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- <!DOCTYPE html>
- <html>
- <head>
- <meta charset="UTF-8" />
- <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" />
- <title>切水果</title>
-
- <!-- Allow fullscreen mode on iOS devices. (These are Apple specific meta tags.) -->
- <meta name="viewport" content="initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, user-scalable=0, target-densitydpi=device-dpi" />
- <meta name="apple-mobile-web-app-capable" content="yes" />
- <meta name="apple-mobile-web-app-status-bar-style" content="black" />
- <meta name="HandheldFriendly" content="true" />
- <link type="text/css" href='./assets/softgames.css' rel="stylesheet">
-
-
-
- <script type="text/javascript">
- window.gameLangs = ['en', 'es'];
- window.gameJS = ['js/jquery-2.0.0.min.js', 'js/c2runtime.js'];
- window.gameOnLoadScript = "startCutting();";
- // updateShare(0);
- </script>
- <script type="text/javascript" src='./assets/softgames-1.1.js'></script>
- <script type="text/javascript" src='./assets/sg.hooks.js'></script>
-
- <!--Analytics-->
- </head>
-
- <body>
- <style type="text/css">
- * {
- padding: 0;
- margin: 0;
- }
- body {
- background: #000;
- color: #fff;
- overflow: hidden;
- -ms-touch-action: none;
- }
- canvas {
- -ms-touch-action: none;
- max-width:100%;
- max-height:100%;
-
- }
-
- #rotation {
- position: absolute;
- top: 50%;
- left: 50%;
- margin-left: -64px;
- margin-top: -64px;
- }
- </style>
- <div id="fb-root"></div>
- <img id="rotation" src="images/rotate.png" />
-
- <!-- The canvas must be inside a div called c2canvasdiv -->
- <div id="c2canvasdiv">
-
- <!-- The canvas the project will render to. If you change its ID, don't forget to change the
- ID the runtime looks for in the jQuery events above (ready() and cr_sizeCanvas()). -->
- <canvas id="c2canvas" width="320" height="480">
- <!-- This text is displayed if the visitor's browser does not support HTML5.
- You can change it, but it is a good idea to link to a description of a browser
- and provide some links to download some popular HTML5-compatible browsers. -->
- <h1>Your browser does not appear to support HTML5. Try upgrading your browser to the latest version. <a href="http://www.whatbrowser.org">What is a browser?</a>
- <br/><br/><a href="http://www.microsoft.com/windows/internet-explorer/default.aspx">Microsoft Internet Explorer</a><br/>
- <a href="http://www.mozilla.com/firefox/">Mozilla Firefox</a><br/>
- <a href="http://www.google.com/chrome/">Google Chrome</a><br/>
- <a href="http://www.apple.com/safari/download/">Apple Safari</a><br/>
- <a href="http://www.google.com/chromeframe">Google Chrome Frame for Internet Explorer</a><br/></h1>
- </canvas>
-
- </div>
- <script>
- document.getElementById("c2canvasdiv").addEventListener("touchmove",function(e){
- e.preventDefault()
- },false);
- </script>
- </body>
- </html>
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