var director, winSize, texType, scoreNeeded, curLevel = 1, totalScore = 0, stopLeft = 0, singleLeft = 0, sameLeft = 0; cc.game.onStart = function(){ cc.view.adjustViewPort(true); cc.view.setDesignResolutionSize(640, 836, cc.ResolutionPolicy.SHOW_ALL); cc.view.resizeWithBrowserSize(true); director = cc.director; winSize = director.getWinSize(); //load resources Loading.preload(g_resources, function () { director.runScene(new MenuScene()); }, this); }; cc.game.run();