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- /**
- Copyright (c) 2010-2012 cocos2d-x.org
- Copyright (c) 2008, Luke Benstead.
- All rights reserved.
- Redistribution and use in source and binary forms, with or without modification,
- are permitted provided that the following conditions are met:
- Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
- ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- cc.kmRay2 = function(start, dir){
- this.start = start || new cc.kmVec2();
- this.start = start || new cc.kmVec2();
- };
- cc.kmRay2Fill = function(ray, px, py,vx,vy){
- ray.start.x = px;
- ray.start.y = py;
- ray.dir.x = vx;
- ray.dir.y = vy;
- };
- cc.kmRay2IntersectLineSegment = function(ray, p1, p2, intersection){
- var x1 = ray.start.x;
- var y1 = ray.start.y;
- var x2 = ray.start.x + ray.dir.x;
- var y2 = ray.start.y + ray.dir.y;
- var x3 = p1.x;
- var y3 = p1.y;
- var x4 = p2.x;
- var y4 = p2.y;
- var denom = (y4 -y3) * (x2 - x1) - (x4 - x3) * (y2 - y1);
- var ua, x, y;
- //If denom is zero, the lines are parallel
- if(denom > -cc.kmEpsilon && denom < cc.kmEpsilon) {
- return cc.KM_FALSE;
- }
- ua = ((x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3)) / denom;
- // var ub = ((x2 - x1) * (y1 - y3) - (y2 - y1) * (x1 - x3)) / denom;
- x = x1 + ua * (x2 - x1);
- y = y1 + ua * (y2 - y1);
- if(x < cc.kmMin(p1.x, p2.x) - cc.kmEpsilon ||
- x > cc.kmMax(p1.x, p2.x) + cc.kmEpsilon ||
- y < cc.kmMin(p1.y, p2.y) - cc.kmEpsilon ||
- y > cc.kmMax(p1.y, p2.y) + cc.kmEpsilon) {
- //Outside of line
- //printf("Outside of line, %f %f (%f %f)(%f, %f)\n", x, y, p1.x, p1.y, p2.x, p2.y);
- return cc.KM_FALSE;
- }
- if(x < cc.kmMin(x1, x2) - cc.kmEpsilon ||
- x > cc.kmMax(x1, x2) + cc.kmEpsilon ||
- y < cc.kmMin(y1, y2) - cc.kmEpsilon ||
- y > cc.kmMax(y1, y2) + cc.kmEpsilon) {
- //printf("Outside of ray, %f %f (%f %f)(%f, %f)\n", x, y, x1, y1, x2, y2);
- return cc.KM_FALSE;
- }
- intersection.x = x;
- intersection.y = y;
- return cc.KM_TRUE;
- };
- cc.calculate_line_normal = function(p1, p2, normal_out){
- var tmp = new cc.kmVec2();
- cc.kmVec2Subtract(tmp, p2, p1); //Get direction vector
- normal_out.x = -tmp.y;
- normal_out.y = tmp.x;
- cc.kmVec2Normalize(normal_out, normal_out);
- //TODO: should check that the normal is pointing out of the triangle
- };
- cc.kmRay2IntersectTriangle = function(ray, p1, p2, p3, intersection, normal_out){
- var intersect = new cc.kmVec2();
- var final_intersect = new cc.kmVec2();
- var normal = new cc.kmVec2();
- var distance = 10000.0;
- var intersected = cc.KM_FALSE;
- var tmp,this_distance;
- if(cc.kmRay2IntersectLineSegment(ray, p1, p2, intersect)) {
- tmp = new cc.kmVec2();
- intersected = cc.KM_TRUE;
- this_distance = cc.kmVec2Length(cc.kmVec2Subtract(tmp, intersect, ray.start));
- if(this_distance < distance) {
- final_intersect.x = intersect.x;
- final_intersect.y = intersect.y;
- distance = this_distance;
- cc.calculate_line_normal(p1, p2, normal);
- }
- }
- if(cc.kmRay2IntersectLineSegment(ray, p2, p3, intersect)) {
- tmp = new cc.kmVec2();
- intersected = cc.KM_TRUE;
- this_distance = cc.kmVec2Length(cc.kmVec2Subtract(tmp, intersect, ray.start));
- if(this_distance < distance) {
- final_intersect.x = intersect.x;
- final_intersect.y = intersect.y;
- distance = this_distance;
- cc.calculate_line_normal(p2, p3, normal);
- }
- }
- if(cc.kmRay2IntersectLineSegment(ray, p3, p1, intersect)) {
- tmp = new cc.kmVec2();
- intersected = cc.KM_TRUE;
- this_distance = cc.kmVec2Length(cc.kmVec2Subtract(tmp, intersect, ray.start));
- if(this_distance < distance) {
- final_intersect.x = intersect.x;
- final_intersect.y = intersect.y;
- distance = this_distance;
- cc.calculate_line_normal(p3, p1, normal);
- }
- }
- if(intersected) {
- intersection.x = final_intersect.x;
- intersection.y = final_intersect.y;
- if(normal_out) {
- normal_out.x = normal.x;
- normal_out.y = normal.y;
- }
- }
- return intersected;
- };
- cc.kmRay2IntersectCircle = function(ray, centre, radius, intersection) {
- cc.log("cc.kmRay2IntersectCircle() has not been implemented.");
- };
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