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- /****************************************************************************
- Copyright (c) 2010-2012 cocos2d-x.org
- Copyright (C) 2010 Lam Pham
- http://www.cocos2d-x.org
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- ****************************************************************************/
- /**
- * Progress to percentage
- * @class
- * @extends cc.ActionInterval
- */
- cc.ProgressTo = cc.ActionInterval.extend(/** @lends cc.ProgressTo# */{
- _to:0,
- _from:0,
- ctor: function(){
- cc.ActionInterval.prototype.ctor.call(this);
- this._to = 0;
- this._from = 0;
- },
- /** Initializes with a duration and a percent
- * @param {Number} duration duration in seconds
- * @param {Number} percent
- * @return {Boolean}
- */
- initWithDuration:function (duration, percent) {
- if (cc.ActionInterval.prototype.initWithDuration.call(this, duration)) {
- this._to = percent;
- return true;
- }
- return false;
- },
- clone:function(){
- var action = new cc.ProgressTo();
- action.initWithDuration(this._duration, this._to);
- return action;
- },
- reverse: function(){
- cc.log("cc.ProgressTo.reverse(): reverse hasn't been supported.");
- return null;
- },
- /**
- * @param {cc.Node} target
- */
- startWithTarget:function (target) {
- cc.ActionInterval.prototype.startWithTarget.call(this, target);
- this._from = target.getPercentage();
- // XXX: Is this correct ?
- // Adding it to support CCRepeat
- if (this._from == 100)
- this._from = 0;
- },
- /**
- * @param {Number} time time in seconds
- */
- update:function (time) {
- if (this._target instanceof cc.ProgressTimer)
- this._target.setPercentage(this._from + (this._to - this._from) * time);
- }
- });
- /** Creates and initializes with a duration and a percent
- * @param {Number} duration duration in seconds
- * @param {Number} percent
- * @return {cc.ProgressTo}
- * @example
- * // example
- * var to = cc.ProgressTo.create(2, 100);
- *
- */
- cc.ProgressTo.create = function (duration, percent) {
- var progressTo = new cc.ProgressTo();
- progressTo.initWithDuration(duration, percent);
- return progressTo;
- };
- /**
- * Progress from a percentage to another percentage
- * @class
- * @extends cc.ActionInterval
- */
- cc.ProgressFromTo = cc.ActionInterval.extend(/** @lends cc.ProgressFromTo# */{
- _to:0,
- _from:0,
- ctor:function(){
- cc.ActionInterval.prototype.ctor.call(this);
- this._to = 0;
- this._from = 0;
- },
- /** Initializes the action with a duration, a "from" percentage and a "to" percentage
- * @param {Number} duration duration in seconds
- * @param {Number} fromPercentage
- * @param {Number} toPercentage
- * @return {Boolean}
- */
- initWithDuration:function (duration, fromPercentage, toPercentage) {
- if (cc.ActionInterval.prototype.initWithDuration.call(this, duration)) {
- this._to = toPercentage;
- this._from = fromPercentage;
- return true;
- }
- return false;
- },
- clone:function(){
- var action = new cc.ProgressFromTo();
- action.initWithDuration(this._duration, this._from, this._to);
- return action;
- },
- /**
- * @return {cc.ActionInterval}
- */
- reverse:function () {
- return cc.ProgressFromTo.create(this._duration, this._to, this._from);
- },
- /**
- * @param {cc.Node} target
- */
- startWithTarget:function (target) {
- cc.ActionInterval.prototype.startWithTarget.call(this, target);
- },
- /**
- * @param {Number} time time in seconds
- */
- update:function (time) {
- if (this._target instanceof cc.ProgressTimer)
- this._target.setPercentage(this._from + (this._to - this._from) * time);
- }
- });
- /** Creates and initializes the action with a duration, a "from" percentage and a "to" percentage
- * @param {Number} duration duration in seconds
- * @param {Number} fromPercentage
- * @param {Number} toPercentage
- * @return {cc.ProgressFromTo}
- * @example
- * // example
- * var fromTO = cc.ProgressFromTo.create(2, 100.0, 0.0);
- */
- cc.ProgressFromTo.create = function (duration, fromPercentage, toPercentage) {
- var progressFromTo = new cc.ProgressFromTo();
- progressFromTo.initWithDuration(duration, fromPercentage, toPercentage);
- return progressFromTo;
- };
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