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							- function Tile(position, value) {
 
-   this.x                = position.x;
 
-   this.y                = position.y;
 
-   this.value            = value || 2;
 
-   this.previousPosition = null;
 
-   this.mergedFrom       = null; // Tracks tiles that merged together
 
- }
 
- Tile.prototype.savePosition = function () {
 
-   this.previousPosition = { x: this.x, y: this.y };
 
- };
 
- Tile.prototype.updatePosition = function (position) {
 
-   this.x = position.x;
 
-   this.y = position.y;
 
- };
 
- Tile.prototype.serialize = function () {
 
-   return {
 
-     position: {
 
-       x: this.x,
 
-       y: this.y
 
-     },
 
-     value: this.value
 
-   };
 
- };
 
 
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