index.htm 19 KB

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  1. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
  2. <!-- saved from url=(0038)http://218.244.142.3/game/15/game.html -->
  3. <!DOCTYPE html PUBLIC "" ""><HTML><HEAD><META content="IE=10.000"
  4. http-equiv="X-UA-Compatible">
  5. <TITLE>测测你有没有财运?</TITLE>
  6. <META charset="utf-8">
  7. <META name="viewport" content="initial-scale=1, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0, width=device-width,target-densitydpi=device-dpi">
  8. <SCRIPT src="files/createjs.js" type="text/javascript"></SCRIPT>
  9. <SCRIPT type="text/javascript">
  10. var isDesktop = navigator['userAgent'].match(/(ipad|iphone|ipod|android|windows phone)/i) ? false : true;
  11. var fontunit = isDesktop ? 20 : ((window.innerWidth>window.innerHeight?window.innerHeight:window.innerWidth)/320)*10;
  12. document.write('<style type="text/css">'+
  13. 'html,body {font-size:'+(fontunit<30?fontunit:'30')+'px;}'+
  14. (isDesktop?'#welcome,#GameTimeLayer,#GameLayerBG,#GameScoreLayer.SHADE{position: absolute;}':
  15. '#welcome,#GameTimeLayer,#GameLayerBG,#GameScoreLayer.SHADE{position:fixed;}@media screen and (orientation:landscape) {#landscape {display: box; display: -webkit-box; display: -moz-box; display: -ms-flexbox;}}')+
  16. '</style>');
  17. </SCRIPT>
  18. <STYLE type="text/css">
  19. body {font-family: "Helvetica Neue", Helvetica, STHeiTi, sans-serif; margin: 0; padding: 0;}
  20. .loading {background-image: url("data:image/gif;base64,R0lGODlhJQAlAJECAL3L2AYrTv///wAAACH/C05FVFNDQVBFMi4wAwEAAAAh+QQFCgACACwAAAAAJQAlAAACi5SPqcvtDyGYIFpF690i8xUw3qJBwUlSadmcLqYmGQu6KDIeM13beGzYWWy3DlB4IYaMk+Dso2RWkFCfLPcRvFbZxFLUDTt21BW56TyjRep1e20+i+eYMR145W2eefj+6VFmgTQi+ECVY8iGxcg35phGo/iDFwlTyXWphwlm1imGRdcnuqhHeop6UAAAIfkEBQoAAgAsEAACAAQACwAAAgWMj6nLXAAh+QQFCgACACwVAAUACgALAAACFZQvgRi92dyJcVJlLobUdi8x4bIhBQAh+QQFCgACACwXABEADAADAAACBYyPqcsFACH5BAUKAAIALBUAFQAKAAsAAAITlGKZwWoMHYxqtmplxlNT7ixGAQAh+QQFCgACACwQABgABAALAAACBYyPqctcACH5BAUKAAIALAUAFQAKAAsAAAIVlC+BGL3Z3IlxUmUuhtR2LzHhsiEFACH5BAUKAAIALAEAEQAMAAMAAAIFjI+pywUAIfkEBQoAAgAsBQAFAAoACwAAAhOUYJnAagwdjGq2amXGU1PuLEYBACH5BAUKAAIALBAAAgAEAAsAAAIFhI+py1wAIfkEBQoAAgAsFQAFAAoACwAAAhWUL4AIvdnciXFSZS6G1HYvMeGyIQUAIfkEBQoAAgAsFwARAAwAAwAAAgWEj6nLBQAh+QQFCgACACwVABUACgALAAACE5RgmcBqDB2MarZqZcZTU+4sRgEAIfkEBQoAAgAsEAAYAAQACwAAAgWEj6nLXAAh+QQFCgACACwFABUACgALAAACFZQvgAi92dyJcVJlLobUdi8x4bIhBQAh+QQFCgACACwBABEADAADAAACBYSPqcsFADs=");
  21. background-repeat: no-repeat;
  22. background-position: center center;
  23. background-size: auto 60%;
  24. }
  25. .SHADE {top: 0; left:0; width:100%; height: 100%; bottom:0; z-index: 11;}
  26. .BOX-V {box-orient: vertical;-webkit-box-orient: vertical; -moz-box-orient: vertical;-ms-flex-direction:column;}
  27. .BOX-D {box-align: end; box-pack: center -webkit-box-align: end; -webkit-box-pack: center; -ms-flex-align:end; -ms-flex-pack:center;}
  28. .BOX-M {box-align: center;box-pack: center; -webkit-box-align: center; -webkit-box-pack: center; -ms-flex-align:center; -ms-flex-pack:center;}
  29. .BOX-S {display:block; box-flex:1; -webkit-box-flex:1; -moz-box-flex:1;-ms-flex:1;}
  30. .BOX ,.BOX-V,.BOX-D,.BOX-M, .FOOTER{display: box; display: -webkit-box; display: -moz-box; display: -ms-flexbox;}
  31. .BBOX ,.BOX,.APP-STAGE,.INSET-STAGE,.STAGE,.PAGE-STAGE,.PAGE,.PAGE-BOX,.INSET-PAGE,.FOOTER{box-sizing:border-box; -webkit-box-sizing:border-box; -moz-box-sizing:border-box;}
  32. #welcome { background-color:rgba(0,0,0,.8); text-align: center; font-weight: bold;overflow: hidden;}
  33. .welcome-bg {position:absolute;top:0;left:0;right:0;bottom:0; background: url(http://ww2.sinaimg.cn/mw1024/81345eabgw1ei0jyahwhwj20gp0qzt9s.jpg) center center no-repeat; background-size:100% 100%; opacity: .4;overflow: hidden;}
  34. #GameTimeLayer {top:1em; left: 0; width:100%; text-align: center; color:#f00; font-size: 4em; text-shadow:0 0 3px #fff,0 0 3px #fff,0 0 3px #fff;overflow: hidden;}
  35. #GameLayerBG {top:0;left:0;right:0;bottom:0;overflow:hidden;background:#fff;}
  36. .GameLayer {position:absolute;bottom:0;left:0;}
  37. .block {position:absolute;border-top:1px solid #1D70B6; background-repeat: no-repeat; background-position: center;}
  38. .t1,.t2,.t3,.t4,.t5 { background-size:auto 100%;background-image:url(files/rmb.png);}
  39. .tt1,.tt2,.tt3,.tt4,.tt5 { background-size:auto 86%;background-image:url(files/laugh.gif);}
  40. .bl {border-left:1px solid #1D70B6;}
  41. @-ms-keyframes flash {
  42. 0% { opacity: 1; }
  43. 50% { opacity: 0; }
  44. 100% { opacity: 1; }
  45. }
  46. @-webkit-keyframes flash {
  47. 0% { opacity: 1; }
  48. 50% { opacity: 0; }
  49. 100% { opacity: 1; }
  50. }
  51. .flash {-webkit-animation: flash .2s 3;animation: flash .2s 3;}
  52. .bad {background-color: #f00; -webkit-animation: flash .2s 3;animation: flash .2s 3;}
  53. * {-webkit-tap-highlight-color: rgba(0,0,0,0);-ms-tap-highlight-color: rgba(0,0,0,0); tap-highlight-color: rgba(0,0,0,0); -ms-user-select: none;}
  54. #GameScoreLayer {background-position:center .5em; background-size: auto 4em; padding-top:3em; font-size:2em; font-weight: bold; color:#fff; text-align: center;overflow: hidden;}
  55. .bgc1 { background-color: #23378B;}
  56. .bgc2 { background-color: #009FE3;}
  57. .bgc3 { background-color: #E42313;}
  58. .bgc4 { background-color: #FCBD1B;}
  59. .bgc5 { background-color: #34002A;}
  60. .share-icon {width:1.7em; background-repeat:no-repeat; background-size: auto 100%;}
  61. #GameScoreLayer-btn .btn,#GameScoreLayer-share .btn {text-align: center;font-size:1.1em; background-color: rgba(0,0,0,.3); height:2em; line-height:2em;}
  62. .btn:active {opacity: 0.2;}
  63. #landscape {display: none;}
  64. #gameBody {position: relative; width: 640px; margin: 0 auto; height: 100%;}
  65. #share-wx {
  66. background: rgba(0,0,0,0.8);
  67. position: absolute;
  68. top: 0px;
  69. left: 0px;
  70. width: 100%;
  71. height: 100%;
  72. z-index: 10000;
  73. display: none;
  74. }
  75. </STYLE>
  76. <SCRIPT src="files/stats.js" type="text/javascript" charset="UTF-8"></SCRIPT>
  77. <META name="GENERATOR" content="MSHTML 10.00.9200.16750"></HEAD>
  78. <BODY onload="init()">
  79. <SCRIPT type="text/javascript">
  80. window.shareData = {
  81. "imgUrl": "./files/caishen.jpg",
  82. "timeLineLink": "http://web10.916d.com/games/money/",
  83. "tTitle": "财神到,小伙伴们快来捡钱!",
  84. "tContent": "快来一起捡钱玩!"
  85. };
  86. if (isDesktop)
  87. document.write('<div id="gameBody">');
  88. var body, blockSize, GameLayer = [], GameLayerBG, touchArea = [], GameTimeLayer;
  89. var transform, transitionDuration;
  90. function init (argument) {
  91. showWelcomeLayer();
  92. body = document.getElementById('gameBody') || document.body;
  93. body.style.height = window.innerHeight+'px';
  94. transform = typeof(body.style.webkitTransform) != 'undefined' ? 'webkitTransform' : (typeof(body.style.msTransform) != 'undefined'?'msTransform':'transform');
  95. transitionDuration = transform.replace(/ransform/g, 'ransitionDuration');
  96. GameTimeLayer = document.getElementById('GameTimeLayer');
  97. GameLayer.push( document.getElementById('GameLayer1') );
  98. GameLayer[0].children = GameLayer[0].querySelectorAll('div');
  99. GameLayer.push( document.getElementById( 'GameLayer2' ) );
  100. GameLayer[1].children = GameLayer[1].querySelectorAll('div');
  101. GameLayerBG = document.getElementById( 'GameLayerBG' );
  102. if( GameLayerBG.ontouchstart === null ){
  103. GameLayerBG.ontouchstart = gameTapEvent;
  104. }else{
  105. GameLayerBG.onmousedown = gameTapEvent;
  106. document.getElementById('landscape-text').innerHTML = '点我开始玩耍';
  107. document.getElementById('landscape').onclick = winOpen;
  108. }
  109. gameInit();
  110. window.addEventListener('resize', refreshSize, false);
  111. setTimeout(function(){
  112. var btn = document.getElementById('ready-btn');
  113. btn.className = 'btn';
  114. btn.innerHTML = ' 预备,上!'
  115. btn.style.backgroundColor = '#F00';
  116. btn.onclick = function(){
  117. closeWelcomeLayer();
  118. }
  119. }, 500);
  120. }
  121. function winOpen() {
  122. window.open(location.href+'?r='+Math.random(), 'nWin', 'height=500,width=320,toolbar=no,menubar=no,scrollbars=no');
  123. var opened=window.open('about:blank','_self'); opened.opener=null; opened.close();
  124. }
  125. var refreshSizeTime;
  126. function refreshSize(){
  127. clearTimeout(refreshSizeTime);
  128. refreshSizeTime = setTimeout(_refreshSize, 200);
  129. }
  130. function _refreshSize(){
  131. countBlockSize();
  132. for( var i=0; i<GameLayer.length; i++ ){
  133. var box = GameLayer[i];
  134. for( var j=0; j<box.children.length; j++){
  135. var r = box.children[j],
  136. rstyle = r.style;
  137. rstyle.left = (j%4)*blockSize+'px';
  138. rstyle.bottom = Math.floor(j/4)*blockSize+'px';
  139. rstyle.width = blockSize+'px';
  140. rstyle.height = blockSize+'px';
  141. }
  142. }
  143. var f, a;
  144. if( GameLayer[0].y > GameLayer[1].y ){
  145. f = GameLayer[0];
  146. a = GameLayer[1];
  147. }else{
  148. f = GameLayer[1];
  149. a = GameLayer[0];
  150. }
  151. var y = ((_gameBBListIndex)%10)*blockSize;
  152. f.y = y;
  153. f.style[transform] = 'translate3D(0,'+f.y+'px,0)';
  154. a.y = -blockSize*Math.floor(f.children.length/4)+y;
  155. a.style[transform] = 'translate3D(0,'+a.y+'px,0)';
  156. }
  157. function countBlockSize(){
  158. blockSize = body.offsetWidth/4;
  159. body.style.height = window.innerHeight+'px';
  160. GameLayerBG.style.height = window.innerHeight+'px';
  161. touchArea[0] = window.innerHeight-blockSize*0;
  162. touchArea[1] = window.innerHeight-blockSize*3;
  163. }
  164. var _gameBBList = [], _gameBBListIndex = 0, _gameOver = false, _gameStart = false, _gameTime, _gameTimeNum, _gameScore;
  165. function gameInit(){
  166. createjs.Sound.registerSound( {src:"files/err.mp3", id:"err"} );
  167. createjs.Sound.registerSound( {src:"files/end.mp3", id:"end"} );
  168. createjs.Sound.registerSound( {src:"files/tap.mp3", id:"tap"} );
  169. gameRestart();
  170. }
  171. function gameRestart(){
  172. console.log('gameRestart');
  173. _gameBBList = [];
  174. _gameBBListIndex = 0;
  175. _gameScore = 0;
  176. _gameOver = false;
  177. _gameStart = false;
  178. _gameTimeNum = 2000;
  179. GameTimeLayer.innerHTML = creatTimeText(_gameTimeNum);
  180. countBlockSize();
  181. refreshGameLayer(GameLayer[0]);
  182. refreshGameLayer(GameLayer[1], 1);
  183. }
  184. function gameStart(){
  185. _gameStart = true;
  186. _gameTime = setInterval(gameTime, 10);
  187. }
  188. function gameOver(){
  189. _gameOver = true;
  190. clearInterval(_gameTime);
  191. setTimeout(function(){
  192. GameLayerBG.className = '';
  193. showGameScoreLayer();
  194. }, 1500);
  195. }
  196. function gameTime(){
  197. _gameTimeNum --;
  198. if( _gameTimeNum <= 0){
  199. GameTimeLayer.innerHTML = '&nbsp;&nbsp;&nbsp;&nbsp;时间到!';
  200. gameOver();
  201. GameLayerBG.className += ' flash';
  202. createjs.Sound.play("end");
  203. }else{
  204. GameTimeLayer.innerHTML = creatTimeText(_gameTimeNum);
  205. }
  206. }
  207. function creatTimeText( n ){
  208. var text = (100000+n+'').substr(-4,4);
  209. text = '&nbsp;&nbsp;'+text.substr(0,2)+"'"+text.substr(2)+"''"
  210. return text;
  211. }
  212. var _ttreg = / t{1,2}(\d+)/, _clearttClsReg = / t{1,2}\d+| bad/;
  213. function refreshGameLayer( box, loop, offset ){
  214. var i = Math.floor(Math.random()*1000)%4+(loop?0:4);
  215. for( var j=0; j<box.children.length; j++){
  216. var r = box.children[j],
  217. rstyle = r.style;
  218. rstyle.left = (j%4)*blockSize+'px';
  219. rstyle.bottom = Math.floor(j/4)*blockSize+'px';
  220. rstyle.width = blockSize+'px';
  221. rstyle.height = blockSize+'px';
  222. r.className = r.className.replace(_clearttClsReg, '');
  223. if( i == j ){
  224. _gameBBList.push( {cell:i%4, id:r.id} );
  225. r.className += ' t'+(Math.floor(Math.random()*1000)%5+1);
  226. r.notEmpty = true;
  227. i = ( Math.floor(j/4)+1)*4+Math.floor(Math.random()*1000 )%4;
  228. }else{
  229. r.notEmpty = false;
  230. }
  231. }
  232. if( loop ){
  233. box.style.webkitTransitionDuration = '0ms';
  234. box.style.display = 'none';
  235. box.y = -blockSize*(Math.floor(box.children.length/4)+(offset||0))*loop;
  236. setTimeout(function(){
  237. box.style[transform] = 'translate3D(0,'+box.y+'px,0)';
  238. setTimeout( function(){
  239. box.style.display = 'block';
  240. }, 100 );
  241. }, 200 );
  242. } else {
  243. box.y = 0;
  244. box.style[transform] = 'translate3D(0,'+box.y+'px,0)';
  245. }
  246. box.style[transitionDuration] = '150ms';
  247. }
  248. function gameLayerMoveNextRow(){
  249. for(var i=0; i<GameLayer.length; i++){
  250. var g = GameLayer[i];
  251. g.y += blockSize;
  252. if( g.y > blockSize*(Math.floor(g.children.length/4)) ){
  253. refreshGameLayer(g, 1, -1);
  254. }else{
  255. g.style[transform] = 'translate3D(0,'+g.y+'px,0)';
  256. }
  257. }
  258. }
  259. function gameTapEvent(e){
  260. if (_gameOver) {
  261. return false;
  262. }
  263. var tar = e.target;
  264. var y = e.clientY || e.targetTouches[0].clientY,
  265. x = (e.clientX || e.targetTouches[0].clientX)-body.offsetLeft,
  266. p = _gameBBList[_gameBBListIndex];
  267. if ( y > touchArea[0] || y < touchArea[1] ) {
  268. return false;
  269. }
  270. if( (p.id==tar.id&&tar.notEmpty) || (p.cell==0&&x<blockSize) || (p.cell==1&&x>blockSize&&x<2*blockSize) || (p.cell==2&&x>2*blockSize&&x<3*blockSize) || (p.cell==3&&x>3*blockSize) ){
  271. if( !_gameStart ){
  272. gameStart();
  273. }
  274. createjs.Sound.play("tap");
  275. tar = document.getElementById(p.id);
  276. tar.className = tar.className.replace(_ttreg, ' tt$1');
  277. _gameBBListIndex++;
  278. _gameScore ++;
  279. gameLayerMoveNextRow();
  280. }else if( _gameStart && !tar.notEmpty ){
  281. createjs.Sound.play("err");
  282. gameOver();
  283. tar.className += ' bad';
  284. }
  285. return false;
  286. }
  287. function createGameLayer(){
  288. var html = '<div id="GameLayerBG">';
  289. for(var i=1; i<=2; i++){
  290. var id = 'GameLayer'+i;
  291. html += '<div id="'+id+'" class="GameLayer">';
  292. for(var j=0; j<10; j++ ){
  293. for(var k=0; k<4; k++){
  294. html += '<div id="'+id+'-'+(k+j*4)+'" num="'+(k+j*4)+'" class="block'+(k?' bl':'')+'"></div>';
  295. }
  296. }
  297. html += '</div>';
  298. }
  299. html += '</div>';
  300. html += '<div id="GameTimeLayer"></div>';
  301. return html;
  302. }
  303. function closeWelcomeLayer(){
  304. var l = document.getElementById('welcome');
  305. l.style.display = 'none';
  306. }
  307. function showWelcomeLayer(){
  308. var l = document.getElementById('welcome');
  309. l.style.display = 'block';
  310. }
  311. function showGameScoreLayer(){
  312. var l = document.getElementById('GameScoreLayer');
  313. var c = document.getElementById(_gameBBList[_gameBBListIndex-1].id).className.match(_ttreg)[1];
  314. l.className = l.className.replace(/bgc\d/, 'bgc'+c);
  315. document.getElementById('GameScoreLayer-text').innerHTML = shareText(_gameScore);
  316. document.getElementById('GameScoreLayer-score').innerHTML = '得分&nbsp;&nbsp;'+_gameScore;
  317. var bast = cookie('bast-score');
  318. if( !bast || _gameScore > bast ){
  319. bast = _gameScore;
  320. cookie('bast-score', bast, 100);
  321. }
  322. document.getElementById('GameScoreLayer-bast').innerHTML = '最佳&nbsp;&nbsp;'+bast;
  323. l.style.display = 'block';
  324. var num=(_gameScore-30)*85+2408;
  325. window.shareData.tTitle = '我去!我刚捡到了'+_gameScore*100+'块大洋,财运强过'+num+'人!'
  326. }
  327. function hideGameScoreLayer(){
  328. var l = document.getElementById('GameScoreLayer');
  329. l.style.display = 'none';
  330. }
  331. function replayBtn(){
  332. gameRestart();
  333. hideGameScoreLayer();
  334. }
  335. function backBtn(){
  336. gameRestart();
  337. hideGameScoreLayer();
  338. showWelcomeLayer();
  339. }
  340. var mebtnopenurl = 'http://mp.weixin.qq.com/s?__biz=MzI4MjA2MjE0MQ==&mid=246005295&idx=1&sn=490f8141976d607ba079d48f52a3fcd7#rd';
  341. function shareText( score ){
  342. if( score <= 50 )
  343. return '财运不错,捡到了'+score*100+'大洋!<br/><img src="files/rmb2.png" /><br/>离土豪又近了一步!';
  344. if( score <= 120 )
  345. return '财神到,捡到了'+score*100+'大洋!<br/><img src="files/rmb2.png" /><br/>离土豪又近了一步!';
  346. if( score <= 150 )
  347. return '帅呆了!捡到'+score*100+'大洋!<br/><img src="files/rmb2.png" /><br/>离土豪又近了一步!';
  348. if( score <= 199 )
  349. return '太牛了!捡到'+score+'大洋!<br/><img src="files/rmb2.png" /><br/>离土豪又近了一步!';
  350. return '哈哈哈哈哈,捡到'+score+'大洋!<br/><img src="files/rmb2.png" /><br/>土豪的世界你们不懂!!';
  351. }
  352. function toStr(obj) {
  353. if ( typeof obj == 'object' ) {
  354. return JSON.stringify(obj);
  355. } else {
  356. return obj;
  357. }
  358. return '';
  359. }
  360. function cookie(name, value, time) {
  361. if (name) {
  362. if (value) {
  363. if (time) {
  364. var date = new Date();
  365. date.setTime(date.getTime() + 864e5 * time), time = date.toGMTString();
  366. }
  367. return document.cookie = name + "=" + escape(toStr(value)) + (time ? "; expires=" + time + (arguments[3] ? "; domain=" + arguments[3] + (arguments[4] ? "; path=" + arguments[4] + (arguments[5] ? "; secure" : "") : "") : "") : ""), !0;
  368. }
  369. return value = document.cookie.match("(?:^|;)\\s*" + name.replace(/([-.*+?^${}()|[\]\/\\])/g, "\\$1") + "=([^;]*)"), value = value && "string" == typeof value[1] ? unescape(value[1]) : !1, (/^(\{|\[).+\}|\]$/.test(value) || /^[0-9]+$/g.test(value)) && eval("value=" + value), value;
  370. }
  371. var data = {};
  372. value = document.cookie.replace(/\s/g, "").split(";");
  373. for (var i = 0; value.length > i; i++) name = value[i].split("="), name[1] && (data[name[0]] = unescape(name[1]));
  374. return data;
  375. }
  376. document.write(createGameLayer());
  377. function share(){
  378. document.getElementById('share-wx').style.display = 'block';
  379. document.getElementById('share-wx').onclick = function(){
  380. this.style.display = 'none';
  381. };
  382. }
  383. document.addEventListener('WeixinJSBridgeReady', function onBridgeReady() {
  384. WeixinJSBridge.on('menu:share:appmessage', function(argv) {
  385. WeixinJSBridge.invoke('sendAppMessage', {
  386. "img_url": window.shareData.imgUrl,
  387. "link": window.shareData.timeLineLink,
  388. "desc": window.shareData.tContent,
  389. "title": window.shareData.tTitle
  390. }, function(res) {
  391. document.location.href = mebtnopenurl;
  392. })
  393. });
  394. WeixinJSBridge.on('menu:share:timeline', function(argv) {
  395. WeixinJSBridge.invoke('shareTimeline', {
  396. "img_url": window.shareData.imgUrl,
  397. "img_width": "640",
  398. "img_height": "640",
  399. "link": window.shareData.timeLineLink,
  400. "desc": window.shareData.tContent,
  401. "title": window.shareData.tTitle
  402. }, function(res) {
  403. document.location.href = mebtnopenurl;
  404. });
  405. });
  406. }, false);
  407. </SCRIPT>
  408. <DIV class="BBOX SHADE bgc1" id="GameScoreLayer" style="display: none;">
  409. <DIV style="padding: 0px 5%;">
  410. <DIV id="GameScoreLayer-text"></DIV>
  411. <DIV id="GameScoreLayer-score" style="margin-bottom: 1em;display:none;">得分</DIV>
  412. <DIV id="GameScoreLayer-bast" style='display:none;'>最佳</DIV>
  413. <DIV class="BOX" id="GameScoreLayer-btn">
  414. <DIV class="btn BOX-S" onclick="replayBtn()">重来</DIV>&nbsp;
  415. <DIV class="btn BOX-S" onclick="share()">分享到朋友圈</DIV>&nbsp; </DIV><BR>
  416. <DIV class="BOX" id="GameScoreLayer-share">
  417. <DIV class="btn BOX-S" id="mebtn"
  418. onclick="window.open(mebtnopenurl)">土豪点我!</DIV></DIV></DIV></DIV>
  419. <DIV class="SHADE BOX-M" id="welcome">
  420. <DIV class="welcome-bg FILL"></DIV>
  421. <DIV class="FILL BOX-M" style="left: 0px; top: 0px; right: 0px; bottom: 0px; position: absolute; z-index: 5;">
  422. <DIV style="margin: 0px 8% 0px 9%;">
  423. <DIV style="color: rgb(254, 240, 2); font-size: 2.6em;">捡钱大作战</DIV><BR>
  424. <DIV
  425. style="color: rgb(255, 255, 255); line-height: 1.5em; font-size: 2.2em;">天降横财,看看你有没有财运?!</DIV><BR><BR>
  426. <DIV class="btn loading" id="ready-btn" style="margin: 0px auto; width: 8em; height: 1.7em; color: rgb(255, 255, 255); line-height: 1.7em; font-size: 2.2em; display: inline-block;"></DIV></DIV></DIV></DIV>
  427. <DIV class="SHADE BOX-M" id="landscape" style="background: rgba(0, 0, 0, 0.9);">
  428. <DIV class="welcome-bg FILL"></DIV>
  429. <DIV id="landscape-text"
  430. style="color: rgb(255, 255, 255); font-size: 3em;">请竖屏玩耍</DIV></DIV>
  431. <DIV id="share-wx">
  432. <P style="text-align: right; padding-left: 10px;"><IMG id="share-wx-img" style="padding-right: 25px; max-width: 280px;"
  433. src="files/2000.png"></P></DIV>
  434. <SCRIPT type="text/javascript">
  435. if (isDesktop)
  436. document.write('</div>');
  437. </SCRIPT>
  438. <div style='display:none'>
  439. </div>
  440. <script type="text/javascript" src="http://tajs.qq.com/stats?sId=36313548" charset="UTF-8"></script></body></HTML>