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- function Score() {
- base(this,LSprite,[]);
- this.init();
- }
- Score.prototype.init = function() {
- var self = this;
- self.hooksNumber = HOOKS_NUMBER;
- self.score = 0;
- var scoreBoardBitmapData = new LBitmapData(dataList["score_board"],0,0,258,58);
- var scoreBoardBitmap = new LBitmap(scoreBoardBitmapData);
- scoreBoardBitmap.x = 374;
- scoreBoardBitmap.y = 85;
- self.addChild(scoreBoardBitmap);
- var theTextField = new LTextField();
- theTextField.color = "#ffffff";
- theTextField.size = 20;
- theTextField.x = 410;
- theTextField.y = 100;
- theTextField.weight = "bolder";
- theTextField.font = "黑体";
- self.theTextField = theTextField;
- self.addChild(theTextField);
- self.hooks = new LSprite();
- self.scoreHookBitmapData = new LBitmapData(dataList["score_hook"],0,0,42,78);
- self.addChild(self.hooks);
- // self.sFace = new LSprite();
- // self.faceNormalBitmapData = new LBitmapData(dataList["face_normal"],0,0,0,0);
- // self.faceHappyBitmapData = new LBitmapData(dataList["face_happy"]);
- // self.faceSadBitmapData = new LBitmapData(dataList["face_sad"]);
- // self.faceBitmap = new LBitmap(self.faceNormalBitmapData);
- // self.sFace.x = 80;
- // self.sFace.y = 35;
- // // self.sFace.scaleX = 0.5;
- // // self.sFace.scaleY = 0.5;
- // self.sFace.addChild(self.faceBitmap);
- // self.addChild(self.sFace);
- gScore = self.score;
- self.showScore(self.score);
- self.showHooks(self.hooksNumber);
- self.setFace("normal");
- };
- Score.prototype.addScore = function(stype, fish) {
- var self = this;
- var getScore = 0;
- if(stype == "l") {
- getScore = 100;
- } else if(stype == "m") {
- getScore = 300;
- } else if(stype == "s") {
- getScore = 500;
- }
- self.score += getScore;
- self.showScoreTips(getScore, fish);
- gScore = self.score;
- self.showScore(self.score);
- self.setFace("happy");
- }
- Score.prototype.addHook = function(number) {
- var self = this;
- self.hooksNumber += number;
- self.showHooks(self.hooksNumber);
- if(self.hooksNumber <= 0) {
- gameOver();
- }
- if(number < 0) {
- self.setFace("sad");
- }
- }
- Score.prototype.showScoreTips = function(score, fish) {
- var self = this;
- var scoreTips = new LTextField();
- scoreTips.color = "#fffd71";
- scoreTips.size = 30;
- scoreTips.x = fish.x;
- scoreTips.x = Util.correctInRange(fish.x, 100, LGlobal.width-100);
- scoreTips.y = fish.y;
- scoreTips.text = "+" + score;
- scoreTips.weight = "bolder";
- scoreTips.font = "黑体";
- scoreTips.textAlign = "center";
- self.parent.addChild(scoreTips);
- LTweenLite.to(scoreTips, 0.5, {size:50, ease:LEasing.Sine.easeInOut, onComplete:function() {
- self.parent.removeChild(scoreTips);
- }});
- }
- Score.prototype.showScore = function(score) {
- var self = this;
- var s = "分数:" + score.toString();
- self.theTextField.text = s;
- }
- Score.prototype.showHooks = function(number) {
- var self = this;
- var originalHooksNumber = self.hooks.childList.length;
- if(number > originalHooksNumber) {
- for(var i = 0; i < number-originalHooksNumber; i++) {
- var scoreHookBitmap = new LBitmap(self.scoreHookBitmapData);
- scoreHookBitmap.x = LGlobal.width-(i+originalHooksNumber+1)*(self.scoreHookBitmapData.width*1.2);
- scoreHookBitmap.y = 0;
- self.hooks.addChild(scoreHookBitmap);
- }
- } else if(number < originalHooksNumber) {
- for(var i = 0; i < originalHooksNumber-number; i++) {
- Util.fadeOut(self.hooks.childList[self.hooks.childList.length-1], 1, function() {
- self.hooks.removeChildAt(self.hooks.childList.length-1);
- });
- }
- }
- }
- Score.prototype.setFace = function(stype) {
- // var self = this;
- // if(self.setFaceTimeout) {
- // clearTimeout(self.setFaceTimeout);
- // self.setFaceTimeout = null;
- // }
- // if(stype == "happy") {
- // self.faceBitmap = new LBitmap(self.faceHappyBitmapData);
- // } else if(stype == "sad") {
- // self.faceBitmap = new LBitmap(self.faceSadBitmapData);
- // } else {
- // self.faceBitmap = new LBitmap(self.faceNormalBitmapData);
- // }
- // self.sFace.removeAllChild();
- // self.sFace.addChild(self.faceBitmap);
- // if(stype != "normal") {
- // self.setFaceTimeout = setTimeout(function() {
- // self.setFace.call(self, "normal");
- // }, 2000);
- // }
- }
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