index.html 2.2 KB

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  1. <!DOCTYPE html>
  2. <html>
  3. <head>
  4. <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
  5. <meta http-equiv="X-UA-Compatible" content="IE=edge">
  6. <meta name="apple-mobile-web-app-capable" content="yes">
  7. <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;">
  8. <meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
  9. <meta charset="utf-8">
  10. <!-- Set the title bar of the page -->
  11. <title>空战1942</title>
  12. <!-- Set the background colour of the document -->
  13. <style>
  14. body {
  15. background: #222;
  16. color:#cccccc;
  17. margin: 0px;
  18. padding: 0px;
  19. border: 0px;
  20. }
  21. canvas {
  22. image-rendering: optimizeSpeed;
  23. -webkit-interpolation-mode: nearest-neighbor;
  24. margin: 0px;
  25. padding: 0px;
  26. border: 0px;
  27. }
  28. div.gm4html5_div_class
  29. {
  30. position: absolute;
  31. top: 0px;
  32. left: 50%;
  33. margin-left: -160px;
  34. margin-top: 0px;
  35. padding: 0px;
  36. border: 0px;
  37. }
  38. :-webkit-full-screen {
  39. width: 100%;
  40. height: 100%;
  41. }
  42. </style>
  43. <!--Analytics-->
  44. </head>
  45. <body>
  46. <div class="gm4html5_div_class" id="gm4html5_div_id">
  47. <img src="js/loadingscreen.png" id="GM4HTML5_loadingscreen" alt="GameMaker:HTML5 loading screen" style="display:none;">
  48. <!-- Create the canvas element the game draws to -->
  49. <canvas id="canvas" width="320" height="480">
  50. <p>你的浏览器不支持 HTML5 canvas.</p>
  51. </canvas><textarea id="debug_console" cols="100" rows="20" style="display: none; "></textarea>
  52. </div>
  53. <!-- Run the game code -->
  54. <script type="text/javascript" src="js/CaptainGeorge.min.js"></script>
  55. <style type="text/css">
  56. <!--
  57. #play68box{
  58. top: 10%;
  59. }
  60. -->
  61. </style>
  62. </body></html>