mzx16822 лет назад: 6
Родитель
Сommit
81899bd02e
1 измененных файлов с 103 добавлено и 0 удалено
  1. 103 0
      public/h5/datigame/index.html

+ 103 - 0
public/h5/datigame/index.html

@@ -23,6 +23,8 @@
 </head>
 <body>
 	<div class="g-doc">
+    <canvas id="canvas" style="position: fixed;left: 0;top: 0; width: 100%;height: 100%;"></canvas>
+
   <div class="popbg"></div>
     <div class="g-inner welcome">
       <button id="start_game" class="layui-btn btn-1" >匹配对手</button>
@@ -106,5 +108,106 @@
 <script src="./js/common.js?v1"></script>
 <script type="text/javascript">
 	common.init();
+  "use strict";
+
+var canvas = document.getElementById('canvas'),
+  ctx = canvas.getContext('2d'),
+  w = canvas.width = window.innerWidth,
+  h = canvas.height = window.innerHeight,
+
+  hue = 217,
+  stars = [],
+  count = 0,
+  maxStars = 1200;
+
+var canvas2 = document.createElement('canvas'),
+  ctx2 = canvas2.getContext('2d');
+canvas2.width = 100;
+canvas2.height = 100;
+var half = canvas2.width / 2,
+  gradient2 = ctx2.createRadialGradient(half, half, 0, half, half, half);
+gradient2.addColorStop(0.025, '#fff');
+gradient2.addColorStop(0.1, 'hsl(' + hue + ', 61%, 33%)');
+gradient2.addColorStop(0.25, 'hsl(' + hue + ', 64%, 6%)');
+gradient2.addColorStop(1, 'transparent');
+
+ctx2.fillStyle = gradient2;
+ctx2.beginPath();
+ctx2.arc(half, half, half, 0, Math.PI * 2);
+ctx2.fill();
+
+// End cache
+
+function random(min, max) {
+  if (arguments.length < 2) {
+    max = min;
+    min = 0;
+  }
+
+  if (min > max) {
+    var hold = max;
+    max = min;
+    min = hold;
+  }
+
+  return Math.floor(Math.random() * (max - min + 1)) + min;
+}
+
+function maxOrbit(x, y) {
+  var max = Math.max(x, y),
+    diameter = Math.round(Math.sqrt(max * max + max * max));
+  return diameter / 2;
+}
+
+var Star = function() {
+
+  this.orbitRadius = random(maxOrbit(w, h));
+  this.radius = random(60, this.orbitRadius) / 12;
+  this.orbitX = w / 2;
+  this.orbitY = h / 2;
+  this.timePassed = random(0, maxStars);
+  this.speed = random(this.orbitRadius) / 900000;
+  this.alpha = random(2, 10) / 10;
+
+  count++;
+  stars[count] = this;
+}
+
+Star.prototype.draw = function() {
+  var x = Math.sin(this.timePassed) * this.orbitRadius + this.orbitX,
+    y = Math.cos(this.timePassed) * this.orbitRadius + this.orbitY,
+    twinkle = random(10);
+
+  if (twinkle === 1 && this.alpha > 0) {
+    this.alpha -= 0.05;
+  } else if (twinkle === 2 && this.alpha < 1) {
+    this.alpha += 0.05;
+  }
+
+  ctx.globalAlpha = this.alpha;
+  ctx.drawImage(canvas2, x - this.radius / 2, y - this.radius / 2, this.radius, this.radius);
+  this.timePassed += this.speed;
+}
+
+for (var i = 0; i < maxStars; i++) {
+  new Star();
+}
+
+function animation() {
+  ctx.globalCompositeOperation = 'source-over';
+  ctx.globalAlpha = 0.8;
+  ctx.fillStyle = 'hsla(' + hue + ', 64%, 6%, 1)';
+  ctx.fillRect(0, 0, w, h)
+
+  ctx.globalCompositeOperation = 'lighter';
+  for (var i = 1, l = stars.length; i < l; i++) {
+    stars[i].draw();
+  };
+
+  window.requestAnimationFrame(animation);
+}
+
+animation();
+
 </script>
 </html>