(function(){ FZ.GameDefs = { STATS_FONT_SIZE : 16, // screen define SCREEN_W: 320, SCREEN_H: 480, SCREEN_BOTTOM_H : 44, SCREEN_TOP_H : 20, // gravity define TIME_RATE: 8, HALF_ACCELERATION_OF_GRAVITY: 5, FLASH_COUNT : 0, FLASH_FOCUS_COUNT : 1, // the speed of diamond DIAMOND_SPEED_X: 6, DIAMOND_SPEED_Y: 6, FALLING_SPEED_X: 4, FALLING_SPEED_Y: -4, //rorate DIAMOND_RORATE_NONE: 0, DIAMOND_RORATE_LEFT: 1, DIAMOND_RORATE_RIGHT: 2, DIAMOND_RORATE_RATE: 20, // game state GAME_STATE_UNKNOW: -1, GAME_STATE_LOADING: 0, GAME_STATE_INIT: 1, GAME_STATE_GAME: 2, PET_FLICKER_TIME : 100, PET_FLICKER_FOCUS_TIME : 50, PET_TYPE_0: 0, PET_TYPE_1: 1, PET_TYPE_2: 2, PET_TYPE_3: 3, PET_TYPE_4: 4, PET_TYPE_5: 5, PET_TYPE_6: 6, PET_TYPE_7: 7, PET_TYPE_8: 8, PET_TYPE_9: 9, PET_TYPE_10: 10, PET_TYPE_11: 11, PET_TYPE_12: 12, PET_TYPE_13: 13, PET_TYPE_14: 14, PET_TYPE_15: 15, PET_TYPE_16: 16, PET_TYPE_17: 17, PET_TYPE_18: 18, PET_TYPE_19: 19, PET_TYPE_20: 20, PET_TYPE_21: 21, PET_TYPE_22: 22, PET_TYPE_23: 23, PET_TYPE_24: 24, PET_TYPE_25: 25, PET_TYPE_26: 26, PET_TYPE_27: 27, PET_TYPE_28: 28, PET_TYPE_29: 29, PET_TYPE_30: 30, PET_TYPE_31: 31, PET_TYPE_32: 32, PET_TYPE_33: 33, PET_TYPE_34: 34, PET_TYPE_35: 35, PET_TYPE_36: 36, PET_TYPE_37: 37, PET_TYPE_38: 38, PET_TYPE_39: 39, DIAMOND_TYPES: 32, DREAMPET_NUM_LINE_HALF : 5, DREAMPET_NUM_COL_HALF : 4, DREAMPET_NUM_COL : 8, DREAMPET_NUM_LINE : 10, ALL_PET_NUM : 80, ALL_GENERAL: 120, ALL_GENERAL_HALF: 60, // DIAMOND_CENTER_COL: ((6 - 1) >> 1), /// DRAW_LINE_TIME: 6, PET_FLASH_TIME: 20, GRID_WIDTH: 36, GRID_WIDTH_HALF: 18, GRID_HEIGHT: 35, GRID_HEIGHT_HALF: 17, OFFSET_X: 16, OFFSET_Y: 84, DREAMPET_OFFSET_X: (16 - 36), DREAMPET_OFFSET_Y: (84 - 35), // search flag SEARCH_NONE: 0, SEARCH_INIT: 1, SEARCH_ING: 2, SEARCH_FINISHED: 3, GAME_CLEAR_TIME : 1500, //Pet state DREAMPET_REMOVE : -1, DREAMPET_INIT : 0, DREAMPET_FOCUS : 1, DREAMPET_FLASH : 2, DREAMPET_FLASH_HINT : 3, DREAMPET_MOVING : 4, //Level hint number LEVEL_HINT_NUMBER : [0, 3, 3, 3, 4, 4, 4, 5, 5, 5, 6], //Total Levels MAX_LEVEL_RANK : 10, //Level time // LEVEL_TIME: [0, 18, 180, 180, 180, 180, 180, 180, 180,180,180 ], LEVEL_TIME: [0, 180, 180, 180, 180, 180, 180, 180, 180,180,180 ], //Level pet kinds LEVEL_PET_KIND: [5, 22, 23, 24, 25, 26, 27, 28,29,30,31 ], // LEVEL_PET_KIND: [5, 3, 5, 5, 5, 5, 5, 5, 5,5,5 ], // LEVEL_PET_KIND: [5, 31, 31, 31, 31, 31, 31, 31,31,31,31 ], //animal.png PET_1: 0, PET_2: 1, PET_3: 2, PET_4: 3, PET_5: 4, PET_6: 5, PET_7: 6, PET_8: 7, PET_9: 8, PET_10: 9, PET_11: 10, PET_12: 11, PET_13: 12, PET_14: 13, PET_15: 14, PET_16: 15, PET_17: 16, PET_18: 17, PET_19: 18, PET_20: 19, PET_21: 20, PET_22: 21, PET_23: 22, PET_24: 23, PET_25: 24, PET_26: 25, PET_27: 26, PET_28: 27, PET_29: 28, PET_30: 29, PET_31: 30, PET_32: 31, PET_33: 32, PET_34: 33, PET_35: 34, PET_36: 35, PET_37: 36, PET_38: 37, PET_39: 38, PET_40: 39 }; })();