GameController.php 6.1 KB

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  1. <?php
  2. namespace App\Home\Controllers;
  3. use App\Http\Controllers\Controller;
  4. use Illuminate\Http\Request;
  5. use GatewayWorker\Lib\Gateway;
  6. use App\Model\Question;
  7. use App\Model\Option;
  8. use App\Model\RoomUser;
  9. use App\Model\RoomQuestion;
  10. use App\Model\RoomAnswer;
  11. use App\Model\Room;
  12. use Illuminate\Support\Facades\Redis;
  13. use App\Jobs\Settlement;
  14. class GameController extends Controller
  15. {
  16. /**
  17. * 回答问题
  18. */
  19. public function Answer(Request $request)
  20. {
  21. if(!$request->session()->has('user_id')){
  22. $response['code'] = 400;
  23. $response['msg'] = '请先登录';
  24. return response()->json($response);
  25. }
  26. $answer_time = time();
  27. $question_id = $request->input('question_id');
  28. $option_id = $request->input('option_id');
  29. $user_id = $request->session()->get('user_id');
  30. //注册gateway地址
  31. Gateway::$registerAddress = '127.0.0.1:1238';
  32. //获取房间号
  33. $room_id = RoomUser::where(["user_id"=>$user_id,"state"=>1])->value('room_id');
  34. if(!$room_id){
  35. $response['code'] = 400;
  36. $response['msg'] = '没有加入房间';
  37. return response()->json($response);
  38. }
  39. //判断答案逻辑
  40. $is_true = Option::where([
  41. ["question_id", $question_id],
  42. ["option_id", $option_id],
  43. ["is_answer", 1],
  44. ])->count();
  45. //判断用户回答获取分数
  46. if($is_true){
  47. //获取当前题目开始时间
  48. $start_at = RoomQuestion::where(["question_id" => $question_id, "room_id" => $room_id])->value('start_at');
  49. $answer_diff = $answer_time - strtotime($start_at);
  50. switch ($answer_diff) {
  51. case '0':
  52. case '1':
  53. $score = 100;
  54. break;
  55. case '2':
  56. case '3':
  57. $score = 80;
  58. break;
  59. case '4':
  60. case '5':
  61. $score = 60;
  62. break;
  63. case '6':
  64. case '7':
  65. $score = 40;
  66. break;
  67. case '8':
  68. case '9':
  69. $score = 20;
  70. break;
  71. default:
  72. $score = 0;
  73. break;
  74. }
  75. }else{
  76. $score = 0;
  77. }
  78. //写入记录
  79. $result = RoomAnswer::insert([
  80. "question_id" => $question_id,
  81. "option_id" => $option_id,
  82. "room_id" => $room_id,
  83. "score" => $score,
  84. "created_at" => date('Y-m-d H:i:s'),
  85. "updated_at" => date('Y-m-d H:i:s'),
  86. ]);
  87. if(!$result){
  88. //发送消息
  89. $response['code'] = 400;
  90. $response['msg'] = '重复回答';
  91. return response()->json($response);
  92. }
  93. if($score){
  94. //增加总分
  95. RoomUser::where([
  96. "user_id" => $user_id,
  97. "room_id" => $room_id,
  98. ])->increment('score', $score);
  99. }
  100. $message['score'] = $score;
  101. $message['user_id'] = $user_id;
  102. $message['type'] = 'answer';
  103. Gateway::sendToGroup($room_id, json_encode($message));
  104. //获取房间信息,最后一个回答触发结算程序
  105. $room_user_limit = Room::where("room_id", $room_id)->value("user_limit");
  106. //获取当前题目回答人数
  107. $answer_user_count = RoomAnswer::where([
  108. "room_id" => $room_id,
  109. "question_id" => $question_id,
  110. ])->count();
  111. if($room_user_limit == $answer_user_count){
  112. if(!isset($start_at)){
  113. $start_at = RoomQuestion::where(["question_id" => $question_id, "room_id" => $room_id])->value('start_at');
  114. }
  115. $next_date = date('YmdHis', strtotime("{$start_at} +10 seconds"));
  116. //先删除固定结算任务队列
  117. Redis::lrem("Game_settlement_{$next_date}", $room_id);
  118. //执行结算队列
  119. Settlement::dispatch($room_id)->onQueue('settlement');
  120. }
  121. //发送消息
  122. $response['code'] = 0;
  123. $response['msg'] = '回答成功';
  124. //返回回答信息
  125. return response()->json($response);
  126. }
  127. /**
  128. * 加入房间
  129. */
  130. public function Join(Request $request)
  131. {
  132. if(!$request->session()->has('user_id')){
  133. $response['code'] = 400;
  134. $response['msg'] = '请先登录';
  135. return response()->json($response);
  136. }
  137. $user_id = $request->session()->get('user_id');
  138. //检查是否在房间中
  139. $is_in_room = RommUser::where("user_id", $user_id)->where("state", 1)->count();
  140. if($is_in_room){
  141. $response['code'] = 400;
  142. $response['msg'] = "已在房间中";
  143. return response()->json($response);
  144. }
  145. //删除队列再加入匹配
  146. Redis::lrem('match_list',$user_id);
  147. Redis::rpush('match_list',$user_id);
  148. $response['code'] = 0;
  149. $response['msg'] = "已加入匹配队列";
  150. return response()->json($response);
  151. }
  152. /**
  153. * 取消匹配
  154. */
  155. public function Quit(Request $request)
  156. {
  157. if(!$request->session()->has('user_id')){
  158. $response['code'] = 400;
  159. $response['msg'] = '请先登录';
  160. return response()->json($response);
  161. }
  162. $username = $session->get('username');
  163. $avatar = $session->get('avatar');
  164. $user_id = $request->session()->get('user_id');
  165. $username = $request->session()->get('username');
  166. $avatar = $request->session()->get('avatar');
  167. $client_id = $request->input('client_id');
  168. $data = json_encode(['user_id'=>$user_id,'level'=>'T1','avatar'=>$avatar,'username'=>$username,'client_id'=>$client_id]);
  169. Redis::lrem('match_list',1,$data);
  170. //删除房间
  171. Redis::del('T1');
  172. $response['code'] = 0;
  173. $response['msg'] = "已取消匹配";
  174. return response()->json($response);
  175. }
  176. }