UserController.php 7.6 KB

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  1. <?php
  2. namespace App\Home\Controllers;
  3. use App\Http\Controllers\Controller;
  4. use Illuminate\Http\Request;
  5. use GatewayWorker\Lib\Gateway;
  6. use GuzzleHttp\Client;
  7. use App\Model\User;
  8. use App\Model\Room;
  9. use App\Model\RoomUser;
  10. use ErrorException;
  11. class UserController extends Controller
  12. {
  13. /**
  14. * 获取用户信息
  15. */
  16. public function Info(Request $request)
  17. {
  18. $cmcc_id = $request->input('user_id');
  19. $mt = $request->input('mt');
  20. if(!$cmcc_id || !$mt){
  21. $response['code'] = 400;
  22. $response['msg'] = '缺少参数';
  23. return response()->json($response);
  24. }
  25. //请求用户信息
  26. $client = new Client([
  27. 'verify' => false,
  28. ]);
  29. $ip = '211.139.191.175';
  30. $port = '38083';
  31. $req_time = date('YmdHis');
  32. $sign = md5($cmcc_id . $req_time . $mt);
  33. $params['req_param'] = [
  34. "pub_info" => [
  35. "req_src" => "1",
  36. "ver" => "1.0",
  37. "mt" => $mt,
  38. "user_id" => $cmcc_id,
  39. "req_time" => $req_time,
  40. "sign" => $sign,
  41. ],
  42. "page_info" => [],
  43. "busi_info" => [],
  44. ];
  45. $result = $client->request('POST', "http://{$ip}:{$port}/hgs/uc/queryusergameinfo",[
  46. 'json' => $params
  47. ]);
  48. if($result->getStatusCode() != 200){
  49. $response['code'] = 400;
  50. $response['msg'] = '请求远程接口错误';
  51. return response()->json($response);
  52. }
  53. $cmcc_user = json_decode($result->getBody()->getContents());
  54. if($cmcc_user->rsp_param->pub_info->code != "0000"){
  55. $response['code'] = 400;
  56. $response['msg'] = '用户信息错误';
  57. return response()->json($response);
  58. }
  59. //是否存在用户
  60. $has_user = User::where("cmcc_id", $cmcc_id)->count();
  61. if($has_user){
  62. //更新信息
  63. $update_data['name'] = $cmcc_user->busi_info->user->name;
  64. $update_data['avatar'] = $cmcc_user->busi_info->user->portrait_url;
  65. $update_data['mt'] = $mt;
  66. User::where("cmcc_id", $cmcc_id)->update($update_data);
  67. }else{
  68. //记录用户信息
  69. $date = date("Y-m-d H:i:s");
  70. $user_id = User::insertGetId([
  71. "name" => $cmcc_user->busi_info->user->name,
  72. "avatar" => $cmcc_user->busi_info->user->portrait_url,
  73. "cmcc_id" => $cmcc_id,
  74. "mt" => $mt,
  75. "win_count" => 0,
  76. "lose_count" => 0,
  77. "is_login" => 0,
  78. "is_robot" => 0,
  79. "created_at" => $date,
  80. "updated_at" => $date,
  81. ]);
  82. }
  83. //重新获取用户信息
  84. $user = User::select('user_id', 'avatar', 'name', 'win_count', 'lose_count')->where("cmcc_id", $cmcc_id)->orWhere("user_id", $cmcc_id)->first();
  85. if(!$user){
  86. $response['code'] = 400;
  87. $response['msg'] = '获取用户信息错误,请联系管理员';
  88. return response()->json($response);
  89. }
  90. if($user->win_count == 0 || ($user->win_count == 0 && $user->lose_count == 0)){
  91. $win_rate = 0;
  92. }else{
  93. $win_rate = $user->win_count / ($user->win_count + $user->lose_count);
  94. }
  95. //用户信息
  96. $info['user_id'] = $user->user_id;
  97. $info['name'] = $user->name;
  98. $info['avatar'] = $user->avatar;
  99. $info['win_rate'] = round($win_rate, 2) * 100;
  100. $info['play_next'] = $cmcc_user->busi_info->user->play_next
  101. ,
  102. //设置session
  103. $request->session()->put('user_id', $user->user_id);
  104. $response['code'] = 0;
  105. $response['msg'] = '获取用户信息成功';
  106. $response['info'] = $info;
  107. return response()->json($response);
  108. }
  109. /**
  110. * 绑定Socket
  111. */
  112. public function Bind(Request $request)
  113. {
  114. if(!$request->session()->has('user_id')){
  115. $response['code'] = 400;
  116. $response['msg'] = '请先登录';
  117. return response()->json($response);
  118. }
  119. $user_id = $request->session()->get('user_id');
  120. $client_id = $request->input('client_id');
  121. //注册地址
  122. Gateway::$registerAddress = '127.0.0.1:1238';
  123. //异地登录机制
  124. $user = User::where("user_id", $user_id)->first();
  125. // var_dump($user,$client_id);exit;
  126. if($user->client_id && $user->client_id != $client_id){
  127. $message = [
  128. "type" => "replace_login",
  129. "msg" => "用户在其他地方登录了,当前用户端断开连接",
  130. ];
  131. try {
  132. $is_online = Gateway::isOnline($user->client_id);
  133. if($is_online){
  134. Gateway::sendToClient($user->client_id, json_encode($message));
  135. //断开旧ID
  136. Gateway::closeClient($user->client_id);
  137. }
  138. } catch (ErrorException $e) {
  139. }
  140. }
  141. //绑定用户ID
  142. Gateway::bindUid($client_id, $user_id);
  143. //更新用户最新client_id
  144. $update_data['client_id'] = $client_id;
  145. User::where("user_id", $user_id)->update($update_data);
  146. $response['info']['in_game'] = 0; //是否还在对战中
  147. //判断用户是否还在对战
  148. $room_id = RoomUser::where([
  149. "user_id" => $user_id,
  150. "state" => 1,
  151. ])->value("room_id");
  152. //查看房间状态
  153. $is_end = Room::where("room_id", $room_id)->value("is_end");
  154. if($room_id && !$is_end){
  155. Gateway::joinGroup($client_id, $room_id);
  156. $response['info']['in_game'] = 1;
  157. //获取房间玩家信息
  158. if($user->win_count == 0 || ($user->win_count == 0 && $user->lose_count == 0)){
  159. $win_rate = 0;
  160. }else{
  161. $win_rate = $user->win_count / ($user->win_count + $user->lose_count);
  162. }
  163. $info['user'] = [
  164. "user_id" => $user_id,
  165. "name" => $user->name,
  166. "avatar" => $user->avatar,
  167. "win_rate" => round($win_rate, 2) * 100,
  168. ];
  169. $group_users = Gateway::getUidListByGroup($room_id);
  170. $players = User::select('user_id', 'avatar', 'name', 'win_count', 'lose_count')->whereIn("user_id", array_values($group_users))->get();
  171. foreach ($players as $k => $player) {
  172. if($player->win_count == 0 || ($player->win_count == 0 && $player->lose_count == 0)){
  173. $win_rate = 0;
  174. }else{
  175. $win_rate = $player->win_count / ($player->win_count + $player->lose_count);
  176. }
  177. $players[$k]->win_rate = round($win_rate,2) * 100;
  178. }
  179. $info['players'] = $players;
  180. //发送可以开始消息
  181. $message = [
  182. "type" => 'player_join',
  183. "msg" => "玩家加入房间",
  184. "info" => $info
  185. ];
  186. Gateway::sendToClient($client_id, json_encode($message));
  187. }elseif($room_id && $is_end){
  188. unset($update_data);
  189. $update_data['state'] = 2;
  190. //更新一下房间状态
  191. RoomUser::where([
  192. "user_id" => $user_id,
  193. "room_id" => $room_id,
  194. "state" => 1,
  195. ])->update($update_data);
  196. }
  197. $response['code'] = 0;
  198. $response['msg'] = '服务连接成功';
  199. return response()->json($response);
  200. }
  201. }