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							- function TrinAnimation(img, name) {
 
-     if (name === undefined) {
 
-         name = "noname";
 
-     }
 
-     this.image = img;
 
-     this.frames = [];
 
-     this.name = name;
 
-     this.totalFrames = 0;
 
-     this.width = 0;
 
-     this.height = 0;
 
- }
 
- TrinAnimation.prototype = {
 
-     TYPE_IMAGE: 0,
 
-     TYPE_ANIMATION: 1,
 
-     IMAGES: [],
 
-     ANIMATIONS: [],
 
-     addImage: function(img) {
 
-         if (this.IMAGES[img.info.name] === undefined) {
 
-             this.IMAGES[img.info.name] = img;
 
-         } else {
 
-             console.log("Image with name " + img.info.name + " is already exists.");
 
-         }
 
-     },
 
-     makeAnimation: function(imgName, name, frameWidth, frameHeight, frames) {
 
-         var img = this.IMAGES[imgName];
 
-         if (img === undefined || img === null || name === undefined) {
 
-             _TrinGame.log("No such loaded image \"" + imgName + "\"");
 
-             return;
 
-         }
 
-         if (frameWidth === undefined) {
 
-             frameWidth = img.width;
 
-         }
 
-         if (frameHeight === undefined) {
 
-             frameHeight = img.height;
 
-         }
 
-         if (frames === undefined || frames.length === 0) {
 
-             frames = [0];
 
-         }
 
-         var animation = new TrinAnimation(img, name);
 
-         var rows = Math.floor(img.height / frameHeight);
 
-         var columns = Math.floor(img.width / frameWidth);
 
-         for (var i = 0; i < frames.length; i++) {
 
-             var frameNum = frames[i];
 
-             var frame = new TrinRectangle((frameNum % columns) * frameWidth, Math.floor(frameNum / columns) * frameHeight, frameWidth, frameHeight);
 
-             animation.frames.push(frame);
 
-         }
 
-         animation.totalFrames = animation.frames.length;
 
-         this.ANIMATIONS[name] = animation;
 
-     },
 
-     getAnimation: function(name) {
 
-         if (TrinAnimation.prototype.ANIMATIONS[name] === undefined) {
 
-             console.log("No such animation with name \"" + name + "\".");
 
-             return null;
 
-         }
 
-         return TrinAnimation.prototype.ANIMATIONS[name];
 
-     }
 
- };
 
- TrinAnimation.prototype.destroy = function() {
 
-     this.frames = null;
 
-     this.image = null;
 
- };
 
 
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