// ResourceImage.js // For Image load and store // FZ, Copyright (c) 2010 Zlongames (function() { // Image var Class_ResourceImage= FZ.newClass( { load : function(){ this.target.Resource = new Image(); this.target.Resource.addEventListener('load', this.callback, false); this.target.Resource.addEventListener("error", function() { //alert(this.URL); }, false); this.target.Resource.src = this.URL; } }, FZ.Class_Resource); FZ.ResourceManager.registerResourceType("Image", Class_ResourceImage); })();