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							- ///////////////////////////////////////////////////////////////////////////////
 
- // file main.js
 
- // Copyright (c) 2012 Frédéric J. Rézeau. All rights reserved.
 
- ///////////////////////////////////////////////////////////////////////////////
 
- // Provides requestAnimationFrame in a cross browser way. @author paulirish / http://paulirish.com/
 
- if (!window.requestAnimationFrame) {
 
-     window.requestAnimationFrame = (function () {
 
-         "use strict";
 
-         return window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame ||
 
-         function (callback) {
 
-             window.setTimeout(callback, 1000 / 60);
 
-         };
 
-     })();
 
- }
 
- // Retrieve the game language.
 
- function getLanguage() {
 
-     "use strict";
 
-     return AquaThiefGame.language;
 
- }
 
- function startGame() {
 
-     "use strict";
 
-     // Retrieve the language.
 
-     //  "en" (english)
 
-     //  "es" (spanish)
 
-     //  "fr" (french)
 
-     //  "it" (italian)
 
-     //  "pt" (portuguese)
 
-     //  "tr" (turkish)
 
-     //  "ru" (russian)
 
-     //  "de" (german)   
 
-     AquaThiefGame.language = SG.lang; //SG_Hooks.getLanguage(['en', 'es', 'fr', 'it', 'pt', 'tr', 'ru', 'de', 'th']);
 
-     // Resizing events.
 
-     SG_Hooks.setOrientationHandler(resetDisplay);  // Provide a function f, that handles orientation changes for your game.
 
-     SG_Hooks.setResizeHandler(resetDisplay); // Provide the function f, that handles screen resizing for your game.
 
-     // Initialize the game.
 
-     AquaThiefGame.initialize();
 
- }
 
- // Document has loaded.
 
- $(document).on("pageinit", function () {
 
-     "use strict";
 
-     $(".ui-loader").hide();
 
-     // Disable scrollbars.
 
-     $("body").css("overflow", "hidden");
 
-     // Remove outlines.
 
-     $("body > *").css("outline", "none");
 
- });
 
- // Window is resized.
 
- $(window).resize(function () {
 
-     "use strict";
 
-     resetDisplay();
 
- });
 
- function resetDisplay() {
 
-     "use strict";
 
-     // Reset the display.
 
-     AquaThiefGame.resetDisplay();
 
- };
 
- // Prevent scrolling when moving.
 
- $(document).on("touchmove", function (e) {
 
-     "use strict";
 
-     e.preventDefault();
 
- });
 
 
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