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- function TrinLayer() {
- TrinLayer.superclass.constructor.apply(this);
- this.autoReviveChildren = false;
- this.children = null;
- this.numChildren = 0;
- this.sortIndex = "";
- this.sortOrder = this.ASCEDING;
- }
- extend(TrinLayer, TrinBasic);
- TrinLayer.prototype.ASCEDNING = -1;
- TrinLayer.prototype.DESCENDING = 1;
- TrinLayer.prototype.DEPTH_ID = 0;
- TrinLayer.prototype.destroy = function() {
- this.kill();
- if (this.children !== null) {
- var entity;
- var i = 0;
- while (i < this.numChildren) {
- entity = this.children[i++];
- if (entity !== null) {
- entity.destroy();
- }
- }
- this.children = [];
- this.numChildren = 0;
- this.sortIndex = this.ASCEDING;
- if (this.parent !== null) {
- this.parent.remove(this);
- }
- }
- TrinLayer.superclass.destroy.apply(this);
- };
- TrinLayer.prototype.kill = function() {
- if (this.children !== null) {
- var entity;
- var i = 0;
- while (i < this.numChildren) {
- entity = this.children[i++];
- if (entity !== null && entity.exists) {
- entity.kill();
- }
- }
- }
- TrinLayer.superclass.kill.apply(this);
- };
- TrinLayer.prototype.revive = function() {
- TrinLayer.superclass.revive.apply(this);
- if (this.autoReviveChildren && this.children !== null) {
- var entity;
- var i = 0;
- while (i < this.numChildren) {
- entity = this.children[i++];
- if (entity !== null && !entity.exists) {
- entity.revive();
- }
- }
- }
- };
- TrinLayer.prototype.update = function() {
- TrinLayer.superclass.update.apply(this);
- this.updateChildren();
- };
- TrinLayer.prototype.draw = function(context) {
- this.drawChildren(context);
- TrinLayer.superclass.draw.apply(this, [context]);
- };
- TrinLayer.prototype.sort = function(index, order) {
- if (index === undefined) {
- index = "y";
- }
- if (order === undefined) {
- order = this.ASCEDING;
- }
- if (this.children !== null) {
- this.sortIndex = index;
- this.sortOrder = order;
- this.children.sort(this.sortHandler);
- }
- };
- TrinLayer.prototype.add = function(entity) {
- if (this.children === null) {
- this.children = [];
- }
- if (this.children.indexOf(entity) > -1) {
- return entity;
- }
- if (entity.parent !== null) {
- entity.parent.remove(entity);
- }
- entity.parent = this;
- var i = 0;
- var n = this.children.length;
- while (i < n) {
- if (this.children[i] === null) {
- this.children[i] = entity;
- return entity;
- }
- i++;
- }
- this.children[n] = entity;
- this.numChildren++;
- return entity;
- };
- TrinLayer.prototype.remove = function(entity, splice) {
- if (this.children === null) {
- return entity;
- }
- var i = this.children.indexOf(entity);
- if (i < 0 || i >= this.children.length) {
- return entity;
- }
- this.children[i] = null;
- entity.parent = null;
- if (splice) {
- this.children.splice(i, 1);
- this.numChildren--;
- }
- return entity;
- };
- TrinLayer.prototype.contains = function(entity) {
- if (this.children === null) {
- return false;
- }
- return (this.children.indexOf(entity) >= 0) ? true : false;
- };
- TrinLayer.prototype.recycle = function(_class) {
- var entity = this.getAvailable(_class);
- if (entity !== null) {
- return entity;
- }
- if (_class === undefined || _class === null) {
- return null;
- }
- entity = new _class();
- return (entity instanceof TrinBasic) ? this.add(entity) : null;
- };
- TrinLayer.prototype.replace = function(oldEntity, newEntity) {
- if (this.children === null) {
- return newEntity;
- }
- var i = this.children.indexOf(oldEntity);
- if (i >= 0 && i < this.children.length) {
- if (newEntity.parent !== null && newEntity.parent !== this) {
- newEntity.parent.remove(newEntity);
- newEntity.parent = this;
- }
- this.children[i] = newEntity;
- oldEntity.parent = null;
- }
- return newEntity;
- };
- TrinLayer.prototype.swap = function(entityA, entityB) {
- if (this.children === null) {
- return;
- }
- var iA = this.children.indexOf(entityA);
- var iB = this.children.indexOf(entityB);
- if (iA >= 0 && iA < this.children.length && iB >= 0 && iB < this.children.length)
- {
- this.children[iA] = entityB;
- this.children[iB] = entityA;
- }
- };
- TrinLayer.prototype.removeAll = function(destroy) {
- if (destroy === undefined) {
- destroy = true;
- }
- if (this.children === null) {
- return;
- }
- var entity;
- var i = 0;
- while (i < this.numChildren) {
- entity = this.children[i++];
- if (entity !== null) {
- if (destroy) {
- entity.destroy();
- }
- entity.parent = null;
- }
- this.children[i] = null;
- }
- this.numChildren = 0;
- };
- TrinLayer.prototype.getAvailable = function(_class) {
- if (this.children === null) {
- return null;
- }
- var entity;
- var i = 0;
- while (i < this.numChildren) {
- entity = this.children[i++];
- if (entity !== null && !entity.exists && ((_class === undefined) || (entity instanceof _class))) {
- return entity;
- }
- }
- return null;
- };
- TrinLayer.prototype.getExtant = function(_class) {
- if (this.children === null) {
- return null;
- }
- var entity;
- var i = 0;
- while (i < this.numChildren)
- {
- entity = this.children[i++];
- if (entity !== null && entity.exists && ((_class === null) || (entity instanceof _class))) {
- return entity;
- }
- }
- return null;
- };
- TrinLayer.prototype.getAlive = function(_class) {
- if (this.children === null) {
- return null;
- }
- var entity;
- var i = 0;
- while (i < this.numChildren) {
- entity = this.children[i++];
- if (entity !== null && entity.exists && entity.alive &&
- ((_class === null) || (entity instanceof _class))) {
- return entity;
- }
- }
- return null;
- };
- TrinLayer.prototype.getDead = function(_class) {
- if (this.children === null) {
- return null;
- }
- var entity;
- var i = 0;
- while (i < this.numChildren) {
- entity = this.children[i++];
- if (entity !== null && !entity.alive &&
- ((_class === null) || (entity instanceof _class))) {
- return entity;
- }
- }
- return null;
- };
- TrinLayer.prototype.setAll = function(variableName, value, recurse) {
- var entity;
- var i = 0;
- while (i < this.numChildren) {
- entity = this.children[i++];
- if (entity !== null) {
- if (recurse && entity instanceof TrinLayer) {
- entity.setAll(variableName, value, recurse);
- } else {
- entity[variableName] = value;
- }
- }
- }
- };
- TrinLayer.prototype.callAll = function(functionName, args, recurse) {
- var entity;
- var i = 0;
- while (i < this.numChildren) {
- entity = this.children[i++];
- if (entity !== null) {
- if (recurse && entity instanceof TrinLayer) {
- entity.callAll(functionName, args, recurse);
- } else if (typeof entity[functionName] === "function") {
- entity[functionName](args);
- }
- }
- }
- };
- TrinLayer.prototype.updateChildren = function() {
- if (this.children !== null) {
- var entity;
- var i = 0;
- while (i < this.numChildren) {
- entity = this.children[i++];
- if (entity !== null && entity.exists) {
- if (entity.active) {
- entity.update();
- }
- }
- }
- }
- };
- TrinLayer.prototype.drawChildren = function(context) {
- if (this.children !== null) {
- var entity;
- var i = 0;
- while (i < this.numChildren) {
- entity = this.children[i++];
- if (entity !== null && entity.exists && entity.visible) {
- entity.draw(context);
- }
- }
- }
- };
- TrinLayer.prototype.sortLayer = function(entity1, entity2) {
- if (entity1 === null) {
- return this.sortOrder;
- } else if (entity2 === null) {
- return -this.sortOrder;
- }
- if (entity1[this.sortIndex] < entity2[this.sortIndex]) {
- return this.sortOrder;
- } else if (entity1[this.sortIndex] > entity2[this.sortIndex]) {
- return -this.sortOrder;
- }
- return 0;
- };
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