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- <!DOCTYPE html>
 
- <html>
 
- <head>
 
- 	<title>空中传媒</title>
 
- <meta charset="utf-8">
 
- <meta content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0, user-scalable=no" name="viewport">
 
- 	<link rel="prerender" href="img/start_page.jpg">
 
- 	<link rel="prerender" href="img/game_bg.jpg">
 
- 	<link rel="prerender" href="img/score_bg.png">
 
- 	<link rel="prerender" href="img/lovers_0.png">
 
- 	<link rel="prerender" href="img/lovers_1.png">
 
- 	<link rel="prerender" href="img/lovers_2.png">
 
- 	<link rel="prerender" href="img/lovers_3.png">
 
- 	<link rel="prerender" href="img/blood.png">
 
- 	<link rel="prerender" href="img/single_0.png">
 
- 	<link rel="prerender" href="img/single_1.png">
 
- 	<link rel="prerender" href="img/single_2.png">
 
- 	<link rel="prerender" href="img/single_3.png">
 
- 	<link rel="prerender" href="img/time_over.png">
 
- 	<link rel="prerender" href="img/share.png">
 
- 	<link rel="prerender" href="audio/music.mp3">
 
-     <script type="text/javascript" src="js/jquery.min.js"></script>
 
-     <script type="text/javascript" src="js/createjs.js"></script>
 
-     <script type="text/javascript">
 
- 		var isDesktop = navigator['userAgent'].match(/(ipad|iphone|ipod|android|windows phone)/i) ? false : true;
 
-     	var fontunit        = isDesktop ? 20 : ((window.innerWidth>window.innerHeight?window.innerHeight:window.innerWidth)/320)*10;
 
-     	document.write('<style type="text/css">'+
 
-     		'html,body {font-size:'+(fontunit<30?fontunit:'30')+'px;}'+
 
-     		(isDesktop?'#welcome,#GameLayerBG,#GameScoreLayer.SHADE{position: absolute;}':
 
-     		'#welcome,#GameTimeLayer,#GameLayerBG,#GameScoreLayer.SHADE{position:fixed;}')+
 
-     		'</style>');
 
-     </script>
 
-     <style type="text/css">
 
-     body {font-family: "微软雅黑"; margin: 0; padding: 0;max-width:640px;margin:0 auto;position: relative;}
 
-     @media screen and (min-width:640px)
 
- 	{
 
- 		body{font-size: 36px;}
 
- 	}
 
- 	@media screen and (min-width:540px) and (max-width:639px)
 
- 	{
 
- 		body{font-size: 32px;}
 
- 	}
 
- 	@media screen and (min-width:480px) and (max-width:539px)
 
- 	{
 
- 		body{font-size: 28px;}
 
- 	}
 
- 	@media screen and (min-width:320px) and (max-width:479px)
 
- 	{
 
- 		body{font-size: 20px;}
 
- 	}
 
- 	#ready-btn,.loading{height:12.5%;bottom:0;width:58%;left:22%;position: absolute;z-index: 5;color:#b67f76;display: box;display: -webkit-box;display: -moz-box;display: -ms-flexbox;box-align: center;box-pack: center;-webkit-box-align: center;-webkit-box-pack: center;-ms-flex-align: center;-ms-flex-pack: center;letter-spacing:6px;}
 
-     .SHADE {top: 0; left:0; width:100%; height: 100%; bottom:0; z-index: 11;}
 
- 	.movegame{height:12.5%!important;bottom:0;width:25%;left:50%;font-size:20px;position: absolute;z-index: 5;color:#b67f76;display: box;display: -webkit-box;display: -moz-box;display: -ms-flexbox;box-align: center;box-pack: center;-webkit-box-align: center;-webkit-box-pack: center;-ms-flex-align: center;-ms-flex-pack: center;letter-spacing:6px;}
 
-     #welcome {background:url(img/start_page.jpg?2) no-repeat;overflow: hidden;background-size: 100% 100%;}
 
-     .welcome-bg {position:absolute;top:0;left:0;right:0;bottom:0;}
 
- 	#GameLayerBG {top:0;left:0;right:0;bottom:0;overflow:hidden;background:url(img/game_bg.jpg) no-repeat;background-size:100% 100%;}
 
-     .GameLayer {position:absolute;bottom:0;left:5%;height:100%;width:91%;}
 
-     .block{position:absolute; background-repeat: no-repeat; background-position: center bottom;background-size: auto 90%;background-image: none;}
 
-     .t0{background-image:url(img/lovers_0.png);}
 
-     .t1{background-image:url(img/lovers_1.png);}
 
-     .t2{background-image:url(img/lovers_2.png);}
 
-     .t3{background-image:url(img/lovers_3.png);}
 
-      .s0{background-image:url(img/single_0.png);}
 
-     .s1{background-image:url(img/single_1.png);}
 
-     .s2{background-image:url(img/single_2.png);}
 
-     .s3{background-image:url(img/single_3.png);}
 
-     .tt0{ background-image:url(img/blood.png);background-size:100% auto;}
 
-     @-ms-keyframes flash {
 
-     	0% { opacity: 1; }
 
-     	50% { opacity: 0; }
 
-     	100% { opacity: 1; }
 
-     }
 
-     @-webkit-keyframes flash {
 
-     	0% { opacity: 1; } 
 
-     	50% { opacity: 0; }
 
-     	100% { opacity: 1; }
 
-     }
 
-   	.flash {-webkit-animation: flash .2s 3;animation: flash .2s 3;}
 
-     .bad {-webkit-animation: flash .2s 3;animation: flash .2s 3;background-image:url(img/blood.png);background-size:100% auto;}
 
-     *    {-webkit-tap-highlight-color: rgba(0,0,0,0);-ms-tap-highlight-color: rgba(0,0,0,0); tap-highlight-color: rgba(0,0,0,0); -ms-user-select: none;}
 
-     #GameScoreLayer {background-position:center .5em; background-size: auto 4em; font-weight: bold; color:#fff; text-align: center;overflow: hidden;background:url(img/score_bg.png?2) no-repeat #191a1e;background-size:100% 100%;}
 
- 	#GameScoreLayer-btn{position: absolute;bottom:3%;height:20.5%;width:85%;left:7.5%;color:#b67f76;overflow: hidden;}
 
-     .btn{display: box; display: -webkit-box; display: -moz-box; display: -ms-flexbox;box-align: center;box-pack: center; -webkit-box-align: center; -webkit-box-pack: center; -ms-flex-align:center; -ms-flex-pack:center;width:46%;height:100%;float:left;font-weight: normal;cursor: pointer;}
 
- 	.btn:nth-child(2){float:right;}
 
-     #landscape {display: none;}
 
- 	#gameBody {position: relative; width:100%; margin: 0 auto; height: 100%;}
 
- 	#share-wx {background:#191a1e;position: absolute;top: 0px;left: 0px;width: 100%;height: 100%;z-index: 10000;display: none;}
 
- 	#share-wx-img{width:100%;}
 
- 	#scoreTotal{max-width:640px;padding-left:4%;position:fixed;top:0;height:50px;width:100%;overflow: hidden;background:#000;-webkit-box-sizing: border-box;-moz-box-sizing: border-box;box-sizing: border-box;display:none;}
 
- 	#titleBg{float:left;margin-right:20px;height:40px;z-index: 3;margin-top:5px;}
 
- 	#number,#GameTimeLayer{line-height:50px;font-size: 24px;color:#850101;height:100%;}
 
- 	#number{float:left;}
 
- 	#GameTimeLayer {text-shadow:0 0 3px #fff,0 0 3px #fff,0 0 3px #fff;position: absolute;right:85px;}
 
- 	#photo{height:100%;float:right;border: none;display:block;}
 
- 	#GameScoreLayer-text{color:#191a1e;text-align: center;font-size: 20px;font-weight: bold;padding:20px 5%;display:none;}
 
- 	#scoreLoading{height:232px;line-height: 232px;text-align: center;font-size: 28px;letter-spacing:6px;color:#b67f76;}
 
- 	#GameScoreLayer-text p{padding:0;margin:0;}
 
- 	#GameScoreLayer-text .text0{text-align: left;}
 
- 	#GameScoreLayer-text .text1{position: relative;width:100%;}
 
- 	#GameScoreLayer-text .text2{font-size: 20px;}
 
- 	#scoreAll{color:#b12813;font-size: 74px;}
 
- 	.positonP{position: absolute;right:0;bottom:16px;}
 
- 	#timeOver{width:60%;position: absolute;height:17.5%;left:20%;top:16%;display:none;background:url(img/time_over.png) no-repeat;background-size: 100% 100%}
 
-     </style>
 
- </head>
 
- <body onLoad="init()">
 
- 	<script type="text/javascript">
 
- 	if (isDesktop)
 
- 		document.write('<div id="gameBody">');
 
- 	var body, blockSize, GameLayer = [], GameLayerBG, touchArea = [], GameTimeLayer;
 
- 	var transform, transitionDuration;
 
- 	function init (argument) {
 
- 		showWelcomeLayer();
 
- 		body = document.getElementById('gameBody') || document.body;
 
- 		body.style.height = window.innerHeight+'px';
 
- 		transform = typeof(body.style.webkitTransform) != 'undefined' ? 'webkitTransform' : (typeof(body.style.msTransform) != 'undefined'?'msTransform':'transform');
 
- 		transitionDuration = transform.replace(/ransform/g, 'ransitionDuration');
 
- 		GameTimeLayer = document.getElementById('GameTimeLayer');
 
- 		GameLayer.push( document.getElementById('GameLayer1') );
 
- 		GameLayer[0].children = GameLayer[0].querySelectorAll('div');
 
- 		GameLayer.push( document.getElementById( 'GameLayer2' ) );
 
- 		GameLayer[1].children = GameLayer[1].querySelectorAll('div');
 
- 		GameLayerBG = document.getElementById( 'GameLayerBG' );
 
- 		if( GameLayerBG.ontouchstart === null ){
 
- 			GameLayerBG.ontouchstart = gameTapEvent;
 
- 		}else{
 
- 			GameLayerBG.onmousedown = gameTapEvent;
 
- 		}
 
- 		gameInit();
 
- 		window.addEventListener('resize', refreshSize, false);
 
- 		var rtnMsg = "true";	
 
- 				
 
- 		setTimeout(function(){
 
- 			if(rtnMsg){
 
- 				var btn = document.getElementById('ready-btn');
 
- 				btn.className = 'btn';
 
- 				btn.innerHTML = '点击开始游戏'
 
- 				btn.onclick = function(){
 
- 					closeWelcomeLayer();
 
- 				} 
 
- 			}					
 
- 		}, 500);
 
- 	}
 
- 	var refreshSizeTime;
 
- 	function refreshSize(){
 
- 		clearTimeout(refreshSizeTime);
 
- 		refreshSizeTime = setTimeout(_refreshSize, 200);
 
- 	}
 
- 	function _refreshSize(){
 
- 		countBlockSize();
 
- 		for( var i=0; i<GameLayer.length; i++ ){
 
- 			var box = GameLayer[i];
 
- 			for( var j=0; j<box.children.length; j++){
 
- 				var r = box.children[j],
 
- 					rstyle = r.style;
 
- 				rstyle.left = (j%4)*blockSize+'px';
 
- 				rstyle.bottom = Math.floor(j/4)*blockSize+'px';
 
- 				rstyle.width = blockSize+'px';
 
- 				rstyle.height = blockSize+'px';
 
- 			}
 
- 		}
 
- 		var f, a;
 
- 		if( GameLayer[0].y > GameLayer[1].y ){
 
- 			f = GameLayer[0];
 
- 			a = GameLayer[1];
 
- 		}else{
 
- 			f = GameLayer[1];
 
- 			a = GameLayer[0];
 
- 		}
 
- 		var y = (_gameBBListIndex%10)*blockSize;
 
- 		f.y = y;
 
- 		f.style[transform] = 'translate3D(0,'+f.y+'px,0)';
 
- 		a.y = -blockSize*Math.floor(f.children.length/4)+y;
 
- 		a.style[transform] = 'translate3D(0,'+a.y+'px,0)';
 
- 	}
 
- 	function countBlockSize(){
 
- 		blockSize = body.offsetWidth*0.91/4;
 
- 		body.style.height = window.innerHeight+'px';
 
- 		GameLayerBG.style.height = window.innerHeight+'px';
 
- 		touchArea[0] = window.innerHeight-blockSize*1;
 
- 		touchArea[1] = window.innerHeight-blockSize*2;
 
- 	}
 
- 	var _gameBBList = [], _gameBBListIndex = 0, _gameOver = false, _gameStart = false, _gameTime, _gameTimeNum, _gameScore;
 
- 	function gameInit(){
 
-         createjs.Sound.registerSound( {src:"audio/music.mp3", id:"tap"} );
 
- 		gameRestart();
 
- 	}
 
- 	function gameRestart(){
 
- 		_gameBBList = [];
 
- 		_gameBBListIndex = 0;
 
- 		_gameScore = 0;
 
- 		_gameOver = false;
 
- 		_gameStart = false;
 
- 		_gameTimeNum = 2000;
 
- 		GameTimeLayer.innerHTML = creatTimeText(_gameTimeNum);
 
- 		countBlockSize();
 
- 		refreshGameLayer(GameLayer[0]);
 
- 		refreshGameLayer(GameLayer[1], 1);
 
- 	}
 
- 	function gameStart(){
 
- 		_gameStart = true;
 
- 		_gameTime = setInterval(gameTime, 10);
 
- 	}
 
- 	function gameOver(){
 
- 		_gameOver = true;
 
- 		clearInterval(_gameTime);
 
- 		setTimeout(function(){
 
- 			GameLayerBG.className = '';
 
- 			showGameScoreLayer();
 
- 			dp_submitScore(_gameScore);
 
- 		}, 1000);
 
- 	}
 
- 	function gameTime(){
 
- 		_gameTimeNum --;
 
- 		if( _gameTimeNum <= 0){
 
- 			GameTimeLayer.innerHTML = "0'00''";
 
- 			$('#timeOver').show();
 
- 			gameOver();
 
- 			GameLayerBG.className += ' flash';
 
- 			createjs.Sound.play("tap");
 
- 		}else{
 
- 			GameTimeLayer.innerHTML = creatTimeText(_gameTimeNum);
 
- 		}
 
- 	}
 
- 	function creatTimeText( n ){
 
- 		var text = (100000+n+'').substr(-4,4);
 
- 		text = '  '+text.substr(0,2)+"'"+text.substr(2)+"''"
 
- 		return text;
 
- 	}
 
- 	var _ttreg = / t{1,2}(\d+)/, _clearttClsReg = / t{1,2}\d+| bad/,_clears1ClsReg = / s\d/;
 
- 	function refreshGameLayer( box, loop, offset ){
 
- 		var i = Math.floor(Math.random()*1234)%4+(loop?0:4);
 
- 		for( var j=0; j<box.children.length; j++){
 
- 			var r = box.children[j],
 
- 				rstyle = r.style;
 
- 			rstyle.left = (j%4)*blockSize+'px';
 
- 			rstyle.bottom = Math.floor(j/4)*blockSize+'px';
 
- 			rstyle.width = blockSize+'px';
 
- 			rstyle.height = blockSize+'px';
 
- 			r.className = r.className.replace(_clearttClsReg, '');
 
- 			r.className = r.className.replace(_clears1ClsReg, '');
 
- 			if( i == j ){
 
- 				_gameBBList.push( {cell:i%4, id:r.id} );
 
- 				var random=Math.floor((Math.random()*1234)%4);
 
- 				r.className += ' t'+random;
 
- 				
 
- 				var random1=Math.floor((Math.random()*1234)%4);
 
- 				if( loop ){
 
- 					var x=j%4;
 
- 					if(random1!=x)
 
- 					{
 
- 						var endNum=Math.floor(j/4)*4+random1;
 
- 						box.children[endNum].className = box.children[endNum].className+' s'+Math.floor((Math.random()*1234)%4);
 
- 					}
 
- 				}else{
 
- 					if(j>7){
 
- 						var x=j%4;
 
- 						if(random1!=x)
 
- 						{
 
- 							var endNum=Math.floor(j/4)*4+random1;
 
- 							box.children[endNum].className = box.children[endNum].className+' s'+Math.floor((Math.random()*1234)%4);
 
- 						}
 
- 					}
 
- 				}
 
- 				r.notEmpty = true;
 
- 				i = ( Math.floor(j/4)+1)*4+Math.floor((Math.random()*1234)%4);
 
- 			}else{
 
- 				r.notEmpty = false;
 
- 			}
 
- 		}
 
- 		if( loop ){
 
- 			box.style.webkitTransitionDuration = '0ms';
 
- 			box.style.display          = 'none';
 
- 			box.y                      = -blockSize*(Math.floor(box.children.length/4)+(offset||0))*loop;
 
- 			setTimeout(function(){
 
- 				box.style[transform] = 'translate3D(0,'+box.y+'px,0)';
 
- 				setTimeout( function(){
 
- 					box.style.display     = 'block';
 
- 				}, 100 );
 
- 			}, 200 );
 
- 		} else {
 
- 			box.y = 0;
 
- 			box.style[transform] = 'translate3D(0,'+box.y+'px,0)';
 
- 		}
 
- 		box.style[transitionDuration] = '150ms';
 
- 	}
 
- 	function gameLayerMoveNextRow(){
 
- 		for(var i=0; i<GameLayer.length; i++){
 
- 			var g = GameLayer[i];
 
- 			g.y += blockSize;
 
- 			if( g.y > blockSize*(Math.floor(g.children.length/4)) ){
 
- 				refreshGameLayer(g, 1, -1);
 
- 			}else{
 
- 				g.style[transform] = 'translate3D(0,'+parseInt(g.y)+'px,0)';
 
- 			}
 
- 		}
 
- 	}
 
- 	function gameTapEvent(e){
 
- 		if (_gameOver) {
 
- 			return false;
 
- 		}
 
- 		var tar = e.target;
 
- 		var y = e.clientY || e.targetTouches[0].clientY,
 
- 			x = (e.clientX || e.targetTouches[0].clientX)-body.offsetLeft,
 
- 			cha=body.offsetWidth*0.95;
 
- 			x=x+cha;
 
- 			p = _gameBBList[_gameBBListIndex];
 
- 		if ( y > touchArea[0] || y < touchArea[1]) {
 
- 			return false;
 
- 		}
 
- 		if( (p.id==tar.id&&tar.notEmpty) || (p.cell==0&&x<blockSize+cha) || (p.cell==1&&x>blockSize+cha&&x<2*blockSize+cha) || (p.cell==2&&x>2*blockSize+cha&&x<3*blockSize+cha) || (p.cell==3&&x>3*blockSize+cha) ){
 
- 			if( !_gameStart ){
 
- 				gameStart();
 
- 			}
 
-         	createjs.Sound.play("tap");
 
- 			tar = document.getElementById(p.id);
 
- 			tar.className = tar.className.replace(_ttreg, ' tt0');
 
- 			_gameBBListIndex++;
 
- 			_gameScore ++; 
 
- 			$('#number span').html(_gameScore);
 
- 			gameLayerMoveNextRow();
 
- 		}else if( _gameStart && !tar.notEmpty && / s\d/.test(tar.className)){
 
- 			createjs.Sound.play("tap");
 
- 			tar.className += ' bad';
 
- 			gameOver();
 
- 		}
 
- 		return false;
 
- 	}
 
- 	function createGameLayer(){
 
- 		var html = '<div id="GameLayerBG">';
 
- 		for(var i=1; i<=2; i++){
 
- 			var id = 'GameLayer'+i;
 
- 			html += '<div id="'+id+'" class="GameLayer">';
 
- 			for(var j=0; j<10; j++ ){
 
- 				for(var k=0; k<4; k++){ 
 
- 					html += '<div id="'+id+'-'+(k+j*4)+'" num="'+(k+j*4)+'" class="block"></div>';
 
- 				}
 
- 			}
 
- 			html += '</div>';
 
- 		}
 
- 		html += '</div>';
 
- 		return html;
 
- 	}
 
- 	function closeWelcomeLayer(){
 
- 		var l = document.getElementById('welcome');
 
- 		l.style.display = 'none';
 
- 		$('#scoreTotal').show();
 
- 	}
 
- 	function showWelcomeLayer(){
 
- 		var l = document.getElementById('welcome');
 
- 		l.style.display = 'block';
 
- 	}
 
- 	function showGameScoreLayer(){
 
- 		$('#scoreLoading').hide();
 
- 		$('#GameScoreLayer-text').html(shareText(0,_gameScore)).show();
 
- 		var l = document.getElementById('GameScoreLayer');
 
- 		l.style.display = 'block';
 
- 	}
 
- 	function hideGameScoreLayer(){
 
- 		var l = document.getElementById('GameScoreLayer');
 
- 		l.style.display = 'none';
 
- 		$('#timeOver').hide();
 
- 		$('#score').html('0');
 
- 		$('#scoreLoading').show();
 
-         $('#GameScoreLayer-text').html('').hide();
 
- 	}
 
- 	function replayBtn(){
 
- 		gameRestart();
 
- 		hideGameScoreLayer();
 
- 	}
 
- 	function backBtn(){
 
- 		gameRestart();
 
- 		hideGameScoreLayer();
 
- 		showWelcomeLayer();
 
- 	}
 
- 	function shareText( data,score){
 
- 			return "<p class='text0'>人艰不拆,放开小房子!你</p><p class='text1'><span id='scoreAll'>"+score+"</span><span class='positonP'>次将小房子从柯少身边带走。要不要让好友也来试试?</span></p>";
 
- 		
 
- 	}
 
- 	
 
- 	function toStr(obj) {
 
- 		if ( typeof obj == 'object' ) {
 
- 			return JSON.stringify(obj);
 
- 		} else {
 
- 			return obj;
 
- 		}
 
- 		return '';
 
- 	}
 
- 	document.write(createGameLayer());
 
- </script>
 
- 	<div id="GameScoreLayer" class="BBOX SHADE" style="display:none;">
 
- 		<div id="GameScoreLayer-text"></div>
 
- 		<div id='scoreLoading'>加载中...</div>
 
- 		<div id="GameScoreLayer-btn">
 
- 			<div class="btn" onClick="replayBtn()">再来一次</div>
 
- 			<div class="btn" onClick="clickMore();">更多游戏</div>
 
- 		</div>	
 
- 	</div>
 
- 	<div id='scoreTotal'><img src='img/title_bg.png' id='titleBg'><span id='number'>= <span id='score'>0</span></span><img src='img/photo_bg.png' id='photo'><div id="GameTimeLayer"></div></div>
 
- 	<div id="welcome" class="SHADE BOX-M">
 
- 		<div class="welcome-bg FILL"></div>
 
- 		<div id="ready-btn" class="btn loading">加载中...</div>
 
- 		<!-- <div onclick="goHome();" class="btn movegame">更多游戏</div> -->
 
- 	</div>
 
- 	<div id='timeOver'></div>
 
- 	<div id="share-wx"><img src="img/share.png" id="share-wx-img"></div>
 
- <script type="text/javascript">
 
- 	if (isDesktop)
 
- 		document.write('</div>');
 
- </script>
 
- <script language=javascript>
 
- 		var mebtnopenurl = 'http://game.ikongzhong.cn';
 
- 		window.shareData = {
 
- 		        "imgUrl": "http://game.ikongzhong.cn/icon/fkfzm.png",
 
- 		        "timeLineLink": "http://game.ikongzhong.cn/games/fkfzm/index.html",
 
- 		        "tTitle": "放开房祖名-空中传媒",
 
- 		        "tContent": "放开房祖名-空中传媒"
 
- 		};
 
- 				
 
- 		function goHome(){
 
- 			window.location=mebtnopenurl;
 
- 		}
 
- 		function clickMore(){
 
- 			// if((window.location+"").indexOf("zf",1)>0){
 
- 			// 	window.location = "http://game.ikongzhong.cn/games/fkfzm";
 
- 			//  }
 
- 			//  else{
 
- 			// 	goHome();
 
- 			//  }
 
- 			if (Math.random() > 0.5) {
 
- 				window.location = "http://game.ikongzhong.cn/games/fkfzm";
 
- 			}
 
- 			else {
 
- 				goHome();
 
- 			}
 
- 		}
 
- 		function dp_share(){
 
- 			document.title ="人艰不拆,放开小房子!我"+myData.score+"次将小房子从柯少身边带走。你也来试试?";
 
- 			document.getElementById("share").style.display="";
 
- 			window.shareData.tTitle = document.title;
 
- 		}
 
- 		function dp_Ranking(){
 
- 			window.location=mebtnopenurl;
 
- 		}
 
- 		function showAd(){
 
- 		}
 
- 		function hideAd(){
 
- 		}
 
- 		document.addEventListener('WeixinJSBridgeReady', function onBridgeReady() {
 
- 		    
 
- 		    WeixinJSBridge.on('menu:share:appmessage', function(argv) {
 
- 		        WeixinJSBridge.invoke('sendAppMessage', {
 
- 		            "img_url": window.shareData.imgUrl,
 
- 		            "link": window.shareData.timeLineLink,
 
- 		            "desc": window.shareData.tContent,
 
- 		            "title": window.shareData.tTitle
 
- 		        }, onShareComplete);
 
- 		    });
 
- 		    WeixinJSBridge.on('menu:share:timeline', function(argv) {
 
- 		        WeixinJSBridge.invoke('shareTimeline', {
 
- 		            "img_url": window.shareData.imgUrl,
 
- 		            "img_width": "640",
 
- 		            "img_height": "640",
 
- 		            "link": window.shareData.timeLineLink,
 
- 		            "desc": window.shareData.tContent,
 
- 		            "title": window.shareData.tTitle
 
- 		        }, onShareComplete);
 
- 		    });
 
- 		}, false);
 
- 		</script>
 
- 		<div id=share style="display: none">
 
- 			<img width=100% src="http://game.ikongzhong.cn/games/fkfzm/share.png"
 
- 				style="position: fixed; z-index: 9999; top: 0; left: 0; display: "
 
- 				ontouchstart="document.getElementById('share').style.display='none';" />
 
- 		</div>
 
- 		<div style="display: none;">
 
- 			<script type="text/javascript">
 
-             var myData = { gameid: "fkfzm" };
 
- 			var domain = ["oixm.cn", "hiemma.cn", "peagame.net"][parseInt(Math.random() * 3)];
 
- 			window.shareData.timeLineLink = "http://game.ikongzhong.cn/games/fkfzm";
 
- 			function dp_submitScore(score){
 
- 				myData.score = score;
 
- 				myData.scoreName = "带走房祖名"+score+"次";
 
- 				if(score>1){
 
- 					if (confirm("想从柯少身边带走小房子绝非易事,可你竟然"+score+"次做到了,快让朋友看看的你才能!")){
 
- 						dp_share();
 
- 					}
 
- 				}
 
- 			}
 
- 			function onShareComplete(res) {
 
-                 if (localStorage.myuid && myData.score != undefined) {
 
-                     setTimeout(function(){
 
-                         if (confirm("要将成绩提交到空中传媒排行榜吗?")) {
 
-                             window.location = "http://game.ikongzhong.cn/";
 
-                         }
 
-                         else {
 
-                             document.location.href = mebtnopenurl;
 
-                         }
 
-                     }, 500);
 
-                 }
 
- 				else {
 
- 		        	document.location.href = mebtnopenurl;
 
- 				}
 
- 	        }
 
- 			</script>
 
- 			<div style="display: none;">
 
- 				<script type="text/javascript">var _bdhmProtocol = (("https:" == document.location.protocol) ? " https://" : " http://");document.write(unescape("%3Cscript src='" + _bdhmProtocol + "hm.baidu.com/h.js%3F0ae524064813b8dc07ece5ce724a7b04' type='text/javascript'%3E%3C/script%3E"));</script>
 
- 				<script type="text/javascript">var cnzz_protocol = (("https:" == document.location.protocol) ? " https://" : " http://");document.write(unescape("%3Cspan id='cnzz_stat_icon_2947366'%3E%3C/span%3E%3Cscript src='" + cnzz_protocol + "s5.cnzz.com/stat.php%3Fid%3D2947366' type='text/javascript'%3E%3C/script%3E"));</script>
 
- 			</div>	
 
- </body>
 
- </html>
 
 
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