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- var _lang = {
- zh1: {
- title: "大家都来找袜字",
- help_txt: "找出所有色块里文字不同的一个",
- score: "得分:",
- btn_pause: "暂停",
- btn_start: "开始游戏",
- btn_reTry: "再来一次",
- btn_more_game: "更多游戏",
- game_pause: "游戏暂停",
- btn_resume: "继续游戏",
- loading: "加载中...",
- lv_txt: ["文盲", "臭袜子", "脏袜子", "新袜子", "袜子搜寻者", "色魔", "超级色魔", "变态色魔", "寻袜高手"],
- share_txt1: "我闯过",
- share_txt2: "关,击败",
- share_txt3: "%的人,我是【",
- share_txt4: "】,不服来战!",
- desc: "找出所有色块中文字不同的一块。分享朋友圈,找到妹子中的袜子"
- },
- zh: {
- title: "腊八节,一起来喝红豆粥",
- help_txt: "在众多<span style='font-size:240%'>红枣</span>中找到唯一的<span style='font-size:240%'>红豆</span>",
- score: "过关:",
- btn_pause: "暂停",
- btn_start: "开始游戏",
- btn_reTry: "再来一次",
- btn_more_game: "更多游戏",
- game_pause: "游戏暂停",
- btn_resume: "继续游戏",
- loading: "加载中...",
- lv_txt: ["凤姐的脑残粉", "凤姐的忠实粉", "凤姐的路人粉", "慧眼识Jolin", "火眼金睛", "洞察一切", "两眼冒光", "24k氪金眼", "已被亮瞎!", ],
- share_txt1: "【寻找蔡依林】我在",
- share_txt2: "个凤姐中找到",
- share_txt3: "次蔡依林,我是【",
- share_txt4: "】,不服来战!",
- desc: "找出众多'凤姐'中的'蔡依林'。分享朋友圈,找到凤姐中的蔡依林"
- },
- en: {
- title: "How strong is your eyesight",
- help_txt: "Find the box with the different colour",
- score: "Score:",
- btn_pause: "Pause",
- btn_start: "Start",
- btn_reTry: "Again",
- btn_more_game: "More games",
- game_pause: "Pause",
- btn_resume: "Continues",
- loading: "loading...",
- lv_txt: ["Blind", "Very weak", "Weak", "Just so so", "Not bad", "Nice one", "Great", "Amazing", "Insane"],
- share_txt1: "I passed ",
- share_txt2: "stages and defeated ",
- share_txt3: "% people. I am ",
- share_txt4: ", come to challenge me if you dare!",
- desc: "Find the box with the different colour, share it to your friends!"
- }
- },
- _config = {
- lang: "zh",
- color: {
- allTime: 60,
- addTime: 0,
- lvMap: [2, 3, 4, 5, 5, 6, 6, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9]
- },
- pic: {
- isOpen: !1,
- allTime: 5,
- addTime: 0,
- lvMap: [2, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8]
- }
- },
- shareData1 = {
- }; !
- function() {
- var a = _lang[_config.lang],
- b = $("#tpl").html(),
- c = _.template(b, a);
- $("#container").html(c)
- } (),
- function() {
- var a = $("#box"),
- b = {
- lv: $("#room .lv em"),
- time: $("#room .time"),
- start: $("#dialog .btn-restart"),
- back: $("#dialog .btn-back"),
- share: $("#dialog .btn-share"),
- pause: $("#room .btn-pause"),
- resume: $("#dialog .btn-resume"),
- dialog: $("#dialog"),
- d_content: $("#dialog .content"),
- d_pause: $("#dialog .pause"),
- d_gameover: $("#dialog .gameover")
- },
- c = {
- init: function(a, b, c) {
- this.type = a,
- this.api = API[a],
- this.config = _config[a],
- this.reset(),
- this.parent = c,
- this.el = b,
- this.renderUI(),
- this.inited || this.initEvent(),
- this.inited = !0,
- this.start()
- },
- renderUI: function() {
- var b = 90 == window.orientation || -90 == window.orientation,
- c = b ? window.innerHeight: window.innerWidth;
- c -= 20,
- c = Math.min(c, 500),
- a.width(c).height(c),
- this.el.show()
- },
- initEvent: function() {
- var d = "ontouchstart" in document.documentElement ? "touchend": "click",
- e = this;
- $(window).resize(function() {
- c.renderUI()
- }),
- a.on(d, "span",
- function() {
- var a = $(this).data("type");
- "a" == a && e.nextLv.call(e)
- }),
- b.pause.on(d, _.bind(this.pause, this)),
- b.resume.on(d, _.bind(this.resume, this)),
- b.start.on(d, _.bind(this.start, this)),
- b.back.on(d, _.bind(this.back, this)),
- b.share.on(d, _.bind(this.share, this))
- },
- start: function() {
- this.time > 5 && b.time.removeClass("danger"),
- b.dialog.hide(),
- this._pause = !1,
- this.lv = "undefined" != typeof this.lv ? this.lv + 1 : 0,
- this.lvMap = this.config.lvMap[this.lv] || _.last(this.config.lvMap),
- this.renderMap(),
- this.renderInfo(),
- this.timer || (this.timer = setInterval(_.bind(this.tick, this), 1e3));
- },
- share: function() {},
- resume: function() {
- b.dialog.hide(),
- this._pause = !1
- },
- pause: function() {
- this._pause = !0,
- b.d_content.hide(),
- b.d_pause.show(),
- b.dialog.show()
- },
- tick: function() {
- return this._pause ? void 0 : (this.time--, this.time < 6 && b.time.addClass("danger"), this.time < 0 ? void this.gameOver() : void b.time.text(parseInt(this.time)))
- },
- renderMap: function() {
- if (!this._pause) {
- var b = this.lvMap * this.lvMap,
- c = "",
- d = "lv" + this.lvMap;
- _(b).times(function() {
- c += "<span></span>"
- }),
- a.attr("class", d).html(c),
- this.api.render(this.lvMap, this.lv)
- }
- },
- renderInfo: function() {
- b.lv.text(this.lv + 1)
- },
- gameOver: function() {
- var Rankstr = "";
- var d = this.api.getGameOverText(this.lv);
- dp_submitScore(this.lv,d.lv);
- this.lastLv = this.lv,
- this.lastGameTxt = d.txt,
- this.lastGamePercent = d.percent,
- b.d_content.hide(),
- b.d_gameover.show().find("h3").text(this.lastGameTxt),
- a.find("span").fadeOut(1500,
- function() {
- b.dialog.show()
- }),
- this._pause = !0,
- _hmt.push(["_trackEvent", "score", "score_" + (this.lv + 1)]),
- this.reset()
- },
- reset: function() {
- this.time = this.config.allTime,
- this.lv = -1
- },
- nextLv: function() {
- this.time += this.config.addTime,
- b.time.text(parseInt(this.time)),
- this._pause || this.start()
- },
- back: function() {
- this._pause = !0,
- this.el.hide(),
- b.dialog.hide(),
- this.parent.render()
- }
- };
- window.Game = c
- } (),
- function(a) {
- var b = {
- index: $("#index"),
- room: $("#room"),
- loading: $("#loading"),
- dialog: $("#dialog"),
- play: $(".play-btn"),
- btn_boyaa: $(".btn-boyaa"),
- banner: $(".banner"),
- boyaa_logo: $(".boyaa-logo")
- },
- c = window.navigator.userAgent.toLowerCase(),
- d = /android/i.test(c),
- e = /iphone|ipad|ipod/i.test(c),
- f = {
- init: function() {
- this.initEvent(),
- this.loading(),
- /android/i.test(c) ? (b.banner.attr("href", "").data("type", "android").find("img").attr("src", "assets/img/banner.android.jpg"), b.banner.show()) : /iphone|ipad|ipod/i.test(c) && (b.banner.attr("href", "http://wxtest.zjkso.com/").data("type", "ios").find("img").attr("src", "assets/img/banner.ios.jpg"), b.banner.show())
- },
- loading: function() {
- function a() {
- d++,
- d == c && f.render()
- }
- if (_config.pic.isOpen) for (var b = ["assets/img/1.png", "assets/img/2.png", "assets/img/3.png", "assets/img/4.png", "assets/img/5.png", "assets/img/6.png", "assets/img/7.png", "assets/img/8.png", "assets/img/9.png", "assets/img/10.png", "assets/img/11.png", "assets/img/12.png", "assets/img/13.png", "assets/img/14.png", "assets/img/15.png", "assets/img/16.png", "assets/img/17.png", "assets/img/18.png"], c = b.length, d = 0, e = 0; c > e; e++) {
- var g = new Image;
- g.onload = a,
- g.src = b[e]
- } else f.render();
- var h = _lang[_config.lang];
- },
- render: function() {
- setTimeout(function() {
- b.loading.hide(),
- b.index.show()
- },
- 1e3)
- },
- initEvent: function() {
- var a = "ontouchstart" in document.documentElement ? "touchstart": "click",
- c = this;
- b.play.on(a,
- function() {
- var a = $(this).data("type") || "color";
- b.index.hide(),
- Game.init(a, b.room, c)
- }),
- b.btn_boyaa.on(a,
- function() {
- _hmt.push(["_trackEvent", "button", "more_game"])
- }),
- b.boyaa_logo.on(a,
- function() {
- _hmt.push(["_trackEvent", "button", "boyaa_logo"])
- }),
- b.banner.on(a,
- function() {
- var a = $(this).data("t") || "",
- b = d ? "android": e ? "ios": "other_os";
- _hmt.push(["_trackEvent", "banner", b + "_" + a])
- })
- }
- };
- f.init(),
- a.API = {}
- } (window),
- function() {
- var a = $("#box"),
- b = "span",
- c = $("#help p"),
- d = $("#help_color"),
- e = {
- lvT: _lang[_config.lang].lv_txt,
- render: function(e, f) {
- this.lv = f,
- c.hide(),
- d.show();
- var g = _config.color.lvMap[f] || _.last(_config.color.lvMap);
- this.d = 15 * Math.max(9 - g, 1),
- this.d = f > 20 ? 10 : this.d,
- this.d = f > 40 ? 8 : this.d,
- this.d = f > 50 ? 5 : this.d;
- var h = Math.floor(Math.random() * e * e),
- i = this.getColor(255 - this.d),
- j = this.getLvColor(i[0]);
- var size = a.find(b).height() * 0.96;
- a.find(b).css("background-color", i[1]).data("type", "b").css({"background": "url(img/1.png) "+j[1], "background-size": "cover"}),
- a.find(b).eq(h).css("background-color", i[1]).data("type", "a").css({"background": "url(img/2.png) "+j[1], "background-size": "cover"})
- },
- getColor: function(a) {
- var b = [Math.round(Math.random() * a), Math.round(Math.random() * a), Math.round(Math.random() * a)],
- c = "rgb(" + b.join(",") + ")";
- return [b, c]
- },
- getLvColor: function(a) {
- var b = this.d,
- c = _.map(a,
- function(a) {
- return a + b + 10
- }),
- d = "rgb(" + c.join(",") + ")";
- return [c, d]
- },
- getGameOverText: function(a) {
- var b = 20 > a ? 0 : Math.ceil((a - 20) / 10),
- c = this.lvT[b] || _.last(this.lvT),
- d = "喝了"+(a + 1)+"碗红豆粥",
- e = a;
- return e = 20 > e ? 2 * a: 30 > a ? 3 * (a - 20) + 40 : 40 > a ? 1.5 * (a - 30) + 70 : 50 > a ? 1.35 * (a - 40) + 85 : 60 > a ? .05 * (a - 50) + 98.5 : 70 > a ? .02 * (a - 60) + 99 : 80 > a ? .02 * (a - 70) + 99.2 : 90 > a ? .02 * (a - 80) + 99.4 : 100 > a ? .02 * (a - 90) + 99.6 : 110 > a ? .02 * (a - 100) + 99.8 : 100,
- e = ("" + e).length > 5 ? e.toFixed(2) : e,
- {
- txt: d,
- percent: e,
- lv:c
- }
- }
- };
- API.color = e
- } ();
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