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<!DOCTYPE html><html><head>    <meta charset="UTF-8" />	<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" />	<title>火柴人大逃亡</title>	<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, user-scalable=no, minimal-ui" />	<meta name="apple-mobile-web-app-capable" content="yes" />	<meta name="apple-mobile-web-app-status-bar-style" content="black" />	<link rel="apple-touch-icon" sizes="256x256" href="icon-256.png" />	<meta name="HandheldFriendly" content="true" />	<meta name="mobile-web-app-capable" content="yes" />	<link rel="shortcut icon" sizes="256x256" href="icon-256.png" />	<script type="text/javascript">			window.onload = function (){				// updateShare(0,0);			}	</script>	<style type="text/css">		* {			padding: 0;			margin: 0;		}		html, body {			background: #000;			color: #fff;			overflow: hidden;			touch-action: none;			-ms-touch-action: none;		}		canvas {			touch-action-delay: none;			touch-action: none;			-ms-touch-action: none;		}		 .aliForPc {display:none;position:fixed;top:5px;right:5px;width:200px;height:230px;overflow:hidden;z-index:99999;}    </style></head>  <body> 	<div id="fb-root"></div>		<script>	(function(){		// Check for running exported on file protocol		if (window.location.protocol.substr(0, 4) === "file")		{			alert("Exported games won't work until you upload them. (When running on the file:/// protocol, browsers block many features from working for security reasons.)");		}	})();	</script>	<div id="c2canvasdiv">		<canvas id="c2canvas" width="640" height="960">		</canvas>			</div>	<script src="js/jquery-2.0.0.min.js"></script>	<script src="js/c2runtime.js"></script>    <script>		// Size the canvas to fill the browser viewport.		jQuery(window).resize(function() {			cr_sizeCanvas(jQuery(window).width(), jQuery(window).height());		});				// Start the Construct 2 project running on window load.		jQuery(document).ready(function ()		{						// Create new runtime using the c2canvas			cr_createRuntime("c2canvas");		});				// Pause and resume on page becoming visible/invisible		function onVisibilityChanged() {			if (document.hidden || document.mozHidden || document.webkitHidden || document.msHidden)				cr_setSuspended(true);			else				cr_setSuspended(false);		};				document.addEventListener("visibilitychange", onVisibilityChanged, false);		document.addEventListener("mozvisibilitychange", onVisibilityChanged, false);		document.addEventListener("webkitvisibilitychange", onVisibilityChanged, false);		document.addEventListener("msvisibilitychange", onVisibilityChanged, false);		    </script>	<script language=javascript> 		    function showshare(){      play68_submitScore(window.myPlayGameHead,window.myPlayGameScore);		};    function clickMore(){    setTimeout(Play68.goHome(),1000);	};			</script>  <div id=share style="display: none"></div>	</body><div style="display:none;"></div></html> 
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