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- <!DOCTYPE html>
- <html>
- <head>
- <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
- <meta charset="UTF-8">
- <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
- <title>滑木块</title>
- <link rel="apple-touch-icon" sizes="57x57" href="touch-icon-ipad.png">
- <link rel="apple-touch-icon" sizes="114x114" href="touch-icon-iphone-retina.png">
- <!-- Allow fullscreen mode on iOS devices. (These are Apple specific meta tags.) --><meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, user-scalable=no, minimal-ui">
- <meta name="apple-mobile-web-app-capable" content="yes">
- <meta name="apple-mobile-web-app-status-bar-style" content="black">
- <!-- <link rel="apple-touch-icon" sizes="256x256" href="icon-256.png"> -->
- <meta name="HandheldFriendly" content="true">
- <!-- Chrome for Android web app tags --><meta name="mobile-web-app-capable" content="yes">
- <!-- <link rel="shortcut icon" sizes="256x256" href="icon-256.png"> -->
- <!-- All margins and padding must be zero for the canvas to fill the screen. --><style>#sg-loadscrn{
- position:fixed; top:0;left:0;width:100%; height:100%; background-color:#fff; z-index:9999;
- }
- #sg-loadtext{
- position:absolute;
- font-family: sans-serif;
- top:50%; left:50%;
- width: 250px;
- margin-left:-125px;
- margin-top:-125px;
- text-align:center;
- line-height:150%;
- font-size:16px;
- }</style>
- <script type="text/javascript" src="./assets/softgames-1.1.js"></script><script type="text/javascript" src="./assets/sg.hooks.js"></script><script type="text/javascript">
- window.gameLangs = ['en', 'es'];
- window.gameJS = ['jquery-2.0.0.min.js', 'c2runtime.js'];
- window.gameOnLoadScript = "startWoblox();";
- </script><script type="text/javascript" src="./localization.js"></script>
- </head>
- <body>
- <style type="text/css">
- * {
- padding: 0;
- margin: 0;
- }
- body {
- background: #000;
- color: #fff;
- overflow: hidden;
- -ms-touch-action: none;
- }
- canvas {
- touch-action-delay: none;
- touch-action: none;
- -ms-touch-action: none;
- }
- </style>
- <div id="fb-root"></div>
- <!-- The canvas must be inside a div called c2canvasdiv -->
- <div id="c2canvasdiv">
-
- <!-- The canvas the project will render to. If you change its ID, don't forget to change the
- ID the runtime looks for in the jQuery events above (ready() and cr_sizeCanvas()). -->
- <canvas id="c2canvas" width="384" height="600"><!-- This text is displayed if the visitor's browser does not support HTML5.
- You can change it, but it is a good idea to link to a description of a browser
- and provide some links to download some popular HTML5-compatible browsers. --><h1>Your browser does not appear to support HTML5. Try upgrading your browser to the latest version. <a href="http://www.whatbrowser.org">What is a browser?</a>
- <br><br><a href="http://www.microsoft.com/windows/internet-explorer/default.aspx">Microsoft Internet Explorer</a><br><a href="http://www.mozilla.com/firefox/">Mozilla Firefox</a><br><a href="http://www.google.com/chrome/">Google Chrome</a><br><a href="http://www.apple.com/safari/download/">Apple Safari</a><br><a href="http://www.google.com/chromeframe">Google Chrome Frame for Internet Explorer</a><br>
- </h1>
- </canvas>
- </div>
-
- <script>
- function startWoblox(){
- var resizeme = function() {
- cr_sizeCanvas(jQuery(window).width(), jQuery(window).height());
- };
- // Size the canvas to fill the browser viewport.
- jQuery(window).resize(resizeme);
- SG_Hooks.setOrientationHandler(resizeme);
- SG_Hooks.setResizeHandler(resizeme);
-
- // Start the Construct 2 project running on window load.
- // Create new runtime using the c2canvas
- cr_createRuntime("c2canvas");
-
- // Pause and resume on page becoming visible/invisible
- function onVisibilityChanged() {
- if (document.hidden || document.mozHidden || document.webkitHidden || document.msHidden)
- cr_setSuspended(true);
- else
- cr_setSuspended(false);
- };
-
- document.addEventListener("visibilitychange", onVisibilityChanged, false);
- document.addEventListener("mozvisibilitychange", onVisibilityChanged, false);
- document.addEventListener("webkitvisibilitychange", onVisibilityChanged, false);
- document.addEventListener("msvisibilitychange", onVisibilityChanged, false);
- }
- </script>
- </body>
- </html>
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