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- function SplashState() {
- SplashState.superclass.constructor.apply(this);
- this.timer = 100;
- }
- extend(SplashState, TrinState);
- SplashState.prototype.create = function() {
- SplashState.superclass.create.apply(this);
- var back = new TrinSprite();
- back.addAnimationFromCache("ComicsBack");
- var a10Logo = new TrinButton(function() {
- _TrinGame.SPIL_SPLASH.action();
- }, "A10Splash", true);
- a10Logo.orign.x = a10Logo.width / 2;
- a10Logo.orign.y = a10Logo.height / 2;
- a10Logo.reset(320, 480);
- this.add(back);
- this.add(a10Logo);
- };
- SplashState.prototype.update = function() {
- SplashState.superclass.update.apply(this);
- this.timer--;
- if (this.timer <= 0) {
- _TrinGame.switchState(new MainMenuState());
- }
- };
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