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							- (function() {
 
- 	FZ.Game = {};
 
- 	
 
- 	FZ.Game.checkButtun = function(theButton) {
 
- 		var Position = theButton.getPosition();
 
- 		if (FZ.ControlManager.Mouse.x > Position.x
 
- 				&& FZ.ControlManager.Mouse.y > Position.y
 
- 				&& FZ.ControlManager.Mouse.x < Position.x
 
- 						+ theButton.__theImages[0][0].width
 
- 				&& FZ.ControlManager.Mouse.y < Position.y
 
- 						+ theButton.__theImages[0][0].height) {
 
- 			theButton.setFrame(1 + (FZ.ControlManager.Mouse.leftKey ? 1 : 0));
 
- 			return true;
 
- 		} else {
 
- 			theButton.setFrame(0);
 
- 		}
 
- 		return false;
 
- 	};
 
- 	FZ.Game.PreLoadingState = new (FZ.newClass( {
 
- 		StateName : FZ.StateDefs.GAME_STATE_PRELOADING,
 
- 		m_test_timer : 0,
 
- 		preProcess : function() {
 
- 			// loading the resources for the loading state
 
- 			FZ.spriteManager.addResource("LOADING_BG",0,"imgs/MAIN_MENU_AND_LOADING_BG.png",0,0,1);
 
- 			FZ.spriteManager.addResource("majong_BG",0,"imgs/majong_BG.png",0,0,1);
 
- 			FZ.spriteManager.addResource("loading_empty",0,"imgs/loading_empty.png",0,0,1);
 
- 			FZ.spriteManager.addResource("loading_full",0,"imgs/loading_full.png",0,0,1);
 
- 			FZ.spriteManager.addResource("SpilSplash",0,"imgs/SpilSplash.png",0,0,1);
 
- 			this.m_timer = setTimeout(FZ.Tools.bind(this, this.AIUpdate), 500);
 
- 		},
 
- 		postProcess : function() {
 
- 		},
 
- 		AIUpdate : function() {
 
- 			FZ.PrintLog("" + this.m_test_timer);
 
- 			
 
- 			if (FZ.ResourceManager.isResourceLoaded()) {
 
- 				FZ.GameBase.switchToState(FZ.StateDefs.GAME_STATE_LOGO);
 
- 			}
 
- 			else {
 
- 				this.m_timer = setTimeout(FZ.Tools.bind(this, this.AIUpdate), 200);
 
- 			}
 
- 		}
 
- 	}, FZ.BaseState))();
 
- })();
 
 
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