globals.js 1.3 KB

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  1. var g_percent = 100;
  2. var g_score = 0;
  3. var g_share = 0;
  4. var g_moveTime = 3;
  5. var g_gameStatus = 0;
  6. var g_prizeStatus = 0;
  7. //剩余时间
  8. var g_time = 30;
  9. //可以玩的次数
  10. /*var g_playNum=30;
  11. //是否为第一次游戏
  12. var g_firstPlay=1;//1:是第一次玩 0:不是第一次玩
  13. //用户是否已经提交过手机号
  14. var g_IsSub=null;//如果为空,没有提交过手机号,否则,会传过来提交的手机号*/
  15. //玩家选择的角色性别
  16. var g_roleSex = "man";
  17. var g_packetNum = 0;
  18. //可以抽奖的次数
  19. var g_awardTime = 0;
  20. //是否中奖
  21. var g_isAward = false;
  22. //抽中索引的下标值为0【1~4】
  23. var g_awardIndex=4;
  24. //参与抽奖的限制
  25. var g_awardlimiting = 15;
  26. //触摸方式
  27. var g_touchMethod = false;//false:按住上下移动 true:时刻坠落
  28. var self=null;
  29. if(typeof TagOfLayer == "undefined") {
  30. var TagOfLayer = {};
  31. TagOfLayer.background = 0;
  32. TagOfLayer.Animation = 1;
  33. TagOfLayer.GameLayer = 2;
  34. TagOfLayer.Status = 3;
  35. };
  36. // collision type for chipmunk
  37. /*if(typeof SpriteTag == "undefined") {
  38. var SpriteTag = {};
  39. SpriteTag.player = 0;
  40. SpriteTag.rock = 1;
  41. SpriteTag.packet = 2;
  42. SpriteTag.qiqiu = 3;
  43. };*/
  44. SpriteTag = {
  45. player:0,
  46. rock:1,
  47. packet:2,
  48. qiqiu:3
  49. };
  50. var g_AwardIndex = [
  51. 4,1,5,3,
  52. 3,0,0,4,
  53. 5,0,0,2,
  54. 2,4,3,5
  55. ];