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- var screenWidth = 640,
- screenHeight = 960,
- renderer = PIXI.autoDetectRenderer(screenWidth, screenHeight);
- document.body.appendChild(renderer.view);
- var interactive = !1,
- stage = new PIXI.Stage(0, interactive),
- Titles = function() {
- this.starttitle = "讨人嫌的蚊蝇又来了,消灭他们, 不要误伤勤劳的小蜜蜂哦!;讨人嫌的蚊蝇又来了,消灭他们, 不要误伤勤劳的小蜜蜂哦!;讨人嫌的蚊蝇又来了,消灭他们, 不要误伤勤劳的小蜜蜂哦!;讨人嫌的蚊蝇又来了,消灭他们, 不要误伤勤劳的小蜜蜂哦!!;讨人嫌的蚊蝇又来了,消灭他们, 不要误伤勤劳的小蜜蜂哦!!;讨人嫌的蚊蝇又来了,消灭他们, 不要误伤勤劳的小蜜蜂哦!;讨人嫌的蚊蝇又来了,消灭他们, 不要误伤勤劳的小蜜蜂哦!;讨人嫌的蚊蝇又来了,消灭他们, 不要误伤勤劳的小蜜蜂哦!".split(";");
- this.endtitle = ["", "", "", "", ""];
- this.endratio = [[10, 39], [40, 59], [60, 79], [80, 89], [90, 99]]
- };
- Titles.constructor = Titles;
- Titles.prototype.getStartTitle = function() {
- var a = this.starttitle.length,
- a = Math.floor(Math.random() * a);
- return this.starttitle[a]
- };
- Titles.prototype.getEndTitle = function() {
- return 500 > userScore ? 0 : 650 > userScore ? 1 : 800 > userScore ? 2 : 1E3 > userScore ? 3 : 4
- };
- Titles.prototype.getEndratio = function(a) {
- return Math.floor(Math.random() * (this.endratio[a][1] - this.endratio[a][0])) + this.endratio[a][0]
- };
- var Time = function() {
- this.gameDuration = 35E3;
- this.freeze = 200;
- this.startTime = this.lastTime = this.timeleft = 0
- };
- Time.constructor = Time;
- Time.prototype.update = function() {
- var a = Date.now();
- this.timeleft = this.gameDuration - (a - this.startTime);
- var b = Math.round(this.timeleft / 1E3);
- if (0 < showhits && a > showhits) {
- for (var c = hitsTexture.shift(); void 0 != c;) stage.removeChild(c),
- c = hitsTexture.shift();
- stage.removeChild(hittext);
- showhits = 0
- }
- 0 < showminus && a > showminus && (stage.removeChild(minusscore), showminus = 0);
- 0 < this.timeleft ? (timeText.setText(b + "\u79d2"), a = this.timeleft - (this.gameDuration - 531 / 555 * this.gameDuration), 0 > a && (a = 0), a = a / this.gameDuration * 555, timemiddlebar.width = a, timerightbar.position.x = 55 + a) : (timeleftbar.width = 0, timemiddlebar.width = 0, timerightbar.width = 0, stage.addChild(startbackground), finalScoreText.setText(userScore), finalScoreText.position.x = (screenWidth - finalScoreText.width) / 2, stage.addChild(finalScoreText), stage.addChild(scoreprofile), a = title.getEndTitle(), shareData.sDesc = sprintf("\u6211\u706d\u4e86{count}\u53ea\u868a\u8747\uff0c \u8d85{ratio}%\u7684\u4eba\uff0c\u4f60\u6765\u8bd5\u8bd5\u5457\uff01{title}", {
- count: userScore,
- ratio: title.getEndratio(a),
- title: title.endtitle[a]
- }),dp_submitScore(userScore), finalTitleText.setText(shareData.sDesc + "\uff01"), finalTitleText.position.x = (screenWidth - finalTitleText.width) / 2, stage.addChild(finalTitleText), stage.addChild(restartbutton), stage.addChild(fenxiangbutton), GAME.currentScreen = "scoreScreen", console.log("times up!"))
- };
- Time.prototype.start = function() {
- this.startTime = this.lastTime = Date.now();
- userScore = gameHits = 0
- };
- Time.prototype.showGUIZI = function() {
- for (var a = Date.now(), b = this.getGameStage(), c = GAME.cast.SHOWTIME[0][b], d = 0; d < gameCellCount; d++) 0 < gameCells[d][3] && a - gameCells[d][1] > gameCells[d][2] && (GAME.game.resetCell(d), 1 == gameCells[d][3] ? (delete GAME.cast.onstageGUIZI[gameCells[d][0]], userScore -= GAME.game.scores[1][b], gameHits = 0, 0 > userScore && (userScore = 0), gameCells[d] = [ - 1, a, this.freeze, 5]) : 2 == gameCells[d][3] || 4 == gameCells[d][3] ? gameCells[d] = [ - 1, a, this.freeze, 5] : 3 == gameCells[d][3] ? (delete GAME.cast.onstageGUIZI[gameCells[d][0]], gameCells[d] = [ - 1, a, this.freeze, 5]) : 5 == gameCells[d][3] && (emptyCells[d] = 1, gameCells[d] = [ - 1, 0, 0, 0]));
- if (void 0 != GAME.cast.onstageGIRL[0] && a - this.startTime > GAME.cast.onstageGIRL[0][1] && (d = GAME.game.selectCell(), null !== d)) {
- var e = GAME.cast.SHOWTIME[2][b];
- GAME.cast.stageGirl(d, GAME.cast.onstageGIRL[0][0]);
- gameCells[d] = [GAME.cast.onstageGIRL[0][0], a, e, 2];
- GAME.cast.onstageGIRL.shift()
- }
- a - this.lastTime > c && (this.lastTime = a, d = GAME.game.selectCell(), null !== d && (c = GAME.cast.selectGuizi(), e = GAME.cast.SHOWTIME[1][b], gameCells[d] = [c, a, e, 1], GAME.cast.onstageGUIZI[c] = 1, GAME.cast.stageGuizi(d, c)))
- };
- Time.prototype.getGameStage = function() {
- var a = Date.now() - this.startTime;
- return phase = 5E3 > a ? 0 : 15E3 > a ? 1 : 25E3 > a ? 2 : 3
- };
- var Cast = function() {
- this.onstageGUIZI = {};
- this.onstageGIRL = [];
- this.GUIZI = [[PIXI.Texture.fromImage("images/renwu/anbei_01.png"), PIXI.Texture.fromImage("images/renwu/anbei_02.png"), 12, 38, 1, 30, 4, 12, "", ""], [PIXI.Texture.fromImage("images/renwu/dongtiaoyingji_01.png"), PIXI.Texture.fromImage("images/renwu/dongtiaoyingji_02.png"), 12, 42, 4, 31, 5, 15, "", ""], [PIXI.Texture.fromImage("images/renwu/shanben56_01.png"), PIXI.Texture.fromImage("images/renwu/shanben56_02.png"), 10, 30, 1, 20, 3, 3, "", ""], [PIXI.Texture.fromImage("images/renwu/shiyuan_01.png"), PIXI.Texture.fromImage("images/renwu/shiyuan_02.png"), 12, 32, 1, 22, 6, 6, "", ""], [PIXI.Texture.fromImage("images/renwu/tufei_01.png"), PIXI.Texture.fromImage("images/renwu/tufei_02.png"), 14, 48, 3, 30, 5, 21, "", ""], [PIXI.Texture.fromImage("images/renwu/xiaoquan_01.png"), PIXI.Texture.fromImage("images/renwu/xiaoquan_02.png"), -2, 27, -10, 17, -7, 3, "", ""]];
- this.GIRL = [[PIXI.Texture.fromImage("images/renwu/bo_01.png"), PIXI.Texture.fromImage("images/renwu/bo_02.png"), 27, 21, 30, -21, 15, 0, "", ""], [PIXI.Texture.fromImage("images/renwu/cang_01.png"), PIXI.Texture.fromImage("images/renwu/cang_02.png"), 35, 29, 10, -15, 25, 0, "", ""], [PIXI.Texture.fromImage("images/renwu/long_01.png"), PIXI.Texture.fromImage("images/renwu/long_02.png"), 35, 30, 25, -12, 25, 0, "", ""]];
- this.SHOWTIME = [[800, 400, 240, 140], [900, 800, 700, 600], [1500, 1E3, 800, 600]]
- };
- Cast.constructor = Cast;
- Cast.prototype.selectGuizi = function(a) {
- for (a = Math.floor(Math.random() * guiziCount);;) if (void 0 != this.onstageGUIZI[a]) a = Math.floor(Math.random() * guiziCount);
- else return a
- };
- Cast.prototype.initGirls = function() {
- var a = 0,
- a = [],
- b;
- GAME.cast.onstageGIRL = [];
- for (var c = 0,
- d = GAME.game.girltime.length; c < d; c++) a = GAME.game.girltime[c],
- b = Math.round(1E3 * (a[0] + Math.random() * (a[1] - a[0]))),
- a = c % girlCount,
- a = [a, b],
- GAME.cast.onstageGIRL.push(a)
- };
- Cast.prototype.stageGuizi = function(a, b) {
- cellSpirits[a].setTexture(this.GUIZI[b][0]);
- cellSpirits[a].position.x = cellbarPositions[a][0] + this.GUIZI[b][2];
- cellSpirits[a].position.y = cellbarPositions[a][1] + this.GUIZI[b][3]
- };
- Cast.prototype.strikeGuizi = function(a, b) {
- cellSpirits[a].setTexture(this.GUIZI[b][1]);
- cellSpirits[a].position.x = cellbarPositions[a][0] + this.GUIZI[b][4];
- cellSpirits[a].position.y = cellbarPositions[a][1] + this.GUIZI[b][5]
- };
- Cast.prototype.stageGirl = function(a, b) {
- cellSpirits[a].setTexture(this.GIRL[b][0]);
- cellSpirits[a].position.x = cellbarPositions[a][0] + this.GIRL[b][2];
- cellSpirits[a].position.y = cellbarPositions[a][1] + this.GIRL[b][3]
- };
- Cast.prototype.strikeGirl = function(a, b) {
- cellSpirits[a].setTexture(this.GIRL[b][1]);
- cellSpirits[a].position.x = cellbarPositions[a][0] + this.GIRL[b][4];
- cellSpirits[a].position.y = cellbarPositions[a][1] + this.GIRL[b][5]
- };
- var Jianyu = function() {
- this.scores = [[1, 1, 1, 1], [0, 0, 0, 0], [2, 2, 2, 2]];
- this.girltime = [[5, 7], [7, 10], [10, 12], [12, 14], [14, 16], [16, 18], [18, 20], [20, 22], [22, 24], [24, 25], [25, 27], [27, 29], [29, 30], [30, 31], [31, 32], [32, 34]]
- };
- Jianyu.constructor = Jianyu;
- Jianyu.prototype.update = function() {
- GAME.time.update();
- GAME.time.showGUIZI();
- scoreText.setText(userScore);
- scoreText.position.x = (screenWidth - scoreText.width) / 2
- };
- Jianyu.prototype.start = function() {
- null === GAME.currentScreen ? (stage.removeChild(startbackground), stage.removeChild(loadingguizibg), stage.removeChild(loadingguizi), stage.removeChild(guiziName), stage.removeChild(guiziText), stage.removeChild(titleText), stage.removeChild(startbutton)) : (timeleftbar.width = 12, timemiddlebar.width = 531, timerightbar.width = 12, 0 >= GAME.time.timeleft && (stage.removeChild(startbackground), stage.removeChild(finalScoreText), stage.removeChild(scoreprofile), stage.removeChild(finalTitleText), stage.removeChild(restartbutton), stage.removeChild(fenxiangbutton)));
- GAME.time.start();
- GAME.cast.initGirls();
- GAME.cast.onstageGUIZI = [];
- for (var a = 0; a < gameCellCount; a++) gameCells[a] = [ - 1, 0, 0, 0],
- emptyCells[a] = 1,
- this.resetCell(a);
- GAME.currentScreen = "gameScreen"
- };
- Jianyu.prototype.selectCell = function() {
- if (0 == emptyCells.length) return console.log("null cell"),
- null;
- var a = [],
- b;
- for (b in emptyCells) a[a.length] = b;
- b = Math.floor(Math.random() * a.length);
- delete emptyCells[a[b]];
- return a[b]
- };
- Jianyu.prototype.resetCell = function(a) {
- cellSpirits[a].setTexture(cellbarTexture);
- cellSpirits[a].position.x = cellbarPositions[a][0] + 30;
- cellSpirits[a].position.y = cellbarPositions[a][1]
- };
- Jianyu.prototype.getPlusScore = function() {
- return 3 > gameHits ? 0 : 18 > gameHits ? gameHits - 2 : 15
- };
- Jianyu.prototype.touch = function(a) {
- if ("gameScreen" == GAME.currentScreen) {
- var b = GAME.time.getGameStage();
- if (1 == gameCells[a][3]) {
- gameHits++;
- var c = this.getPlusScore();
- GAME.cast.strikeGuizi(a, gameCells[a][0]);
- userScore += this.scores[0][b] + c;
- gameCells[a] = [gameCells[a][0], Date.now(), GAME.time.freeze, 3];
- if (0 < c) {
- for (var b = gameHits.toString().split(""), d = c = 0, e = b.length; d < e; d++) {
- if (void 0 == hitsTexture[d]) var f = new PIXI.Sprite(digits[b[d]][0]);
- else f = hitsTexture[d],
- f.setTexture(digits[b[d]][0]);
- f.position.x = cellbarPositions[a][0] + 60 + c;
- f.position.y = cellbarPositions[a][1] + 7;
- c += digits[b[d]][1];
- void 0 == hitsTexture[d] && (hitsTexture.push(f), stage.addChild(f))
- }
- hittext.position.x = cellbarPositions[a][0] + 60 + c;
- hittext.position.y = cellbarPositions[a][1];
- 0 == showhits && stage.addChild(hittext);
- showhits = Date.now() + 600
- }
- } else 2 == gameCells[a][3] && (GAME.cast.strikeGirl(a, gameCells[a][0]), userScore -= this.scores[2][b], gameHits = 0, 0 > userScore && (userScore = 0), gameCells[a] = [ - 1, Date.now(), GAME.time.freeze, 4], minusscore.position.x = cellbarPositions[a][0] + 175, minusscore.position.y = cellbarPositions[a][1] + 75, 0 == showminus && stage.addChild(minusscore), showminus = Date.now() + 600)
- }
- };
- Startup = function() {
- var a = PIXI.Sprite.fromImage("images/loading_bg.jpg");
- stage.addChild(a);
- var b = PIXI.Sprite.fromImage("images/loading.png");
- b.position.x = 160;
- b.position.y = 432;
- stage.addChild(b);
- this.loader = new PIXI.AssetLoader("images/renwu/anbei_01.png images/renwu/anbei_02.png images/renwu/bo_01.png images/renwu/bo_02.png images/renwu/cang_01.png images/renwu/cang_02.png images/renwu/dongtiaoyingji_01.png images/renwu/dongtiaoyingji_02.png images/renwu/long_01.png images/renwu/long_02.png images/renwu/shanben56_01.png images/renwu/shanben56_02.png images/renwu/shiyuan_01.png images/renwu/shiyuan_02.png images/renwu/tufei_01.png images/renwu/tufei_02.png images/renwu/xiaoquan_01.png images/renwu/xiaoquan_02.png images/renwu/can.png images/jianyu_bg.jpg images/block_bg.png images/renwu_bg.jpg images/lianji.png".split(" "));
- this.loader.addEventListener("onComplete",
- function() {
- stage.addChild(background);
- stage.addChild(timeleftbar);
- stage.addChild(timemiddlebar);
- stage.addChild(timerightbar);
- stage.addChild(timeText);
- stage.addChild(refreshbutton);
- stage.addChild(scoreText);
- for (var c = 0; c < gameCellCount; c++) stage.addChild(cellSpirits[c]);
- stage.addChild(startbackground);
- stage.addChild(loadingguizibg);
- c = Math.floor(Math.random() * gameCellCount);
- 6 > c ? (loadingguizi = new PIXI.Sprite(GAME.cast.GUIZI[c][0]), loadingguizi.position.x = 130 + GAME.cast.GUIZI[c][6], loadingguizi.position.y = 285 + GAME.cast.GUIZI[c][7], guiziName.setText(GAME.cast.GUIZI[c][8]), guiziText.setText(GAME.cast.GUIZI[c][9])) : (c -= 6, loadingguizi = new PIXI.Sprite(GAME.cast.GIRL[c][0]), loadingguizi.position.x = 130 + GAME.cast.GIRL[c][6], loadingguizi.position.y = 285 + GAME.cast.GIRL[c][7], guiziName.setText(GAME.cast.GIRL[c][8]), guiziText.setText(GAME.cast.GIRL[c][9]));
- stage.addChild(loadingguizi);
- stage.addChild(guiziName);
- stage.addChild(guiziText);
- stage.addChild(titleText);
- stage.addChild(startbutton);
- stage.removeChild(a);
- stage.removeChild(b)
- })
- };
- Startup.constructor = Startup;
- Startup.prototype.run = function() {
- this.loader.load()
- };
- var GAME = {};
- GAME.time = new Time;
- GAME.game = new Jianyu;
- GAME.cast = new Cast;
- GAME.currentScreen = null;
- var gameCellCount = 9,
- girlCount = 3,
- guiziCount = 6,
- gameHits = 0,
- gameCells = [],
- emptyCells = {},
- cellSpirits = [],
- hitsTexture = [],
- userScore = showhits = showminus = 0,
- startup = new Startup,
- loadingguizi,
- background = PIXI.Sprite.fromImage("images/jianyu_bg.jpg"),
- timeleftbar = PIXI.Sprite.fromImage("images/time_left.png");
- timeleftbar.position.x = 43;
- timeleftbar.position.y = 16;
- var timemiddlebar = PIXI.Sprite.fromImage("images/time_line.jpg");
- timemiddlebar.position.x = 55;
- timemiddlebar.position.y = 16;
- timemiddlebar.width = 531;
- var timerightbar = PIXI.Sprite.fromImage("images/time_right.png");
- timerightbar.position.x = 586;
- timerightbar.position.y = 16;
- var refreshbutton = PIXI.Sprite.fromImage("images/shuaxin.png");
- refreshbutton.position.x = 514;
- refreshbutton.position.y = 55;
- refreshbutton.setInteractive(!0);
- refreshbutton.mousedown = refreshbutton.touchstart = function() {
- GAME.game.start()
- };
- var scoreText = new PIXI.Text("0", {
- font: "bold 48px \u9ed1\u4f53",
- fill: "#FFFFFF"
- });
- scoreText.position.x = (screenWidth - scoreText.width) / 2;
- scoreText.position.y = 65;
- var displayTime = Math.round(GAME.time.gameDuration / 1E3),
- timeText = new PIXI.Text(displayTime + "\u79d2", {
- font: "bold 24px \u9ed1\u4f53",
- fill: "#FFFFFF"
- });
- timeText.anchor.x = 1;
- timeText.anchor.y = 0;
- timeText.position.x = (screenWidth + timeText.width) / 2 + 20;
- timeText.position.y = 16;
- var finalScoreText = new PIXI.Text("", {
- font: "bold 48px \u9ed1\u4f53",
- fill: "#8ADE3A"
- });
- finalScoreText.position.x = (screenWidth - finalScoreText.width) / 2;
- finalScoreText.position.y = 470;
- var hittext = PIXI.Sprite.fromImage("images/lianji.png"),
- minusscore = PIXI.Sprite.fromImage("images/-2.png");
- minusscore.anchor.x = 1;
- for (var digits = [[PIXI.Texture.fromImage("images/num/0.png"), 30], [PIXI.Texture.fromImage("images/num/1.png"), 26], [PIXI.Texture.fromImage("images/num/2.png"), 31], [PIXI.Texture.fromImage("images/num/3.png"), 28], [PIXI.Texture.fromImage("images/num/4.png"), 31], [PIXI.Texture.fromImage("images/num/5.png"), 29], [PIXI.Texture.fromImage("images/num/6.png"), 29], [PIXI.Texture.fromImage("images/num/7.png"), 30], [PIXI.Texture.fromImage("images/num/8.png"), 30], [PIXI.Texture.fromImage("images/num/9.png"), 29]], cellbarTexture = PIXI.Texture.fromImage("images/langan.png"), cellbarPositions = [[40, 150], [233, 150], [426, 150], [40, 414], [233, 414], [426, 414], [40, 678], [233, 678], [426, 678]], i = 0; i < gameCellCount; i++) {
- var prison = new PIXI.Sprite(cellbarTexture);
- prison.setInteractive(!0);
- prison.position.x = cellbarPositions[i][0] + 30;
- prison.position.y = cellbarPositions[i][1];
- prison.mousedown = prison.touchstart = function() {
- GAME.game.touch(this.cellprisonIndex)
- };
- prison.cellprisonIndex = i;
- cellSpirits.push(prison)
- }
- var startbackground = PIXI.Sprite.fromImage("images/block_bg.png"),
- loadingguizibg = PIXI.Sprite.fromImage("images/renwu_bg.jpg");
- loadingguizibg.position.x = 130;
- loadingguizibg.position.y = 285;
- var guiziName = new PIXI.Text("", {
- font: "24px \u5fae\u8f6f\u96c5\u9ed1",
- fill: "#B3B7BA",
- wordWrap: "true",
- wordWrapWidth: "213"
- });
- guiziName.position.x = 343;
- guiziName.position.y = 285;
- var guiziText = new PIXI.Text("", {
- font: "24px \u5fae\u8f6f\u96c5\u9ed1",
- fill: "#B3B7BA",
- wordWrap: "true",
- wordWrapWidth: "213"
- });
- guiziText.position.x = 343;
- guiziText.position.y = 331;
- var title = new Titles,
- titleText = new PIXI.Text(title.getStartTitle(), {
- font: "30px \u5fae\u8f6f\u96c5\u9ed1",
- fill: "#FFFFFF",
- align: "left",
- wordWrap: "true",
- wordWrapWidth: "480"
- });
- titleText.position.x = (screenWidth - titleText.width) / 2;
- titleText.position.y = 600;
- var startbutton = PIXI.Sprite.fromImage("images/kaishi_btn.jpg");
- startbutton.position.x = 220;
- startbutton.position.y = 740;
- startbutton.setInteractive(!0);
- startbutton.mousedown = startbutton.touchstart = function() {
- GAME.game.start()
- };
- var scoreprofile = PIXI.Sprite.fromImage("images/renwu/can.png");
- scoreprofile.position.x = 250;
- scoreprofile.position.y = 255;
- var finalTitleText = new PIXI.Text("", {
- font: "27px \u5fae\u8f6f\u96c5\u9ed1",
- fill: "#FFFFFF",
- align: "center",
- wordWrap: "true",
- wordWrapWidth: "428"
- });
- finalTitleText.position.y = 560;
- var restartbutton = PIXI.Sprite.fromImage("images/zaiwan.jpg");
- restartbutton.position.x = 90;
- restartbutton.position.y = 710;
- restartbutton.setInteractive(!0);
- restartbutton.mousedown = restartbutton.touchstart = function() {
- GAME.game.start()
- };
- var fenxiangbutton = PIXI.Sprite.fromImage("images/fenxiang_btn.jpg");
- fenxiangbutton.position.x = 335;
- fenxiangbutton.position.y = 710;
- fenxiangbutton.setInteractive(!0);
- fenxiangbutton.mousedown = fenxiangbutton.touchstart = function() {
- //this.scale.x = .9;
- //this.scale.y = .9
- clickMore();
- };
- fenxiangbutton.mouseup = fenxiangbutton.touchend = function() {
- //this.scale.x = 1;
- //this.scale.y = 1;
- //stage.addChild(fenxiangbackground)
- };
- var fenxiangbackground = PIXI.Sprite.fromImage("images/fenxiang.png");
- fenxiangbackground.setInteractive(!0);
- fenxiangbackground.mousedown = fenxiangbackground.touchstart = function() {
- stage.removeChild(fenxiangbackground)
- };
- var ratio = new PIXI.Point;
- function onResize() {
- var a = window.innerHeight || document.documentElement.clientHeight || document.body.clientHeight;
- ratio.x = (window.innerWidth || document.documentElement.clientWidth || document.body.clientWidth) / screenWidth;
- ratio.y = a / screenHeight;
- var a = ratio.x < ratio.y ? ratio.x: ratio.y,
- b = screenHeight * a;
- renderer.view.style.width = screenWidth * a + "px";
- renderer.view.style.height = b + "px"
- }
- function intPrintf() {
- var a = [].slice.call(arguments),
- b = 0;
- return a.shift().replace(/%(\w)?(\d)?([dfsx])/ig,
- function(c, d, e, f) {
- c = e ? Array(e - 0 + 1).join(d || "") : "";
- "d" == f && (c += parseInt(a[b++]));
- return e ? c.slice( - 1 * e) : c
- })
- }
- function sprintf(a, b) {
- return a.replace(/\{([^}]+)\}/g,
- function(a, d) {
- return b[d]
- })
- }
- function animate() {
- "gameScreen" == GAME.currentScreen && GAME.game.update();
- renderer.render(stage);
- requestAnimFrame(animate)
- }
- window.onresize = onResize;
- var shareData = {
- sTitle: "\u53ea\u67091%\u7684\u4eba\u624d\u80fd\u5f971\u5343\u5206\u4ee5\u4e0a\u7684\u5c0f\u6e38\u620f",
- sDesc: "",
- };
- (function() {
- startup.run();
- requestAnimFrame(animate);
- onResize();
- document.oncontextmenu = function(a) {
- return ! 1
- }
- })();
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