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|
- function ShakeCls() {
- this.shakeee = null;
- var b = this;
- this.bool = !1;
- this.hitAndShake = function(b, a, c, g, fb) {
- this.bool = !0;
- this.shakeee = b;
- null == this.shakeee.basex && (this.shakeee.basex = this.shakeee.x);
- null == this.shakeee.basey && (this.shakeee.basey = this.shakeee.y);
- this.shakeee.rangeX = null == a ? 20 : a;
- this.shakeee.rangeY = null == c ? 20 : c;
- this.shakeee.x = this.shakeee.basex - this.shakeee.rangeX / 2 + this.shakeee.rangeX * Math.random();
- this.shakeee.y = this.shakeee.basey - this.shakeee.rangeY + 2 * this.shakeee.rangeY * Math.random();
- this.shakeee.flashTime =
- 6;
- this.shakeee.funcCall = null == fb ? null : fb;
- this.shakeee.shakeTimeCount = 0;
- this.shakeee.cframe = 0
- };
- this.update = function() {
- this.bool && (this.shakeee.cframe += 1, 2 > this.shakeee.cframe || (this.shakeee.cframe = 0, 5 == this.shakeee.shakeTimeCount ? b.cancelHitAndShake(this.shakeee) : (this.shakeee.shakeTimeCount++, this.shakeee.x += 1.7 * (this.shakeee.basex - this.shakeee.x), this.shakeee.y += 1.7 * (this.shakeee.basey - this.shakeee.y))))
- };
- this.cancelHitAndShake = function(b) {
- this.bool = !1;
- b || (b = this.shakeee);
- b.x = b.basex;
- b.y = b.basey
- }
- }
- var shake = new ShakeCls;
- (function(b, d, a) {
- var c;
- b.properties = {
- width: 634,
- height: 1008,
- fps: 24,
- color: "#000000",
- manifest: [{
- src: "images/Bitmap1.png",
- id: "Bitmap1"
- }, {
- src: "images/mc_42.png",
- id: "mc_42"
- }]
- };
- (b.loading = function() {
- this.initialize();
- this.bb = new b.LOADUI;
- this.bb.setTransform(324.1, 446.5, 1, 1, 0, 0, 0, 324.1, 446.5);
- this.addChild(this.bb)
- }).prototype = c = new a.Container;
- c.nominalBounds = new a.Rectangle(155.6, 431, 997, 1138);
- (b.Bitmap1 = function() {
- this.initialize(d.Bitmap1)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0,
- 0, 997, 1138);
- (b.mc_42 = function() {
- this.initialize(d.mc_42)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 577, 203);
- (b.mc_18 = function() {
- this.initialize();
- this.instance = new b.mc_42;
- this.instance.setTransform(-288.5, -101.5);
- this.addChild(this.instance)
- }).prototype = c = new a.Container;
- c.nominalBounds = new a.Rectangle(-288.5, -101.5, 577, 203);
- (b.mc_17 = function(c, d, e) {
- null == e && (e = !1);
- this.initialize(c, d, e, {});
- this.frame_14 = function() {
- this.stop()
- };
- this.timeline.addTween(a.Tween.get(this).wait(14).call(this.frame_14).wait(1));
- this.instance = new b.mc_18("synched", 0);
- this.instance.alpha = 0;
- this.timeline.addTween(a.Tween.get(this.instance).to({
- alpha: 1
- }, 14, a.Ease.get(0.5)).wait(1))
- }).prototype = c = new a.MovieClip;
- c.nominalBounds = new a.Rectangle(-288.5, -101.5, 577, 203);
- (b.LOADUI = function() {
- this.initialize();
- this.text = new a.Text("\u4e0d\u8981\u8d70\u5f00,\u5c0f\u5de8\u4eba\u9a6c\u4e0a\u51fa\u6765\u6c42\u8650", "bold 25px 'Microsoft YaHei'", "#FFFFFE");
- this.text.lineHeight = 27;
- this.text.lineWidth = 380;
- this.text.setTransform(135.5, 566.6);
- this.numtxt = new a.Text(" 0%", "bold 26px 'Microsoft YaHei'", "#00D8FD");
- this.numtxt.name = "numtxt";
- this.numtxt.textAlign = "center";
- this.numtxt.lineHeight = 28;
- this.numtxt.lineWidth = 79;
- this.numtxt.setTransform(306.5, 495.1);
- this.instance = new b.mc_17;
- this.instance.setTransform(324.1, 364.1);
- this.instance_1 = new b.Bitmap1;
- this.instance_1.setTransform(-161.4, -73);
- this.addChild(this.instance_1, this.instance, this.numtxt, this.text)
- }).prototype = c = new a.Container;
- c.nominalBounds = new a.Rectangle(-161.4, -73, 997, 1138)
- })(loadlib =
- loadlib || {}, loadimages = loadimages || {}, createjs = createjs || {});
- var loadlib, loadimages, createjs;
- (function(b, d, a) {
- var c;
- b.properties = {
- width: 640,
- height: 8192,
- fps: 24,
- color: "#FFFFFF",
- manifest: [{
- src: "images/mc_41.png",
- id: "mc_41"
- }, {
- src: "images/mc_42.png",
- id: "mc_42"
- }, {
- src: "images/mc_43.png",
- id: "mc_43"
- }, {
- src: "images/mc_44.png",
- id: "mc_44"
- }, {
- src: "images/mc_45.png",
- id: "mc_45"
- }, {
- src: "images/mc_46.png",
- id: "mc_46"
- }, {
- src: "images/mc_47.png",
- id: "mc_47"
- }, {
- src: "images/mc_48.png",
- id: "mc_48"
- }, {
- src: "images/mc_49.jpg",
- id: "mc_49"
- }, {
- src: "images/mc_50.jpg",
- id: "mc_50"
- }, {
- src: "images/mc_51.png",
- id: "mc_51"
- }, {
- src: "images/mc_53.png",
- id: "mc_53"
- }, {
- src: "images/mc_54.png",
- id: "mc_54"
- }, {
- src: "images/mc_55.png",
- id: "mc_55"
- }, {
- src: "images/mc_70.png",
- id: "mc_70"
- }, {
- src: "images/mc_72.png",
- id: "mc_72"
- }, {
- src: "images/R3.png",
- id: "R3"
- }, {
- src: "images/tt1.png",
- id: "tt1"
- }, {
- src: "images/tt2.png",
- id: "tt2"
- }, {
- src: "images/tt3.png",
- id: "tt3"
- }, {
- src: "images/tt4.png",
- id: "tt4"
- }, {
- src: "images/wtxt1.png",
- id: "wtxt1"
- }, {
- src: "images/wtxt2.png",
- id: "wtxt2"
- }, {
- src: "images/wtxt3.png",
- id: "wtxt3"
- }, {
- src: "images/wtxt4.png",
- id: "wtxt4"
- }, {
- src: "images/Y1.png",
- id: "Y1"
- }]
- };
- (b.tpsh5 = function() {
- this.initialize()
- }).prototype =
- c = new a.Container;
- c.nominalBounds = null;
- (b.mc_41 = function() {
- this.initialize(d.mc_41)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 67, 77);
- (b.mc_42 = function() {
- this.initialize(d.mc_42)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 577, 203);
- (b.mc_43 = function() {
- this.initialize(d.mc_43)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 67, 77);
- (b.mc_44 = function() {
- this.initialize(d.mc_44)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 344, 192);
- (b.mc_45 = function() {
- this.initialize(d.mc_45)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 67, 77);
- (b.mc_46 = function() {
- this.initialize(d.mc_46)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 358, 164);
- (b.mc_47 = function() {
- this.initialize(d.mc_47)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 682, 488);
- (b.mc_48 = function() {
- this.initialize(d.mc_48)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 80, 62);
- (b.mc_49 = function() {
- this.initialize(d.mc_49)
- }).prototype =
- c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 1E3, 1136);
- (b.mc_50 = function() {
- this.initialize(d.mc_50)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 1E3, 1136);
- (b.mc_51 = function() {
- this.initialize(d.mc_51)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 266, 102);
- (b.mc_53 = function() {
- this.initialize(d.mc_53)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 266, 102);
- (b.mc_54 = function() {
- this.initialize(d.mc_54)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds =
- new a.Rectangle(0, 0, 675, 148);
- (b.mc_55 = function() {
- this.initialize(d.mc_55)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 98, 98);
- (b.mc_70 = function() {
- this.initialize(d.mc_70)
- }).prototype = c = new a.Bitmap;
- c.nominalBounds = new a.Rectangle(0, 0, 565, 130);
- (b.mc_72 = function() {
- this.initialize(d.mc_72)
- }).prototype = c = new a.Bitmap;
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- this.frame_1 = function() {
- this.stop()
- };
- this.timeline.addTween(a.Tween.get(this).call(this.frame_0).wait(1).call(this.frame_1).wait(1));
- this.instance = new b.mc_31;
- this.timeline.addTween(a.Tween.get(this.instance).wait(2))
- }).prototype = c = new a.MovieClip;
- c.nominalBounds = new a.Rectangle(-133, -51, 266, 102);
- (b.mc_26 = function(c, d, e) {
- this.initialize(c, d, e, {});
- this.frame_14 = function() {};
- this.timeline.addTween(a.Tween.get(this).wait(14).call(this.frame_14).wait(1));
- this.instance = new b.mc_27;
- this.instance.filters = [new a.ColorMatrixFilter(new a.ColorMatrix(25, 25, 10, 0))];
- this.instance.cache(-303, -384, 607, 768);
- this.timeline.addTween(a.Tween.get(this.instance).wait(15))
- }).prototype =
- c = new a.MovieClip;
- c.nominalBounds = new a.Rectangle(-301.5, -382, 609, 772);
- (b.mc_22 = function(c, d, e) {
- this.initialize(c, d, e, {});
- this.frame_14 = function() {
- this.stop()
- };
- this.timeline.addTween(a.Tween.get(this).wait(14).call(this.frame_14).wait(1));
- this.instance = new b.mc_23;
- this.instance.setTransform(41.6, -244.9, 0.75, 0.75);
- this.instance.alpha = 0;
- this.timeline.addTween(a.Tween.get(this.instance).to({
- alpha: 1
- }, 14, a.Ease.get(0.5)).wait(1));
- this.instance_1 = new b.mc_24("synched", 0);
- this.instance_1.setTransform(50,
- 77.1);
- this.instance_1.alpha = 0;
- this.timeline.addTween(a.Tween.get(this.instance_1).to({
- x: -10,
- alpha: 1
- }, 6, a.Ease.get(0.5)).to({
- x: 0
- }, 8).wait(1));
- this.instance_2 = new b.mc_25("synched", 0);
- this.instance_2.setTransform(101.1, -34.9);
- this.instance_2.alpha = 0;
- this.timeline.addTween(a.Tween.get(this.instance_2).to({
- x: 161.1,
- alpha: 1
- }, 6, a.Ease.get(0.5)).to({
- x: 151.1
- }, 8).wait(1))
- }).prototype = c = new a.MovieClip;
- c.nominalBounds = new a.Rectangle(-345.1, -321, 736.2, 642.2);
- (b.mc_20 = function(c, d, e) {
- this.initialize(c, d, e, {});
- this.frame_0 = function() {};
- this.frame_1 = function() {};
- this.timeline.addTween(a.Tween.get(this).call(this.frame_0).wait(1).call(this.frame_1).wait(1));
- this.instance = new b.mc_21;
- this.timeline.addTween(a.Tween.get(this.instance).wait(2))
- }).prototype = c = new a.MovieClip;
- c.nominalBounds = new a.Rectangle(-282.5, -65, 565, 130);
- (b.mc_11 = function() {
- this.initialize();
- this.instance = new b.mc_12;
- this.instance.setTransform(12.8, -1.3);
- this.instance_1 = new b.mc_54;
- this.instance_1.setTransform(-337.5, -74);
- this.addChild(this.instance_1,
- this.instance)
- }).prototype = c = new a.Container;
- c.nominalBounds = new a.Rectangle(-337.5, -74, 675, 148);
- (b.mc_7 = function() {
- this.initialize();
- this.timetxt = new a.Text("30", "32px 'Microsoft YaHei'", "#FFFFFF");
- this.timetxt.name = "timetxt";
- this.timetxt.textAlign = "center";
- this.timetxt.lineHeight = 34;
- this.timetxt.lineWidth = 122;
- this.timetxt.setTransform(-247, -21.9);
- this.livetxt = new a.Text("89", "20px 'PXLXCT'", "#FF2900");
- this.livetxt.name = "livetxt";
- this.livetxt.textAlign = "right";
- this.livetxt.lineHeight = 22;
- this.livetxt.lineWidth =
- 96;
- this.livetxt.setTransform(212.2, 5.8);
- this.livemc = new b.mc_10;
- this.livemc.setTransform(66.3, -27.4);
- this.timemc = new b.mc_8;
- this.timemc.setTransform(-243.2, -1.2);
- this.instance = new b.mc_11;
- this.addChild(this.instance, this.timemc, this.livemc, this.livetxt, this.timetxt)
- }).prototype = c = new a.Container;
- c.nominalBounds = new a.Rectangle(-343.8, -74, 681.3, 148);
- (b.SHAREUI = function(c, d, e) {
- this.initialize(c, d, e, {});
- this.frame_12 = function() {
- this.stop()
- };
- this.timeline.addTween(a.Tween.get(this).wait(12).call(this.frame_12).wait(1));
- this.instance = new b.mc_4("synched", 0);
- this.instance.setTransform(-8, -50);
- this.instance.alpha = 0;
- this.timeline.addTween(a.Tween.get(this.instance).to({
- y: 10,
- alpha: 1
- }, 6, a.Ease.get(1)).to({
- y: 0
- }, 6, a.Ease.get(0.5)).wait(1))
- }).prototype = c = new a.MovieClip;
- c.nominalBounds = new a.Rectangle(-187, -132, 358, 222.4);
- (b.LOSTUI = function() {
- this.initialize();
- this.again = new b.mc_30;
- this.again.setTransform(316, 761.2);
- this.instance = new b.mc_26;
- this.instance.setTransform(323.1, 533.1);
- this.addChild(this.instance, this.again)
- }).prototype =
- c = new a.Container;
- c.nominalBounds = new a.Rectangle(21.6, 151.1, 607, 768);
- (b.INTROUI = function() {
- this.initialize();
- this.instance = new b.mc_22;
- this.instance.setTransform(293.1, 351);
- this.btn = new b.mc_20;
- this.btn.setTransform(317.5, 777.2);
- this.instance_1 = new b.mc_50;
- this.instance_1.setTransform(-179, -128);
- this.addChild(this.instance_1, this.btn, this.instance)
- }).prototype = c = new a.Container;
- c.nominalBounds = new a.Rectangle(-179, -128, 1E3, 1136);
- (b.GAMEUI = function() {
- this.initialize();
- this.bg = new b.fontbg;
- this.bg.setTransform(321.1,
- 821.1);
- this.top = new b.mc_7;
- this.top.setTransform(312.1, 73);
- this.rolemc = new b.rolemc;
- this.rolemc.setTransform(10.3, 10.3, 1, 1, 0, 0, 0, 10.3, 10.3);
- this.instance = new b.bg;
- this.instance.setTransform(321.1, 440, 1, 1, 0, 0, 0, 500, 568);
- this.addChild(this.instance, this.rolemc, this.top, this.bg)
- }).prototype = c = new a.Container;
- c.nominalBounds = new a.Rectangle(-178.9, -128, 1E3, 1136);
- (b.BAXINMC = function(c, d, e) {
- this.initialize(c, d, e, {});
- this.instance = new b.mc_6("synched", 0);
- this.timeline.addTween(a.Tween.get(this.instance).to({
- scaleX: 0.9,
- scaleY: 0.9
- }, 7, a.Ease.get(0.5)).to({
- scaleX: 1,
- scaleY: 1
- }, 7, a.Ease.get(0.5)).wait(1))
- }).prototype = c = new a.MovieClip;
- c.nominalBounds = new a.Rectangle(-49, -49, 98, 98);
- (b.WINUI = function() {
- this.initialize();
- this.numtxt = new a.Text("89", "40px 'SimHei'", "#01FBFE");
- this.numtxt.name = "numtxt";
- this.numtxt.textAlign = "center";
- this.numtxt.lineHeight = 42;
- this.numtxt.lineWidth = 122;
- this.numtxt.setTransform(206.1, 492.7);
- this.score = new a.Text("89:99", "48px 'SimHei'", "#01FBFE");
- this.score.name = "score";
- this.score.textAlign =
- "center";
- this.score.lineHeight = 50;
- this.score.lineWidth = 176;
- this.score.setTransform(181, 248.6);
- this.again = new b.mc_34;
- this.again.setTransform(315.9, 761.2);
- this.bb = new b.mc_32;
- this.bb.setTransform(323.1, 533.1);
- this.addChild(this.bb, this.again, this.score, this.numtxt)
- }).prototype = c = new a.Container;
- c.nominalBounds = new a.Rectangle(21.6, 151.1, 607, 768);
- (b.OVERBG = function() {
- this.initialize();
- this.share = new b.mc_38;
- this.share.setTransform(560.2, 74);
- this.logo = new b.mc_23;
- this.logo.setTransform(193.6, 86.1, 0.65,
- 0.65);
- this.instance = new b.mc_50;
- this.instance.setTransform(-180, -64);
- this.addChild(this.instance, this.logo, this.share)
- }).prototype = c = new a.Container;
- c.nominalBounds = new a.Rectangle(-180, -64, 1E3, 1136)
- })(lib = lib || {}, images = images || {}, createjs = createjs || {});
- var lib, images;
- function GameOver(b) {
- this.isGame = !1;
- this.scene;
- this.kind = 0;
- this.share;
- this.logo;
- this.share;
- this.bg;
- this.maskmc;
- this.maskmsgmc;
- this.wtxt;
- this.score;
- this.bgs;
- this.init = function(d) {
- var a = this;
- d = Math.floor((GD.RETIME - 50) / 2);
- this.score = 99 - (0 < d ? d : 0);
- GD.TIMESTRING = GD.RETIME / 10 + "";
- 12 <= GD.TIME ? this.kind = 4 : 10 <= GD.TIME ? this.kind = 3 : 8 <= GD.TIME && 10 > GD.TIME ? this.kind = 2 : 5 <= GD.TIME && 8 > GD.TIME ? this.kind = 1 : 5 > GD.TIME && (this.kind = 0);
- GD.ENDKIND = this.kind;
- this.bg = new b.OVERBG;
- this.addChild(this.bg);
- 4 == this.kind ? (GD.SHAREWORD =
- "\u4eca\u5929\u6253\u4e86\u5c0f\u5de8\u4eba\uff0c\u611f\u89c9\u81ea\u5df1\u840c\uff01\u840c\uff01\u54d2\uff01", this.scene = new b.LOSTUI) : (GD.SHAREWORD = " \u7237\u5728\u67aa\u795e\u7eaa\u7528" + GD.TIMESTRING + "\u79d2\u5e72\u6389\u5de8\u4eba\uff0c\u51fb\u8d25\u4e86" + this.score + "%\u7684\u73a9\u5bb6\uff0c\u4f60\u80fd\u7528\u51e0\u79d2?\u4e0d\u670d\u6765\u6218\uff01", this.scene = new b.WINUI, this.initWin());
- this.addChild(this.scene);
- this.scene.addChild(this.share);
- this.scene.again.addEventListener("click", function() {
- a.onAgain()
- });
- this.openMaskBG();
- this.closeMsk(!1);
- this.bg.share.addEventListener("click", function() {
- a.onShare()
- })
- };
- this.initLost = function() {};
- this.initWin = function() {
- this.scene.bb.gotoAndPlay(0);
- this.scene.bb.bb.txtmc.gotoAndStop(this.kind);
- this.scene.score.text = GD.TIMESTRING + '"';
- this.scene.numtxt.text = this.score + ""
- };
- this.openMaskBG = function() {
- this.bgs = new createjs.Shape;
- this.bgs.graphics.beginFill("#000000").drawRect(0, 0, 1E3, 1136);
- this.bgs.x = -657;
- this.bgs.y = -229;
- this.maskmc = new createjs.Container;
- this.maskmsgmc =
- new b.SHAREUI;
- this.addChild(this.maskmc);
- this.maskmc.x = 457;
- this.maskmc.y = 96;
- this.bgs.alpha = 0.5;
- this.maskmc.addChild(this.bgs);
- this.maskmc.addChild(this.maskmsgmc);
- this.maskmsgmc.gotoAndStop(0)
- };
- this.maskmceve = function() {
- var b = this;
- this.bgs.removeEventListener("click", function() {
- b.closeMsk(!1)
- });
- this.bgs.addEventListener("click", function() {
- b.closeMsk(!1)
- })
- };
- this.closeMsk = function(b) {
- (this.maskmc.visible = b) && this.maskmsgmc.gotoAndPlay(0)
- };
- this.setLive = function(b) {
- GD.NPCLIVE -= b;
- this.livetxt.text = GD.NPCLIVE +
- "";
- this.livemc.gotoAndStop(Math.floor(GD.NPCLIVE / 1E3))
- };
- this.onShare = function() {
- trace(GD.SHAREWORD);
- var b = this;
- this.closeMsk(!0);
- setTimeout(function() {
- b.maskmceve()
- }, 500)
- };
- this.onAgain = function() {
- this.dispatchEvent(new createjs.Event("AGAIN"))
- }
- }
- GameOver.prototype = new createjs.Container;
- function GameManager(b) {
- this.isGame = !1;
- this.scene;
- this.maskmc;
- this.scene;
- this.npc;
- this.helo;
- this.timetxt;
- this.livetxt;
- this.livemc;
- this.timemc;
- this.npc;
- this.helo;
- this.rolesmc;
- this.aimmc;
- this.butList = [];
- this.space = 0;
- this.g = 2.6 / (10 * GD.LIMIT);
- this.helof = 0;
- this.init = function() {
- GD.NPCLIVE = 1E3;
- GD.TIME = 1;
- GD.RETIME = 1;
- this.firsttime = this.lasttime = 0;
- this.npcsc = 0.6;
- this.scene = new b.GAMEUI;
- this.addChild(this.scene);
- this.livetxt = this.scene.top.livetxt;
- this.timetxt = this.scene.top.timetxt;
- this.livemc = this.scene.top.livemc;
- this.timemc = this.scene.top.timemc;
- this.rolesmc = this.scene.rolemc;
- this.aimmc = new b.BAXINMC;
- this.aimmc.visible = !1;
- this.createRoles();
- this.setLive(0);
- this.setTime(0);
- this.aimPot = [0, 0];
- this.gdate = new Date;
- this.npcContainer;
- this.aimSpace;
- this.openMaskBG()
- };
- this.openMaskBG = function() {
- var d = new createjs.Shape;
- d.graphics.beginFill("#000000").drawRect(0, 0, 1E3, winSize.height);
- d.x = -500;
- d.y = -winSize.height / 2;
- this.maskmc = new b.MASKUI;
- this.addChild(this.maskmc);
- this.maskmc.x = winSize.width / 2;
- this.maskmc.y = winSize.height /
- 2;
- d.alpha = 0.5;
- this.maskmc.addChildAt(d, 0);
- var a = this;
- setTimeout(function() {
- a.maskmcEvent()
- }, 300)
- };
- this.maskmcEvent = function() {
- var b = this;
- this.maskmc.addEventListener("mousedown", function() {
- b.gameStart()
- })
- };
- this.setTime = function(b) {
- GD.RETIME = b;
- GD.TIME = Math.floor(b / 10);
- b = Math.floor(GD.RETIME * (200 / (10 * GD.LIMIT)));
- this.timemc.gotoAndStop(199 < b ? 199 : b);
- this.timetxt.text = GD.LIMIT - GD.TIME + "";
- GD.TIME >= GD.LIMIT && this.lostGame()
- };
- this.toFire = function(b, a, c) {
- this.helof = 1 == this.helof ? 2 : 1;
- this.helo.gotoAndPlay("fire" +
- this.helof);
- var g = this.getBut();
- g.active = !1;
- g.x = b;
- g.y = a;
- this.setLive(c);
- g.gotoAndPlay(0)
- };
- this.onClickAim = function() {
- clearTimeout(this.aimSpace);
- var b = this;
- shake.hitAndShake(this.scene, 10, 10);
- this.aimmc.visible = !1;
- this.aimSpace = setTimeout(function() {
- b.moveAim()
- }, 1500);
- this.toFire(this.aimmc.x, this.aimmc.y, 2)
- };
- this.setLive = function(b) {
- var a = 0;
- 1 == b ? a = 10 : 2 == b && (a = 100);
- GD.NPCLIVE -= a;
- 0 >= GD.NPCLIVE && (GD.NPCLIVE = 0);
- this.livetxt.text = GD.NPCLIVE + "";
- this.livemc.gotoAndStop(99 - Math.floor(100 * GD.NPCLIVE / 1E3));
- 0 == GD.NPCLIVE && this.winGame()
- };
- this.getBut = function() {
- if (0 < this.butList.length)
- for (var d = 0; d < this.butList.length; d++)
- if (this.butList[d] && !this.butList[d].active) return this.butList[d];
- d = new b.LIGHTMC;
- this.rolesmc.addChild(d);
- this.butList.push(d);
- d.active = !1;
- return d
- };
- this.npcMove = function() {
- this.npc.scaleX = this.npc.scaleY = Math.floor(1E3 * this.npcsc) / 1E3;
- this.npc.x = winSize.width / 2 - this.npc.getBounds().width * this.npcsc / 2;
- this.npc.y = 500 - 210 * this.npcsc;
- var b = [
- [240, 53],
- [240, 130],
- [280, 250],
- [180, 250],
- [240,
- 350
- ]
- ];
- this.aimPot = [];
- for (var a = 0; a < b.length; a++) this.aimPot.push([b[a][0] * this.npcsc + this.npc.x, b[a][1] * this.npcsc + this.npc.y])
- };
- this.moveAim = function() {
- this.aimmc.visible = !0;
- var b = Math.floor(5 * Math.random());
- this.aimmc.x = this.aimPot[b][0];
- this.aimmc.y = 600 < this.aimPot[b][1] ? 600 : 150 > this.aimPot[b][1] ? 150 : this.aimPot[b][1];
- clearTimeout(this.aimSpace);
- var a = this;
- this.isGame && (this.aimSpace = setTimeout(function() {
- a.moveAim()
- }, 2500))
- };
- this.gameStart = function() {
- var b = this;
- this.maskmc && (this.maskmc.removeEventListener("click",
- function() {
- b.gameStart()
- }), this.removeChild(this.maskmc), this.maskmc = null);
- this.npc.gotoAndPlay("run");
- this.rolesmc.addChild(this.aimmc);
- this.firsttime = new Date;
- this.isGame = !0;
- this.npcMove();
- b.moveAim();
- this.aimmc.addEventListener("click", function() {
- b.onClickAim()
- })
- };
- this.createRoles = function() {
- trace("createRoles");
- var b = this;
- this.npc = new createjs.Sprite(new createjs.SpriteSheet({
- framerate: 6,
- images: ["images/npc.png"],
- frames: [
- [1469, 540, 487, 536],
- [1469, 2, 487, 536],
- [980, 540, 487, 536],
- [980, 2, 487, 536],
- [491,
- 540, 487, 536
- ],
- [491, 2, 487, 536],
- [2, 540, 487, 536],
- [2, 2, 487, 536]
- ],
- animations: {
- stand: 0,
- run: [0, 7, !0]
- }
- }));
- this.rolesmc.addChild(this.aimmc);
- this.helo = new createjs.Sprite(new createjs.SpriteSheet({
- framerate: 30,
- images: ["images/helo.png"],
- frames: [
- [546, 2, 134, 209],
- [410, 2, 134, 209],
- [274, 2, 134, 209],
- [138, 2, 134, 209],
- [2, 2, 134, 209]
- ],
- animations: {
- stand: 0,
- fire1: [1, 2, "stand", 0.5],
- fire2: [3, 4, "stand", 0.5]
- }
- }));
- this.rolesmc.addChild(this.npc);
- this.addChild(this.helo);
- this.helo.scaleX = this.helo.scaleY = 2.2;
- this.helo.x = (winSize.width -
- 275) / 2;
- this.helo.y = winSize.height - 429;
- this.npcMove();
- this.helo.gotoAndStop("stand");
- this.npc.gotoAndStop("stand");
- this.npc.addEventListener("mousedown", function(a) {
- b.clickNpc(a)
- });
- this.npc.addEventListener("animationend", function(a) {
- b.npcAnimateEnd(a)
- })
- };
- this.npcAnimateEnd = function() {};
- this.clickNpc = function(b) {
- b = this.globalToLocal(stage.mouseX, stage.mouseY);
- this.toFire(b.x, b.y, 1);
- return !1
- };
- this.winGame = function() {
- new createjs.ColorMatrixFilter([0.33, 0.33, 0.33, 0, 0, 0.33, 0.33, 0.33, 0, 0, 0.33, 0.33, 0.33,
- 0, 0, 0, 0, 0, 1, 0
- ]);
- this.closeGame()
- };
- this.lostGame = function() {
- new createjs.ColorFilter(1, 0, 0, 1);
- this.closeGame()
- };
- this.closeGame = function() {
- this.isGame = !1;
- this.npc.removeEventListener("mousedown", function(b) {
- a.clickNpc(b)
- });
- this.npc.removeEventListener("animationend", function(b) {
- a.npcAnimateEnd(b)
- });
- this.aimmc.removeEventListener("click", function() {
- a.onClickAim()
- });
- this.npc.gotoAndStop("stand");
- this.rolesmc.removeChild(this.aimmc);
- for (var b = 0; b < this.butList.length; b++) this.butList[b] && this.rolesmc.removeChild(this.butList[b]);
- this.butList = [];
- var a = this;
- a.nextScene()
- };
- this.nextScene = function() {
- this.removeChild(this.helo);
- this.rolesmc.removeChild(this.npc);
- this.dispatchEvent(new createjs.Event("GAMEEND"))
- };
- this.update = function(b) {
- this.isGame && (shake && shake.update(), b = (new Date).getTime(), 100 < b - this.firsttime && (this.firsttime = b, this.npcsc += 1 * this.g, this.npcMove(), this.setTime(GD.RETIME + 1)))
- }
- }
- GameManager.prototype = new createjs.Container;
- function GameMain(b) {
- this.stage = null;
- this.menuScene;
- this.gameScene;
- this.loadScene;
- this.overScene;
- this.state;
- this.gameBounds;
- this.asset;
- this.init = function() {
- this.stage = new createjs.Container;
- this.addChild(this.stage);
- this.stage.snapToPixelsEnabled = !0;
- this.toMenuScene()
- };
- this.update = function(b) {
- this.gameScene && this.gameScene.update(b)
- };
- this.toMenuScene = function() {
- trace("toMenuScene");
- this.menuScene = new b.INTROUI;
- this.runScence(this.menuScene);
- var d = this;
- this.menuScene.btn.addEventListener("click", function() {
- d.startGame()
- })
- };
- this.toGameScene = function() {
- var d = this;
- trace("toGameScene" + b);
- this.gameScene = new GameManager(b);
- this.gameScene.addEventListener("GAMEEND", function() {
- d.gameEnd()
- });
- this.runScence(this.gameScene);
- this.gameScene.init()
- };
- this.toGameOverScene = function() {
- var d = this;
- this.overScene = new GameOver(b);
- this.overScene.addEventListener("AGAIN", function() {
- d.againGame()
- });
- this.runScence(this.overScene);
- this.overScene.init()
- };
- this.gameEnd = function() {
- this.gameScene.removeEventListener("GAMEEND", function() {
- self.gameEnd()
- });
- this.toGameOverScene()
- };
- this.againGame = function() {
- GD.PLAYEDNUM += 1;
- this.overScene.removeEventListener("AGAIN", function() {
- self.againGame()
- });
- this.toGameScene()
- };
- this.startGame = function() {
- this.toGameScene()
- };
- this.runScence = function(b) {
- b && (this.curScene && this.stage.removeChild(this.curScene), this.curScene = b, this.stage.addChild(b))
- }
- }
- GameMain.prototype = new createjs.Container;
- var GD = {
- SCORE: 0,
- NPCLIVE: 0,
- LIMIT: 12,
- TIME: 0,
- RETIME: 0,
- ENDKIND: 0
- };
- GD.LIB;
- GD.TIMESTRING = "00:00";
- GD.PLAYEDNUM = 0;
- GD.SHAREWORD = "\u4eca\u5929\u6253\u4e86\u5c0f\u5de8\u4eba\uff0c\u611f\u89c9\u81ea\u5df1\u840c\uff01\u840c\uff01\u54d2\uff01";
- shake = new ShakeCls;
- function trace(b) {}
- var canvas, stage, loaderview, gameView, loader, preload, winSize, mainui, maskshpe;
- winSize = {
- width: 640,
- height: 1008
- };
- var gameManifest = [{
- src: "images/mc_49.jpg",
- id: "mc_49"
- }, {
- src: "images/mc_50.jpg",
- id: "mc_50"
- }, {
- src: "images/games.png",
- id: "game"
- }, {
- src: "images/npc.png",
- id: "npc"
- }, {
- src: "images/helo.png",
- id: "helo"
- }];
- images = images || {};
- function initApp() {
- canvas = document.getElementById("canvas");
- stage = new createjs.Stage(canvas);
- maskshpe = new createjs.Shape;
- maskshpe.graphics.drawRect(-178, -128, 990, 1136);
- maskshpe._off = !0;
- mainui = new createjs.Container;
- stage.addChild(mainui);
- initLoader();
- window.onresize = resizeCanvas;
- resizeCanvas();
- createjs.Touch.enable(stage)
- }
- function initLoader() {
- createjs.Ticker.setFPS(60);
- createjs.Ticker.addEventListener("tick", update);
- stage.update();
- loader = new createjs.LoadQueue(!1);
- loader.addEventListener("fileload", handleFileLoad);
- loader.addEventListener("complete", handleComplete);
- loadLoadUI()
- }
- function loadLoadUI() {
- loader.loadManifest(loadlib.properties.manifest)
- }
- function handleFileLoad(b) {
- "image" == b.item.type && (loadimages[b.item.id] = b.result)
- }
- function handleComplete() {
- document.getElementById("loadicon").style.display = "none";
- loaderview = new loadlib.loading;
- mainui.addChild(loaderview);
- loader.removeEventListener("complete", handleComplete);
- loadGameAssets()
- }
- function loadGameAssets() {
- images = images || {};
- preload = new createjs.LoadQueue(!0);
- preload.on("progress", handleOverallProgress);
- preload.on("fileprogress", handleGameFileProgress);
- preload.on("fileload", handleGameFileLoad);
- preload.on("complete", handleGameComplete);
- preload.on("error", handleFileError);
- preload.setMaxConnections(5);
- preload.loadManifest(gameManifest)
- }
- function update(b) {
- stage.update(b);
- gameView && gameView.update(b)
- }
- function handleGameFileLoad(b) {
- trace(b.item.id);
- "image" == b.item.type && (images[b.item.id] = b.result)
- }
- function tprogress(b) {
- b = Math.floor(100 * b);
- loaderview.bb.numtxt.text = b + "%"
- }
- function handleGameFileProgress(b) {}
- function handleOverallProgress(b) {
- tprogress(preload.progress)
- }
- function handleGameComplete(b) {
- mainui.removeChild(loaderview);
- b = new createjs.SpriteSheet(gamedata);
- trace("----" + b);
- for (var d = 0; d < lib.properties.manifest.length; d++) {
- var a = lib.properties.manifest[d].id;
- trace("----" + a);
- gamedata.animations[a] && (images[a] = new createjs.SpriteSheetUtils.extractFrame(b, a))
- }
- images.mc_49 = preload.getResult("mc_49");
- images.mc_50 = preload.getResult("mc_50");
- images.mc_42 = loadimages.mc_42;
- gameView = new GameMain(lib);
- mainui.addChild(gameView);
- mainui.addChild(maskshpe);
- gameView.init();
- gameView.mask = maskshpe
- }
- function handleFileError(b) {}
- var root = mainui,
- scale;
- function resizeCanvas() {
- var b = window.innerWidth,
- d = window.innerHeight;
- scale = 640 / 1008 > b / d ? mainui.scaleX = mainui.scaleY = b / 640 : mainui.scaleX = mainui.scaleY = d / 1008;
- canvas.width = b;
- canvas.height = d;
- mainui.x = (b - 640 * scale) / 2
- }
- var gamedata = {
- images: ["images/games.png"],
- frames: [
- [1125, 887, 402, 414],
- [2, 768, 603, 764],
- [1197, 1767, 67, 77],
- [2, 1534, 577, 203],
- [1559, 2, 67, 77],
- [1174, 1303, 344, 192],
- [1291, 106, 67, 77],
- [1197, 1497, 358, 164],
- [607, 2, 682, 488],
- [1529, 987, 80, 62],
- [1197, 1663, 266, 102],
- [1291, 2, 266, 102],
- [2, 1739, 675, 148],
- [1529, 887, 98, 98],
- [607, 1371, 565, 130],
- [2, 2, 603, 764],
- [581, 1534, 96, 96],
- [581, 1632, 48, 96],
- [1465, 1663, 48, 96],
- [2, 1889, 470, 26],
- [607, 492, 516, 438],
- [607, 932, 516, 437],
- [679, 1503, 516, 393],
- [1125, 492, 503, 393]
- ],
- animations: {
- R3: [0],
- Y1: [1],
- mc_41: [2],
- mc_42: [3],
- mc_43: [4],
- mc_44: [5],
- mc_45: [6],
- mc_46: [7],
- mc_47: [8],
- mc_48: [9],
- mc_51: [10],
- mc_53: [11],
- mc_54: [12],
- mc_55: [13],
- mc_70: [14],
- mc_72: [15],
- tt1: [16],
- tt2: [17],
- tt3: [18],
- tt4: [19],
- wtxt1: [20],
- wtxt2: [21],
- wtxt3: [22],
- wtxt4: [23]
- }
- }; /* |xGv00|63f5fe5bd447bfd09f12282699256cfb */
|