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- function Background() {
- base(this,LSprite,[]);
- this.init();
- }
- Background.prototype.init = function() {
- var self = this;
- self.backgroundBitmapData = new LBitmapData(dataList["background"],0,0,640,960);
- self.backgroundBitmap = new LBitmap(self.backgroundBitmapData);
- self.backgroundBitmap.x = 0;
- self.backgroundBitmap.y = 0;
- self.addChild(self.backgroundBitmap);
- self.addShape(LShape.RECT, [0,LGlobal.height,LGlobal.width,1]);
- self.addShape(LShape.RECT, [-1,0,1,LGlobal.height]);
- self.addShape(LShape.RECT, [LGlobal.width,0,1,LGlobal.height]);
- self.bubbleBitmapData = new LBitmapData(dataList["bubble"],0,0,640,960);
- self.setBubbles(10);
- };
- Background.prototype.setBubbles = function(number) {
- var self = this;
- for(var i = 0; i < number; i++) {
- self.bubbleBitmap = new LBitmap(self.bubbleBitmapData);
- self.bubbleBitmap.x = Util.randomInRange(0, (620-20)/number)+20+i*(620-20)/number;
- self.bubbleBitmap.y = Util.randomInRange(600, 930);
- self.addChild(self.bubbleBitmap);
- self.bubbleBitmap.originalY = self.bubbleBitmap.y;
- self.bubbleBitmap.originalX = self.bubbleBitmap.x;
- self.bubbleBitmap.originalScale = Util.randomInRange(0.8, 1.2);
- self.bubbleBitmap.scaleX = self.bubbleBitmap.scaleY = self.bubbleBitmap.originalScale;
- (function() {
- var object = self.bubbleBitmap;
- object.alpha = 0;
- setTimeout(function() {
- object.alpha = 1;
- self.bubble1(object, Util.randomInRange(4, 10));
- }, Util.randomInRange(0, 4000));
- })();
- }
- }
- Background.prototype.bubble = function(object, direction) {
- var self = this;
- var target = {};
- target.y = object.y - 150;
- if(target.y < 160) target.y = 160;
- target.x = object.x+direction*50;
- target.scale = object.scaleX+0.1
- LTweenLite.to(object, 1, {y:target.y, x:target.x, scaleX:target.scale, scaleY:target.scale, ease:LEasing.None.easeOut, onComplete:function() {
- if(target.y<=160) {
- object.y = object.originalY;
- object.x = object.originalX;
- object.scaleX = object.scaleY = 1;
- }
- self.bubble(object, -direction);
- }});
- }
- Background.prototype.bubble1 = function(object, duration) {
- LTweenLite.to(object, duration, {y:Util.randomInRange(160, 200), scaleX:object.originalScale*1.6, scaleY:object.originalScale*1.6, alpha:0.7, loop:true, ease:LEasing.None.easeOut, onComplete:function() {
- object.y = object.originalY;
- object.scaleX = object.scaleY = object.originalScale;
- object.alpha = 1;
- }});
- }
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