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							- // 全局链接的配置
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	// 因考虑到,以后可能拿链接的时候,可能要区分游戏
 
- 	// 所以,统一通过函数返回链接吧~,能更加灵活的更改逻辑了~
 
- 	
 
- 	bt.URL = {
 
- 		root: "http://game.ikongzhong.cn"
 
- 		,getMoreGame: function(){
 
- 			// 点击更多
 
- 			bt.dc("more");
 
- 			
 
- 			return "http://game.ikongzhong.cn";
 
- 		}
 
- 		,getConcern: function(){
 
- 			return "http://mp.weixin.qq.com/s?__biz=MzI4MjA2MjE0MQ==&mid=246005295&idx=1&sn=490f8141976d607ba079d48f52a3fcd7#rd";
 
- 		}
 
- 		,appId: "" // gh_f1ed7b95f79e
 
- 	};
 
- 	
 
- 	// 先用着一个很搓,很有效的方式~
 
- 	bt.getGameId = function(){
 
- 		var href = location.href;
 
- 		href = href.slice(href.indexOf("://") + 3);
 
- 		var id = href.split("/")[2];
 
- 		return id;
 
- 	}
 
- 	
 
- 	// 先用着一个很搓,很有效的方式~
 
- 	bt.getGamePath = function(){
 
- 		var href = location.href;
 
- 		href = href.slice(0, href.lastIndexOf("/") + 1);
 
- 		return href;
 
- 	}
 
- 	
 
- 	// 调用dc的统计
 
- 	bt.dc = function(button){
 
- 		window.Dc_SetButtonClickData && Dc_SetButtonClickData(bt.getGameId(), button);
 
- 	}
 
- 	
 
- }(btGame || (btGame = {}));
 
- // 基础弹出窗口的定义
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	function popupBox(id, hideClass){
 
- 		this.elemId = id;
 
- 		this.hideClass = hideClass || "bt-hide";
 
- 	};
 
- 	popupBox.prototype = {
 
- 		beforeShow: function(){
 
- 			// 给别人继承的,什么都不做
 
- 		}
 
- 		,show: function(){
 
- 			this.beforeShow();
 
- 			// 为了让动画生效,加了一个timer
 
- 			var that = this;
 
- 			setTimeout(function(){
 
- 				$("#" + that.elemId).removeClass(that.hideClass);
 
- 			}, 1);
 
- 		}
 
- 		,hide: function(){
 
- 			$("#" + this.elemId).addClass(this.hideClass);
 
- 		}
 
- 	};
 
- 	
 
- 	bt.popupBox = popupBox;
 
- 	
 
- }(btGame || (btGame = {}));
 
- // 代理函数
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	bt.proxy = function(func, define){
 
- 		return function(){
 
- 			func.apply(define, arguments);
 
- 		}
 
- 	}
 
- 	
 
- }(btGame || (btGame = {}));
 
- // 发布者
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	var publisher = function(obj){
 
- 		this.__publisher__ = obj;
 
- 	};
 
- 	publisher.prototype = {
 
- 		on: function(ev, func){
 
- 			this.__publisher__.on(ev, bt.proxy(func, this));
 
- 		},
 
- 		fire: function(ev){
 
- 			this.__publisher__.trigger(ev, [].slice.call(arguments, 1));
 
- 		},
 
- 		off: function(ev, func){
 
- 			if(func){
 
- 				this.__publisher__.off(ev, bt.proxy(func, this));
 
- 			}else{
 
- 				this.__publisher__.off(ev);
 
- 			}
 
- 		}
 
- 	};
 
- 	
 
- 	bt.makePublisher = function(obj){
 
- 		var type = typeof obj;
 
- 		var p = new publisher($("<div></div>"));
 
- 		if(type == "function"){
 
- 			obj.prototype.__publisher__ = p.__publisher__;
 
- 			$.extend(obj.prototype, publisher.prototype);
 
- 		}else if(type == "object"){
 
- 			obj.__publisher__ = p.__publisher__;
 
- 			$.extend(obj, publisher.prototype);
 
- 		}
 
- 	}
 
- 	
 
- }(btGame || (btGame = {}));
 
- // 获取 body 元素
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	// 因为插入,大部分都是基于 body 元素的
 
- 	// 提供一个获取 body 对象的方法
 
- 	
 
- 	var body;
 
- 	function getB(){
 
- 		if(!body){
 
- 			body = document.body || document.getElementsByTagName("body")[0];
 
- 		}
 
- 		return body;
 
- 	}
 
- 	bt.getDomBody = getB;
 
- 	
 
- 	function craeteDiv(){
 
- 		return document.createElement("div");
 
- 	}
 
- 	bt.getNewDiv = craeteDiv;
 
- 	
 
- }(btGame || (btGame = {}));
 
- // 锁屏
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	// 指定lock的id,如果没有,则调用默认的锁屏
 
- 	// 当调用show的时候,再检测锁屏是否存在,不存在锁屏,则创建
 
- 	// 通过添加、移除 class:bt-hide,进行显示和隐藏锁屏
 
- 	// 锁屏的动画,是通过 class:bt-animation 实现的
 
- 	
 
- 	var defaultLockId = "bt-lock-screen";
 
- 	var createLock = function(id){
 
- 		var div = bt.getNewDiv();
 
- 		div.id = id;
 
- 		
 
- 		var body = bt.getDomBody();
 
- 		body.appendChild(div);
 
- 		return $(div);
 
- 	};
 
- 	var lock = function(lockId){
 
- 		bt.popupBox.call(this, lockId || defaultLockId);
 
- 	};
 
- 	lock.__super__ = bt.popupBox;
 
- 	lock.prototype = $.extend({}, bt.popupBox.prototype, {
 
- 		beforeShow: function(){
 
- 			var elem = this.getElem();
 
- 			if(elem.size() <= 0){
 
- 				elem = createLock(this.elemId);
 
- 				elem.addClass("bt-lock-screen bt-animation bt-hide");
 
- 			}
 
- 		}
 
- 		,remove: function(){
 
- 			var elem = this.getElem();
 
- 			if(elem.size() > 0){
 
- 				elem.addClass("bt-hide");
 
- 				// 为了看到动画,延迟一下吧
 
- 				setTimeout(function(){
 
- 					elem.remove();
 
- 				}, 200);
 
- 			}
 
- 		}
 
- 		,getElem: function(){
 
- 			return $("#" + this.elemId);
 
- 		}
 
- 	});
 
- 	
 
- 	bt.lockScreen = function(id){
 
- 		return new lock(id);
 
- 	}
 
- 	
 
- }(btGame || (btGame = {}));
 
- // 闪屏
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	// 百田广告
 
- 	// 参数:
 
- 	// id: 广告div的id和className
 
- 	// html: 广告的内容
 
- 	// time: 广告多少秒后消失,小于0,则不会自动移除元素
 
- 	
 
- 	var defaultOptions = {id: "bt-advertisement", html: "广告", time: 1500};
 
- 	var flash = function(options){
 
- 		
 
- 		var newOptions = $.extend({}, defaultOptions, options || {});
 
- 		var $elem = $("#" + newOptions.id);
 
- 		var lock = new bt.lockScreen(newOptions.lockId);
 
- 		
 
- 		if($elem.size() <= 0){
 
- 			var $div = $(bt.getNewDiv()).attr({id: newOptions.id}).addClass(newOptions.id);
 
- 			
 
- 			var html = newOptions.html;
 
- 			$div.html(html);
 
- 			bt.getDomBody().appendChild($div[0]);
 
- 			
 
- 			$elem = $div;
 
- 		}
 
- 		
 
- 		this.event = newOptions.id + "_timeup";
 
- 		var that = this;
 
- 		if(newOptions.time > 0){
 
- 			// 时间到了之后,会发布事件哦~
 
- 			// 相同事件,不会重复发布
 
- 			var event = this.event;
 
- 			this.off(event);
 
- 			$elem.data("timer", setTimeout(
 
- 				function(){
 
- 					$elem.remove(), lock.hide();
 
- 					that.fire(event);
 
- 					newOptions = null;
 
- 					this.elem = this.lock = that.show = that.hide = null;
 
- 				}, newOptions.time <= 0 ? 1500 : newOptions.time)
 
- 			);
 
- 		}
 
- 		
 
- 		// 外部方法
 
- 		this.elem = $elem;
 
- 		this.lock = lock;
 
- 		this.show = function(html){
 
- 			html && this.elem.html(html);
 
- 			this.elem.removeClass("bt-hide");
 
- 			this.lock.show();
 
- 		}
 
- 		this.hide = function(){
 
- 			this.elem.addClass("bt-hide");
 
- 			this.lock.hide();
 
- 		}
 
- 		this.remove = function(){
 
- 			this.lock.remove();
 
- 			this.elem.remove();
 
- 		}
 
- 	}
 
- 	bt.makePublisher(flash);
 
- 	
 
- 	bt.advertisement = function(options){
 
- 		return new flash(options);
 
- 	};
 
- }(btGame || (btGame = {}));
 
- // 加载中的loading
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	var loadingDiv = null;
 
- 	var loadingText = null;
 
- 	var loading = function(rate, error){
 
- 		if(rate > 0 && !loadingDiv){
 
- 			loadingDiv = $(btGame.getNewDiv());
 
- 			loadingDiv.addClass("bt-game-loading");
 
- 			loadingDiv.html('<table><tr><td><img class="bt-img" src="img/preloadImage.png" /><div class="bt-text"></div></td></tr></table>');
 
- 			bt.getDomBody().appendChild(loadingDiv[0]);
 
- 			loadingText = loadingDiv.find(".bt-text");
 
- 		}
 
- 		if(loadingDiv){
 
- 			if(error){
 
- 				loadingText.html(error);
 
- 			}else{
 
- 				var r = Math.round(rate * 100);
 
- 				loadingText.html("加载进度:" + r + "%");
 
- 			}
 
- 		}
 
- 		if(rate >= 1){
 
- 			loadingDiv && loadingDiv.remove();
 
- 			loadingDiv = null;
 
- 		}
 
- 	}
 
- 	
 
- 	bt.gameLoading = loading;
 
- 	
 
- }(btGame || (btGame = {}));
 
- // 游戏区域大小设定
 
- // btGame.resizePlayArea($elem, width, height, top, left)
 
- // $elem: jQuery元素
 
- // width: 画布期望宽度
 
- // height: 画布期望高度
 
- // top: "top", "center", "bottom" 或 px
 
- // left: "left", "center", "right" 或 px
 
- var btGame;
 
- ;~function(bt){
 
- 	// @width: canvas期望的宽度
 
- 	// @height: canvas期望的高度
 
- 	function rate(width, height){
 
- 		var wWidth = window.innerWidth,
 
- 			wHeight = window.innerHeight;
 
- 		var mid;
 
- 		if(width <= wWidth && height <= wHeight){
 
- 			// 如果在屏幕内,就不用改了
 
- 		}else if(width > wWidth && height > wHeight){
 
- 			// 如果都大于屏幕
 
- 			var rateW = wWidth / width, rateH = wHeight / height;
 
- 			// 看谁更小,就以谁作为标准
 
- 			if(rateW <= rateH){
 
- 				mid = width;
 
- 				width = wWidth;
 
- 				height = height * width / mid;
 
- 			}else{
 
- 				mid = height;
 
- 				height = wHeight;
 
- 				width = width * height / mid;
 
- 			}
 
- 		}else if(width > wWidth){
 
- 			// 只有宽度大于屏幕
 
- 			mid = width;
 
- 			width = wWidth;
 
- 			height = height * wWidth / mid;
 
- 		}else if(height > wHeight){
 
- 			// 只有高度大于屏幕
 
- 			mid = height;
 
- 			height = wHeight;
 
- 			width = width * wHeight / mid;
 
- 		}else{
 
- 			// 没救了
 
- 		}
 
- 		
 
- 		var top = (wHeight - height) / 2, left = (wWidth - width) / 2;
 
- 		return {
 
- 			width: width
 
- 			,height: height
 
- 			,top: top
 
- 			,left: left
 
- 		};
 
- 	}
 
- 	
 
- 	function resize($elem, width, height, top, left){
 
- 		var result = rate(width, height);
 
- 		$elem.css({
 
- 			width: result.width
 
- 			,height: result.height
 
- 			,top: top == "center" ? result.top : top == "left" ? 0 : top
 
- 			,left: left == "center" ? result.left : left == "left" ? 0 : left
 
- 		});
 
- 		
 
- 		
 
- 		switch(top){
 
- 			case "top":
 
- 				$elem.css({top: 0});
 
- 				break;
 
- 			case "center":
 
- 				$elem.css({top: result.top});
 
- 				break;
 
- 			case "bottom":
 
- 				$elem.css({bottom: 0});
 
- 				break;
 
- 			default:
 
- 				$elem.css({top: top});
 
- 		}
 
- 		
 
- 		
 
- 		switch(left){
 
- 			case "left":
 
- 				$elem.css({left: 0});
 
- 				break;
 
- 			case "center":
 
- 				$elem.css({left: result.left});
 
- 				break;
 
- 			case "right":
 
- 				$elem.css({right: 0});
 
- 				break;
 
- 			default:
 
- 				$elem.css({left: left});
 
- 		}
 
- 		
 
- 		
 
- 		$elem.trigger("resizePlayArea", [result]);
 
- 	}
 
- 	
 
- 	function bindResize($elem, width, height, top, left){
 
- 		bt.checkHScreen(function(){
 
- 			setTimeout(function(){
 
- 				resize($elem, width, height, top, left);
 
- 			}, 500);
 
- 		});
 
- 	}
 
- 	bt.resizePlayArea = bindResize;
 
- }(btGame || (btGame = {}));
 
- // 告诉用户收藏
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	function ask(cb){
 
- 		if(confirm('关注"全球游戏排行榜"微信,就可以收藏这个游戏哦!')){
 
- 			cb ? cb() : top.location.href = bt.URL.getConcern();
 
- 		}
 
- 	}
 
- 	
 
- 	bt.attentOurGame = ask;
 
- 	
 
- }(btGame || (btGame = {}));
 
- // 横竖屏检测
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	// 检测,如果是横屏:true,如果是竖屏:false
 
- 	// 主要看window的宽高大小,如果width > height,就是横屏,反之~
 
- 	// btGame.checkHScreen(callback, once);
 
- 	// @param callback 回调函数 callback(true) -> 横屏
 
- 	// @param once 是否只检测一次,默认false,一直检测
 
- 	
 
- 	var screenResize = function(cb) {
 
- 		// 横屏true,竖屏false
 
- 		cb && cb(window.innerWidth > window.innerHeight);
 
- 	};			
 
- 	function check(callback, once){
 
- 		if(!once){
 
- 			window.addEventListener("orientationchange", function() {
 
- 				screenResize(callback);
 
- 			});
 
- 			window.addEventListener("resize", function() {
 
- 				screenResize(callback);
 
- 			});
 
- 		}
 
- 		screenResize(callback);
 
- 	}
 
- 	
 
- 	bt.checkHScreen = check;
 
- 	
 
- }(btGame || (btGame = {}));
 
- // 横、竖屏的提醒
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	var onlyH = function(once, callback){
 
- 		this.myCallback = callback;
 
- 		this.tipsCount = 0;
 
- 		bt.checkHScreen(bt.proxy(this.callback, this), false);
 
- 		if(once){
 
- 			this.once = once;	
 
- 		}
 
- 	};
 
- 	onlyH.prototype = {
 
- 		hscreen: function(){
 
- 			// 是横屏
 
- 			// 设置了提醒一次,就真的只提醒一次了
 
- 			this.buildScreen();
 
- 			if(this.once && this.tipsCount <= 0){
 
- 				this.screen && this.screen.show();
 
- 			}else if(!this.once){
 
- 				this.screen && this.screen.show();
 
- 			}
 
- 			this.tipsCount++;
 
- 		}
 
- 		,vscreen: function(){
 
- 			// 不是横屏,把提醒去掉
 
- 			this.screen && this.screen.hide();
 
- 			this.myCallback && this.myCallback(this.tipsCount);
 
- 		}
 
- 		,getScreenOption: function(){
 
- 			return {
 
- 				id: "bt-h-scrren"
 
- 				,html: "<table><tr><td><img class='bt-h-screen-img' src='img/bt-play-h-screen.png' /></td></tr></table>"
 
- 				,time: 0
 
- 				,lockId: 'bt-hide-lock'
 
- 			};
 
- 		}
 
- 		// 下面的两个,逻辑是不用重新更改的
 
- 		,buildScreen: function(){
 
- 			!this.screen && (
 
- 				this.screen = btGame.advertisement(this.getScreenOption())
 
- 			);
 
- 		}
 
- 		,callback: function(isHScreen){
 
- 			isHScreen ? this.vscreen() : this.hscreen();
 
- 		}
 
- 	};
 
- 	
 
- 	// 竖屏的检测,继承于横屏
 
- 	var onlyV = function(once, callback){
 
- 		onlyH.call(this, once, callback);
 
- 	}
 
- 	onlyV.__super__ = onlyH;
 
- 	onlyV.prototype = $.extend({}, onlyH.prototype, {
 
- 		hscreen: function(){
 
- 			onlyH.prototype.vscreen.call(this);
 
- 		}
 
- 		,vscreen: function(){
 
- 			onlyH.prototype.hscreen.call(this);
 
- 		}
 
- 		,getScreenOption: function(){
 
- 			return {
 
- 				id: "bt-v-scrren"
 
- 				,html: "<table><tr><td><img class='bt-v-screen-img' src='img/bt-play-v-screen.png' /></td></tr></table>"
 
- 				,time: 0
 
- 				,lockId: 'bt-hide-lock'
 
- 			};
 
- 		}
 
- 	});
 
- 	
 
- 	bt.onlyHScreen = function(once, callback){
 
- 		return new onlyH(once, callback);
 
- 	};
 
- 	
 
- 	bt.onlyVScreen = function(once, callback){
 
- 		return new onlyV(once, callback);
 
- 	}
 
- 	
 
- }(btGame || (btGame = {}));
 
- // 豆豆游戏的品牌闪屏
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	// 闪屏应该处于最高层,9000
 
- 	var id = "bt-play-logo-adv";
 
- 	function ad(cb){
 
- 		/*
 
- 		var a = bt.advertisement({
 
- 			id: id
 
- 			,html: "就是那个logo闪屏"
 
- 			,time: 3000
 
- 			,lockId: "bt-play-logo-adv-lock"
 
- 		});
 
- 		a.show();
 
- 		a.off(id + "_timeup");
 
- 		a.on(id + "_timeup", function(){
 
- 			cb && cb();
 
- 			a.remove();
 
- 			a = null;
 
- 		});
 
- 		*/
 
- 	}
 
- 	bt.playLogoAdv = ad; 
 
- 	
 
- }(btGame || (bgGame = {}));
 
- // 豆豆游戏特有的分享提醒
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	var id = "bt-play-share-tip";
 
- 	function tip(){
 
- 		var a = bt.advertisement({
 
- 			id: id
 
- 			,html: "<img class='bt-play-share-tip-img' src='img/bt-play-share-tip.png' />"
 
- 			,time: 0
 
- 		});
 
- 		a.show();
 
- 		
 
- 		setTimeout(function(){
 
- 			a.elem.on("click touchstart", function(){
 
- 				a.remove();
 
- 				a = null;
 
- 			});
 
- 		}, 500);
 
- 		
 
- 		// 点击分享
 
- 		bt.dc("share");
 
- 	}
 
- 	
 
- 	bt.playShareTip = tip;
 
- 	
 
- }(btGame || (btGame = {}));
 
- // 豆豆游戏的结束弹窗
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	/*
 
- 	var id = "bt-play-score-msg";
 
- 	function msg(html){
 
- 		var popup = bt.advertisement({
 
- 			id: id
 
- 			,html: 
 
- 		});
 
- 	}
 
- 	*/
 
- 	// 产品同学暂时不怎么要求
 
- 	function msg(text){
 
- 		if(confirm(text)){
 
- 			bt.playShareTip();
 
- 		}
 
- 	}
 
- 	
 
- 	bt.playScoreMsg = msg;
 
- 	
 
- }(btGame || (btGame = {}));
 
- // 设置分享
 
- var btGame;
 
- ;~function(bt){
 
- 	
 
- 	var clickTime = 0;
 
- 	var dataForWeixin={
 
- 	   // appId:bt.URL.appId,
 
- 	   width:"66",
 
- 	   src: "img/icon.png",
 
- 	   //src: "http://game.9g.com/sjm/icon.png",
 
- 	   url:"/",
 
- 	   title:document.title,
 
- 	   desc:document.title,
 
- 	  // fakeid:"",
 
- 	   callback:function(
 
- 		//这里是分享成功后的回调功能
 
- 	   ){	
 
- 			if(clickTime <= 0){
 
- 				bt.attentOurGame();
 
- 			}
 
- 			clickTime++;
 
- 			bt.dc("realshare");	// 真正点了分享
 
- 	   }
 
- 	};
 
- 	
 
- 	window.dataForWeixin = dataForWeixin;
 
- 	
 
-    var onBridgeReady = function(){
 
- 	   //if(!isOurShare){return;}	// 没有调用过setShare,就不需要管了
 
- 	   //发送给朋友
 
- 	   WeixinJSBridge.on('menu:share:appmessage', function(argv){
 
- 		  WeixinJSBridge.invoke('sendAppMessage',{
 
- 			// "appid":dataForWeixin.appId,
 
- 			 "img_url":dataForWeixin.src,
 
- 			 "img_width":dataForWeixin.width,
 
- 			 "img_height":dataForWeixin.width,
 
- 			 "link":dataForWeixin.url,
 
- 			 "desc":dataForWeixin.desc,
 
- 			 "title":dataForWeixin.title
 
- 		  }, function(res){(dataForWeixin.callback)();});
 
- 	   });
 
- 	   //发送到朋友圈
 
- 	   WeixinJSBridge.on('menu:share:timeline', function(argv){
 
- 		  WeixinJSBridge.invoke('shareTimeline',{
 
- 			 "img_url":dataForWeixin.src,
 
- 			 "img_width":dataForWeixin.width,
 
- 			 "img_height":dataForWeixin.width,
 
- 			 "link":dataForWeixin.url,
 
- 			 "desc":dataForWeixin.desc,
 
- 			 "title":dataForWeixin.title
 
- 		  }, function(res){(dataForWeixin.callback)();});});
 
- 	   //分享到微博
 
- 	   WeixinJSBridge.on('menu:share:weibo', function(argv){
 
- 		  WeixinJSBridge.invoke('shareWeibo',{
 
- 			 "content":dataForWeixin.title,
 
- 			 "url":dataForWeixin.url
 
- 		  }, function(res){(dataForWeixin.callback)();});
 
- 	   });
 
- 	   //分享到facebook
 
- 	   WeixinJSBridge.on('menu:share:facebook', function(argv){
 
- 		  (dataForWeixin.callback)();
 
- 		  WeixinJSBridge.invoke('shareFB',{
 
- 			 "img_url":dataForWeixin.src,
 
- 			 "img_width":dataForWeixin.width,
 
- 			 "img_height":dataForWeixin.width,
 
- 			 "link":dataForWeixin.url,
 
- 			 "desc":dataForWeixin.desc,
 
- 			 "title":dataForWeixin.title
 
- 		  }, function(res){});
 
- 	   });
 
- 	};
 
- 	if (typeof WeixinJSBridge == "undefined"){
 
- 		if(document.addEventListener){
 
- 		   document.addEventListener('WeixinJSBridgeReady', onBridgeReady, false);
 
- 		}else if(document.attachEvent){
 
- 		   document.attachEvent('WeixinJSBridgeReady'   , onBridgeReady);
 
- 		   document.attachEvent('onWeixinJSBridgeReady' , onBridgeReady);
 
- 		}
 
- 	}else{
 
- 		onBridgeReady();
 
- 	}
 
- 	
 
- 	//var isOurShare = false;	// 只有调用过btShare的时候,需要干涉之~
 
- 	// 暂时只有微信的分享
 
- 	bt.setShare = function(option){
 
- 		$.extend(dataForWeixin, option || {});
 
- 		document.title = dataForWeixin.desc = dataForWeixin.title;
 
- 		//isOurShare = true;
 
- 	}
 
- 	
 
- }(btGame || (btGame = {}));
 
 
  |