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- /**
- * Copyright (c) 2014,Egret-Labs.org
- * All rights reserved.
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the Egret-Labs.org nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY EGRET-LABS.ORG AND CONTRIBUTORS "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL EGRET-LABS.ORG AND CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- egret_h5.startGame = function () {
- var context = egret.MainContext.instance;
- context.touchContext = new egret.HTML5TouchContext();
- context.deviceContext = new egret.HTML5DeviceContext();
- context.netContext = new egret.HTML5NetContext();
- //egret.StageDelegate.getInstance().setDesignSize(480, 800);
- //context.stage = new egret.Stage();
- //var scaleMode = egret.MainContext.deviceType == egret.MainContext.DEVICE_MOBILE ? egret.StageScaleMode.SHOW_ALL : egret.StageScaleMode.NO_SCALE;
- //context.stage.scaleMode = scaleMode;
- //第二种适配
- var winHeight;
- var winWidth;
- if (document.documentElement && document.documentElement.clientHeight && document.documentElement.clientWidth){
- winHeight = document.documentElement.clientHeight;
- winWidth = document.documentElement.clientWidth;
- }else{
- winHeight = window.innerHeight;
- winWidth = window.innerWidth;
- }
- if (/iPhone/i.test(navigator.userAgent)) {
- var GameWin = {w:640,h:1136};
- } else {
- //var GameWin = {w:320,h:568};
- var GameWin = {w:480,h:852};
- //var GameWin = {w:640,h:1136};
- }
- var Gper = GameWin.h/GameWin.w;
- var per = winHeight/winWidth;
- if(per<=Gper){
- egret.StageDelegate.getInstance().setDesignSize(GameWin.h/per, GameWin.h);
- }else if(per>Gper){
- egret.StageDelegate.getInstance().setDesignSize(GameWin.w, GameWin.w*per);
- }
- context.stage = new egret.Stage();
- var scaleMode = egret.StageScaleMode.SHOW_ALL;//egret.MainContext.deviceType == egret.MainContext.DEVICE_MOBILE ? egret.StageScaleMode.SHOW_ALL :egret.StageScaleMode.NO_SCALE;
- context.stage.scaleMode = scaleMode;
- //WebGL是egret的Beta特性,默认关闭
- var rendererType = 0;
- if (rendererType == 1) {// egret.WebGLUtils.checkCanUseWebGL()) {
- console.log("使用WebGL模式");
- context.rendererContext = new egret.WebGLRenderer();
- }
- else {
- context.rendererContext = new egret.HTML5CanvasRenderer();
- }
- egret.MainContext.instance.rendererContext.texture_scale_factor = 1;
- context.run();
- var rootClass;
- if(document_class){
- rootClass = egret.getDefinitionByName(document_class);
- }
- if(rootClass) {
- var rootContainer = new rootClass();
- if(rootContainer instanceof egret.DisplayObjectContainer){
- context.stage.addChild(rootContainer);
- }
- else{
- throw new Error("文档类必须是egret.DisplayObjectContainer的子类!");
- }
- }
- else{
- throw new Error("找不到文档类!");
- }
- //处理屏幕大小改变
- var resizeTimer = null;
- var doResize = function () {
- context.stage.changeSize();
- resizeTimer = null;
- };
- window.onresize = function () {
- if (resizeTimer == null) {
- resizeTimer = setTimeout(doResize, 300);
- }
- };
- };
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