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- /****************************************************************************
- Copyright (c) 2011 Devon Govett
- Copyright (c) 2008-2010 Ricardo Quesada
- Copyright (c) 2011-2012 cocos2d-x.org
- Copyright (c) 2013-2014 Chukong Technologies Inc.
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- /**
- * A png file reader
- * @name cc.tiffReader
- */
- cc.PNGReader = cc.Class.extend({
- ctor:function(data){
- var chunkSize, colors, delayDen, delayNum, frame, i, index, key, section, ccshort, text, _i, _j, _ref;
- this.data = data;
- this.pos = 8;
- this.palette = [];
- this.imgData = [];
- this.transparency = {};
- this.animation = null;
- this.text = {};
- frame = null;
- while (true) {
- chunkSize = this.readUInt32();
- section = ((function() {
- var _i, _results;
- _results = [];
- for (i = _i = 0; _i < 4; i = ++_i) {
- _results.push(String.fromCharCode(this.data[this.pos++]));
- }
- return _results;
- }).call(this)).join('');
- switch (section) {
- case 'IHDR':
- this.width = this.readUInt32();
- this.height = this.readUInt32();
- this.bits = this.data[this.pos++];
- this.colorType = this.data[this.pos++];
- this.compressionMethod = this.data[this.pos++];
- this.filterMethod = this.data[this.pos++];
- this.interlaceMethod = this.data[this.pos++];
- break;
- case 'acTL':
- this.animation = {
- numFrames: this.readUInt32(),
- numPlays: this.readUInt32() || Infinity,
- frames: []
- };
- break;
- case 'PLTE':
- this.palette = this.read(chunkSize);
- break;
- case 'fcTL':
- if (frame) {
- this.animation.frames.push(frame);
- }
- this.pos += 4;
- frame = {
- width: this.readUInt32(),
- height: this.readUInt32(),
- xOffset: this.readUInt32(),
- yOffset: this.readUInt32()
- };
- delayNum = this.readUInt16();
- delayDen = this.readUInt16() || 100;
- frame.delay = 1000 * delayNum / delayDen;
- frame.disposeOp = this.data[this.pos++];
- frame.blendOp = this.data[this.pos++];
- frame.data = [];
- break;
- case 'IDAT':
- case 'fdAT':
- if (section === 'fdAT') {
- this.pos += 4;
- chunkSize -= 4;
- }
- data = (frame != null ? frame.data : void 0) || this.imgData;
- for (i = _i = 0; 0 <= chunkSize ? _i < chunkSize : _i > chunkSize; i = 0 <= chunkSize ? ++_i : --_i) {
- data.push(this.data[this.pos++]);
- }
- break;
- case 'tRNS':
- this.transparency = {};
- switch (this.colorType) {
- case 3:
- this.transparency.indexed = this.read(chunkSize);
- ccshort = 255 - this.transparency.indexed.length;
- if (ccshort > 0) {
- for (i = _j = 0; 0 <= ccshort ? _j < ccshort : _j > ccshort; i = 0 <= ccshort ? ++_j : --_j) {
- this.transparency.indexed.push(255);
- }
- }
- break;
- case 0:
- this.transparency.grayscale = this.read(chunkSize)[0];
- break;
- case 2:
- this.transparency.rgb = this.read(chunkSize);
- }
- break;
- case 'tEXt':
- text = this.read(chunkSize);
- index = text.indexOf(0);
- key = String.fromCharCode.apply(String, text.slice(0, index));
- this.text[key] = String.fromCharCode.apply(String, text.slice(index + 1));
- break;
- case 'IEND':
- if (frame) {
- this.animation.frames.push(frame);
- }
- this.colors = (function() {
- switch (this.colorType) {
- case 0:
- case 3:
- case 4:
- return 1;
- case 2:
- case 6:
- return 3;
- }
- }).call(this);
- this.hasAlphaChannel = (_ref = this.colorType) === 4 || _ref === 6;
- colors = this.colors + (this.hasAlphaChannel ? 1 : 0);
- this.pixelBitlength = this.bits * colors;
- this.colorSpace = (function() {
- switch (this.colors) {
- case 1:
- return 'DeviceGray';
- case 3:
- return 'DeviceRGB';
- }
- }).call(this);
- if(Uint8Array != Array)
- this.imgData = new Uint8Array(this.imgData);
- return;
- default:
- this.pos += chunkSize;
- }
- this.pos += 4;
- if (this.pos > this.data.length) {
- throw new Error("Incomplete or corrupt PNG file");
- }
- }
- },
- read:function(bytes){
- var i, _i, _results;
- _results = [];
- for (i = _i = 0; 0 <= bytes ? _i < bytes : _i > bytes; i = 0 <= bytes ? ++_i : --_i) {
- _results.push(this.data[this.pos++]);
- }
- return _results;
- },
- readUInt32:function(){
- var b1, b2, b3, b4;
- b1 = this.data[this.pos++] << 24;
- b2 = this.data[this.pos++] << 16;
- b3 = this.data[this.pos++] << 8;
- b4 = this.data[this.pos++];
- return b1 | b2 | b3 | b4;
- },
- readUInt16:function(){
- var b1, b2;
- b1 = this.data[this.pos++] << 8;
- b2 = this.data[this.pos++];
- return b1 | b2;
- },
- decodePixels:function(data){
- var ccbyte, c, col, i, left, length, p, pa, paeth, pb, pc, pixelBytes, pixels, pos, row, scanlineLength, upper, upperLeft, _i, _j, _k, _l, _m;
- if (data == null) {
- data = this.imgData;
- }
- if (data.length === 0) {
- return new Uint8Array(0);
- }
- var inflate = new Zlib.Inflate(data,{index:0, verify:false});
- data = inflate.decompress();
- pixelBytes = this.pixelBitlength / 8;
- scanlineLength = pixelBytes * this.width;
- pixels = new Uint8Array(scanlineLength * this.height);
- length = data.length;
- row = 0;
- pos = 0;
- c = 0;
- while (pos < length) {
- switch (data[pos++]) {
- case 0:
- for (i = _i = 0; _i < scanlineLength; i = _i += 1) {
- pixels[c++] = data[pos++];
- }
- break;
- case 1:
- for (i = _j = 0; _j < scanlineLength; i = _j += 1) {
- ccbyte = data[pos++];
- left = i < pixelBytes ? 0 : pixels[c - pixelBytes];
- pixels[c++] = (ccbyte + left) % 256;
- }
- break;
- case 2:
- for (i = _k = 0; _k < scanlineLength; i = _k += 1) {
- ccbyte = data[pos++];
- col = (i - (i % pixelBytes)) / pixelBytes;
- upper = row && pixels[(row - 1) * scanlineLength + col * pixelBytes + (i % pixelBytes)];
- pixels[c++] = (upper + ccbyte) % 256;
- }
- break;
- case 3:
- for (i = _l = 0; _l < scanlineLength; i = _l += 1) {
- ccbyte = data[pos++];
- col = (i - (i % pixelBytes)) / pixelBytes;
- left = i < pixelBytes ? 0 : pixels[c - pixelBytes];
- upper = row && pixels[(row - 1) * scanlineLength + col * pixelBytes + (i % pixelBytes)];
- pixels[c++] = (ccbyte + Math.floor((left + upper) / 2)) % 256;
- }
- break;
- case 4:
- for (i = _m = 0; _m < scanlineLength; i = _m += 1) {
- ccbyte = data[pos++];
- col = (i - (i % pixelBytes)) / pixelBytes;
- left = i < pixelBytes ? 0 : pixels[c - pixelBytes];
- if (row === 0) {
- upper = upperLeft = 0;
- } else {
- upper = pixels[(row - 1) * scanlineLength + col * pixelBytes + (i % pixelBytes)];
- upperLeft = col && pixels[(row - 1) * scanlineLength + (col - 1) * pixelBytes + (i % pixelBytes)];
- }
- p = left + upper - upperLeft;
- pa = Math.abs(p - left);
- pb = Math.abs(p - upper);
- pc = Math.abs(p - upperLeft);
- if (pa <= pb && pa <= pc) {
- paeth = left;
- } else if (pb <= pc) {
- paeth = upper;
- } else {
- paeth = upperLeft;
- }
- pixels[c++] = (ccbyte + paeth) % 256;
- }
- break;
- default:
- throw new Error("Invalid filter algorithm: " + data[pos - 1]);
- }
- row++;
- }
- return pixels;
- },
- copyToImageData:function(imageData,pixels){
- var alpha, colors, data, i, input, j, k, length, palette, v, _ref;
- colors = this.colors;
- palette = null;
- alpha = this.hasAlphaChannel;
- if (this.palette.length) {
- palette = (_ref = this._decodedPalette) != null ? _ref : this._decodedPalette = this.decodePalette();
- colors = 4;
- alpha = true;
- }
- data = imageData.data || imageData;
- length = data.length;
- input = palette || pixels;
- i = j = 0;
- if (colors === 1) {
- while (i < length) {
- k = palette ? pixels[i / 4] * 4 : j;
- v = input[k++];
- data[i++] = v;
- data[i++] = v;
- data[i++] = v;
- data[i++] = alpha ? input[k++] : 255;
- j = k;
- }
- } else {
- while (i < length) {
- k = palette ? pixels[i / 4] * 4 : j;
- data[i++] = input[k++];
- data[i++] = input[k++];
- data[i++] = input[k++];
- data[i++] = alpha ? input[k++] : 255;
- j = k;
- }
- }
- },
- decodePalette:function(){
- var c, i, palette, pos, ret, transparency, _i, _ref, _ref1;
- palette = this.palette;
- transparency = this.transparency.indexed || [];
- ret = new Uint8Array((transparency.length || 0) + palette.length);
- pos = 0;
- c = 0;
- for (i = _i = 0, _ref = palette.length; _i < _ref; i = _i += 3) {
- ret[pos++] = palette[i];
- ret[pos++] = palette[i + 1];
- ret[pos++] = palette[i + 2];
- ret[pos++] = (_ref1 = transparency[c++]) != null ? _ref1 : 255;
- }
- return ret;
- },
- render: function (canvas) {
- var ctx, data;
- canvas.width = this.width;
- canvas.height = this.height;
- ctx = canvas.getContext("2d");
- data = ctx.createImageData(this.width, this.height);
- this.copyToImageData(data, this.decodePixels());
- return ctx.putImageData(data, 0, 0);
- }
- });
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