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| <!DOCTYPE html><!-- saved from url=(0038)http://218.244.142.3/game/14/game.html --><html><head><meta http-equiv="Content-Type" content="text/html; charset=GBK">    <meta charset="gb2312">    <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">    <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">    <meta name="format-detection" content="telephone=no">     <script src="http://game.ikongzhong.cn/games/kuaipao/jquery.js"></script>    <script src="http://game.ikongzhong.cn/games/kuaipao/crafty.js"></script>    <script src="http://game.ikongzhong.cn/games/kuaipao/openjs.js"></script>    <title>OLA快跑</title>    <style>    body,div,ol,ul,h1,h2,h3,h4,h5,h6,p,th,td,dl,dd,form,iframe,input,textarea,select,label,article,aside,footer,header,menu,nav,section,time,audio,video {      margin:0;      padding:0;    }    article,aside,footer,header,hgroup,nav,section,audio,canvas,video,img {        display: block;    }    body {        font-size: 100%;         font-family:Helvetica,STHeiti,Droid Sans Fallback;        -webkit-text-size-adjust: 100%;        -ms-text-size-adjust: 100%;        -webkit-tap-highlight-color:rgba(0,0,0,0);    }    textarea {        resize: none;    }    iframe,img {        border:0;    }    ul,ol {        list-style:none;    }    input,    select,    textarea {        outline: 0;        -webkit-user-modify: read-write-plaintext-only;    }    input {        -webkit-appearance: none;    }    a{        text-decoration: none;    }    body,html{        width: 100%;         height: 100%;         position: relative;        overflow: hidden;        margin: 0; padding: 0;        /*background: #000;*/        background: #13a438;    }    #gamestart{        width: 100%;        position: absolute;        top: 0; bottom: 0;         z-index: 11;    }    .start_bg {        position: absolute;        top: -44px; left: 0; z-index: -1;        width: 100%;        background: url(http://game.ikongzhong.cn/games/kuaipao/jz.gif) no-repeat center center;    }    #gamestart .btn,.zhiyin .btn {        width: 80%;        height: 40px;        border-radius: 5px;        text-align: center;        line-height: 40px;        color: #333;        box-shadow: 0 5px 0px #07942c;        box-shadow: 0 5px 0px rgba(0,0,0,0.17);        position: absolute;        left: 50%; margin: 0 0 0 -40%;    }    #gamestart .rule{        background: #fff;        bottom: 100px;    }    #gamestart .start,.zhiyin .start{        background: #ffff00;        bottom: 40px;    }    .zhiyin .start {        bottom:20px !important;    }    .IOS #gamestart .rule{        bottom: 140px;    }    .IOS #gamestart .start,.zhiyin .start{        bottom: 80px;    }    .athour {        width: 100%; text-align: center; padding: 10px 0;        position: absolute;        left: 0; bottom: 0;    }    .IOS .athour{        bottom: 44px;    }    .athour span{        font-size: 11px;        color: #1c5b35;    }    .athour span:nth-of-type(1){        padding-right: 10px;    }#interface .life{display:none}    .ruleshadow{        position: absolute;        top: 0; right: 0; bottom: 0; left: 0;        background:rgba(0,0,0,0.8);        z-index: 10;    }        .rulebox{        width: 250px; height: 280px;        padding: 10px 15px;        position: absolute;        left: 50%; top: 50%;        margin: -150px 0 0 -140px;        background: #13a438;        border-radius: 5px;        opacity: 0; z-index: -1;        -webkit-transform: translate3d(0,0,0);        -webkit-transform-style: preserve-3d;        -webkit-backface-visibility: hidden;    }    .x_rulebox{        width: 55px; height: 55px;        display: block;        position: absolute;        right: -15px;        top: -20px;        background: url(http://game.ikongzhong.cn/games/kuaipao/x_rulebox.png) no-repeat left top;        background-size: 100%;    }    .rulebox h3{        color: #ffff00;        font-size: 18px;        font-weight: normal;        padding: 10px 0;        margin: 0;    }    .rulebox p{        color: #fff;        font-size: 13px;        line-height: 24px;        margin: 0;    }    .daoju_1{        display: inline;        float: left;        width: 40px; height: 40px;        background: url(http://game.ikongzhong.cn/games/kuaipao/daoju_1.png) no-repeat left top;        background-size: 100%;    }    .daoju_2{        display: inline;        float: left;        width: 42px; height: 47px;        background: url(http://game.ikongzhong.cn/games/kuaipao/daoju_2.png) no-repeat left top;        background-size: 100%;    }     .daoju_3{        display: inline;        float: left;        width: 34px; height: 46px;        background: url(http://game.ikongzhong.cn/games/kuaipao/daoju_3.png) no-repeat left top;        background-size: 100%;    }    .daoju_item{        padding: 8px 0    }    .daoju_item p{        line-height: 20px;        padding-left: 50px;    }    @-webkit-keyframes bounceIn {  0% {    opacity: 0;    -webkit-transform: scale(.3);    transform: scale(.3);  }  50% {    opacity: 1;    -webkit-transform: scale(1.05);    transform: scale(1.05);  }  70% {    -webkit-transform: scale(.9);    transform: scale(.9);  }  100% {    opacity: 1;    -webkit-transform: scale(1);    transform: scale(1);  }}@keyframes bounceIn {  0% {    opacity: 0;    -webkit-transform: scale(.3);    -ms-transform: scale(.3);    transform: scale(.3);  }  50% {    opacity: 1;    -webkit-transform: scale(1.05);    -ms-transform: scale(1.05);    transform: scale(1.05);  }  70% {    -webkit-transform: scale(.9);    -ms-transform: scale(.9);    transform: scale(.9);  }  100% {    opacity: 1;    -webkit-transform: scale(1);    -ms-transform: scale(1);    transform: scale(1);  }}.animated {  -webkit-animation-duration: 1s;  animation-duration: 1s;  -webkit-animation-fill-mode: both;  animation-fill-mode: both;}.bounceIn {  -webkit-animation-name: bounceIn;  animation-name: bounceIn;}@-webkit-keyframes bounceOut {  0% {    -webkit-transform: scale(1);    transform: scale(1);  }  25% {    -webkit-transform: scale(.95);    transform: scale(.95);  }  50% {    opacity: 1;    -webkit-transform: scale(1.1);    transform: scale(1.1);  }  100% {    opacity: 0;    -webkit-transform: scale(.3);    transform: scale(.3);  }}@keyframes bounceOut {  0% {    -webkit-transform: scale(1);    -ms-transform: scale(1);    transform: scale(1);  }  25% {    -webkit-transform: scale(.95);    -ms-transform: scale(.95);    transform: scale(.95);  }  50% {    opacity: 1;    -webkit-transform: scale(1.1);    -ms-transform: scale(1.1);    transform: scale(1.1);  }  100% {    opacity: 0;    -webkit-transform: scale(.3);    -ms-transform: scale(.3);    transform: scale(.3);  }}.bounceOut {  -webkit-animation-name: bounceOut;  animation-name: bounceOut;}.opacity{    opacity: 1;}.r_index{        z-index: 11;    }.ruleshadow{    display: none;}.daojishi {    position: absolute;    width: 100%;    top: 0;    bottom: 0; display: none;    z-index: 11;    background: url(http://game.ikongzhong.cn/games/kuaipao/daojishu_bg.png) repeat left top;    background-size: 100%;}.daojishiline{    width: 100%;    height: 95px;    position: absolute;    top: 109px;    left: 0;    background: #ffe400;    z-index: 1;}.daojishibox{    width: 180px;    height: 180px;    position: absolute;    left: 50%; top: 71px;    margin: 0 0 0 -90px;    background: url(http://game.ikongzhong.cn/games/kuaipao/daojishibox.png) no-repeat left top;    background-size: 100%;    z-index: 2;}.daojishipangzi {    width: 111px;    height: 102px;    position: absolute;    left: 50%; bottom: 50px;    margin: 0 0 0 -55px;    background: url(http://game.ikongzhong.cn/games/kuaipao/daojishipangzi.png) no-repeat left top;    background-size: 100%;    z-index: -1;}.daojishinum{    width: 100%; text-align: center;    font-size: 80px; color: #00a944;    padding: 70px 0 0 0; line-height: normal;}.gameend{    position: absolute;    width: 100%;    top: 0; bottom: 0;z-index: 11;    background: #08b134 url(http://game.ikongzhong.cn/games/kuaipao/game_end.jpg) no-repeat center top;    background-size: 100%;    display:none;}.game_fenshu {    width: 100%; text-align: center;    padding: 40px 0 0;    font-size: 36px; color: #ffff00;}.game_fenshu span {    font-size: 70px;}.game_paiming {    color: #ffff00;    font-size: 18px;    text-align: center;display:none}#jiantou{ display: none;}.game_ogain{    width: 80%;    height: 40px;    border-radius: 5px;    text-align: center;    line-height: 40px;    background: #ffff00;    color: #333;    box-shadow: 0 5px 0px #07942c;    box-shadow: 0 5px 0px rgba(0,0,0,0.17);    position: absolute;    left: 50%; bottom: 92px;    margin: 0 0 0 -40%;}.game_chakan{    width: 36%;    height: 40px;    border-radius: 5px;    text-align: center;    line-height: 40px;    background: #0047c5;    color: #fff;    box-shadow: 0 5px 0px #07942c;    box-shadow: 0 5px 0px rgba(0,0,0,0.17);    position: absolute;    left: 10%; bottom: 36px;}.game_share{    width: 36%;    height: 40px;    border-radius: 5px;    text-align: center;    line-height: 40px;    background: #f8317c;    color: #fff;    box-shadow: 0 5px 0px #07942c;    box-shadow: 0 5px 0px rgba(0,0,0,0.17);    position: absolute;    right: 10%; bottom: 36px;}.IOS .game_ogain{    bottom: 112px;}.IOS .game_chakan{    bottom: 56px;}.IOS .game_share{    bottom: 56px;}.listwarp{    background: #0b9f31;    position: absolute;    top: 0; bottom: 0;    width: 100%;    z-index: 11;    display:none;}.listcent{    width:290px;    position: absolute;    left: 50%; top: 15px; bottom: 0;    margin: 0 0 0 -145px;}.listtab{    width: 100%;    height: 35px;}.listtab li {    width: 50%;    display: inline; float: left;    height: 35px; line-height: 35px;    text-align: center;    color: #fff; font-size: 15px;}.listtab li.current{    color: #0b9f31;    background: #d1f8db;}.listbox{    overflow: hidden;    display: none;} .listbox ul{    margin-top: -1px;    /*background: #d1f8db;*/} .show{    display: block;}.listbox li {    height: 40px; line-height: 40px;    border-top:  1px solid #fff;    border-bottom:  1px solid #a5ddb3;} .listbox li i{    font-size: 16px;    display: inline; float: left;    color: #ff4e00;    font-style: normal;    width: 50px; text-align: center;    padding: 0 5px;} .listbox li img{    width: 32px; height: 32px;    display: inline; float: left;    margin:  4px 5px 0;}.listbox li strong{    padding: 0 5px;    font-weight: 400;    font-size: 15px;    color: #333;    width: 110px; line-height: 40px; overflow: hidden;    display: inline; float: left;}.listbox li span{    color: #0b9f31;    font-size: 18px;    display: inline; float: left;    width: 58px; padding: 0 5px; text-align: left;}.listbox li.current{    background: #88e5a0;    border: none;}#huojiang_list li img{    margin: 4px 10px 0;}#huojiang_list li strong{    width: 110px;}#huojiang_list li span{    width: 108px;}.guizetxt{    font-size: 13px;    color: #fff; padding: 5px 0; line-height: 20px;    position: absolute;    bottom: 0; width: 100%;    left: 0;}.share_1{    width: 40%;    height: 40px;    border-radius: 5px;    text-align: center;    line-height: 40px;    background: #f8317c;    color: #fff;    box-shadow: 0 5px 0px #07942c;    box-shadow: 0 5px 0px rgba(0,0,0,0.17);    position: absolute;    left: 0%; bottom: 36px;}.again_1{    width: 40%;    height: 40px;    border-radius: 5px;    text-align: center;    line-height: 40px;    background: #ffff00;    color: #333;    box-shadow: 0 5px 0px #07942c;    box-shadow: 0 5px 0px rgba(0,0,0,0.17);    position: absolute;    right: 0%; bottom: 36px;}.IOS .share_1{    bottom: 56px}.IOS .again_1{    bottom: 56px}.QQloading{    width: 46px; height: 46px;    position: absolute;    left: 50%; top: 50%;    margin: -23px 0 0 -23px;display:inline-block;    background-position: left top;}.QQloading,.QQloading i{    background-image:url(http://game.ikongzhong.cn/games/kuaipao/loading.png);    background-repeat:no-repeat;display:inline-block;    -webkit-background-size:92px 46px;    -moz-background-size:92px 46px;    -o-background-size:92px 46px;    background-size:92px 46px;}.QQloading i {    width: 46px; height: 46px;    background-position: right top;    -webkit-animation-name: rotateRight;    -webkit-animation-duration:2s;    -webkit-animation-iteration-count:infinite;    -webkit-animation-timing-function:linear;}@-webkit-keyframes rotateRight {   from {-webkit-transform:rotate(360deg);}   to {-webkit-transform:rotate(0deg);}}.listbox li .QQloading i{    width: 46px;    padding: 0;    float: none;    display: block;}.listinner{    position: absolute;    top: 35px; bottom: 80px;    width: 100%;}#paihang_list,#huojiang_list{    position: absolute;    overflow: hidden;    top: 0; bottom: 50px;    width: 100%;    background: #d1f8db;}.scroll{    position: absolute;    width: 100%;}.weblogin{    width: 100%; height: 100%;    position: absolute;    min-height: 400px;    top: 0; bottom: 0;    display: none;    z-index: 15;}.weblogin span {    position: absolute;    right: 10px; top: 10px;    color: #246183;}.weixin_layer{    display: none;    position: absolute;    top: 0;    left: 0;    bottom: 0;    width: 100%;    height: 100%;    background: url(http://game.ikongzhong.cn/games/kuaipao/weinxin_share.png) no-repeat right top rgba(0, 0, 0, 0.6);    -webkit-background-size:320px 150px;    -moz-background-size: 320px 150px;    -o-background-size: 320px 150px;    background-size: 320px 150px;    z-index: 999999;}.sharebox{    background: #f6f6f6;    height: 132px; overflow: hidden;    width: 100%;    position: absolute;    top: -132px;    /*display: none;*/    z-index: 13;}.sharebox ul{    height: 33px;    padding: 30px 0;    width: 160px;    margin: 0 auto; overflow: hidden;    text-align:center;}.sharebox ul li {    /*display: inline; float: left;*/    display:inline-block;    width: 33px; height: 33px; overflow: hidden;    margin: 0 10px;    background: url(http://game.ikongzhong.cn/games/kuaipao/sheraicon.png);    background-repeat: no-repeat;    -webkit-background-size: 165px 33px;    -moz-background-size: 165px 33px;    -o-background-size: 165px 33px;    background-size: 165px 33px;}.sharebox p {    width: 100%; font-size: 14px;    height:38px; line-height:38px;    border-top:solid 1px #c2c2c2;    background:#dadada;     text-align:center;     color: #333;}.sharebox ul li.sharet {background-position: 0 0;}.sharebox ul li.shareqzone {background-position: -33px 0;}.sharebox ul li.sharewb {background-position: -66px 0;}.chenghao {    width: 100%;    position: absolute;    left: 0;    bottom: 172px;    font-size: 18px;    text-align: center;    color: #ffff00;    text-shadow:0 0 5px rgba(0,0,0,0.8);}.chenghao p {    font-size: 32px;    text-align: center;}.IOS .chenghao{    bottom: 192px;}.control{    width: 110px; height: 110px;    background: url(http://game.ikongzhong.cn/games/kuaipao/img_contorl.png) no-repeat left top;    background-size: 100%;    position: absolute;    bottom: 0; left: 50%;    margin-left: -55px;    z-index: 999;    display: none;}.control div{    display: inline-block;    position: absolute;}.control .top{    width: 33px; height: 39px;    top: 0; left:50%;margin: 0 0 0 -16px;}.control .right{    width: 39px; height: 33px;    right: 0; top:50%; margin: -16px 0 0 0;}.control .bottom{    width: 33px; height: 39px;    bottom: 0; left:50%;margin: 0 0 0 -16px;}.control .left{    width: 39px; height: 33px;    left: 0; top:50%; margin: -16px 0 0 0;}#interface {display: none; position: relative; z-index: 2;}#interface .life {position: absolute; right: 5px; top: 15px; font: 900 24px/36px '微软雅黑'; text-indent: 45px; background: url(http://game.ikongzhong.cn/games/kuaipao/life_s.png) no-repeat; color: #ffea00; z-index:11;}#gamescore {font:900 15px/20px '微软雅黑'; color:#FF0; text-align: center; margin-top:30%;display:none}#gamescore span {display: block; font-size:40px; line-height: 60px !important;}#cr-stage{    position: absolute;    top: 50%;    left: 50%;    margin: -240px 0 0 -160px;}.zhiyin {    position: absolute;    display: none;    width: 100%;    top: 0;    bottom: 0;    z-index: 11;    background: #03250c url(http://game.ikongzhong.cn/games/kuaipao/zhiyin_m.png) no-repeat left top;    background-size: 100%;}.gameoverbox{    width:320px;    height:85px;    background:url(http://game.ikongzhong.cn/games/kuaipao/gameover.png) no-repeat center center;    position:absolute;    left:50%;    top:50%;    background-size:100%;    margin: -42px 0 0 -160px;    display:none;    z-index:13;}   .fenshubox{    position: absolute;    width:100%;    top:50px;    left:0;    z-index:13;    display: none;}.fenshubox h3{    text-align:center;    font-size: 15px;    color: #ffff00;}.fenshubox p{    text-align:center;    font-size: 48px;    color: #ffff00;}.listtab li.hide,.hide{    display:none;}</style></head><body><!-- 游戏启动界面/S -->    <div id="gamestart" style="">        <img src="http://game.ikongzhong.cn/games/kuaipao/game_start.jpg" class="start_bg" style="top: 0px; ">        <div class="btn rule" id="_gamerule">查看规则</div>        <div class="btn start" id="_gamestart">开始游戏</div>        <div class="athour">            <span>game.ikongzhong.cn</span>        </div>        <div class="ruleshadow"></div>        <div class="rulebox">            <span class="x_rulebox"></span>            <h3>操作方法:</h3>            <p>手指拖动控制人物带球奔跑的方向和速度。</p>            <h3>道具说明:</h3>            <div class="daoju">                <div class="daoju_item">                    <span class="daoju_1"></span>                    <p>每收集一个,生命值+1;触碰障碍物,生命可再复活。</p>                </div>                <div class="daoju_item">                    <span class="daoju_2"></span>                    <p>每收集一个,能力值+1;扫除面前一切障碍,加速前进。</p>                </div>                <div class="daoju_item">                    <span class="daoju_3"></span>                    <p>触碰锥桶,生命值-1;成功绕过一次分数+1。</p>                </div>                            </div>        </div>    </div><!-- 游戏启动界面/E --><!--规则说明/S--><div class="zhiyin">    <div class="btn start" id="_gamestart2">继续游戏</div></div>  <!--规则说明/E--><!-- 倒计时/S -->    <div class="daojishi">        <div class="daojishiline"></div>        <div class="daojishibox">            <div class="daojishinum">3</div>        </div>        <div class="daojishipangzi"></div>    </div><!-- 倒计时/E --><div class="gameoverbox"></div><!-- 游戏结束/S --><div class="gameend">    <div class="game_fenshu">        <span></span>分    </div>       <div class="chenghao">恭喜你获得称号<p></p></div>    <div class="game_ogain" id="game_ogain" onClick="document.location.reload();">再次游戏</div>    <div class="game_chakan" onClick="document.location.href = 'http://game.ikongzhong.cn'">更多游戏</div>    <div class="game_share" onClick="share();">分享战绩</div></div><div class="weixin_layer"></div><div class="sharebox">    <ul>        <li class="sharet"></li>        <li class="sharewb"></li>    </ul>    <p>取消</p></div><div class="control">    <div class="top"></div>    <div class="right"></div>    <div class="bottom"></div>    <div class="left"></div></div><div class="fenshubox" id="fenshubox">    <h3>当前得分</h3>    <p></p></div>    <div id="cr-stage" style="width: 320px; height: 480px; overflow: hidden; position: relative; ">            <div id="interface"><div class="life"></div></div>            <div id="gamescore">本次得分<span>0</span></div>            <div id="gametest"></div>    <div style="position: absolute; z-index: 10; -webkit-transform: scale(1, 1); left: 0px; top: 0px; "></div><canvas width="320" height="480" style="position: absolute; left: 0px; top: 0px; z-index: 10; "></canvas></div> <script> document.addEventListener('WeixinJSBridgeReady', function onBridgeReady() {		WeixinJSBridge.call('showOptionMenu');	});	new Image().src = '/game/action.php?id=15';var path = 'http://2014.qq.com/ola'  // 域名var game_path = 'http://game.ikongzhong.cn/games/kuaipao/';    // 游戏载入路径Crafty.config = {    speed: 6,               // 移动速度    score: 0,               // 初始化分数    level: 0,               // 关卡数    addemeny: true,        // 障碍开关    supertime: 0,           // 无敌距离(可连续增加)    acceleration:1.9,          // 加速度    gamestart: false        // 游戏是否已经开始}$(function() {    $.map(['_olagame','_olaviewW','_olaviewH'],function(n){        if(window[n]){            Crafty.GameError = true;            return false;        }    })    if(!Crafty.GameError){        window._olagame = null;        window._olaviewW = 320;        window._olaviewH = 480;        Crafty.init(window._olaviewW, window._olaviewH);        Crafty.canvas.init();        Crafty.canvas._canvas.style.zIndex = '10';        Crafty.scene("Loading");    }});Crafty.extend({    startScore: function(){        // 坚持1秒得5分        window._olagame = setInterval(function(){            Crafty.config.score ++;            $("#gamescore span").text(Crafty.config.score);        },200);    },    stopScore: function(){       clearInterval(window._olagame);     }})Crafty.c("Player", {    hp: {        current: 3, // 初始3条生命        max: 5 // 最多3条生命    },    movementSpeed: Crafty.config.speed + Math.ceil(Crafty.config.level / 2),    super: false,    archer: false,    lives: 3,    ship: "Qiuyuan",    supership: "Qiuyuan_Super_Pic",    shootship: "Qiuyuan_Shoot_Pic",    collisionship: "Qiuyuan_Collision_Pic",    init: function() {        var stage = $('#cr-stage');        this.requires("2D,DOM,SpriteAnimation,"+this.ship+",Multiway,Keyboard,Tween,Collision")        .attr({            x: Crafty.viewport.width/2-this.w/2,            y: Crafty.viewport.height - this.h - 35,            z:9,            dynamic: true        })        .collision(new Crafty.polygon([13,58],[27,58],[33,69],[40,69],[43,47],[33,23],[54,9],[77,14],[77,42],[81,67],[83,74],[65,84],[33,72],[24,85],[12,85],[4,70]))        .reel('PlayerMovingLeft', 450, [[0,0],[0,1],[0,2],[0,3]])        .reel('PlayerMovingRight',  450, [[1,0],[1,1],[1,2],[1,3]])        .animate('PlayerMovingLeft', -1)        .multiway(this.movementSpeed, {UP_ARROW: -90, DOWN_ARROW: 90, RIGHT_ARROW: 0, LEFT_ARROW: 180});    // 角度        this.bind('Moved',function(from) {            if(this.x+this.w > Crafty.viewport.width ||                this.x+this.w < this.w ||                 this.y+this.h-15 < this.h ||                 this.y+this.h+15 > Crafty.viewport.height){                this.attr({                    x:from.x,                     y:from.y                });            }        }).bind("KeyDown",function(e){            if(this.has(this.shootship)){                if(e.keyCode == 38 || e.keyCode == 32){                    var ball = Crafty('Ball');                    ball.animate("Running",-1);                    ball.shooting = true;                    return false;                }            }        }).bind("EnterFrame",function(frame) {            // 当发现草皮停止滚动的时候            // 认为球员到达球门前,准备开始射门            if(Crafty.config.GoalBackGround && this.archer){                if(!this.has(this.shootship)){                    this.initArcher();                }            }            // 实时更新血量            Crafty.trigger("UpdateStats", this.hp);        }).bind("Interaction",function(e) {            if(this.has(this.shootship)){                if(e.keyCode == 38 || e.keyCode == 32){                    var ball = Crafty('Ball');                    ball.animate("Running",-1);                    ball.shooting = true;                    return false;                }            }        }).bind("Hurt",function(that) {            var self = this;            // 销毁一切触碰的障碍物            that.destroy();            if (that.gettype() == 'jersey') {                if (this.hp.current < this.hp.max && this.hp.current >= 0) {                    this.hp.current++;                }            } else if (that.gettype() == 'broom' && !this.super) {                this.toggleComponent(this.ship, this.supership);                this.css("background","url('"+game_path+"QiuyuanSuper.png')")                Crafty.config.backtime = Crafty.config.acceleration;                Crafty.config.acceleration = 10;                this.super = true;                window._olatimerout = setTimeout(function(){                    Crafty.config.acceleration = Crafty.config.backtime;                    self.toggleComponent(self.ship, self.supership);                    self.css("background","url('"+game_path+"Qiuyuan.png')");                    Crafty.config.backtime = undefined;                    self.super = false;                },3000);            } else if (that.gettype() == 'pile' && !this.super) {                var that = this;                that.hp.current--;                if(that.has(that.ship)){                    that.toggleComponent(that.ship, that.collisionship);                    that.css("background","url('"+game_path+"QiuyuanCollision.png')")                }                setTimeout(function(){                    if(that.has(that.collisionship)){                        that.toggleComponent(that.collisionship, that.ship);                        that.css("background","url('"+game_path+"Qiuyuan.png')")                    }                },618)            }            if (this.hp.current <= 0) {                Crafty.trigger("UpdateStats", this.hp);                this.die();            }        })        return this;    },    // 射手    initArcher: function(){        var that = this,            ball;        if(Crafty.config.GoalBackGround){            this.addComponent(this.shootship);            this.css("background","url('"+game_path+"QiuyuanShooting.png')")            this.pauseAnimation();            ball = Crafty.e('Ball');            ball.attr({                x:that.x + that.w/2 - ball.w/2,                y:that.y - ball.h/2,                z:3            })            .bind("EnterFrame",function(){                this.x = that.x + that.w/2 - ball.w/2;            });        }    },    die: function() {        Crafty.stopScore();        Crafty.pause(true);        Crafty.trigger('GameOver', Crafty.config.score);    }});Crafty.c("Gameover",{    init: function(){        this.requires("2D,DOM,Image").attr({x: 0, y: window._olaviewH * 0.382, z: 9}).image(game_path+"Gameover.png", "no-repeat");    }});Crafty.c("Enemy", {    init: function() {        var player = Crafty("Player");        //所必须的模块        this.requires("2D,DOM,Collision")        //超出视窗的时候则销毁        .bind("EnterFrame",function() {            if (this.x > Crafty.viewport.width + this.w || this.x < -this.w || this.y < -this.h || this.y > Crafty.viewport.height + this.h) {                this.destroy();            }        }).onHit("Player",function(ent) {            Crafty(player[0]).trigger("Hurt", this);        });    },    gettype: function() {        return this.type;    }});// 球桩可以阻碍球员前进,触碰到球员会闪动Crafty.c("Pile", {    type: "pile",    init: function() {        this.requires("Enemy,Pile_pic").attr({            y: -this.h,            x: Crafty.math.randomInt(this.w, Crafty.viewport.width - this.w),            dynamic: true        })        .collision(new Crafty.polygon([0,39], [16, 0], [33, 39]))        .bind("EnterFrame",function() {            this.y += 2 * Crafty.config.acceleration;        });    }});// 会主动攻击球员的球桩,跟随球员轨迹移动Crafty.c("Pile_attack", {    type: "pile",    init: function() {        var player = Crafty("Player");        this.requires("Enemy,Pile_pic").attr({            y: -this.h,            x: player.x,            dynamic: true        }).bind("EnterFrame",function() {            player = Crafty(player[0]);            if (this.y < 0) {                this.y++;            }            if (this.x < player.x) {                this.x++;            }            if (this.x > player.x) {                this.x--;            }            this.y += 4 * Crafty.config.acceleration;        });    }});// 球衣能让用户再增加一条生命Crafty.c("Jersey", {    type: "jersey",    init: function() {        var player = Crafty("Player");        this.requires("Enemy,Jersey_pic").attr({            y: -this.h,            x: Crafty.math.randomInt(0, Crafty.viewport.width - this.w),            dynamic: true        }).bind("EnterFrame",function() {            this.y += 8;        });    }});// 扫把可以在300帧内让球员无敌Crafty.c("Broom", {    type: "broom",    init: function() {        var player = Crafty("Player");        this.requires("Enemy,Broom_pic").attr({            y: -this.h,            x: Crafty.math.randomInt(0, Crafty.viewport.width - this.w),            dynamic: true        }).bind("EnterFrame",function() {            this.y += 12;        });    }});// 球门线1Crafty.c("Line",{    init: function() {        this.requires("2D, DOM, Line_pic")        .attr({            x: 0,            y: -this.h - 150        })        .bind("EnterFrame",function() {            if(this.y < Crafty.viewport.height + this.h - 150){                this.y += 1 * Crafty.config.acceleration;            }        });    }});// 球门线2Crafty.c("Line2",{    init: function() {        this.requires("2D, DOM, Line2_pic")        .attr({            x: 0,            y: -this.h        })        .bind("EnterFrame",function() {            if(this.y < Crafty.viewport.height - this.h){                this.y += 1 * Crafty.config.acceleration;            }else{                if(!Crafty.config.GoalBackGround){                    // 球门线到底的时候,停止草皮滚动                    Crafty.config.GoalBackGround = true;                }            }        });    }});// 球门背景Crafty.c("GoalBackGround",{    init: function() {        this.requires("2D, DOM, Collision, GoalBackGround_pic")        .attr({            x: 0,            y: - Crafty.viewport.height - 20,            z:2        })        .bind("EnterFrame",function() {            if(this.y < - 14){                this.y += 1 * Crafty.config.acceleration;            }else{                this.y = -14;            }        }).onHit("Ball",function() {            Crafty("Ball").trigger("Hurt", this);        });;    }});// 球门Crafty.c("Goal",{    type: "Goal",    init: function() {        this.requires("2D, DOM, Collision, Goal_pic")        .attr({            x: Crafty.viewport.width/2-this.w/2,            y: - Crafty.viewport.height + 16,            z:3        })        .bind("EnterFrame",function() {            if(this.y < 16){                this.y += 1 * Crafty.config.acceleration;            }else{                this.y = 16;            }        })        .collision(new Crafty.polygon([30,110],[30,21],[228,21],[228,110]))        .onHit("Ball",function() {            Crafty("Ball").trigger("Hurt", this);        });    }});// 守门员Crafty.c("Goalkeeper",{    type:"Goalkeeper",    turnleft: true,    runing: false,    init: function() {        var ball = Crafty("Ball");        this.requires("2D, DOM, SpriteAnimation, Collision, Goalkeeper_pic")        .attr({            x: Crafty.viewport.width/2-this.w/2,            y: - Crafty.viewport.height + 65,            z:4        })        .reel('Running', 600, [[0, 0], [1, 0]]) // setup animation        .bind("EnterFrame",function() {            if(this.y < 65){                this.y += 1 * Crafty.config.acceleration;            }else{                this.y = 65;                if(!this.runing){                    this.runing = true;                    this.animate('Running', -1)                }                var _half_w = (Crafty.viewport.width - Crafty("Goal").w) / 2;                if(this.turnleft){                    if(this.x > (_half_w + 5)){                        this.x -= 2 * Crafty.config.acceleration;                    }else{                       this.turnleft = false;                        this.x = _half_w + 5;                    }                }else{                    if(this.x < (_half_w + Crafty("Goal").w - this.w - 5)){                        this.x += 2 * Crafty.config.acceleration;                    }else{                       this.turnleft = true;                        this.x = _half_w + Crafty("Goal").w - this.w - 5;                    }                }            }        }).onHit("Ball",function(ent) {            Crafty("Ball").trigger("Hurt", this);        });    }});// 足球Crafty.c("Ball",{    type: "ball",    shooting: false,    init: function() {        this.requires("2D, DOM, SpriteAnimation, Collision, Ball_pic")        .reel('Running', 200, [[0, 0], [1, 0]])        .bind("EnterFrame",function() {            if(this.shooting){                this.y -= window._olaviewH / 20;                if(this.y >= Crafty.viewport.height){                    //this.destroy();                }            }        })        .bind("Hurt", function(that){            this.destroy();            if(that.type == "Goal"){                // console.log('命中球门');                Crafty.config.score += 3;                setPoints()            }else{                if(--(Crafty("Player").hp.current) <= 0){                    Crafty("Player").die();                }else{                    Crafty.config.score += 1;                    setPoints()                 }            }        })    }});// 球员Crafty.sprite(92.5, 92.5, game_path + "Qiuyuan.png", {    Qiuyuan: [0, 0]});// 球员变身超人Crafty.sprite(92.5, 92.5, game_path + "QiuyuanSuper.png", {    Qiuyuan_Super_Pic: [0, 0]});// 球员变身射手Crafty.sprite(74, 80, game_path + "QiuyuanShooting.png", {    Qiuyuan_Shoot_Pic: [0, 0],});// 球员被撞击Crafty.sprite(92.5, 92.5, game_path + "QiuyuanCollision.png", {    Qiuyuan_Collision_Pic: [0, 0],});// 木桩Crafty.sprite(34, 47, game_path + "Pile.png", {    Pile_pic: [0, 0]});// 球衣Crafty.sprite(79, 79, game_path + "Jersey.png", {    Jersey_pic: [0, 0]});// 扫把Crafty.sprite(151, 150, game_path + "Broom.png", {    Broom_pic: [0, 0]});// 球门线1Crafty.sprite(320, 1, game_path + "Line.png", {    Line_pic: [0, 0]});// 球门线2Crafty.sprite(320, 42, game_path + "Line2.png", {    Line2_pic: [0, 0]});// 球门Crafty.sprite(216, 96, game_path + "Goal.png", {    Goal_pic: [0, 0]});// 球门背景Crafty.sprite(320, 103, game_path + "GoalBackGround.png", {    GoalBackGround_pic: [0, 0]});// 守门员Crafty.sprite(55, 56, game_path + "Goalkeeper.png", {    Goalkeeper_pic: [0, 0]});// 足球Crafty.sprite(31, 31, game_path + "Ball.png", {    Ball_pic: [0, 0]});// 游戏加载Crafty.scene("Loading",function() {    var toLoad = [            game_path + "Caopi.png",            game_path + "Qiuyuan.png",            game_path + "QiuyuanSuper.png",            game_path + "QiuyuanCollision.png",            game_path + "QiuyuanShooting.png",            game_path + "Pile.png",            game_path + "Jersey.png",            game_path + "Broom.png",            game_path + "Goalkeeper.png",            game_path + "Goal.png",            game_path + "Ball.png",            game_path + "Line.png",            game_path + "Line2.png",            game_path + "GoalBackGround.png",            game_path + "Gameover.png"        ];    var ola_denglu = $(".ola_denglu");    var button = $('#_gamestart'),        curtain = $('#gamestart'),        getrule = $('#_gamerule'),        load = $('#_gameload'),        begin =$("#_gamestart2"),        guide = $('.zhiyin');    $("#gamestart").show();    $(".game_ogain").click(function(){        window.location.reload();    })    $(".again_1").click(function(){        window.location.reload();    })    getrule.on('click',function() { // 查看游戏规则        // 规则弹出窗口动画        $(".ruleshadow").show();        $(".rulebox").addClass("bounceIn animated r_index");        setTimeout(function(){            $(".rulebox").addClass("opacity").removeClass("bounceIn animated")        },800)        // 关闭弹出窗口动画        $(".x_rulebox").click(function(){            $(".rulebox").addClass("bounceOut animated");            setTimeout(function(){                $(".ruleshadow").hide();                $(".rulebox").removeClass("opacity bounceOut animated r_index")            },800)        });    })    Crafty.load(toLoad, function() {        load.remove();        button.on('click', function(){            curtain.hide();            guide.show(0,function(){                begin.on('click', function() {                    var begintime,num = 3;                    guide.hide();                    $(".daojishi").show();                    $(".daojishinum").text(num);                    begintime = setInterval(function(){                        if(num <= 1){                            clearInterval(begintime);                            $(".daojishi,.zhiyin").remove(); //删掉倒计时                            setPoints();                        }else{                            $(".daojishinum").text(--num);                        }                    },1000);                });            });        });    },function(e) {        var src = e.src ||"";        load.find("span").text(~~e.percent+"%");    },function(e) {        load.text("游戏加载失败,请刷新页面重试");    });},function() {    $('#loading').hide();});function setPoints(x,y){    var backgroundBg,        backgroundBg = "url(" + game_path + "Caopi.png)",        levelname = "Level"+ (++Crafty.config.level),        player;        _oldPlayer = Crafty("Player");    Crafty.config.gamestart = true;    $("#gamescore").show();    Crafty.defineScene(levelname,function() {        //Setup background of level        Crafty.background(backgroundBg);        //Bind Gameloop to the Scene        Crafty.unbind("EnterFrame");        Crafty.bind("EnterFrame",function(frame) {            // 奇数关卡的设置            if(Crafty.config.level % 2 != 0){                $('#cr-stage .life').show();                spotObject(frame.frame);            }else{                $('#cr-stage .life').hide();            }            Crafty.trigger("setBackGround", frame.frame);        })        if(Crafty.config.level % 2 != 0){            Crafty.startScore();            Crafty.config.addemeny = true;            player = Crafty.e("Player");            Crafty("Player").archer = false;            // 奇数关卡跑动时,加速度+0.5            Crafty.config.acceleration += 0.5;            Crafty.config.GoalBackGround = false;            $('#interface,#gamescore').fadeIn();        }else{            player = Crafty.e("Player");            player.attr({                x:_oldPlayer.x,                y:_oldPlayer.y            }).tween({                x: Crafty.viewport.width/2 - player.w/2,                y: Crafty.viewport.height - player.h - 35            }, 600)            player.archer = true;            player.addComponent("Twoway");            player.twoway(player.movementSpeed);            var line1 = Crafty.e("Line");            var line2 = Crafty.e("Line2");            var goalkeeper = Crafty.e("Goalkeeper");            var goal = Crafty.e("Goal");            var goalbg = Crafty.e("GoalBackGround");            $('#interface,#gamescore').fadeOut();        }            });        //_oldPlayer = undefined;    Crafty.config.changeing = false;    Crafty.enterScene(levelname);}Crafty.config.changeing = false;// 变更射门关卡function changeScene(){    Crafty.stopScore();    Crafty.config.changeing = true;    Crafty.config.addemeny = false;    if(Crafty("Player").super){        Crafty.config.acceleration = Crafty.config.backtime;        Crafty("Player").toggleComponent(Crafty("Player").ship, Crafty("Player").supership);        Crafty("Player").css("background","url('"+game_path+"Qiuyuan.png')");        Crafty.config.backtime = undefined;        Crafty("Player").super = false;        clearTimeout(window._olatimerout);    }    if(Crafty("Jersey").length <= 0 && Crafty("Pile").length <= 0  && Crafty("Pile_attack").length <= 0 && Crafty("Broom").length <= 0){        setPoints();    }else{        // 通过计算障碍物的数量,保证人物到球门前没有任何障碍物        clearTimeout(Crafty.config.changeing)        Crafty.config.changeing = setTimeout(function(){            changeScene();        },50)    }}// 活动障碍物对象function spotObject(frame) {    if(Crafty.config.score % 200 == 0 && Crafty.config.score != 0 && !Crafty.config.changeing){        changeScene();        return false;    }    if(Crafty.config.addemeny){        if (frame % (38 * Math.ceil(Crafty.config.level / 2)) == 0 && Crafty("Jersey").length < 1) {            Crafty.e("Jersey");        }        if (frame % Math.floor(61 / Math.ceil(Crafty.config.level / 2)) == 0 && Crafty("Pile").length < Crafty.config.level) {            Crafty.e("Pile");        }        if (frame % Math.floor(122 / Math.ceil(Crafty.config.level / 2)) == 0 && Crafty("Pile_attack").length < Crafty.config.level && Crafty.config.acceleration > 7) {            Crafty.e("Pile_attack");        }        if (frame % Math.floor(800 / Math.ceil(Crafty.config.level / 2)) == 0 && Crafty("Broom").length < 1 && Crafty.config.acceleration > 5) {            Crafty.e("Broom");        }     }};Crafty.bind("setBackGround",function(frame) {    if(!Crafty.config.GoalBackGround){        Crafty.stage.elem.style.backgroundPosition = "0px " + frame * Crafty.config.acceleration + "px";    }})Crafty.bind("UpdateStats",function(player) {    $('#cr-stage .life').text(player.current);});// 游戏结束场景Crafty.bind("GameOver",function(score) {    Crafty.e("Gameover");    Crafty.config.gamestart = false;    setTimeout(function(){        $(".gameend").show();        $(".game_fenshu span").text(score)        $('.chenghao p').text(window.ola_title(score))        $(".fenshubox").hide();        $(".gameoverbox").hide();    },2000)});</script><script type="text/javascript">            if ($(window).height() > 480) {        $(".start_bg").css({'top':'0px'})    };    if ($(window).height() < 481) {        $(".gameend").css({            'background':'#08b134 url(http://game.ikongzhong.cn/games/kuaipao/game_end.jpg) no-repeat center -32px',            'background-size': '100%'        })        $(".chenghao").css({            'bottom':'136px'        })    };    if($(window).height() <= 372 && CheckSystem.isWeixin()){        $("#interface .life").css({            'top':'50px'        })    }        // 规则弹出窗口动画        $("#_gamerule").bind('touchstart',function(){                        $(".ruleshadow").show();            $(".rulebox").addClass("bounceIn animated r_index");            setTimeout(function(){                $(".rulebox").addClass("opacity").removeClass("bounceIn animated")            },800)                    });        $(".x_rulebox").bind('touchstart',function(){            $(".rulebox").addClass("bounceOut animated");            setTimeout(function(){                $(".ruleshadow").hide();                $(".rulebox").removeClass("opacity bounceOut animated r_index")            },800)        }); /** * iTouch */var iTouch = function(){    this.startX = 0;    this.startY = 0;    this.curX = 0;    this.curY = 0;    this.endX = 0;    this.endY = 0;    this.distance =1;    this.init();}iTouch.prototype = {    moveTop: function(){},    moveBottom: function(){},    moveLeft: function(){},    moveRight: function(){},    touchStart: function (event) {        this.curY = Crafty("Player").y;        this.curX = Crafty("Player").x;        this.startX = event.touches[0].pageX;        this.startY = event.touches[0].pageY;    },    touchEnd: function(event, _this) {        if(Crafty("Player").archer){                var e = {                    key:38,                    keyCode:38,                    type:"keydown"                }            Crafty("Player").trigger('Interaction',e);        }    },    touchMove: function (event, _this) {        event.preventDefault();        this.curX = event.targetTouches[0].pageX;        this.curY = event.targetTouches[0].pageY-Crafty("Player").h;        if(this.curX + Crafty("Player").w - 30 > 92.5 && this.curX - 30 + Crafty("Player").w <= 320 && this.curY + Crafty("Player").h + 10> 92.5 && this.curY + Crafty("Player").h < 480+10){            if(!Crafty("Player").archer){                Crafty("Player").tween({x:this.curX - 30,y:this.curY + 10},60);            }else{                Crafty("Player").tween({x:this.curX - 30},60);            }        }    },    init: function(){        var _this = this;        var dombox = document.getElementById('cr-stage');        dombox.addEventListener("touchmove", function(){            _this.touchMove(event, _this);        }, false);        dombox.addEventListener("touchstart", function(){            _this.touchStart(event, _this);        }, false);        dombox.addEventListener("touchend", function(){            _this.touchEnd(event, _this);        }, false);    }}new iTouch();//榜单$(".listtab li").each(function(i){    $(this).click(function(){       $(this).addClass("current").siblings().removeClass("current");       $(".listinner > .listbox").eq(i).addClass("show").siblings().removeClass("show")    });});//Cookie    var Cookie = {    set: function(e, t, n, r, i) {        typeof n == "undefined" && (n = new Date((new Date).getTime() + 36e5)),        document.cookie = e + "=" + escape(t) + (n ? "; expires=" + n.toGMTString() : "") + (r ? "; path=" + r : "; path=/") + (i ? ";domain=" + i : "")    },    get: function(e) {        var t = document.cookie.match(new RegExp("(^| )" + e + "=([^;]*)(;|$)"));        return t != null ? unescape(t[2]) : null    },    clear: function(e, t, n) {        this.get(e) && (document.cookie = e + "=" + (t ? "; path=" + t : "; path=/") + (n ? "; domain=" + n : "") + ";expires=Fri, 02-Jan-1970 00:00:00 GMT")    }};//检测系统新闻app/微信/浏览器var CheckSystem = {    UA : navigator.userAgent.toLowerCase(),    isNewsApp : function() {        try{            if(CheckSystem.UA.match(/qqnews/i) == 'qqnews'){                return true;            }else{                return fasle;            }        }catch(e){}    },    isWeixin : function() {        try{            if(CheckSystem.UA.match(/MicroMessenger/i) == 'micromessenger'){                return true;            }else{                return fasle;            }        }catch(e){}    },    isiPhone : function() {        try{            if(CheckSystem.UA.match(/iphone/i) == 'iphone'){                return true;            }else{                return fasle;            }        }catch(e){}    }}var shareimg = '';//称号var ola_title = function(i){    var level = 50;    var title = ['球童','学徒','青训队员','梯队主力','职业球员','希望之星','豪门主力','超级巨星','一代球王','宇宙队传奇'];    if (level >= i) {        shareimg ='http://game.ikongzhong.cn/games/kuaipao/'+1+'.png'        return title[0]    }else if(level*2 >= i){        shareimg ='http://game.ikongzhong.cn/games/kuaipao/'+2+'.png'        return title[1]    }else if(level*3 >= i){        shareimg ='http://game.ikongzhong.cn/games/kuaipao/'+3+'.png'        return title[2]    }else if(level*4 >= i){        shareimg ='http://game.ikongzhong.cn/games/kuaipao/'+4+'.png'        return title[3]    }else if(level*5 >= i){        shareimg ='http://game.ikongzhong.cn/games/kuaipao/'+5+'.png'        return title[4]    }else if(level*6 >= i){        shareimg ='http://game.ikongzhong.cn/games/kuaipao/'+6+'.png'        return title[5]    }else if(level*7 >= i){        shareimg ='http://game.ikongzhong.cn/games/kuaipao/'+7+'.png'        return title[6]    }else if(level*8 >= i){        shareimg ='http://game.ikongzhong.cn/games/kuaipao/'+8+'.png'        return title[7]    }else if(level*9 >= i){        shareimg ='http://game.ikongzhong.cn/games/kuaipao/'+9+'.png'        return title[8]    }else if(level*10 >= i || i < level*11){        shareimg ='http://game.ikongzhong.cn/games/kuaipao/'+10+'.png'        return title[9]    }else if(i >= level*11){        shareimg ='http://game.ikongzhong.cn/games/kuaipao/'+10+'.png'        return '宇宙队传奇'    };}var share = function() {    var title = 'ola!快跑!_2014巴西世界杯';    var url = "http://game.ikongzhong.cn/games/kuaipao/";    var desc = '我正在玩OLA快跑,获得了“'+ola_title(Crafty.config.score)+'”称号,小伙伴快来参与,看看你是啥称号吧!';    var pic = shareimg;               $(".weixin_layer").show();       $(".weixin_layer").bind('touchstart',function(){           $('.weixin_layer').fadeOut();       })}//取URL参数function getUrlParam(name){	var reg = new RegExp("(^|&)"+ name +"=([^&]*)(&|$)"); //构造一个含有目标参数的正则表达式对象	var r = window.location.search.substr(1).match(reg);  //匹配目标参数	if (r!=null) return unescape(r[2]); return null; //返回参数值} var onBridgeReady = function () {	        // 分享到朋友圈;    WeixinJSBridge.on('menu:share:timeline', function (argv) {        WeixinJSBridge.invoke('shareTimeline', {            "img_url": shareimg,            "img_width": "120",            "img_height": "120",            "link": "http://game.ikongzhong.cn/games/kuaipao/",            "desc": ola_title(Crafty.config.score)?"我正在玩OLA快跑,获得了'"+ola_title(Crafty.config.score)+"'称号,小伙伴快来参与,看看你是啥称号吧!":"我正在玩OLA快跑,小伙伴快来参与,看看你是啥称号吧!",            "title": ola_title(Crafty.config.score)?"我正在玩OLA快跑,获得了'"+ola_title(Crafty.config.score)+"'称号,小伙伴快来参与,看看你是啥称号吧!":"我正在玩OLA快跑,小伙伴快来参与,看看你是啥称号吧!"        },function () { });})WeixinJSBridge.on('menu:share:appmessage', function(argv){WeixinJSBridge.invoke('sendAppMessage',{     "img_url":shareimg,     "link":"http://game.ikongzhong.cn/games/kuaipao/",     "desc":ola_title(Crafty.config.score)?"我正在玩OLA快跑,获得了'"+ola_title(Crafty.config.score)+"'称号,小伙伴快来参与,看看你是啥称号吧!":"我正在玩OLA快跑,小伙伴快来参与,看看你是啥称号吧!",     "title":ola_title(Crafty.config.score)?"我正在玩OLA快跑,获得了'"+ola_title(Crafty.config.score)+"'称号,小伙伴快来参与,看看你是啥称号吧!":"我正在玩OLA快跑,小伙伴快来参与,看看你是啥称号吧!"     }, function() {})})}    document.addEventListener('touchmove', function (e) { e.preventDefault(); }, false);$(function(){        if (document.addEventListener) {        document.addEventListener('WeixinJSBridgeReady', onBridgeReady, false);    } else if (document.attachEvent) {        document.attachEvent('WeixinJSBridgeReady', onBridgeReady);        document.attachEvent('onWeixinJSBridgeReady', onBridgeReady);    }})</script></iframe></body></html>
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