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- <!DOCTYPE html>
 
- <html manifest="offline.appcache">
 
- <head>
 
- <meta charset="UTF-8" />
 
- <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" />
 
- <title>滑雪挑战</title>
 
- <meta name="keywords" content="滑雪挑战,滑雪挑战html5游戏" />
 
- <meta name="description" content="滑雪挑战html5游戏,滑雪挑战手机在线游戏" />
 
- <link rel="apple-touch-icon" href="icon.png" />
 
- <link rel="shortcut icon" href="icon.png" />
 
- <link rel="icon" href="icon.png" />
 
- <link rel="manifest" href="appmanifest.json" />
 
- <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, user-scalable=no, minimal-ui" />
 
- <meta name="apple-mobile-web-app-capable" content="yes" />
 
- <meta name="apple-mobile-web-app-status-bar-style" content="black" />
 
- <meta name="HandheldFriendly" content="true" />
 
- <meta name="mobile-web-app-capable" content="yes" />
 
- <style type="text/css">
 
- * {
 
- padding: 0;
 
- margin: 0;
 
- }
 
- html, body {
 
- background: #000;
 
- color: #fff;
 
- overflow: hidden;
 
- touch-action: none;
 
- -ms-touch-action: none;
 
- }
 
- canvas {
 
- touch-action-delay: none;
 
- touch-action: none;
 
- -ms-touch-action: none;
 
- }
 
- </style>
 
- </head>
 
- <body>
 
- <div id="fb-root"></div>
 
- <script>
 
- // Issue a warning if trying to preview an exported project on disk.
 
- (function(){
 
- // Check for running exported on file protocol
 
- if (window.location.protocol.substr(0, 4) === "file")
 
- {
 
- alert("Exported games won't work until you upload them. (When running on the file:/// protocol, browsers block many features from working for security reasons.)");
 
- }
 
- })();
 
- </script>
 
- <div id="c2canvasdiv">
 
- <canvas id="c2canvas" width="590" height="1003">
 
- <h1>Your browser does not appear to support HTML5. Try upgrading your browser to the latest version. <a href="http://www.whatbrowser.org">What is a browser?</a>
 
- <br/><br/><a href="http://www.microsoft.com/windows/internet-explorer/default.aspx">Microsoft Internet Explorer</a><br/>
 
- <a href="http://www.mozilla.com/firefox/">Mozilla Firefox</a><br/>
 
- <a href="http://www.google.com/chrome/">Google Chrome</a><br/>
 
- <a href="http://www.apple.com/safari/download/">Apple Safari</a><br/>
 
- <a href="http://www.google.com/chromeframe">Google Chrome Frame for Internet Explorer</a><br/></h1>
 
- </canvas>
 
- </div>
 
- <script src="jquery-2.1.1.min.js"></script>
 
- <script src="c2runtime.js"></script>
 
- <script>
 
- // Size the canvas to fill the browser viewport.
 
- jQuery(window).resize(function() {
 
- cr_sizeCanvas(jQuery(window).width(), jQuery(window).height());
 
- });
 
- // Start the Construct 2 project running on window load.
 
- jQuery(document).ready(function ()
 
- {			
 
- // Create new runtime using the c2canvas
 
- cr_createRuntime("c2canvas");
 
- });
 
- // Pause and resume on page becoming visible/invisible
 
- function onVisibilityChanged() {
 
- if (document.hidden || document.mozHidden || document.webkitHidden || document.msHidden)
 
- cr_setSuspended(true);
 
- else
 
- cr_setSuspended(false);
 
- };
 
- document.addEventListener("visibilitychange", onVisibilityChanged, false);
 
- document.addEventListener("mozvisibilitychange", onVisibilityChanged, false);
 
- document.addEventListener("webkitvisibilitychange", onVisibilityChanged, false);
 
- document.addEventListener("msvisibilitychange", onVisibilityChanged, false);
 
- if (navigator.serviceWorker && navigator.serviceWorker.register)
 
- {
 
- // Register an empty service worker to trigger web app install banners.
 
- navigator.serviceWorker.register("sw.js", { scope: "./" });
 
- }
 
- </script>
 
- <script src="../js/stat.js"></script>
 
- </body>
 
- </html>
 
 
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