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- function Tile(position, value) {
- this.x = position.x;
- this.y = position.y;
- this.value = value || 2;
- this.previousPosition = null;
- this.mergedFrom = null; // Tracks tiles that merged together
- }
- Tile.prototype.savePosition = function () {
- this.previousPosition = { x: this.x, y: this.y };
- };
- Tile.prototype.updatePosition = function (position) {
- this.x = position.x;
- this.y = position.y;
- };
- Tile.prototype.serialize = function () {
- return {
- position: {
- x: this.x,
- y: this.y
- },
- value: this.value
- };
- };
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