| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108 | 
							- function MainMenuState() {
 
-     MainMenuState.superclass.constructor.apply(this);
 
-     this.menuLayer = null;
 
-     this.creditsLayer = null;
 
-     this.bSound = null;
 
-     this.bBack = null;
 
-     this.a10Logo = null;
 
-     this.moreGames = null;
 
- }
 
- extend(MainMenuState, TrinState);
 
- MainMenuState.prototype.update = function() {
 
-     MainMenuState.superclass.update.apply(this);
 
- };
 
- MainMenuState.prototype.create = function() {
 
-     MainMenuState.superclass.create.apply(this);
 
-     
 
-     this.menuLayer = new TrinLayer();
 
-      
 
-     var back = new TrinSprite();
 
-     back.addAnimationFromCache("MainMenuBack");
 
-     var bPlay = new TrinButton(function() {
 
-         _TrinGame.switchState(new ComicsState());
 
-     }, "bPlay", false);
 
-     bPlay.orign.x = bPlay.width / 2;
 
-     bPlay.reset(260, 490);
 
-     this.bSound = new SoundButton();
 
-     this.bSound.reset(520, 200);
 
-     
 
-     
 
-     var creditsFunction = function(){
 
-         var state = arguments.callee.state;
 
-         state.menuLayer.active = state.menuLayer.visible = false;
 
-         state.creditsLayer.active = state.creditsLayer.visible = true;
 
-         state.moreGames.active =false;
 
-     };
 
-     creditsFunction.state = this;
 
-     
 
-     var bCredits = new TrinButton(creditsFunction, "bCredits", false);
 
-     bCredits.reset(80, 200);
 
-     
 
-     var bMoreGames = new TrinButton(function(){
 
-         //_TrinGame.SPIL_MOREGAMES.action();
 
- 		// Play68.goHome();
 
-     }, "bMoreGames", true);
 
-     bMoreGames.orign.x = bMoreGames.width;
 
-     bMoreGames.reset(632, _TrinGame.visibleArea.top + 8);
 
-     this.moreGames = bMoreGames;
 
-     
 
-     this.menuLayer.add(back);
 
-     this.menuLayer.add(bPlay);
 
-     this.menuLayer.add(this.bSound);
 
-     this.menuLayer.add(bCredits);
 
-     this.menuLayer.add(bMoreGames);
 
-     
 
-     this.creditsLayer = new TrinLayer();
 
-     this.creditsLayer.visible = this.creditsLayer.active = false;
 
-     
 
-     back = new TrinSprite();
 
-     back.addAnimationFromCache("CompleteBack");
 
-     
 
-     var credits = new TrinSprite();
 
-     credits.addAnimationFromCache("CreditsInfo");
 
-     
 
-     var returnFunction = function(){
 
-         var state = arguments.callee.state;
 
-         state.menuLayer.active = state.menuLayer.visible = true;
 
-         state.creditsLayer.active = state.creditsLayer.visible = false;
 
-         state.moreGames.active =true;
 
-     };
 
-     returnFunction.state = this;
 
-     var bReturn = new TrinButton(returnFunction, "bBack", false);
 
-     bReturn.orign.x = bReturn.width / 2;
 
-     bReturn.orign.y = bReturn.height;
 
-     bReturn.reset(632 - bReturn.width / 2, _TrinGame.visibleArea.bottom - 8);
 
-     this.bBack = bReturn;
 
-     
 
-     var a10Logo = new TrinButton(function(){
 
- 		//alert(123);
 
-         //_TrinGame.SPIL_LOGO.action();
 
-     }, "A10Logo", true);
 
-     a10Logo.orign.y = a10Logo.height;
 
-     a10Logo.reset(8, _TrinGame.visibleArea.bottom - 8);
 
-     
 
-     this.a10Logo = a10Logo;
 
-     
 
-     this.creditsLayer.add(back);
 
-     this.creditsLayer.add(credits);
 
-     this.creditsLayer.add(bReturn);
 
-     
 
-     this.add(this.menuLayer);
 
-     this.add(this.creditsLayer);
 
-     this.add(a10Logo);
 
- };
 
- MainMenuState.prototype.draw = function(context) {
 
-     MainMenuState.superclass.draw.apply(this, [context]);
 
- };
 
- MainMenuState.prototype.resized =   function(){
 
-     this.bBack.y = _TrinGame.visibleArea.bottom - 8;
 
-     this.a10Logo.y = _TrinGame.visibleArea.bottom - 8;
 
-     this.moreGames.y = _TrinGame.visibleArea.top + 8;
 
- };
 
 
  |