, cc.TouchDispatcher.preTouchPoint.y); cc.TouchDispatcher.preTouchPoint.x = location.x; cc.TouchDispatcher.preTouchPoint.y = location.y; var posArr = []; posArr.push(touch); //csx cc.Director.getInstance().getTouchDispatcher().touchesBegan(posArr, null); cc.EGLView.getInstance().touchesBegan(posArr, null); }); element.addEventListener("mouseup", function (event) { cc.ProcessMouseupEvent(element, event); }); element.addEventListener("mousemove", function (event) { var pos = cc.getHTMLElementPosition(element); var tx, ty; if (event.pageX != null) { //not avalable in <= IE8 tx = event.pageX; ty = event.pageY; } else { pos.left -= document.body.scrollLeft; pos.top -= document.body.scrollTop; tx = event.clientX; ty = event.clientY; } var location = cc.EGLView.getInstance().convertToLocationInView(tx, ty, pos); var touch = new cc.Touch(location.x, location.y); //TODO this feature only chrome support //if((event.button == 0) && (event.which == 1)) // touch._setPressed(true); touch._setPrevPoint(cc.TouchDispatcher.preTouchPoint.x, cc.TouchDispatcher.preTouchPoint.y); cc.TouchDispatcher.preTouchPoint.x = location.x; cc.TouchDispatcher.preTouchPoint.y = location.y; var posArr = []; posArr.push(touch); //csx cc.Director.getInstance().getTouchDispatcher().touchesMoved(posArr, null); cc.EGLView.getInstance().touchesMoved(posArr, null); }); } else if(window.navigator.msPointerEnabled){ var _pointerEventsMap = { "MSPointerDown" : "touchesBegan", "MSPointerMove" : "touchesMoved", "MSPointerUp" : "touchesEnded", "MSPointerCancel" : "touchesCancelled" }; for(var i in _pointerEventsMap){ (function(_pointerEvent, _touchEvent){ element.addEventListener(_pointerEvent, function (event){ var pos = cc.getHTMLElementPosition(element); pos.left -= document.body.scrollLeft; pos.top -= document.body.scrollTop; var tx, ty, touch, preLocation; tx = event.clientX; ty = event.clientY; var location = cc.EGLView.getInstance().convertToLocationInView(tx, ty, pos); var touch = new cc.Touch(location.x, location.y); touch._setPrevPoint(cc.TouchDispatcher.preTouchPoint.x, cc.TouchDispatcher.preTouchPoint.y); cc.TouchDispatcher.preTouchPoint.x = location.x; cc.TouchDispatcher.preTouchPoint.y = location.y; cc.Director.getInstance().getTouchDispatcher()[_touchEvent]([touch], null); event.stopPropagation(); event.preventDefault(); }, false); })(i, _pointerEventsMap[i]); } } else { //register canvas touch event element.addEventListener("touchstart", function (event) { if (!event.changedTouches) return; var posArr = []; var pos = cc.getHTMLElementPosition(element); pos.left -= document.body.scrollLeft; pos.top -= document.body.scrollTop; var touch_event, tx, ty, touch, preLocation; var length = event.changedTouches.length; for (var i = 0; i < length; i++) { touch_event = event.changedTouches[i]; //tx = touch_event.pageX; //ty = touch_event.pageY; if (touch_event) { tx = touch_event.clientX; ty = touch_event.clientY; var location = cc.EGLView.getInstance().convertToLocationInView(tx, ty, pos); touch = null; if (touch_event.identifier) { touch = new cc.Touch(location.x, location.y, touch_event.identifier); //use Touch Pool preLocation = cc.TouchDispatcher._getPreTouch(touch).getLocation(); touch._setPrevPoint(preLocation.x, preLocation.y); cc.TouchDispatcher._setPreTouch(touch); } else { touch = new cc.Touch(location.x, location.y); touch._setPrevPoint(cc.TouchDispatcher.preTouchPoint.x, cc.TouchDispatcher.preTouchPoint.y); } cc.TouchDispatcher.preTouchPoint.x = location.x; cc.TouchDispatcher.preTouchPoint.y = location.y; posArr.push(touch); } } //csx cc.Director.getInstance().getTouchDispatcher().touchesBegan(posArr, null); cc.EGLView.getInstance().touchesBegan(posArr, null); event.stopPropagation(); event.preventDefault(); }, false); element.addEventListener("touchmove", function (event) { if (!event.changedTouches) return; var posArr = []; var pos = cc.getHTMLElementPosition(element); pos.left -= document.body.scrollLeft; pos.top -= document.body.scrollTop; var touch_event, tx, ty, touch, preLocation; var length = event.changedTouches.length; for (var i = 0; i < length; i++) { touch_event = event.changedTouches[i]; //tx = touch_event.pageX; //ty = touch_event.pageY; if (touch_event) { tx = touch_event.clientX; ty = touch_event.clientY; var location = cc.EGLView.getInstance().convertToLocationInView(tx, ty, pos); touch = null; if (touch_event.identifier) { touch = new cc.Touch(location.x, location.y, touch_event.identifier); //use Touch Pool preLocation = cc.TouchDispatcher._getPreTouch(touch).getLocation(); touch._setPrevPoint(preLocation.x, preLocation.y); cc.TouchDispatcher._setPreTouch(touch); } else { touch = new cc.Touch(location.x, location.y); touch._setPrevPoint(cc.TouchDispatcher.preTouchPoint.x, cc.TouchDispatcher.preTouchPoint.y); } cc.TouchDispatcher.preTouchPoint.x = location.x; cc.TouchDispatcher.preTouchPoint.y = location.y; posArr.push(touch); } } //csx cc.Director.getInstance().getTouchDispatcher().touchesMoved(posArr, null); cc.EGLView.getInstance().touchesMoved(posArr, null); event.stopPropagation(); event.preventDefault(); }, false); element.addEventListener("touchend", function (event) { if (!event.changedTouches) return; var posArr = []; var pos = cc.getHTMLElementPosition(element); pos.left -= document.body.scrollLeft; pos.top -= document.body.scrollTop; var touch_event, tx, ty, touch, preLocation; var length = event.changedTouches.length; for (var i = 0; i < length; i++) { touch_event = event.changedTouches[i]; //tx = touch_event.pageX; //ty = touch_event.pageY; if (touch_event) { tx = touch_event.clientX; ty = touch_event.clientY; var location = cc.EGLView.getInstance().convertToLocationInView(tx, ty, pos); touch = null; if (touch_event.identifier) { touch = new cc.Touch(location.x, location.y, touch_event.identifier); //use Touch Pool preLocation = cc.TouchDispatcher._getPreTouch(touch).getLocation(); touch._setPrevPoint(preLocation.x, preLocation.y); cc.TouchDispatcher._deletePreTouchWithSameId(touch); } else { touch = new cc.Touch(location.x, location.y); touch._setPrevPoint(cc.TouchDispatcher.preTouchPoint.x, cc.TouchDispatcher.preTouchPoint.y); } cc.TouchDispatcher.preTouchPoint.x = location.x; cc.TouchDispatcher.preTouchPoint.y = location.y; posArr.push(touch); } } //csx cc.Director.getInstance().getTouchDispatcher().touchesEnded(posArr, null); cc.EGLView.getInstance().touchesEnded(posArr, null); event.stopPropagation(); event.preventDefault(); }, false); element.addEventListener("touchcancel", function (event) { if (!event.changedTouches) return; var posArr = []; var pos = cc.getHTMLElementPosition(element); pos.left -= document.body.scrollLeft; pos.top -= document.body.scrollTop; var touch_event, tx, ty, touch, preLocation; var length = event.changedTouches.length; for (var i = 0; i < length; i++) { touch_event = event.changedTouches[i]; //tx = touch_event.pageX; //ty = touch_event.pageY; if (touch_event) { tx = touch_event.clientX; ty = touch_event.clientY; var location = cc.EGLView.getInstance().convertToLocationInView(tx, ty, pos); touch = null; if (touch_event.identifier) { touch = new cc.Touch(location.x, location.y, touch_event.identifier); //use Touch Pool preLocation = cc.TouchDispatcher._getPreTouch(touch).getLocation(); touch._setPrevPoint(preLocation.x, preLocation.y); cc.TouchDispatcher._deletePreTouchWithSameId(touch); } else { touch = new cc.Touch(location.x, location.y); touch._setPrevPoint(cc.TouchDispatcher.preTouchPoint.x, cc.TouchDispatcher.preTouchPoint.y); } cc.TouchDispatcher.preTouchPoint.x = location.x; cc.TouchDispatcher.preTouchPoint.y = location.y; posArr.push(touch); } } //csx cc.Director.getInstance().getTouchDispatcher().touchesCancelled(posArr, null); cc.EGLView.getInstance().touchesCancelled(posArr, null); event.stopPropagation(); event.preventDefault(); }, false); } cc.TouchDispatcher.isRegisterEvent = true; }; /** * @param {cc.Touch} touch * @return {cc.Touch} preTouch */ cc.TouchDispatcher._getPreTouch = function (touch) { var preTouch = null; var preTouchPool = cc.TouchDispatcher._preTouchPool; var id = touch.getId(); for (var i = preTouchPool.length - 1; i >= 0; i--) { if (preTouchPool[i].getId() == id) { preTouch = preTouchPool[i]; break; } } if (!preTouch) { preTouch = touch; } return preTouch; }; /** * @param {cc.Touch} touch */ cc.TouchDispatcher._setPreTouch = function (touch) { var find = false; var preTouchPool = cc.TouchDispatcher._preTouchPool; var id = touch.getId(); for (var i = preTouchPool.length - 1; i >= 0; i--) { if (preTouchPool[i].getId() == id) { preTouchPool[i] = touch; find = true; break; } } if (!find) { //debug touches{ //cc.log("Pool.length: " + preTouchPool.length); //} if (preTouchPool.length <= 50) { preTouchPool.push(touch); } else { preTouchPool[cc.TouchDispatcher._preTouchPoolPointer] = touch; cc.TouchDispatcher._preTouchPoolPointer = (cc.TouchDispatcher._preTouchPoolPointer + 1) % 50; } } }; /** * @param {cc.Touch} touch */ cc.TouchDispatcher._deletePreTouchWithSameId = function (touch) { var changeTouch; var preTouchPool = cc.TouchDispatcher._preTouchPool; var id = touch.getId(); for (var i = preTouchPool.length - 1; i >= 0; i--) { if (preTouchPool[i].getId() == id) { changeTouch = preTouchPool.pop(); if (i != preTouchPool.length) { preTouchPool[i] = changeTouch; } break; } } }; /** * @type {Array} */ cc.TouchDispatcher._preTouchPool = []; /** * @type {Number} */ cc.TouchDispatcher._preTouchPoolPointer = 0; /** * register a targeted touch delegate to the dispatcher's list. * @param {Number} priority * @param {Boolean} swallowsTouches * @param {Object} delegate */ cc.registerTargetedDelegate = function(priority, swallowsTouches, delegate){ cc.Director.getInstance().getTouchDispatcher()._addTargetedDelegate(delegate, priority, swallowsTouches); }; /** * Adds a standard touch delegate to the dispatcher's list. * See StandardTouchDelegate description. * @param {Object} delegate * @param {Number} [priority=] */ cc.registerStandardDelegate = function(delegate, priority){ cc.Director.getInstance().getTouchDispatcher()._addStandardDelegate(delegate, priority); }; /** * Removes a touch delegate. from TouchDispatcher * @param delegate */ cc.unregisterTouchDelegate = function(delegate){ cc.Director.getInstance().getTouchDispatcher()._removeDelegate(delegate); };